• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:10
CET 12:10
KST 20:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
$5,000+ WardiTV 2025 Championship2[BSL21] RO32 Group Stage1Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win62025 RSL Offline Finals Dates + Ticket Sales!10
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" TL.net Map Contest #21: Voting RSL S3 Round of 16 [TLCH] Mission 7: Last Stand Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) $5,000+ WardiTV 2025 Championship $3,500 WardiTV Korean Royale S4 WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
SnOw's ASL S20 Finals Review [ASL20] Ask the mapmakers — Drop your questions [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ RSL S3 ro16
Tourneys
BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION [ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
Current Meta How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Dawn of War IV Nintendo Switch Thread Stormgate/Frost Giant Megathread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Dating: How's your luck? Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Why we need SC3
Hildegard
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1638 users

Balance Update - April 28, 2020 - Page 3

Forum Index > SC2 General
243 CommentsPost a Reply
Prev 1 2 3 4 5 11 12 13 Next All
Snakestyle11
Profile Joined December 2018
191 Posts
Last Edited: 2020-04-29 03:45:35
April 28 2020 23:30 GMT
#41
If both queen range and baneling nerfs happen, zerg is a dead race. Those 2 units, and vipers, have been carrying zerg for years. Everything else is trash now. After those 2 nerfs, zerg will be unplayable. At even skill level zerg will lose most of the games, and will only be able to win if they are better than their opponent by quite a bit.

Balance team forgot that the +5 baneling buff happened same time as the siege tank damage buff, to make up for it.

Siege tank+ marine 3 base will be super hard to hold after this nerf.

Battlecruisers will also be incredibly strong.

Those changes would be fine if there was some sort of compensations somewhere (BC nerfs,)

Infestors need a low energy spell, or a passive attack ability. Right now, an infestor with 70 energy is 100% useless. 10 infestors with 70 energy each is tons of dead supply and useless.

Right now, all spellcasters have something they can do when low energy, not infestor.

They removed low energy usage spell and added high energy support vs air ability. Infestors are one of the cooler micro dependant zerg unit that can make fights look alot different depending who is controlling them; pushing them off the meta is a bad design decision IMO.

I repeat, Zerg has been super carried by banelings and queens for years, especially at super high level. If those 2 changes happen, zerg will become way weaker than anyone imagine. Everything else sucks for zerg.

What are they going to win with? Roaches and hydras? Its still gonna be banelings..because everything else sucks.
ilax30
Profile Joined November 2019
720 Posts
April 28 2020 23:37 GMT
#42
New oracle buff will make cloaked banshees pretty usuless no? A single oracle can hit multiple revelations for the stalkers/phoenix to kill. No real observer placement needed and for the big investment cloaked banshees are.. I doubt we will see them considiering how popular oracle into phoenix is in pvt atm
Vindicare605
Profile Blog Joined August 2011
United States16095 Posts
April 28 2020 23:38 GMT
#43
On April 29 2020 08:05 Haku wrote:
Show nested quote +
On April 29 2020 06:20 Fango wrote:
Queen -1 range, baneling -5 hp, widow mines invis again. HotS TvZ is back?



Don't think so because Thors delete Mutas (they did not back then) and probably some other changes i don't have in mind right now^^

Would love to have that Matchup back though.


You do realize Thors were nerfed in 4.0 and Mutas are meta in TvZ again right?
aka: KTVindicare the Geeky Bartender
Vindicare605
Profile Blog Joined August 2011
United States16095 Posts
Last Edited: 2020-04-28 23:39:27
April 28 2020 23:39 GMT
#44
On April 29 2020 08:37 ilax30 wrote:
New oracle buff will make cloaked banshees pretty usuless no? A single oracle can hit multiple revelations for the stalkers/phoenix to kill. No real observer placement needed and for the big investment cloaked banshees are.. I doubt we will see them considiering how popular oracle into phoenix is in pvt atm


Protoss goes Twilight first as the meta build right now. As long as that is true Cloaked Banshees are good.

If Protoss goes Stargate first that has ALWAYS meant that Banshees were countered, this patch doesn't change that dynamic.
aka: KTVindicare the Geeky Bartender
DuckS
Profile Joined September 2010
United States845 Posts
April 28 2020 23:48 GMT
#45
I don't like shield battery overcharge. I am already of the opinion that shield batteries are bad game mechanics. I do appreciate how helpful they are for all ins but they are there as a crutch... so now we are buffing a crutch. I'm curious to see if others think that it will impact pvp at all. Actually, now that I think of it, I bet players are just going to end up cannon rushing more with a shield battery.
"You foiled us this time Americans, but your liberty will not protect your Marilyn Monroe forever - our Queen must FEED!" - Deleuze
BonitiilloO
Profile Joined June 2013
Dominican Republic626 Posts
April 28 2020 23:50 GMT
#46
really love this nerf to Zerg, much needed in deed how is it possible that a Race can win games just by massing lings and banelings absurd if u ask me, now zerg players finally will learn other hotkeys in their keyboard

love the creep spread will be easier to stop as well zerg already have too much vision of everything
How may help u?
ilax30
Profile Joined November 2019
720 Posts
April 28 2020 23:52 GMT
#47
On April 29 2020 08:39 Vindicare605 wrote:
Show nested quote +
On April 29 2020 08:37 ilax30 wrote:
New oracle buff will make cloaked banshees pretty usuless no? A single oracle can hit multiple revelations for the stalkers/phoenix to kill. No real observer placement needed and for the big investment cloaked banshees are.. I doubt we will see them considiering how popular oracle into phoenix is in pvt atm


Protoss goes Twilight first as the meta build right now. As long as that is true Cloaked Banshees are good.

If Protoss goes Stargate first that has ALWAYS meant that Banshees were countered, this patch doesn't change that dynamic.


Twilight could be the meta. But I still see loads of stargate first v terran just because phoenix are such a safe and effective opening. And normally the 1 oracle would revelate a single banshee. But considering its costs 50 it would give the 2nd banshee some time. Now a single oracle is enough to defend multiple cloaked banshees. So I feel for sure it will change the dynamic. We'll see
Rubicant1
Profile Joined October 2019
115 Posts
April 29 2020 00:14 GMT
#48
On April 29 2020 08:50 BonitiilloO wrote:
really love this nerf to Zerg, much needed in deed how is it possible that a Race can win games just by massing lings and banelings absurd if u ask me, now zerg players finally will learn other hotkeys in their keyboard

love the creep spread will be easier to stop as well zerg already have too much vision of everything


There should be adjustments made, but all three of these at once seems a bit much. Lately, there's been examples of all kind of TvZ late-game with these maps where Terran keeps expanding and harassing with bio + mine + medivac while going toe-toe with Ultra-Viper. That's fine now, but if it's viable with Zerg reaching the late game in their current position, that same situation is going to be a lot weaker post-patch as they'll arrive in measurably worse shape every game.
Xain0n
Profile Joined November 2018
Italy3963 Posts
April 29 2020 00:25 GMT
#49
Terran doesn't really need buffs, nerfing queens is not a good idea now that air harassment can be extremely effective and I don't know how to judge the shield battery overcharge.

Blizzard has the right take on the matchups, not sure if the solutions are the right ones on the other hand.
Astronest
Profile Joined January 2020
34 Posts
April 29 2020 00:27 GMT
#50
Looks good.
LTCM
Profile Joined May 2017
174 Posts
Last Edited: 2020-04-29 00:46:31
April 29 2020 00:43 GMT
#51
Banes are still stronger than they were pre 3.8.

Queens are only back to what they had before 3.2 which isnt even a nerf because of range cuts to libs and prism.

Widow mine production buff will need to be reversed. They are now stronger in eco damage than in Hots.

Why are oracles getting a late game nerf!!???

Shield battery change is the new dt blink/speedray - everyone thinks it's going to be super op and then it'll never be seen again. Plus you're forcing protoss to change all their build orders AGAIN, something you aren't asking of other races.

Creep change is very impactful for Terran, useless for protoss.

Vipers have consume. Hts need their damage back, not more range on a neutured feedback.

What a giant disappointment. They are screwing up tvz and providing little impact to pvz.
Byun is a convicted match-fixer.
Athenau
Profile Joined March 2015
570 Posts
April 29 2020 00:47 GMT
#52
On April 29 2020 08:05 Haku wrote:
Show nested quote +
On April 29 2020 06:20 Fango wrote:
Queen -1 range, baneling -5 hp, widow mines invis again. HotS TvZ is back?



Don't think so because Thors delete Mutas (they did not back then) and probably some other changes i don't have in mind right now^^

Would love to have that Matchup back though.

Thor damage and splash vs mutas is exactly the same as in HotS.
kOrc
Profile Joined July 2018
22 Posts
April 29 2020 01:04 GMT
#53
I would have preferred a much simpler version of Battery Overcharge:

Nexus Ability: Battery Siphon (2 energy/0 cooldown/0.2s)
Recharges 5 energy on the targeted shield battery. [10 energy energy/25 battery energy/second]

This allows tuning exactly how much of your macro you want to siphon into bolstering your defenses, and can be left on auto-cast like a shield battery-battery of sorts, which gets triggered whenever a shield battery hits 0 energy. Could maybe give a range limitation.

Alternative: Nexus or Cyber-core Research (100/100): Battery Network

Once researched, batteries powered by the same pylon grid will share energy pools. Can be used to network batteries across multiple pylon grids. This allows defensive players to build batteries outside of the range of fire to bolster front-line batteries, and the counter play would involve hitting from a different angle or focusing on depowering the network.

The sacrifice would be the nexus build time, and of course the gas cost. Could be placed on Cyber-core if nexus macro is too expensive to lose.

I don't like battery overcharge for a variety of reasons, biggest one being range limitation + 75 energy being an awful lot when you're normally trying to stay at 50 unused max (why would it cost more than recall or chrono?)

More importantly, why can't this ability just be merged into chrono-boost? It makes sense for a chrono-boosted shield battery (or even photon cannon) to just be souped up for defense at the cost of macro.
Nakajin
Profile Blog Joined September 2014
Canada8989 Posts
April 29 2020 01:09 GMT
#54
Oh damn! A brand new patch, thanks guys!
Writerhttp://i.imgur.com/9p6ufcB.jpg
Vindicare605
Profile Blog Joined August 2011
United States16095 Posts
April 29 2020 01:28 GMT
#55
On April 29 2020 08:52 ilax30 wrote:
Show nested quote +
On April 29 2020 08:39 Vindicare605 wrote:
On April 29 2020 08:37 ilax30 wrote:
New oracle buff will make cloaked banshees pretty usuless no? A single oracle can hit multiple revelations for the stalkers/phoenix to kill. No real observer placement needed and for the big investment cloaked banshees are.. I doubt we will see them considiering how popular oracle into phoenix is in pvt atm


Protoss goes Twilight first as the meta build right now. As long as that is true Cloaked Banshees are good.

If Protoss goes Stargate first that has ALWAYS meant that Banshees were countered, this patch doesn't change that dynamic.


Twilight could be the meta. But I still see loads of stargate first v terran just because phoenix are such a safe and effective opening. And normally the 1 oracle would revelate a single banshee. But considering its costs 50 it would give the 2nd banshee some time. Now a single oracle is enough to defend multiple cloaked banshees. So I feel for sure it will change the dynamic. We'll see


The entire early and midgame is different if Protoss goes for an early Stargate. Drops become less effective, Marine ground pushes become more effective, Thor pushes become a thing.

The point is that, a single change to one tech path doesn't need to massively impact the entire match up for it to be a significant factor.
aka: KTVindicare the Geeky Bartender
starkiller123
Profile Joined January 2016
United States4030 Posts
April 29 2020 01:39 GMT
#56
I love the widow mine change, they often feel so useless pre drilling claws
JJH777
Profile Joined January 2011
United States4414 Posts
April 29 2020 01:44 GMT
#57
I think Zerg has been so dominant for the last 2 years that something as drastic as this is totally necessary and if it turns out to be too much they can just revert one of the changes in a month or two after a couple big events. As much as I'm not a big fan of balancing by alternating which race is OP I do think Zerg could spend a little time as the weakest race. I also doubt these changes will outright stop Z from winning events too. Serral, Dark, and Rogue are still going to win stuff on this patch. They just aren't going to win literally everything.
Howard_Kao
Profile Joined September 2018
China261 Posts
April 29 2020 02:00 GMT
#58
On April 29 2020 08:37 ilax30 wrote:
New oracle buff will make cloaked banshees pretty usuless no? A single oracle can hit multiple revelations for the stalkers/phoenix to kill. No real observer placement needed and for the big investment cloaked banshees are.. I doubt we will see them considiering how popular oracle into phoenix is in pvt atm

But with less duration and longer cooldown, stargate opener into stalkers defending cloaked banshee will be quite a issue if you use only oracle
"You don't need a gsl champion, you don't need a esl champion. I feel like I'm just a normal man. I just practice very hard this time, like 15hrs everyday" Oliveira 2023
Itsxjoeyy
Profile Joined April 2020
30 Posts
April 29 2020 02:16 GMT
#59
On April 29 2020 07:38 ZigguratOfUr wrote:
Show nested quote +
On April 29 2020 07:04 Vindicare605 wrote:
On April 29 2020 06:58 ZigguratOfUr wrote:
Zerg is probably still quite favored in ZvP with these changes, but will also get absolutely slaughtered in ZvT. And the widow mine change just makes TvP more miserable and revolving around Terran ending it early.

Well at least Blizz is talking to us again.


I fail to see how after Protoss gets a significant late game buff in the High Templar and the Queen got nerfed which is a significant nerf for the entire game in addition to the Baneling nerf, that Protoss is still complaining.

These are the biggest changes I've seen for a single match up in a LONG time. The fact people are saying "it's not enough" without testing them is frankly laughable.


I think you underestimate how deep in a hole Protoss is in ZvP. Infested terrans got removed leading people to think skytoss is viable? Oh it turns out zerg can still deal with it very easily. Nydus/Swarmhost looks crushing against Protoss each time we see it (and is mostly untouched by this patch), and yet it doesn't get played that often since ling/bane/ravager can overrun Protoss with less effort currently.

I do think the changes to creep tumors/baneling and queens are significant. But also that terran is so much better placed to exploit them currently--to the point that I'm not sure how Blizzard can balance both ZvP and ZvT.

Have you ever tried to deal with skytoss as Zerg easily? It is INSANELY hard to control multiple spellcasters and not get stormed to hell or have archons splash your whole army..serral makes it LOOK easy but it’s VERY difficult, especially for lower level players.
Ryu3600
Profile Joined January 2016
Canada469 Posts
April 29 2020 02:28 GMT
#60
These changes are really cool and I look forward to seeing stuff like archon drops or banshees in PvZ and TvZ. I also like how they added something for protoss to hold the first terran stim +1 push a lot easier but in turn, made drop play behind it much better. I think this exchange in strengths will play to be very interesting. I'm not quite sure why people dislike the shield battery overcharge thing. I think it could perhaps be cooldown based instead of energy-based but it is not a nerf it is just a new thing protoss players have to use. I can't wait to see most of these changes on the ladder though well done Blizzard
Maru is the best Terran ever.
Prev 1 2 3 4 5 11 12 13 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
Crank Gathers S2: Playoffs D4
CranKy Ducklings169
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Livibee 73
StarCraft: Brood War
Sea 8570
Rain 7922
Bisu 1568
Pusan 385
Stork 338
Last 207
Leta 143
Barracks 107
ToSsGirL 103
ZerO 84
[ Show more ]
Aegong 59
Sharp 44
zelot 36
JulyZerg 28
Liquid`Ret 24
Yoon 12
Free 9
Icarus 8
Dota 2
XcaliburYe773
Counter-Strike
x6flipin191
Super Smash Bros
Mew2King78
Other Games
summit1g14388
singsing1115
ceh9400
crisheroes230
XaKoH 146
Pyrionflax130
Fuzer 116
B2W.Neo94
SortOf63
ZerO(Twitch)3
Organizations
Other Games
gamesdonequick663
Counter-Strike
PGL139
StarCraft: Brood War
lovetv 10
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 48
• LUISG 34
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2487
• Stunt790
• HappyZerGling90
Upcoming Events
WardiTV Korean Royale
50m
LAN Event
3h 50m
OSC
11h 50m
The PondCast
22h 50m
LAN Event
1d 3h
Replay Cast
1d 11h
OSC
2 days
LAN Event
2 days
Korean StarCraft League
2 days
CranKy Ducklings
2 days
[ Show More ]
WardiTV Korean Royale
3 days
LAN Event
3 days
IPSL
3 days
dxtr13 vs OldBoy
Napoleon vs Doodle
Replay Cast
3 days
Sparkling Tuna Cup
3 days
WardiTV Korean Royale
4 days
LAN Event
4 days
IPSL
4 days
JDConan vs WIZARD
WolFix vs Cross
Replay Cast
4 days
Wardi Open
5 days
WardiTV Korean Royale
6 days
Replay Cast
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.