• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:58
CET 09:58
KST 17:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
[BSL21] RO32 Group Stage0Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win62025 RSL Offline Finals Dates + Ticket Sales!10BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION3
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly Intel X Team Liquid Seoul event: Showmatches and Meet the Pros Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win Weekly Cups (Oct 13-19): Clem Goes for Four
Tourneys
Monday Nights Weeklies SC4ALL $6,000 Open LAN in Philadelphia $3,500 WardiTV Korean Royale S4 Crank Gathers Season 2: SC II Pro Teams Merivale 8 Open - LAN - Stellar Fest
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BW General Discussion SnOw on 'Experimental' Nonstandard Maps in ASL [BSL21] RO32 Group Stage [ASL20] Ask the mapmakers — Drop your questions Ladder Map Matchup Stats
Tourneys
BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION [ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
Current Meta How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Stormgate/Frost Giant Megathread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Dating: How's your luck? Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Big Reveal
Peanutsc
Challenge: Maths isn't all…
Hildegard
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1675 users

LotV Design Changes announced - Page 4

Forum Index > SC2 General
907 CommentsPost a Reply
Prev 1 2 3 4 5 6 44 45 46 Next All
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
August 14 2016 17:14 GMT
#61
This makes me excited for the game again as every single problem i have with SC2 seems to be addressed in the patch.

It's interesting that they were actually listening to feedback and are not happy to just cater to the vocal fan boys on forums.
Head Coach Park: "They should buff tanks!"
Wrath
Profile Blog Joined July 2014
3174 Posts
August 14 2016 17:17 GMT
#62
I can't believe this but I'm seriously thinking playing SC2 again!
Gullis
Profile Joined April 2012
Sweden740 Posts
August 14 2016 17:18 GMT
#63
I am so excited!
I would rather eat than see my children starve.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
Last Edited: 2016-08-14 17:20:08
August 14 2016 17:18 GMT
#64
Wow. Some of these changes are cool, some are way out there (DT with blink better not make it ).

Wish they would have made hydras cheaper/hatch tech with obvious stats change. But cool to see them finally making some huge changes.

I also can't believe they aren't touching the adept at all, at least the shade ability.
When I think of something else, something will go here
ihatevideogames
Profile Joined August 2015
570 Posts
August 14 2016 17:19 GMT
#65
It's good they're making changes. To be honest, I didn't expect them to. My faith is almost restored.
The new Cyclone looks really good but I'm a bit sceptical on the other changes, especially blink DTs and global teleport infestors.


Psychobabas
Profile Blog Joined March 2006
2531 Posts
Last Edited: 2016-08-14 17:21:13
August 14 2016 17:20 GMT
#66
A bit shocked to be honest that there has been no nerf to the Ultralisk armor. But I suppose there is some merit here in the sense that Terran cant just go full bio and hope for the best. They will need those high-powered Siege Tanks which is great.
Psychobabas
Profile Blog Joined March 2006
2531 Posts
August 14 2016 17:21 GMT
#67
On August 15 2016 02:17 Wrath wrote:
I can't believe this but I'm seriously thinking playing SC2 again!


Me too! It's weird!
_Epi_
Profile Joined February 2014
Germany158 Posts
August 14 2016 17:22 GMT
#68
I like it and i am really excited to see how this turns out.

Also the option for matchmaking for the ballance test map is an awesome idea.

If they add maybe a small ladder then i think they will get loads of data for the map
Couguar
Profile Joined April 2010
Russian Federation54 Posts
Last Edited: 2016-08-14 17:23:23
August 14 2016 17:23 GMT
#69
i NEED blink for my dt's. i absolutly need it.
Beelzebub1
Profile Joined May 2015
1004 Posts
August 14 2016 17:23 GMT
#70
On August 15 2016 02:18 blade55555 wrote:
Wow. Some of these changes are cool, some are way out there (DT with blink better not make it ).

Wish they would have made hydras cheaper/hatch tech with obvious stats change. But cool to see them finally making some huge changes.

I also can't believe they aren't touching the adept at all, at least the shade ability.


I responded to someone else who said this, I think the new Hydralisks will perform much better against them and Warp Prisms with the range increase. Remember the Roach range increase? Transformed it from a shit unit to a staple unit in almost all match ups.
Deathstar
Profile Blog Joined May 2010
9150 Posts
August 14 2016 17:23 GMT
#71
On August 15 2016 02:21 Psychobabas wrote:
Show nested quote +
On August 15 2016 02:17 Wrath wrote:
I can't believe this but I'm seriously thinking playing SC2 again!


Me too! It's weird!


So much optimism. It's like a revived marriage
rip passion
GrandSmurf
Profile Joined July 2003
Netherlands462 Posts
August 14 2016 17:23 GMT
#72
at FUCKING last. now stick to it david.
One time that happened and I just stopped everything, selected the offending SCV, hit Cancel, moved it over to my Barracks, made a Marine, had the Marine shoot it to death, then left the game.
Aocowns
Profile Blog Joined February 2011
Norway6070 Posts
August 14 2016 17:23 GMT
#73
On August 15 2016 02:18 blade55555 wrote:
Wow. Some of these changes are cool, some are way out there (DT with blink better not make it ).

Wish they would have made hydras cheaper/hatch tech with obvious stats change. But cool to see them finally making some huge changes.

I also can't believe they aren't touching the adept at all, at least the shade ability.

think mech in sc2 is ever going to create the same feeling and "coolness" of bw mech? cus to me i always just picture it going back to semi-turtly mech with far too strong air-to-ground, where the only real mechanical requirement to play it is how many creative ways you can kill the opponents mineral line while being as impenetrable as possible
I'm a salt-lord and hater of mech and ForGG, don't take me seriously, it's just my salt-humour speaking i swear. |KadaverBB best TL gaoler| |~IdrA's #1 fan~| SetGuitarsToKill and Duckk are my martyr heroes |
Elentos
Profile Blog Joined February 2015
55555 Posts
August 14 2016 17:24 GMT
#74
I've been thinking, is the liberator nerf enough to push bio to be the preferred comp in TvZ? Bio is much better at dealing with early mutas than mech.
Every 60 seconds in Africa, a minute passes.
Alarak89
Profile Joined January 2016
United States882 Posts
August 14 2016 17:25 GMT
#75
Welcome to Star Craft 3 folks
sOs is THE ONLY player I pay attention to
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
August 14 2016 17:26 GMT
#76
Am I the only one who thinks it's funny that they're basically resetting tanks to their beta state?

Must say this is a breath of fresh air though
I think esports is pretty nice.
Aocowns
Profile Blog Joined February 2011
Norway6070 Posts
August 14 2016 17:26 GMT
#77
On August 15 2016 02:24 Elentos wrote:
I've been thinking, is the liberator nerf enough to push bio to be the preferred comp in TvZ? Bio is much better at dealing with early mutas than mech.

Yeah, but bio is gonna be a lot harder to play multitasking wise than mech probably, so in that respect it might still be "easier" to play mech
I'm a salt-lord and hater of mech and ForGG, don't take me seriously, it's just my salt-humour speaking i swear. |KadaverBB best TL gaoler| |~IdrA's #1 fan~| SetGuitarsToKill and Duckk are my martyr heroes |
blade55555
Profile Blog Joined March 2009
United States17423 Posts
August 14 2016 17:26 GMT
#78
On August 15 2016 02:23 Aocowns wrote:
Show nested quote +
On August 15 2016 02:18 blade55555 wrote:
Wow. Some of these changes are cool, some are way out there (DT with blink better not make it ).

Wish they would have made hydras cheaper/hatch tech with obvious stats change. But cool to see them finally making some huge changes.

I also can't believe they aren't touching the adept at all, at least the shade ability.

think mech in sc2 is ever going to create the same feeling and "coolness" of bw mech? cus to me i always just picture it going back to semi-turtly mech with far too strong air-to-ground, where the only real mechanical requirement to play it is how many creative ways you can kill the opponents mineral line while being as impenetrable as possible


I have always been anti-mech and I would rather it not be viable. But I am for a siege tank buff and removing flying tanks. I hope that if they go through these changes and Mech is viable, but the best way to play it is to turtle I hope it gets nerfed then.

If Turtle Mech becomes a thing I will be so sad.
When I think of something else, something will go here
Elentos
Profile Blog Joined February 2015
55555 Posts
Last Edited: 2016-08-14 17:27:29
August 14 2016 17:27 GMT
#79
On August 15 2016 02:26 Aocowns wrote:
Show nested quote +
On August 15 2016 02:24 Elentos wrote:
I've been thinking, is the liberator nerf enough to push bio to be the preferred comp in TvZ? Bio is much better at dealing with early mutas than mech.

Yeah, but bio is gonna be a lot harder to play multitasking wise than mech probably, so in that respect it might still be "easier" to play mech

Yeah I meant at the highest level.
Every 60 seconds in Africa, a minute passes.
mantequilla
Profile Blog Joined June 2012
Turkey779 Posts
August 14 2016 17:28 GMT
#80
they are gonna scrap all of it and replace with "adept shade vision range reduced by 1" LEL
Age of Mythology forever!
Prev 1 2 3 4 5 6 44 45 46 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 3m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 114
StarCraft: Brood War
Horang2 7296
Pusan 711
Jaedong 693
Stork 369
ToSsGirL 142
Barracks 138
Aegong 84
Sharp 17
Dota 2
XaKoH 869
XcaliburYe64
League of Legends
JimRising 540
Other Games
summit1g17930
ceh9347
Happy196
NeuroSwarm31
MindelVK22
Organizations
Other Games
gamesdonequick664
Counter-Strike
PGL131
StarCraft: Brood War
lovetv 15
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• LUISG 24
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1276
• Stunt990
Upcoming Events
Sparkling Tuna Cup
1h 3m
WardiTV Korean Royale
3h 3m
LAN Event
6h 3m
LAN Event
9h 3m
Replay Cast
1d
WardiTV Korean Royale
1d 3h
LAN Event
1d 6h
OSC
1d 14h
The PondCast
2 days
LAN Event
2 days
[ Show More ]
Replay Cast
2 days
LAN Event
3 days
Korean StarCraft League
3 days
CranKy Ducklings
4 days
WardiTV Korean Royale
4 days
LAN Event
4 days
IPSL
4 days
dxtr13 vs OldBoy
Napoleon vs Doodle
Replay Cast
4 days
Sparkling Tuna Cup
5 days
WardiTV Korean Royale
5 days
LAN Event
5 days
IPSL
5 days
JDConan vs WIZARD
WolFix vs Cross
Replay Cast
6 days
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.