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No new War Chests or Co-op Commanders going forward - Oct…

Forum Index > SC2 General
214 CommentsPost a Reply
1 6 7 8 9 10 11 All last
We understand that this kind of news can be upsetting to the TL and SC2 community. However, we encourage everyone to voice their opinion on the matter without doing any of the following:

- Posting "daed gaem" comments
- Posting low content meme comments
- Posting about violence and/or death upon Activision Blizzard and their people
- Insulting and/or flaming each other because of differing views on what this announcement means for the future of SC2

TL has always prided itself on the fact that it doesn't function like other gaming forums. We don't resort to snide comments induced by rage and anger. We hold mature and level-headed discussions because we hold ourselves to a higher standard than the average teenager-level social media post. Let's all keep that in mind so that this thread doesn't devolve into a shit-fest.
PabloSanchez
Profile Joined August 2016
United States37 Posts
October 20 2020 15:49 GMT
#196
On October 20 2020 00:30 Haku wrote:
I am gonna keep on playing till the day my hands fall off.
This game has done so many good and amazing things and it does not matter if blizzard is backing the game up or not.
The SC2 community is incredibly strong and there will always be people to enjoy starcraft with.

I am a very competitive person and of course i am not super happy about those changes, because it makes stuff more difficult money wise. We need to support our professional players to keep sc2 esports alive! But i am super relaxed, that we will be able to fund our own tournaments etc. if necessary.

I will keep on playing and i bet a lot of other people will do the same.
Nothing is stopping me to finally crack 5,4k MMR lol

Love you all guys, the community is a gift! Never take it for granted!


This. This is the kind of positivity I've been looking for in this thread. Plenty of others like it have sprung up but this one just hit exactly where we need it to.

You're so right, this is the perfect place for competitive people. I got into this game thanks to my older brother, who peaked at diamond league before he sorta lost the time to commit to it. Now I've gotten to diamond, and what's he tell me?

"Dude nice, maybe you can finally break through into Masters like I never could."

That feeling resonates through this news, and it's great to see it resonate with other people. It's stuff like this that will keep the community going strong :D
"And PabloSanchez has blown away all the competition" -Wardi
Kiaph
Profile Blog Joined July 2012
112 Posts
October 21 2020 00:01 GMT
#197
I guess I am the only one excited about this ?

3 years of minor updates and tweaks are coming to Starcraft2

We are about to witness some of the best starcraft 2 we have ever seen in 2022, and even if 2023 is the end , it will be worth it.

Pros can now poor hours into practice without fear of becoming something to Byun, who is still amazingly good, but we all know his art of reapers , that no one could come close to, was forever balanced patched in exchange for his victory road run.

Imagine hitting that stride without that fear, imagine being able to practice knowing that confidence.

I am just so happy to know starcraft 2 tournament contracts will remain intact, and I if we are lucky activision won't try to double dip when this game becomes the front page of Esports once again.
ZerglingSoup
Profile Joined June 2009
United States346 Posts
Last Edited: 2020-10-21 07:35:31
October 21 2020 07:33 GMT
#198
On October 19 2020 18:01 5ecured wrote:
Lets be realistic. RTS as a genre is seeing less and less spotlight because many younger players/kids these days prefer to play easier games like League. Dont misunderstand me, I love league, been playing it for about 7 years. But there is also no denying how easy it is compared to an RTS game. Why would kids play a significantly more difficult game that is not that famous, as opposed to a far easier game that is seriously popular?


I want to take issue with this attitude. Not too long ago, computer games used to be something for the nerdiest kids only. I would be hard-pressed to find more than a dozen people at my high school who knew what StarCraft was in 2001, and they were all my friends. Now, virtually every high schooler and their mom knows what fortnite is. You have soccer moms who never played games growing up playing Minecraft with their kids because that's all they want to do.

PC games have become the default form of entertainment for the younger generation because they have adapted to meet the demands of a wider audience. They are basically replacing television as another form of slightly more interactive, but still mindless, entertainment.

Entertainment and hobbies are two completely different market sectors that video games exist in. The hobbyist sector still represents the same small nerdy group that it always has. Hobbyists want games that challenge them and make them try over and over again until they finally improve. The entertainment crowd just wants to get rewards for clicking buttons.

There are still as many kids looking for challenging video games as there ever has been. But companies that create video games have learned how to make much more money by creating for the entertainment sector. Even hobbyists will still buy entertainment games, because we still need a break from our hobbies once in a while and just want some mindless entertainment.

The issue, of course, is that now that game companies have learned how to effectively design games for the entertainment sector, there is no reason to design for the hobbyists. A well-designed, well balanced and artfully written RTS is much more difficult to build than a MOBA or FPS arena game, and it appeals to a much smaller market. Given the costs of building physics engines and graphics layers from scratch, the cost of making a modern AAA title is just not feasible for the hobbyist market.

I am convinced RTS builders who set expectations of competing in the entertainment business are destined to fail. You could get a lot of kids to play StarCraft 3 for sure. But there won't be nearly as many of them as there will be playing yet another game where you click on the bad guy and get loot. New RTS projects need to be scaled to the market potential of their audience, the hobbyist sector, and not be operating under some illusion that they are going to get the kind of numbers that entertainment sector games get.
Stream plz
jpg06051992
Profile Joined July 2015
United States580 Posts
Last Edited: 2020-10-23 04:21:37
October 23 2020 04:21 GMT
#199
"SO MANY BANELINGS!"
jpg06051992
Profile Joined July 2015
United States580 Posts
October 23 2020 04:23 GMT
#200
On October 20 2020 16:50 deacon.frost wrote:
Show nested quote +
On October 20 2020 08:45 [F_]aths wrote:
On October 20 2020 06:46 SC-Shield wrote:
To be honest, Blizzard deserves all that comes their way. Years after years matchmaking of team games is still broken, full team vs random team is just not fair. So all that remains is an enjoyable game for 1vs1 guys.

Arranged team versus random is fair as long both teams have a similar MMR.

MMR isn't everything in the teamgames.
Show nested quote +
On October 20 2020 13:43 jpg06051992 wrote:
Hoping that the community just stays strong and doesn't let this news affect their love for the game. Starcraft as a franchise is still doing quite well. Brood War is still hugely popular and Blizzard is still going to do balance changes which lets face it, matters a hell of a lot more then nonsense like skins and war chests and whatever the hell else casual crap Blizzard thinks that they players want.

Not saying I don't think some of the skins aren't really cool, they definitely are, but as long as their are talented map makers that have a passion for the game and the community, we already know we are taken care of on that regard, this seasons map pool is absolutely freaking amazing and makes previous popular maps just look plain vanilla.

Balance isn't even in that bad of a spot, we haven't had any glaring unwinnable. "Brood Lord/Festor" era for any race for awhile now, it's pretty hard to deny that Protoss was, is and probably forever will be the weakest race at the top, and honestly that's okay, there is always one race at the bottom.

Terrans dominated the bonjwa scene for BW, but historically speaking, Terran actually performed only in the + regarding winrates vs. Zerg on Python, and Protoss was actually quite strong vs Terran on all maps but were imbalanced vs. Terran on Python.

I just hope the community keeps doing it's thing, the current tournaments are producing outstanding quality games.

Why is Protoss the weakest? This should be interesting


Pretty sure Protoss has had the weakest representation on both ladder and at the tip top level of play, there has been far more Zerg and Terran champions then Protoss champions.
"SO MANY BANELINGS!"
Exedo
Profile Joined January 2020
8 Posts
October 23 2020 06:08 GMT
#201
On October 23 2020 13:23 jpg06051992 wrote:
+ Show Spoiler +
On October 20 2020 16:50 deacon.frost wrote:
Show nested quote +
On October 20 2020 08:45 [F_]aths wrote:
On October 20 2020 06:46 SC-Shield wrote:
To be honest, Blizzard deserves all that comes their way. Years after years matchmaking of team games is still broken, full team vs random team is just not fair. So all that remains is an enjoyable game for 1vs1 guys.

Arranged team versus random is fair as long both teams have a similar MMR.

MMR isn't everything in the teamgames.
Show nested quote +
On October 20 2020 13:43 jpg06051992 wrote:
Hoping that the community just stays strong and doesn't let this news affect their love for the game. Starcraft as a franchise is still doing quite well. Brood War is still hugely popular and Blizzard is still going to do balance changes which lets face it, matters a hell of a lot more then nonsense like skins and war chests and whatever the hell else casual crap Blizzard thinks that they players want.

Not saying I don't think some of the skins aren't really cool, they definitely are, but as long as their are talented map makers that have a passion for the game and the community, we already know we are taken care of on that regard, this seasons map pool is absolutely freaking amazing and makes previous popular maps just look plain vanilla.

Balance isn't even in that bad of a spot, we haven't had any glaring unwinnable. "Brood Lord/Festor" era for any race for awhile now, it's pretty hard to deny that Protoss was, is and probably forever will be the weakest race at the top, and honestly that's okay, there is always one race at the bottom.

Terrans dominated the bonjwa scene for BW, but historically speaking, Terran actually performed only in the + regarding winrates vs. Zerg on Python, and Protoss was actually quite strong vs Terran on all maps but were imbalanced vs. Terran on Python.

I just hope the community keeps doing it's thing, the current tournaments are producing outstanding quality games.

Why is Protoss the weakest? This should be interesting


Pretty sure Protoss has had the weakest representation on both ladder and at the tip top level of play, there has been far more Zerg and Terran champions then Protoss champions.



You might have fallen for some type of perception bias. Statistics does not confirm that claim when it comes to the ladder. Especially on the grand master level, protoss accounts make up around 40%.
https://www.rankedftw.com/stats/races/1v1/#v=2&r=0&l=4

And from al the AfreecaTV organised premier tournaments, only 6 out of 23 played in LotV had finals without a protoss competitor.
(Wiki)Global StarCraft II League

I think protoss is doing ok overall.
seemsgood
Profile Joined January 2016
5527 Posts
October 25 2020 00:01 GMT
#202
On October 17 2020 15:14 Noonius wrote:
this has been long time coming. Years. All the signs have been pointing to it. No one should be surprised.
Also, unless there's a colossal shift in Activision's corporate policy, there is not gonna be SC3 in foreseeable future. Yes, I said AV because there's no way Blizzard is gonna be allowed to spend massive amount of money developing a game with very niche target audience without parent company approval.


in a world without gold we might have been heroes :[
OG-Anoss
Profile Joined October 2020
1 Post
Last Edited: 2020-10-25 14:43:37
October 25 2020 14:43 GMT
#203
Everything is going has expected. Perfect prédiction. Good bye Blizzard, good bye TL, may be some of you will understand one day that closing/laughing on every thread who was trying to change the game, was non productive. And there it is. Was a pleasur ++
jpg06051992
Profile Joined July 2015
United States580 Posts
October 25 2020 14:59 GMT
#204
On October 23 2020 15:08 Exedo wrote:
Show nested quote +
On October 23 2020 13:23 jpg06051992 wrote:
+ Show Spoiler +
On October 20 2020 16:50 deacon.frost wrote:
Show nested quote +
On October 20 2020 08:45 [F_]aths wrote:
On October 20 2020 06:46 SC-Shield wrote:
To be honest, Blizzard deserves all that comes their way. Years after years matchmaking of team games is still broken, full team vs random team is just not fair. So all that remains is an enjoyable game for 1vs1 guys.

Arranged team versus random is fair as long both teams have a similar MMR.

MMR isn't everything in the teamgames.
Show nested quote +
On October 20 2020 13:43 jpg06051992 wrote:
Hoping that the community just stays strong and doesn't let this news affect their love for the game. Starcraft as a franchise is still doing quite well. Brood War is still hugely popular and Blizzard is still going to do balance changes which lets face it, matters a hell of a lot more then nonsense like skins and war chests and whatever the hell else casual crap Blizzard thinks that they players want.

Not saying I don't think some of the skins aren't really cool, they definitely are, but as long as their are talented map makers that have a passion for the game and the community, we already know we are taken care of on that regard, this seasons map pool is absolutely freaking amazing and makes previous popular maps just look plain vanilla.

Balance isn't even in that bad of a spot, we haven't had any glaring unwinnable. "Brood Lord/Festor" era for any race for awhile now, it's pretty hard to deny that Protoss was, is and probably forever will be the weakest race at the top, and honestly that's okay, there is always one race at the bottom.

Terrans dominated the bonjwa scene for BW, but historically speaking, Terran actually performed only in the + regarding winrates vs. Zerg on Python, and Protoss was actually quite strong vs Terran on all maps but were imbalanced vs. Terran on Python.

I just hope the community keeps doing it's thing, the current tournaments are producing outstanding quality games.

Why is Protoss the weakest? This should be interesting


Pretty sure Protoss has had the weakest representation on both ladder and at the tip top level of play, there has been far more Zerg and Terran champions then Protoss champions.



You might have fallen for some type of perception bias. Statistics does not confirm that claim when it comes to the ladder. Especially on the grand master level, protoss accounts make up around 40%.
https://www.rankedftw.com/stats/races/1v1/#v=2&r=0&l=4

And from al the AfreecaTV organised premier tournaments, only 6 out of 23 played in LotV had finals without a protoss competitor.
(Wiki)Global StarCraft II League

I think protoss is doing ok overall.


Apologies, I was mistaken, thanks for posting that info
"SO MANY BANELINGS!"
ilax30
Profile Joined November 2019
720 Posts
October 25 2020 19:37 GMT
#205
On October 25 2020 23:43 OG-Anoss wrote:
Everything is going has expected. Perfect prédiction. Good bye Blizzard, good bye TL, may be some of you will understand one day that closing/laughing on every thread who was trying to change the game, was non productive. And there it is. Was a pleasur ++


Calm down mate, sc2 is far from dead. But it looks like you just ant to prove your point which is ironic as you are on a throwaway acount
MinesMakeWidows
Profile Joined October 2020
21 Posts
October 25 2020 22:04 GMT
#206
Just wondering if TL sponsored events such as the TSL or the TL map contest are going to continue??
jpg06051992
Profile Joined July 2015
United States580 Posts
October 26 2020 04:08 GMT
#207
On October 26 2020 07:04 MinesMakeWidows wrote:
Just wondering if TL sponsored events such as the TSL or the TL map contest are going to continue??


Yea I'm wondering the same thing :O
"SO MANY BANELINGS!"
Harris1st
Profile Blog Joined May 2010
Germany6900 Posts
October 26 2020 12:19 GMT
#208
On October 26 2020 07:04 MinesMakeWidows wrote:
Just wondering if TL sponsored events such as the TSL or the TL map contest are going to continue??


TSL6 yes please!

Not sure why everyone seems so grim. Worst case is we have two more wonderful years of Starcraft 2.
Go Serral! GG EZ for Ence. Flashbang dance FTW
StalkyBear
Profile Joined October 2019
55 Posts
November 04 2020 15:24 GMT
#209
Coop is pretty much the only game mode i enjoy playing anymore. Was really hoping for one more blizzcon content patch- new commander and/or map. Now all i can hope for is that they at least decide to fix the bugs their last/final patch created. might be too much to ask for tho -.-
algue
Profile Joined July 2011
France1436 Posts
November 04 2020 16:41 GMT
#210
On October 26 2020 07:04 MinesMakeWidows wrote:
Just wondering if TL sponsored events such as the TSL or the TL map contest are going to continue??

Honestly the esport side of starcraft isn't what worries me the most. Starcraft will always be competitive even if there's literally 0 money in it. Lots of people just enjoy laddering and climbing ranks. You'll always find people who want to play in weekly cups even if there $0 prize money.
What worries me the most is that the community, the people who still care and aren't in it for the money, have absolutely 0 control over the ladder experience. Starcraft 2 has been out for 10 years and there is still no realistic way to make a popular melee map if that map isn't on the Ladder. Blizzard never really cared much about the map pool for some reasons but now it's going to be even worse and we may end up forced to play on the same 7 maps forever. This is pretty much a fast track to the game's demise (and it always has been imo). Even the most hardcore fans won't enjoy playing the game on the same maps for very long.
rly ?
jpg06051992
Profile Joined July 2015
United States580 Posts
November 04 2020 17:01 GMT
#211
On November 05 2020 01:41 algue wrote:
Show nested quote +
On October 26 2020 07:04 MinesMakeWidows wrote:
Just wondering if TL sponsored events such as the TSL or the TL map contest are going to continue??

Honestly the esport side of starcraft isn't what worries me the most. Starcraft will always be competitive even if there's literally 0 money in it. Lots of people just enjoy laddering and climbing ranks. You'll always find people who want to play in weekly cups even if there $0 prize money.
What worries me the most is that the community, the people who still care and aren't in it for the money, have absolutely 0 control over the ladder experience. Starcraft 2 has been out for 10 years and there is still no realistic way to make a popular melee map if that map isn't on the Ladder. Blizzard never really cared much about the map pool for some reasons but now it's going to be even worse and we may end up forced to play on the same 7 maps forever. This is pretty much a fast track to the game's demise (and it always has been imo). Even the most hardcore fans won't enjoy playing the game on the same maps for very long.


Python and Fighting Spirit would like to have a word with you

On a more serious note, I'd gladly contribute 5 or 10 dollars to make say, a public funded map making contest
"SO MANY BANELINGS!"
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
Last Edited: 2020-11-04 17:40:41
November 04 2020 17:31 GMT
#212
On November 05 2020 02:01 jpg06051992 wrote:
Show nested quote +
On November 05 2020 01:41 algue wrote:
On October 26 2020 07:04 MinesMakeWidows wrote:
Just wondering if TL sponsored events such as the TSL or the TL map contest are going to continue??

Honestly the esport side of starcraft isn't what worries me the most. Starcraft will always be competitive even if there's literally 0 money in it. Lots of people just enjoy laddering and climbing ranks. You'll always find people who want to play in weekly cups even if there $0 prize money.
What worries me the most is that the community, the people who still care and aren't in it for the money, have absolutely 0 control over the ladder experience. Starcraft 2 has been out for 10 years and there is still no realistic way to make a popular melee map if that map isn't on the Ladder. Blizzard never really cared much about the map pool for some reasons but now it's going to be even worse and we may end up forced to play on the same 7 maps forever. This is pretty much a fast track to the game's demise (and it always has been imo). Even the most hardcore fans won't enjoy playing the game on the same maps for very long.


Python and Fighting Spirit would like to have a word with you

On a more serious note, I'd gladly contribute 5 or 10 dollars to make say, a public funded map making contest

You still have to pay for a license for a tournament over 9999 USD, don't ya? So it isn't as happy and dandy as it sounds.
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
jpg06051992
Profile Joined July 2015
United States580 Posts
Last Edited: 2020-11-04 19:29:03
November 04 2020 19:03 GMT
#213
On November 05 2020 02:31 deacon.frost wrote:
Show nested quote +
On November 05 2020 02:01 jpg06051992 wrote:
On November 05 2020 01:41 algue wrote:
On October 26 2020 07:04 MinesMakeWidows wrote:
Just wondering if TL sponsored events such as the TSL or the TL map contest are going to continue??

Honestly the esport side of starcraft isn't what worries me the most. Starcraft will always be competitive even if there's literally 0 money in it. Lots of people just enjoy laddering and climbing ranks. You'll always find people who want to play in weekly cups even if there $0 prize money.
What worries me the most is that the community, the people who still care and aren't in it for the money, have absolutely 0 control over the ladder experience. Starcraft 2 has been out for 10 years and there is still no realistic way to make a popular melee map if that map isn't on the Ladder. Blizzard never really cared much about the map pool for some reasons but now it's going to be even worse and we may end up forced to play on the same 7 maps forever. This is pretty much a fast track to the game's demise (and it always has been imo). Even the most hardcore fans won't enjoy playing the game on the same maps for very long.


Python and Fighting Spirit would like to have a word with you

On a more serious note, I'd gladly contribute 5 or 10 dollars to make say, a public funded map making contest

You still have to pay for a license for a tournament over 9999 USD, don't ya? So it isn't as happy and dandy as it sounds.


It costs 10 grand to make a publicly funded contest for a video game?

"SO MANY BANELINGS!"
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
November 04 2020 22:34 GMT
#214
On November 05 2020 04:03 jpg06051992 wrote:
Show nested quote +
On November 05 2020 02:31 deacon.frost wrote:
On November 05 2020 02:01 jpg06051992 wrote:
On November 05 2020 01:41 algue wrote:
On October 26 2020 07:04 MinesMakeWidows wrote:
Just wondering if TL sponsored events such as the TSL or the TL map contest are going to continue??

Honestly the esport side of starcraft isn't what worries me the most. Starcraft will always be competitive even if there's literally 0 money in it. Lots of people just enjoy laddering and climbing ranks. You'll always find people who want to play in weekly cups even if there $0 prize money.
What worries me the most is that the community, the people who still care and aren't in it for the money, have absolutely 0 control over the ladder experience. Starcraft 2 has been out for 10 years and there is still no realistic way to make a popular melee map if that map isn't on the Ladder. Blizzard never really cared much about the map pool for some reasons but now it's going to be even worse and we may end up forced to play on the same 7 maps forever. This is pretty much a fast track to the game's demise (and it always has been imo). Even the most hardcore fans won't enjoy playing the game on the same maps for very long.


Python and Fighting Spirit would like to have a word with you

On a more serious note, I'd gladly contribute 5 or 10 dollars to make say, a public funded map making contest

You still have to pay for a license for a tournament over 9999 USD, don't ya? So it isn't as happy and dandy as it sounds.


It costs 10 grand to make a publicly funded contest for a video game?


Nah, but if you wanna do a tournament with a prize pool with 10k or more, you have to buy a license(I don't know the cost of the license, but from the talks around it I would guess it's not exactly cheap). I trust in this community that we would be able to create such tournament once in a while.
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
November 05 2020 02:36 GMT
#215
On November 05 2020 02:31 deacon.frost wrote:
Show nested quote +
On November 05 2020 02:01 jpg06051992 wrote:
On November 05 2020 01:41 algue wrote:
On October 26 2020 07:04 MinesMakeWidows wrote:
Just wondering if TL sponsored events such as the TSL or the TL map contest are going to continue??

Honestly the esport side of starcraft isn't what worries me the most. Starcraft will always be competitive even if there's literally 0 money in it. Lots of people just enjoy laddering and climbing ranks. You'll always find people who want to play in weekly cups even if there $0 prize money.
What worries me the most is that the community, the people who still care and aren't in it for the money, have absolutely 0 control over the ladder experience. Starcraft 2 has been out for 10 years and there is still no realistic way to make a popular melee map if that map isn't on the Ladder. Blizzard never really cared much about the map pool for some reasons but now it's going to be even worse and we may end up forced to play on the same 7 maps forever. This is pretty much a fast track to the game's demise (and it always has been imo). Even the most hardcore fans won't enjoy playing the game on the same maps for very long.


Python and Fighting Spirit would like to have a word with you

On a more serious note, I'd gladly contribute 5 or 10 dollars to make say, a public funded map making contest

You still have to pay for a license for a tournament over 9999 USD, don't ya? So it isn't as happy and dandy as it sounds.


Time to make a weekly 9999 USD tournament
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
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