On August 15 2016 01:51 Deathstar wrote:
Make TvT great again!
Make TvT great again!
Make TvT mech again!
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Inflicted
Australia18228 Posts
On August 15 2016 01:51 Deathstar wrote: Make TvT great again! Make TvT mech again! | ||
spown
38 Posts
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Ramiz1989
12124 Posts
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Qikz
United Kingdom12022 Posts
On August 15 2016 01:47 Ej_ wrote: on 1 hand I'm very happy that every whiner will shut up now and play his 100 eapm mech on the other hand, I am not excited about mech cancer being back in full force Mech was only cancer because it was so bad. Tanks were so awful you had no choice but to group the only tanks you had at one base, because you sure as hell didn't have the power to push. | ||
graNite
Germany4434 Posts
Great changes though | ||
Thouhastmail
Korea (North)876 Posts
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The_Red_Viper
19533 Posts
Glad that they want to change things, upset that it's nothing about fundamental game mechanics like pathing, high ground, economy, etc. | ||
Noonius
Estonia17413 Posts
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Ej_
47656 Posts
On August 15 2016 01:53 Qikz wrote: Show nested quote + On August 15 2016 01:47 Ej_ wrote: on 1 hand I'm very happy that every whiner will shut up now and play his 100 eapm mech on the other hand, I am not excited about mech cancer being back in full force Mech was only cancer because it was so bad. Tanks were so awful you had no choice but to group the only tanks you had at one base, because you sure as hell didn't have the power to push. so what changes now, aside of tanks being even stronger in their deathball? just because you can play in a less efficient way, doesn't mean you should | ||
Morbidius
Brazil3449 Posts
This makes me so hopeful for the game, Blizz has handled LoTV so well compared to WoL and HotS, its night and day. | ||
Luolis
Finland7104 Posts
On August 15 2016 01:49 Ansibled wrote: I'm just glad TvT isn't going to be awful with the tank drops. Now, it'll just be awful with mech :D | ||
ZigguratOfUr
Iraq16955 Posts
edit: oh nvm. Only anti-ground range being changed. | ||
Lunareste
United States3596 Posts
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Durnuu
13320 Posts
Interesting cyclone redesign, I always thought that in its current state it would always either be broken or useless. (atm it's a very niche unit so it's leaning towards useless ![]() Also super happy about Tankivac removal, never liked them from the start. I still don't like adepts though, I hope they won't be a core unit anymore | ||
RuneZerg
Denmark90 Posts
On August 15 2016 01:58 ZigguratOfUr wrote: Wow that's a lot of changes. I'm pretty sure there's going to be several things that will end up being broken along the way, but as long as they can be resolved in the off-season... The things that worries me the most is that with the new changes the Tempest becomes a lot worse with dealing with ranged liberators. they arent changing tempest air-air range | ||
Topin
Peru10055 Posts
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sashkata
Bulgaria3241 Posts
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Psychobabas
2531 Posts
This is where Blizzard fails continuously. They are just too damn slow to implement radical changes. Look at what happened to Diablo 3. However, the changes would be a dream come true. And I might actually start playing this game again. | ||
Topdoller
United Kingdom3860 Posts
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eviltomahawk
United States11135 Posts
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