• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:37
CEST 18:37
KST 01:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature3Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18Serral wins EWC 202549
Community News
Maestros of The Game—$20k event w/ live finals in Paris10Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6
StarCraft 2
General
Geoff 'iNcontroL' Robinson has passed away RSL Revival patreon money discussion thread Weekly Cups (Aug 11-17): MaxPax triples again! What mix of new and old maps do you want in the next 1v1 ladder pool? (SC2) : I made a 5.0.12/5.0.13 replay fix
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris Master Swan Open (Global Bronze-Master 2) $5,100+ SEL Season 2 Championship (SC: Evo) Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series
Strategy
Custom Maps
External Content
Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull
Brood War
General
Maps with Neutral Command Centers Flash Announces (and Retracts) Hiatus From ASL [ASL20] Ro24 Preview Pt1: Runway How do the new Battle.net ranks translate? Victoria gamers
Tourneys
[Megathread] Daily Proleagues The Casual Games of the Week Thread [ASL20] Ro24 Group C [ASL20] Ro24 Group A
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread The Games Industry And ATVI
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
High temperatures on bridge(s) Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment"
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Breaking the Meta: Non-Stand…
TrAiDoS
INDEPENDIENTE LA CTM
XenOsky
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2904 users

[Guideline] SC2 Computers - Page 5

Forum Index > Tech Support
Post a Reply
Prev 1 2 3 4 5 6 7 64 65 66 Next
FragKrag
Profile Blog Joined September 2007
United States11552 Posts
February 21 2010 05:49 GMT
#81
On February 21 2010 14:46 PGHammer wrote:
Show nested quote +
On February 21 2010 14:26 mahnini wrote:
On February 21 2010 14:21 PGHammer wrote:
On February 21 2010 14:04 mahnini wrote:
On February 21 2010 13:52 faseman wrote:
On February 21 2010 13:42 mahnini wrote:
looks like maxing sc2 requires more than people thought EH? admittedly fps should probably improve by release but it shouldn't be that huge of a jump.


Are you looking at the same benchmarks I am? Even low-mid range cards can get 40+ fps at 1920x1200, on ultra settings.


The most impressive part is the minimums IMO. But that could be more of a CPU thing. I'll wait for more benchmarks to confirm.

do you really want to play a high speed rts at 40 fps? competitive players should be aiming for a minimum fps of 60.


Competitive players usually play with the details cranked down to the floor, too (if the game allows you to do so) so as to NOT be distracted by flashy FX. (Read the "Graphics vs, Gameplay" article in the SC2 section here to find out what I'm referring to.) I play campaign/skirmish with the detail cranked as tall as I can get away with in other RTS games (but that is generally because the AI doesn't take advantage of detail-induced lag when set to easy or medium difficulty); a competent pro player would wax my silly butt if I tried that.

Besides, SC2 will let you go back and watch the replay with a higher level of detail than you actually played at (that is, from my experience, unique).

yep. i actually posted in that thread multiple times because i prefer low settings. all i'm saying is to play competitively at ultra requires a lot more than most people think. of course, if you can't tell the difference between 40 and 60fps then whatever, but im guessing most competitive players will.



True, and a lot of those requirements aren't in the computer, but between the ears. (I'm not going to say that I have that sort of capability, because I don't.)

Also, for all any of us know, SC2 may be frame-rate locked at the upper end at 60 fps. (This is as far from silly as it sounds, as this has, in fact, become commonplace with not just RTS titles, but shooters as well.) If you have the capability, but the game itself has the north end of capability walled off, why is the capability there? (Because of the growing amount of frame-rate locking, I have no interest in overbuying as far as GPU capabilities go. SC2 may actually be the most visually demanding RTS I play over the next two years, and, with a 23" LCD display, an HD5750 (I only need one) is quite enough; that goes double if anything above 60 fps is walled off.)


There is really no point in framelocking the game by themselves when most graphics cards can already do the same thing with Vsync.
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
mahnini
Profile Blog Joined October 2005
United States6862 Posts
February 21 2010 05:50 GMT
#82
On February 21 2010 14:46 PGHammer wrote:
Show nested quote +
On February 21 2010 14:26 mahnini wrote:
On February 21 2010 14:21 PGHammer wrote:
On February 21 2010 14:04 mahnini wrote:
On February 21 2010 13:52 faseman wrote:
On February 21 2010 13:42 mahnini wrote:
looks like maxing sc2 requires more than people thought EH? admittedly fps should probably improve by release but it shouldn't be that huge of a jump.


Are you looking at the same benchmarks I am? Even low-mid range cards can get 40+ fps at 1920x1200, on ultra settings.


The most impressive part is the minimums IMO. But that could be more of a CPU thing. I'll wait for more benchmarks to confirm.

do you really want to play a high speed rts at 40 fps? competitive players should be aiming for a minimum fps of 60.


Competitive players usually play with the details cranked down to the floor, too (if the game allows you to do so) so as to NOT be distracted by flashy FX. (Read the "Graphics vs, Gameplay" article in the SC2 section here to find out what I'm referring to.) I play campaign/skirmish with the detail cranked as tall as I can get away with in other RTS games (but that is generally because the AI doesn't take advantage of detail-induced lag when set to easy or medium difficulty); a competent pro player would wax my silly butt if I tried that.

Besides, SC2 will let you go back and watch the replay with a higher level of detail than you actually played at (that is, from my experience, unique).

yep. i actually posted in that thread multiple times because i prefer low settings. all i'm saying is to play competitively at ultra requires a lot more than most people think. of course, if you can't tell the difference between 40 and 60fps then whatever, but im guessing most competitive players will.



True, and a lot of those requirements aren't in the computer, but between the ears. (I'm not going to say that I have that sort of capability, because I don't.)

Also, for all any of us know, SC2 may be frame-rate locked at the upper end at 60 fps. (This is as far from silly as it sounds, as this has, in fact, become commonplace with not just RTS titles, but shooters as well.) If you have the capability, but the game itself has the north end of capability walled off, why is the capability there? (Because of the growing amount of frame-rate locking, I have no interest in overbuying as far as GPU capabilities go. SC2 may actually be the most visually demanding RTS I play over the next two years, and, with a 23" LCD display, an HD5750 (I only need one) is quite enough; that goes double if anything above 60 fps is walled off.)

k well. i'm sure a good majority of people current own lcd monitors. 99.99% of lcd monitors have a refresh rate of 60hz which means it is physically impossible to get more than 60fps from your monitor regardless of how fast your gpu spits out frames. the thing is gpus don't always produce constant fps so which is why you want a minimum of 60 or above so that you dont get constant frame drops while playing the game.
the world's a playground. you know that when you're a kid, but somewhere along the way everyone forgets it.
Vin{MBL}
Profile Blog Joined September 2006
5185 Posts
Last Edited: 2010-02-21 05:55:03
February 21 2010 05:54 GMT
#83
anyone have any solid information on the 9400m? I see some speculation that it would run but i'm not sure as to what settings.

my specs are:
2.26 ghz core 2 duo
4GB ddr3 ram
9400M

so i'm only really concerned about the video card, i'm wondering if i can get med @ 1280 x 800 with good (45+) fps?
2minutevictory
Profile Joined December 2009
United States89 Posts
February 21 2010 06:10 GMT
#84
where do i check what kind of video card i have?
and if i don't have enough ram will increasing the virtual memory solve that problem?
mahnini
Profile Blog Joined October 2005
United States6862 Posts
February 21 2010 06:11 GMT
#85
On February 21 2010 15:10 2minutevictory wrote:
where do i check what kind of video card i have?
and if i don't have enough ram will increasing the virtual memory solve that problem?

http://www.techpowerup.com/gpuz/
the world's a playground. you know that when you're a kid, but somewhere along the way everyone forgets it.
FragKrag
Profile Blog Joined September 2007
United States11552 Posts
Last Edited: 2010-02-21 06:15:46
February 21 2010 06:14 GMT
#86
No increasing virtual memory will not solve the problem because it is the lack of RAM which is what causes the computer to attempt to increase virtual memory. Increasing virtual memory means that instead of using RAM, the computer is using your hard drive which is much slower than RAM.

You can check what graphics card you have easily by simply opting in for the Blizzard SC2 Beta. It will tell you what GPU you have after it autodetects your system specs.
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
LxRogue
Profile Blog Joined March 2007
United States1415 Posts
February 21 2010 06:17 GMT
#87
I got about 60 fps average with a 4870 1GB and 1680x1050 resolution on max settings.

On February 21 2010 14:04 mahnini wrote:
Show nested quote +
On February 21 2010 13:52 faseman wrote:
On February 21 2010 13:42 mahnini wrote:
looks like maxing sc2 requires more than people thought EH? admittedly fps should probably improve by release but it shouldn't be that huge of a jump.


Are you looking at the same benchmarks I am? Even low-mid range cards can get 40+ fps at 1920x1200, on ultra settings.


The most impressive part is the minimums IMO. But that could be more of a CPU thing. I'll wait for more benchmarks to confirm.

do you really want to play a high speed rts at 40 fps? competitive players should be aiming for a minimum fps of 60.


I don't see how anyone could possibly have issues with FPS at 30-40. Maybe things looks very subtly different at 60 instead of 40, but really, there's no way it would actually affect your how well you play.
FragKrag
Profile Blog Joined September 2007
United States11552 Posts
February 21 2010 06:19 GMT
#88
hm that would put it about the same as what the benchmark said.
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
Bosu
Profile Blog Joined June 2008
United States3247 Posts
February 21 2010 06:25 GMT
#89
On February 21 2010 15:17 LxRogue wrote:

I don't see how anyone could possibly have issues with FPS at 30-40. Maybe things looks very subtly different at 60 instead of 40, but really, there's no way it would actually affect your how well you play.


Agreed. While I definitely can the difference between 40 and 60 fps it shouldn't affect how somebody plays.
#1 Kwanro Fan
blue_arrow
Profile Blog Joined July 2008
1971 Posts
February 21 2010 09:57 GMT
#90
on the topic of higher-detail replays vs. lower-detail, real-time games,
do you guys think that a computer will be able to play replays back in higher detail (compared to when actually playing) with the exact same speed/level of lag?
ie, if a computer can handle up to 'high' settings with no lag, will the same comp be able to play replays on 'ultra' settings with no lag?

what i'm asking is if replays are as demanding (within a reasonable context) as the played game
| MLIA | the weather sucks dick here
Garnet
Profile Blog Joined February 2006
Vietnam9021 Posts
February 21 2010 10:10 GMT
#91
CPU: Dual CPU E2200 2.20ghz
GPU: Intel GMA 3100 (384MB but 256MB in Windows 7)
Resolution: 1024x768
RAM: 2GB
Setting: Dunno

So I'm planning on a HD 4670, but my monitor is only 15'', do u think i need a new monitor?
Puosu
Profile Blog Joined April 2007
6985 Posts
Last Edited: 2010-02-21 10:12:54
February 21 2010 10:12 GMT
#92
On February 21 2010 15:17 LxRogue wrote:
I got about 60 fps average with a 4870 1GB and 1680x1050 resolution on max settings.

Show nested quote +
On February 21 2010 14:04 mahnini wrote:
On February 21 2010 13:52 faseman wrote:
On February 21 2010 13:42 mahnini wrote:
looks like maxing sc2 requires more than people thought EH? admittedly fps should probably improve by release but it shouldn't be that huge of a jump.


Are you looking at the same benchmarks I am? Even low-mid range cards can get 40+ fps at 1920x1200, on ultra settings.


The most impressive part is the minimums IMO. But that could be more of a CPU thing. I'll wait for more benchmarks to confirm.

do you really want to play a high speed rts at 40 fps? competitive players should be aiming for a minimum fps of 60.


I don't see how anyone could possibly have issues with FPS at 30-40. Maybe things looks very subtly different at 60 instead of 40, but really, there's no way it would actually affect your how well you play.

I am not certain it is the same for rts games but for Quake 3 if you get used to playing at 125fps and then it suddenly drops down to even 100fps you certainly feel the difference even in aiming etc. I accidentally turned on v-sync a while ago and the game looked like it was lagging to me because the mouse seemed to be behind when doing fast flick shots etc.
chao
Profile Joined February 2010
Germany21 Posts
February 21 2010 10:13 GMT
#93
CPU: C2D E8400 3Ghz
GPU: Radeon HD 4800
Resolution: 1920x1200
RAM: 4GB DDR3
Setting: Ultra with extreme shaders
FragKrag
Profile Blog Joined September 2007
United States11552 Posts
Last Edited: 2010-02-21 10:30:05
February 21 2010 10:23 GMT
#94
4800?

You mean 4870 or 4890?
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
shin ken
Profile Blog Joined October 2009
Germany612 Posts
Last Edited: 2010-02-21 16:47:18
February 21 2010 11:40 GMT
#95
Awww thats bad. I've got a Radeon Mobility X700 and according to the chart on Tom's Hardware, it's just a single notch too slow for SC2

do you think I'll still have a chance to get a beta opt in with this card?
GW.Methos
Profile Blog Joined November 2009
United States249 Posts
February 21 2010 16:40 GMT
#96
i'm way above these requirements xD
i.pwn.n00bs
magz4
Profile Joined December 2009
United States9 Posts
February 21 2010 17:02 GMT
#97
CPU: C2D E7200 @ 3.6ghz
GPU: Nvidia GTX260 Core 216
Resolution: 1920x1200
RAM: 4GB DDR2
Setting: Everything at ultra. Haven't tried shaders on extreme.

Runs perfectly with TS3 and Procaster streaming.

Will fraps the next chance I get.
ramen247
Profile Blog Joined June 2008
United States1256 Posts
February 21 2010 20:15 GMT
#98
hey does this look right to you?

# Operating system:Windows 2.6.0.6002 (SP 2)
# CPU type:AMD Athlon(tm) 64 X2 Dual Core Processor 4800
# CPU Speed (GHz):2.52
# System memory (GB):3.498
# Graphics card model:NVIDIA GeForce 8600 GT
# Graphics card driver:nvd3dum.dll
# Desktop resolution:1440x900
# Hard disk size (GB):286.943
# Hard disk free space (GB):125.78

im running sc2 at 1440x900 32 bit, everything except texture and unit portrait is low.
im only getting around 50(busy) - 100(early game) fps while looking at a terran base.

once i look at a zerg base, the fps sinks to like 30 - 80 fps.

should the fps be around that area considering my specs, even when pretty much all the settings are set at low?
i hate this ugly firebat. i want a marine.
FragKrag
Profile Blog Joined September 2007
United States11552 Posts
February 21 2010 20:23 GMT
#99
That looks a bit odd to me. I expected the 8600 GT to perform better o-o
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
Fruscainte
Profile Blog Joined December 2009
4596 Posts
February 21 2010 20:25 GMT
#100
Need to run on low, I'm not looking for intense graphics here. Just smooth play.

CPU: Pentium Dual-Core E5200 @ 2.5GHz
GPU: ATI Radeon 3450 HD
Resolution: 1024 x 768
RAM: 4GB
Prev 1 2 3 4 5 6 7 64 65 66 Next
Please log in or register to reply.
Live Events Refresh
Next event in 7h 23m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko619
SpeCial 208
ProTech36
MindelVK 23
JuggernautJason10
StarCraft: Brood War
Calm 5084
Bisu 3449
Shuttle 1906
Flash 1366
Rain 1337
Jaedong 1227
firebathero 776
EffOrt 680
ZerO 448
Soulkey 362
[ Show more ]
BeSt 268
ggaemo 245
Rush 199
hero 137
Hyuk 117
Mind 100
Barracks 80
Snow 79
Nal_rA 69
Hyun 62
sorry 58
[sc1f]eonzerg 52
JYJ41
TY 35
zelot 31
Aegong 29
Sacsri 20
Terrorterran 19
scan(afreeca) 19
HiyA 13
ajuk12(nOOB) 8
IntoTheRainbow 7
Dota 2
Gorgc11285
syndereN536
XcaliburYe304
Counter-Strike
flusha178
Super Smash Bros
Westballz33
Other Games
gofns8734
FrodaN1146
hiko668
Mlord507
Beastyqt362
RotterdaM215
KnowMe184
Liquid`VortiX152
ArmadaUGS110
Trikslyr54
ZerO(Twitch)17
fpsfer 0
Organizations
StarCraft 2
angryscii 0
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• iHatsuTV 7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV541
League of Legends
• Nemesis3071
• Jankos1117
• TFBlade503
Counter-Strike
• Shiphtur18
Upcoming Events
Replay Cast
7h 23m
LiuLi Cup
18h 23m
BSL Team Wars
1d 2h
Team Hawk vs Team Dewalt
Korean StarCraft League
1d 10h
CranKy Ducklings
1d 17h
SC Evo League
1d 19h
WardiTV Summer Champion…
1d 20h
Classic vs Percival
Spirit vs NightMare
CSO Cup
1d 23h
[BSL 2025] Weekly
2 days
Sparkling Tuna Cup
2 days
[ Show More ]
SC Evo League
2 days
BSL Team Wars
3 days
Team Bonyth vs Team Sziky
Afreeca Starleague
3 days
Queen vs HyuN
EffOrt vs Calm
Wardi Open
3 days
RotterdaM Event
3 days
Replay Cast
4 days
Afreeca Starleague
4 days
Rush vs TBD
Jaedong vs Mong
Afreeca Starleague
5 days
herO vs TBD
Royal vs Barracks
The PondCast
6 days
Liquipedia Results

Completed

Jiahua Invitational
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL Season 18: Qualifier 1
SEL Season 2 Championship
WardiTV Summer 2025
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSLAN 3
CSL Season 18: Qualifier 2
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
RSL Revival: Season 2
Maestros of the Game
EC S1
Sisters' Call Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.