• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:07
CET 13:07
KST 21:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !8Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
When will we find out if there are more tournament ComeBackTV's documentary on Byun's Career ! Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump
Tourneys
Winter Warp Gate Amateur Showdown #1 Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship RSL Offline Finals Info - Dec 13 and 14! Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle screp: Command line app to parse SC rep files [BSL21] RO8 Bracket & Prediction Contest
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET [BSL21] RO8 - Day 2 - Sunday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mechabellum PC Games Sales Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread The Games Industry And ATVI YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1136 users

[Guideline] SC2 Computers - Page 5

Forum Index > Tech Support
Post a Reply
Prev 1 2 3 4 5 6 7 64 65 66 Next
FragKrag
Profile Blog Joined September 2007
United States11554 Posts
February 21 2010 05:49 GMT
#81
On February 21 2010 14:46 PGHammer wrote:
Show nested quote +
On February 21 2010 14:26 mahnini wrote:
On February 21 2010 14:21 PGHammer wrote:
On February 21 2010 14:04 mahnini wrote:
On February 21 2010 13:52 faseman wrote:
On February 21 2010 13:42 mahnini wrote:
looks like maxing sc2 requires more than people thought EH? admittedly fps should probably improve by release but it shouldn't be that huge of a jump.


Are you looking at the same benchmarks I am? Even low-mid range cards can get 40+ fps at 1920x1200, on ultra settings.


The most impressive part is the minimums IMO. But that could be more of a CPU thing. I'll wait for more benchmarks to confirm.

do you really want to play a high speed rts at 40 fps? competitive players should be aiming for a minimum fps of 60.


Competitive players usually play with the details cranked down to the floor, too (if the game allows you to do so) so as to NOT be distracted by flashy FX. (Read the "Graphics vs, Gameplay" article in the SC2 section here to find out what I'm referring to.) I play campaign/skirmish with the detail cranked as tall as I can get away with in other RTS games (but that is generally because the AI doesn't take advantage of detail-induced lag when set to easy or medium difficulty); a competent pro player would wax my silly butt if I tried that.

Besides, SC2 will let you go back and watch the replay with a higher level of detail than you actually played at (that is, from my experience, unique).

yep. i actually posted in that thread multiple times because i prefer low settings. all i'm saying is to play competitively at ultra requires a lot more than most people think. of course, if you can't tell the difference between 40 and 60fps then whatever, but im guessing most competitive players will.



True, and a lot of those requirements aren't in the computer, but between the ears. (I'm not going to say that I have that sort of capability, because I don't.)

Also, for all any of us know, SC2 may be frame-rate locked at the upper end at 60 fps. (This is as far from silly as it sounds, as this has, in fact, become commonplace with not just RTS titles, but shooters as well.) If you have the capability, but the game itself has the north end of capability walled off, why is the capability there? (Because of the growing amount of frame-rate locking, I have no interest in overbuying as far as GPU capabilities go. SC2 may actually be the most visually demanding RTS I play over the next two years, and, with a 23" LCD display, an HD5750 (I only need one) is quite enough; that goes double if anything above 60 fps is walled off.)


There is really no point in framelocking the game by themselves when most graphics cards can already do the same thing with Vsync.
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
mahnini
Profile Blog Joined October 2005
United States6862 Posts
February 21 2010 05:50 GMT
#82
On February 21 2010 14:46 PGHammer wrote:
Show nested quote +
On February 21 2010 14:26 mahnini wrote:
On February 21 2010 14:21 PGHammer wrote:
On February 21 2010 14:04 mahnini wrote:
On February 21 2010 13:52 faseman wrote:
On February 21 2010 13:42 mahnini wrote:
looks like maxing sc2 requires more than people thought EH? admittedly fps should probably improve by release but it shouldn't be that huge of a jump.


Are you looking at the same benchmarks I am? Even low-mid range cards can get 40+ fps at 1920x1200, on ultra settings.


The most impressive part is the minimums IMO. But that could be more of a CPU thing. I'll wait for more benchmarks to confirm.

do you really want to play a high speed rts at 40 fps? competitive players should be aiming for a minimum fps of 60.


Competitive players usually play with the details cranked down to the floor, too (if the game allows you to do so) so as to NOT be distracted by flashy FX. (Read the "Graphics vs, Gameplay" article in the SC2 section here to find out what I'm referring to.) I play campaign/skirmish with the detail cranked as tall as I can get away with in other RTS games (but that is generally because the AI doesn't take advantage of detail-induced lag when set to easy or medium difficulty); a competent pro player would wax my silly butt if I tried that.

Besides, SC2 will let you go back and watch the replay with a higher level of detail than you actually played at (that is, from my experience, unique).

yep. i actually posted in that thread multiple times because i prefer low settings. all i'm saying is to play competitively at ultra requires a lot more than most people think. of course, if you can't tell the difference between 40 and 60fps then whatever, but im guessing most competitive players will.



True, and a lot of those requirements aren't in the computer, but between the ears. (I'm not going to say that I have that sort of capability, because I don't.)

Also, for all any of us know, SC2 may be frame-rate locked at the upper end at 60 fps. (This is as far from silly as it sounds, as this has, in fact, become commonplace with not just RTS titles, but shooters as well.) If you have the capability, but the game itself has the north end of capability walled off, why is the capability there? (Because of the growing amount of frame-rate locking, I have no interest in overbuying as far as GPU capabilities go. SC2 may actually be the most visually demanding RTS I play over the next two years, and, with a 23" LCD display, an HD5750 (I only need one) is quite enough; that goes double if anything above 60 fps is walled off.)

k well. i'm sure a good majority of people current own lcd monitors. 99.99% of lcd monitors have a refresh rate of 60hz which means it is physically impossible to get more than 60fps from your monitor regardless of how fast your gpu spits out frames. the thing is gpus don't always produce constant fps so which is why you want a minimum of 60 or above so that you dont get constant frame drops while playing the game.
the world's a playground. you know that when you're a kid, but somewhere along the way everyone forgets it.
Vin{MBL}
Profile Blog Joined September 2006
5185 Posts
Last Edited: 2010-02-21 05:55:03
February 21 2010 05:54 GMT
#83
anyone have any solid information on the 9400m? I see some speculation that it would run but i'm not sure as to what settings.

my specs are:
2.26 ghz core 2 duo
4GB ddr3 ram
9400M

so i'm only really concerned about the video card, i'm wondering if i can get med @ 1280 x 800 with good (45+) fps?
2minutevictory
Profile Joined December 2009
United States89 Posts
February 21 2010 06:10 GMT
#84
where do i check what kind of video card i have?
and if i don't have enough ram will increasing the virtual memory solve that problem?
mahnini
Profile Blog Joined October 2005
United States6862 Posts
February 21 2010 06:11 GMT
#85
On February 21 2010 15:10 2minutevictory wrote:
where do i check what kind of video card i have?
and if i don't have enough ram will increasing the virtual memory solve that problem?

http://www.techpowerup.com/gpuz/
the world's a playground. you know that when you're a kid, but somewhere along the way everyone forgets it.
FragKrag
Profile Blog Joined September 2007
United States11554 Posts
Last Edited: 2010-02-21 06:15:46
February 21 2010 06:14 GMT
#86
No increasing virtual memory will not solve the problem because it is the lack of RAM which is what causes the computer to attempt to increase virtual memory. Increasing virtual memory means that instead of using RAM, the computer is using your hard drive which is much slower than RAM.

You can check what graphics card you have easily by simply opting in for the Blizzard SC2 Beta. It will tell you what GPU you have after it autodetects your system specs.
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
LxRogue
Profile Blog Joined March 2007
United States1415 Posts
February 21 2010 06:17 GMT
#87
I got about 60 fps average with a 4870 1GB and 1680x1050 resolution on max settings.

On February 21 2010 14:04 mahnini wrote:
Show nested quote +
On February 21 2010 13:52 faseman wrote:
On February 21 2010 13:42 mahnini wrote:
looks like maxing sc2 requires more than people thought EH? admittedly fps should probably improve by release but it shouldn't be that huge of a jump.


Are you looking at the same benchmarks I am? Even low-mid range cards can get 40+ fps at 1920x1200, on ultra settings.


The most impressive part is the minimums IMO. But that could be more of a CPU thing. I'll wait for more benchmarks to confirm.

do you really want to play a high speed rts at 40 fps? competitive players should be aiming for a minimum fps of 60.


I don't see how anyone could possibly have issues with FPS at 30-40. Maybe things looks very subtly different at 60 instead of 40, but really, there's no way it would actually affect your how well you play.
FragKrag
Profile Blog Joined September 2007
United States11554 Posts
February 21 2010 06:19 GMT
#88
hm that would put it about the same as what the benchmark said.
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
Bosu
Profile Blog Joined June 2008
United States3247 Posts
February 21 2010 06:25 GMT
#89
On February 21 2010 15:17 LxRogue wrote:

I don't see how anyone could possibly have issues with FPS at 30-40. Maybe things looks very subtly different at 60 instead of 40, but really, there's no way it would actually affect your how well you play.


Agreed. While I definitely can the difference between 40 and 60 fps it shouldn't affect how somebody plays.
#1 Kwanro Fan
blue_arrow
Profile Blog Joined July 2008
1971 Posts
February 21 2010 09:57 GMT
#90
on the topic of higher-detail replays vs. lower-detail, real-time games,
do you guys think that a computer will be able to play replays back in higher detail (compared to when actually playing) with the exact same speed/level of lag?
ie, if a computer can handle up to 'high' settings with no lag, will the same comp be able to play replays on 'ultra' settings with no lag?

what i'm asking is if replays are as demanding (within a reasonable context) as the played game
| MLIA | the weather sucks dick here
Garnet
Profile Blog Joined February 2006
Vietnam9033 Posts
February 21 2010 10:10 GMT
#91
CPU: Dual CPU E2200 2.20ghz
GPU: Intel GMA 3100 (384MB but 256MB in Windows 7)
Resolution: 1024x768
RAM: 2GB
Setting: Dunno

So I'm planning on a HD 4670, but my monitor is only 15'', do u think i need a new monitor?
Puosu
Profile Blog Joined April 2007
6992 Posts
Last Edited: 2010-02-21 10:12:54
February 21 2010 10:12 GMT
#92
On February 21 2010 15:17 LxRogue wrote:
I got about 60 fps average with a 4870 1GB and 1680x1050 resolution on max settings.

Show nested quote +
On February 21 2010 14:04 mahnini wrote:
On February 21 2010 13:52 faseman wrote:
On February 21 2010 13:42 mahnini wrote:
looks like maxing sc2 requires more than people thought EH? admittedly fps should probably improve by release but it shouldn't be that huge of a jump.


Are you looking at the same benchmarks I am? Even low-mid range cards can get 40+ fps at 1920x1200, on ultra settings.


The most impressive part is the minimums IMO. But that could be more of a CPU thing. I'll wait for more benchmarks to confirm.

do you really want to play a high speed rts at 40 fps? competitive players should be aiming for a minimum fps of 60.


I don't see how anyone could possibly have issues with FPS at 30-40. Maybe things looks very subtly different at 60 instead of 40, but really, there's no way it would actually affect your how well you play.

I am not certain it is the same for rts games but for Quake 3 if you get used to playing at 125fps and then it suddenly drops down to even 100fps you certainly feel the difference even in aiming etc. I accidentally turned on v-sync a while ago and the game looked like it was lagging to me because the mouse seemed to be behind when doing fast flick shots etc.
chao
Profile Joined February 2010
Germany21 Posts
February 21 2010 10:13 GMT
#93
CPU: C2D E8400 3Ghz
GPU: Radeon HD 4800
Resolution: 1920x1200
RAM: 4GB DDR3
Setting: Ultra with extreme shaders
FragKrag
Profile Blog Joined September 2007
United States11554 Posts
Last Edited: 2010-02-21 10:30:05
February 21 2010 10:23 GMT
#94
4800?

You mean 4870 or 4890?
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
shin ken
Profile Blog Joined October 2009
Germany612 Posts
Last Edited: 2010-02-21 16:47:18
February 21 2010 11:40 GMT
#95
Awww thats bad. I've got a Radeon Mobility X700 and according to the chart on Tom's Hardware, it's just a single notch too slow for SC2

do you think I'll still have a chance to get a beta opt in with this card?
GW.Methos
Profile Blog Joined November 2009
United States249 Posts
February 21 2010 16:40 GMT
#96
i'm way above these requirements xD
i.pwn.n00bs
magz4
Profile Joined December 2009
United States9 Posts
February 21 2010 17:02 GMT
#97
CPU: C2D E7200 @ 3.6ghz
GPU: Nvidia GTX260 Core 216
Resolution: 1920x1200
RAM: 4GB DDR2
Setting: Everything at ultra. Haven't tried shaders on extreme.

Runs perfectly with TS3 and Procaster streaming.

Will fraps the next chance I get.
ramen247
Profile Blog Joined June 2008
United States1256 Posts
February 21 2010 20:15 GMT
#98
hey does this look right to you?

# Operating system:Windows 2.6.0.6002 (SP 2)
# CPU type:AMD Athlon(tm) 64 X2 Dual Core Processor 4800
# CPU Speed (GHz):2.52
# System memory (GB):3.498
# Graphics card model:NVIDIA GeForce 8600 GT
# Graphics card driver:nvd3dum.dll
# Desktop resolution:1440x900
# Hard disk size (GB):286.943
# Hard disk free space (GB):125.78

im running sc2 at 1440x900 32 bit, everything except texture and unit portrait is low.
im only getting around 50(busy) - 100(early game) fps while looking at a terran base.

once i look at a zerg base, the fps sinks to like 30 - 80 fps.

should the fps be around that area considering my specs, even when pretty much all the settings are set at low?
i hate this ugly firebat. i want a marine.
FragKrag
Profile Blog Joined September 2007
United States11554 Posts
February 21 2010 20:23 GMT
#99
That looks a bit odd to me. I expected the 8600 GT to perform better o-o
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
Fruscainte
Profile Blog Joined December 2009
4596 Posts
February 21 2010 20:25 GMT
#100
Need to run on low, I'm not looking for intense graphics here. Just smooth play.

CPU: Pentium Dual-Core E5200 @ 2.5GHz
GPU: ATI Radeon 3450 HD
Resolution: 1024 x 768
RAM: 4GB
Prev 1 2 3 4 5 6 7 64 65 66 Next
Please log in or register to reply.
Live Events Refresh
WardiTV 2025
11:00
Playoffs
Spirit vs CureLIVE!
Reynor vs MaxPax
SHIN vs TBD
Solar vs herO
Classic vs TBD
TBD vs Clem
WardiTV864
ComeBackTV 835
TaKeTV 323
IndyStarCraft 211
Rex113
CosmosSc2 40
LiquipediaDiscussion
CranKy Ducklings
10:00
Master Swan Open #99
CranKy Ducklings58
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 211
Rex 113
BRAT_OK 62
CosmosSc2 40
MindelVK 23
DivinesiaTV 12
StarCraft: Brood War
Horang2 1511
firebathero 819
Larva 478
Leta 411
Stork 363
EffOrt 251
Last 169
Zeus 128
Mong 114
ZerO 111
[ Show more ]
ggaemo 86
Pusan 84
yabsab 38
NotJumperer 27
Shinee 23
zelot 17
Movie 17
Noble 10
SilentControl 8
Dota 2
Gorgc3516
singsing2780
XcaliburYe303
League of Legends
JimRising 342
Counter-Strike
zeus1264
edward232
oskar186
Heroes of the Storm
Khaldor228
Other Games
B2W.Neo1449
Pyrionflax267
crisheroes211
XaKoH 113
Livibee101
Trikslyr21
ZerO(Twitch)9
Organizations
Other Games
gamesdonequick1010
StarCraft: Brood War
lovetv 12
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2103
League of Legends
• Jankos1947
• HappyZerGling148
Upcoming Events
SC Evo League
23m
Ladder Legends
6h 53m
BSL 21
7h 53m
Sziky vs Dewalt
eOnzErG vs Cross
Sparkling Tuna Cup
21h 53m
Ladder Legends
1d 4h
BSL 21
1d 7h
StRyKeR vs TBD
Bonyth vs TBD
Replay Cast
1d 20h
Wardi Open
1d 23h
Monday Night Weeklies
2 days
WardiTV Invitational
3 days
[ Show More ]
Replay Cast
4 days
WardiTV Invitational
4 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 1
WardiTV 2025
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL Season 19: Qualifier 2
CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.