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2015 Season 1 Map Pool Changes - January 6 - Page 2

Forum Index > SC2 General
100 CommentsPost a Reply
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[PkF] Wire
Profile Joined March 2013
France24238 Posts
Last Edited: 2015-01-06 22:43:17
January 06 2015 22:42 GMT
#21
sorry quoted post instead of edit
SC2Towelie
Profile Joined July 2014
United States561 Posts
January 06 2015 23:23 GMT
#22
THANK YOOOOOOOUUUUUUUUU
Don't forget to bring a towel! (Towelie.635)
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
January 06 2015 23:26 GMT
#23
On January 07 2015 07:24 wUndertUnge wrote:
Overgrowth? Boring. Foxtrot definitely over Deadwing. There was a tournament where that map got vetoed everytime

Foxtrot is vetoed a lot more than Deadwing.
Yonnua
Profile Blog Joined October 2011
United Kingdom2331 Posts
January 07 2015 00:04 GMT
#24
Happy with the decision. Overgrowth is the stable map of the pool and until another really good stable, standard map comes along, we should keep a stable one.
LRSL 2014 Finalist! PartinG | Mvp | Bomber | Creator | NaNiwa | herO
Charoisaur
Profile Joined August 2014
Germany16061 Posts
January 07 2015 00:15 GMT
#25
Just to be curious, what was so bad about foxtrot?
I always found the map quite fun and balanced, don't know why it's vetoed so much.
On the spawns with the huge natural ramp it's quite hard to wall for protoss but for the other spawns i don't see any problems.
Many of the coolest moments in sc2 happen due to worker harassment
Nebuchad
Profile Blog Joined December 2012
Switzerland12420 Posts
January 07 2015 00:20 GMT
#26
On January 07 2015 07:34 [PkF] Wire wrote:
LOL how can they misread so much our feedback.


Because there's no way to read it right. Everyone just posts what they think without looking at others and then refers to it as "the community's opinion".
No will to live, no wish to die
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
January 07 2015 00:25 GMT
#27
On January 07 2015 09:04 Yonnua wrote:
Happy with the decision. Overgrowth is the stable map of the pool and until another really good stable, standard map comes along, we should keep a stable one.


I'd rather they keep KSS then if it going to be one of the tired maps. It's Overgrowth but way better.
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Clonester
Profile Joined August 2014
Germany2808 Posts
January 07 2015 00:40 GMT
#28
Season One just died for me.
Overgrowth is so much overplayed, while FTL was still fresh and not yet fully used.
I wormit when I see another Overgrowth game.
I come back in Season 2 or at any Tournament without Overgrowth.
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
Blargh
Profile Joined September 2010
United States2103 Posts
January 07 2015 00:42 GMT
#29
Honestly, I greatly prefer this. Obviously, it'd have been better if they replaced one of their maps with Overgrowth...

Though, I actually just want the Blizzard map-makers to permanently retire and just let the Korean pro-gamers make them, because they will always be more balanced and logical. They really make the worst maps. Almost impressive.
DevotioN_00
Profile Joined December 2014
United States27 Posts
January 07 2015 01:00 GMT
#30
Why do some maps have to stay in the map pool for so long? Wouldn't it be better an entirely new map pool every season? It would diversify the game play a whole lot, in my opinion. I also wish that Blizzard would use more community maps, but that is a different argument entirely.
https://twitter.com/DevotioN_00/
digmouse
Profile Blog Joined November 2010
China6330 Posts
January 07 2015 01:50 GMT
#31
Good god please replace deadwing not foxtrot and out of all map please not overgrowth ...
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
xuanzue
Profile Joined October 2010
Colombia1747 Posts
January 07 2015 01:55 GMT
#32
classic blizzard making the meta stagnating and boring.
Dominions 4: "Thrones of Ascension".
Jer99
Profile Blog Joined April 2011
Canada8159 Posts
January 07 2015 02:10 GMT
#33
new maps woo
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
Big J
Profile Joined March 2011
Austria16289 Posts
January 07 2015 02:20 GMT
#34
this is good. though out of all the maps they are keeping, foxtrot was still the best...
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
January 07 2015 02:33 GMT
#35
Okay, don't like this move. Why would you take out Foxtrot, which some people like (especially me) and leave in Deadwing which no one likes. Even the original creater of Deadwing doesn't like Deadwing anymore.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
warthog
Profile Blog Joined June 2013
24 Posts
January 07 2015 02:42 GMT
#36
i hate overgrowth too but i dont know why you guys want to think that foxtrot was a decent map, it was really bad, worst thirds of the world, protosses all-in d all the time on that map.
Estancia
Profile Joined July 2011
Korea (South)335 Posts
January 07 2015 02:53 GMT
#37
This is when we need the proleague map makers to save the day by making and using new maps in proleague and convincing Blizzard to use it as official map (like how they made Neo planet S, KSS, etc)
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
January 07 2015 03:33 GMT
#38
Seems like the type of change that allows Blizzard to say: "see, we listened", without actually doing anything real. Well we'll see how these maps will do.
friendship
Profile Joined November 2014
32 Posts
January 07 2015 03:46 GMT
#39
Actually very excited overall. A few minus points for overgrowth and catallena (habitation station, MGR and/or KSS would fit nicely in relation to the other maps) but FFS we have 3 vetos. Only new map that might need a veto is secret spring (looks kinda like a hybrid of heavy rain and antiga shipyard but that might actually be cool).

I think the new maps will create a lot of diversity in play at the very least, which might explain the negativity coming from lots of people here, what I'm seeing is a lot of "my standard builds are going to be difficult to execute and uncertainty is lame..."
Probably the same people who complain that the game is stale.
Picasso
Profile Joined October 2013
Korea (South)52 Posts
January 07 2015 04:15 GMT
#40
Foxtrot is just too funky of a map, its random robots that get in the way of building stuff at crucial moments and its awkward base locations are just so undesirable. Yes Overgrowth has been played for a while now, but it lets you train solid macro games instead of relying on very specific strategies like Foxtrot. There are quite a few strategies that only work on that map, like San's Stargate contain PvT.
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