2015 Season 1 Map Pool Changes - January 6 - Page 3
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coolman123123
146 Posts
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Mistakes
United States1102 Posts
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Luolis
Finland7104 Posts
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Krobolt
Canada42 Posts
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friendship
32 Posts
Foxtrot is just too funky of a map, its random robots that get in the way of building stuff at crucial moments and its awkward base locations are just so undesirable. Yes Overgrowth has been played for a while now, but it lets you train solid macro games instead of relying on very specific strategies like Foxtrot. There are quite a few strategies that only work on that map, like San's Stargate contain PvT. You mean strategies that emerge due to map variations are inherently bad? If so I categorically disagree. To be clear I'm not a huge fan of Foxtrot or Deadwing, and as a zerg player Overgrowth was great the first XX-thousand times I played it but there's a good reason to mix things up: e.g. San's Stargate contain PvT on Foxtrot ![]() | ||
TelecoM
United States10673 Posts
Also I hate foxtrot, I am glad they are removing it...I think most people are upset at map changes every time, because most people all in / cheese every game. | ||
KingofdaHipHop
United States25602 Posts
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iamcaustic
Canada1509 Posts
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Meavis
Netherlands1300 Posts
On January 07 2015 15:30 GGzerG wrote: How the hell can none of you like DeadWing? This is the best map in the entire pool IMO, it always makes for balanced / interesting and nice macro games, I really hope no Zergs are complaining about DeadWing....This is probably the best Zerg map in last seasons pool atm IMO...... Also I hate foxtrot, I am glad they are removing it...I think most people are upset at map changes every time, because most people all in / cheese every game. Because deadwing is an absolute disaster when it comes to making games more interactive, the map just throws bases at you while you don't even have to leave your corner of the map, and worse is that you can defend all of them by parking your deathball in the single choke that leads to them. | ||
TelecoM
United States10673 Posts
On January 07 2015 16:01 Meavis wrote: Because deadwing is an absolute disaster when it comes to making games more interactive, the map just throws bases at you while you don't even have to leave your corner of the map, and worse is that you can defend all of them by parking your deathball in the single choke that leads to them. Ahh well I can understand that viewpoint absolutely sir, I still feel that most of the games I've played on Deadwing are really fun / nice macro games. But I also have played some of the worst camping ZvT games on Deadwing where the Terran did nothing but camp / go mech / make 50 orbitals and continue to mass raven , ect.... a nightmare :-p | ||
Cool C
United States69 Posts
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TelecoM
United States10673 Posts
On January 07 2015 16:54 Cool C wrote: Well now all the zergs can try Leenock's crazy ZvP gold base build from PL on Overgrowth next season ![]() Protoss Players are just going to start 1gate FEing again ! :O | ||
PharaphobiaSC2
Czech Republic85 Posts
![]() "I will throw this in.. how long have been Fighting Spirit and Frost played" ![]() | ||
Anacreor
Netherlands291 Posts
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pieroog
Poland146 Posts
On January 07 2015 06:02 Shellshock wrote: is overgrowth going to become the new daybreak that sticks around forever? Overgrowth is essentially Daybreak that had been rotated and recoloured. | ||
klup
France612 Posts
On January 07 2015 17:33 pieroog wrote: Overgrowth is essentially Daybreak that had been rotated and recoloured. Seems shorter to me and less central action packed | ||
Arceus
Vietnam8333 Posts
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-NegativeZero-
United States2141 Posts
On January 07 2015 17:50 Arceus wrote: Cant believe we still play Dual Sights clones in 2015. And thats not only Overgrowth. When will Sc2 reach the map diversity level of BW? Let Korean decides the pool maybe? Sure BW generally has good map diversity, but they're also still playing Fighting Spirit clones in 2015. Hell, they're even still using the original Fighting Spirit. | ||
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Ragnarork
France9034 Posts
Overgrowth is still nice, but meh. Deadwing could have gone without a regret... Also the fact they keep all the new ones and not Expedition lost is kind of sad. On January 07 2015 17:50 Arceus wrote: Cant believe we still play Dual Sights clones in 2015. And thats not only Overgrowth. When will Sc2 reach the map diversity level of BW? Let Korean decides the pool maybe? Damn, i have a few ideas of crazy maps, but I'm bad at mapmaking (+ never find the time....) ![]() | ||
algue
France1436 Posts
On January 07 2015 17:50 Arceus wrote: Cant believe we still play Dual Sights clones in 2015. And thats not only Overgrowth. When will Sc2 reach the map diversity level of BW? Let Korean decides the pool maybe? Where are the dual sights clones ? Please enlighten me. Are you just calling any 2 player map using rotational symmetry a "dual sights clone" like some ignorant people would call them Cloud Kingdoms clone or is there something big that i'm missing ? | ||
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