new zvp skytoss vs skyzerg will be super awkward >_>
StarCraft II Multiplayer - Major Design Changes - Page 11
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Liquid`Snute
Norway839 Posts
new zvp skytoss vs skyzerg will be super awkward >_> | ||
Wulfey_LA
932 Posts
Disabling damage and abilities but not movement (i.e., crappy lockdown) will be pretty awful. You would have to cast it on the entirety of the enemies units and then hope he doesn't walk backwards. That is a lot of APM cast single target spells that don't do any damage. Further, why aren't these the same abilities? Shock Missile: 100, disables attacks and abilities and reduces armor by 5. The raven doesn't need two debuff/dd spells. | ||
franzji
United States581 Posts
anyways... | ||
ShambhalaWar
United States930 Posts
0_0 | ||
omop
42 Posts
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ShadowTrois
3 Posts
On August 18 2017 12:30 digmouse wrote: It is probably leaked by a outsourced localization team. Actually it was leaked by a user named johnhsq from tieba.baidu.com a.k.a. 百度贴吧. | ||
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digmouse
China6326 Posts
On August 18 2017 13:57 ShadowTrois wrote: Actually it was leaked by a user named johnhsq from tieba.baidu.com a.k.a. 百度贴吧. I know, the one who leaked it probably got the info from said source. | ||
xtorn
4060 Posts
Super interesting. Respect to the new design team for boldly go where no one has gone before -the realm of major unit reverts and major gameplay rethinking in the name of progress. | ||
bObA
France300 Posts
On August 18 2017 12:41 Liquid`Snute wrote: edit: didn't read changes closely enough, nvm new zvp skytoss vs skyzerg will be super awkward >_> That would be interesting to have your opinion about that | ||
BronzeKnee
United States5212 Posts
On August 18 2017 07:24 The_Templar wrote: Funny thing is I'm protoss. I hated using it - completely felt like a gimmick and just really annoying to control between multiple bases. Yeah it is garbage, and it has been garbage since it was designed. I literally cannot wait to play this game again. | ||
insitelol
845 Posts
PO is the only tool that's keeping protoss population above 22% on ladder. Because protoss gate units LACK damage in small numbers. How did we defend vs terran bio pushes in WoL? Right, mass sentries. Was it balanced? NO. No kind of sheild battery will save protoss, cause it's not about DPS, where are we gonna get DPS to fend off agression? And i fucking love this when blizzard just goes all the fucking way around a shield battery from BW that was removed from the initial game for the sake of making SC2 a bit more different from original title, and then after 7 years jumps out of the bush and like: OMG we got a solution for you! a shield recharge ability on .... NEXUS! and everyone is like "WOW its so innovative!" What is wrong with you people? And of course you didnt notice how disruptor is finally becoming a reaver, did you? This unit had undergone a HUGE amount of variations/testing but guess what. They failed to find any better design. But they will never accept that fact, no. Dev team is doing a great job, boo me. This is just disgusting to watch. Because that pretty much summs up their level of competence. I hate the sole fact i'm dependant on them because this game is a big part of my life, and the only thing i want them to do is get their hands off it, but no, i'm being too selfish. The only thing im regretting now is ditching BW years ago. | ||
Heartland
Sweden24578 Posts
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Vanadiel
France961 Posts
On August 18 2017 15:48 Heartland wrote: A lot of micro is being removed such as with the Obs change it seems. PvP will also turn out to be the good old Stalker rush fests with the new stronger Stalkers and no MSC. Not so sure about it, you'd need observers to gain high ground vision now, and with much stronger tanks, without blink I don't see it that strong. | ||
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Poopi
France12758 Posts
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Fatam
1986 Posts
I also think people might be underrating the raven ability lockdown thing a bit. Although of course you won't want more than a few ravens. I wonder if ghosts starting with cloak is a bigger deal than people realize. Even though it's one of the minor changes there was one implementation that really made me cringe: When dropped from a Warp Prism the Disruptor’s Purification Nova will be set to a brief cooldown. As it felt a little too strong vs worker lines otherwise. That is really unintuitive, they need to find a better way Not a fan of weird bandaid rules like that | ||
Nyarly
France1030 Posts
![]() the mule is smiling at me. | ||
bjornkavist
Canada1235 Posts
"It's done. Send the mothership cores out of orbit. We're moving out..." | ||
washikie
United States752 Posts
I love the ideas and intent of these changes, I'm just worried about how they will work if implemented. It took a long time and lots of timing adjustments to get the current early game ballance, I think we will be in for a long slog to get this change worked out. | ||
hiroshOne
Poland424 Posts
Revert to WOL> Nerf BIO> Balance game around that> Slowly add units from HOTS and LoTv> problem solved. | ||
fLyiNgDroNe
Belgium3994 Posts
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