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2015 Season 1 Map Pool Changes - January 6 - Page 5

Forum Index > SC2 General
100 CommentsPost a Reply
Prev 1 2 3 4 5 6 Next All
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
January 07 2015 18:24 GMT
#81
Overgrowth ... lol, there goes one veto
http://www.twitch.tv/pinokotsbeer
RPR_Tempest
Profile Blog Joined February 2011
Australia7798 Posts
January 07 2015 19:07 GMT
#82
I love reading the feedback from spectators who don't realize how fucking awful all the non-Overgrowth maps actually are. For the sake of balance this move needed to be done.
Soundwave, Zerg player from Canberra, Australia. @SoundwaveSC
vult
Profile Blog Joined February 2012
United States9400 Posts
January 07 2015 19:20 GMT
#83
I'm actually really upset with this. Another season of standard, familiar games on overgrowth. Though its the best looking map aesthetically, its just time for it to leave. They should have brought Frost back or something. Or done a community vote as to which of the three remaining old maps to eliminate and which one to replace it with (with obvious discretion on which maps are available to vote for)
I used to play random, but for you I play very specifically.
Noonius
Profile Joined April 2012
Estonia17413 Posts
January 07 2015 20:09 GMT
#84
all I care is that Catallena is still in the map pool
Terran forever | Maru hater forever
[PkF] Wire
Profile Joined March 2013
France24211 Posts
January 07 2015 20:11 GMT
#85
On January 08 2015 02:26 OtherWorld wrote:
Show nested quote +
On January 08 2015 02:14 SatedSC2 wrote:
On January 08 2015 02:13 KingAlphard wrote:
Also, it's so funny to see everyone here complaining about blizzard's decision. Let's take a look at this poll which was made when blizzard initially announced that they wanted to remove Overgrowth.
http://www.teamliquid.net/forum/starcraft-2/473713-poll-which-maps-would-you-kick-from-last-season

Foxtrot: kick 73%, remain 27%
Overgrowth: kick 31%, remain 69%.

Looking at this thread it seems like the % are inverted.
Proof that whatever blizzard does, the community will say that they did it wrong.

I don't think people are bemoaning the removal of Foxtrot.

They are bemoaning the fact that shit maps are still in the map-pool.

I think so too, although Foxtrot is a legit good and balanced map. Overgrowth replacing any of the new Blizzard maps wouldn't have made a lot of people angry.


I think it would have even made everyone happy. Who's eager to play on Inferno Pools or Secret Spring, seriously ?
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
January 07 2015 20:30 GMT
#86
On January 08 2015 05:09 Noonius wrote:
all I care is that Catallena is still in the map pool

you dirty terran
Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
wUndertUnge
Profile Blog Joined September 2010
United States1125 Posts
January 07 2015 20:35 GMT
#87
On January 08 2015 02:26 OtherWorld wrote:
Show nested quote +
On January 08 2015 02:14 SatedSC2 wrote:
On January 08 2015 02:13 KingAlphard wrote:
Also, it's so funny to see everyone here complaining about blizzard's decision. Let's take a look at this poll which was made when blizzard initially announced that they wanted to remove Overgrowth.
http://www.teamliquid.net/forum/starcraft-2/473713-poll-which-maps-would-you-kick-from-last-season

Foxtrot: kick 73%, remain 27%
Overgrowth: kick 31%, remain 69%.

Looking at this thread it seems like the % are inverted.
Proof that whatever blizzard does, the community will say that they did it wrong.

I don't think people are bemoaning the removal of Foxtrot.

They are bemoaning the fact that shit maps are still in the map-pool.

I think so too, although Foxtrot is a legit good and balanced map. Overgrowth replacing any of the new Blizzard maps wouldn't have made a lot of people angry.


I was told that I was wrong for thinking Foxtrot was a good map. It's super legit to me, although I am currently only a plat player.
Clan: QQGC - wundertunge#1850
TL+ Member
RPR_Tempest
Profile Blog Joined February 2011
Australia7798 Posts
January 07 2015 22:22 GMT
#88
Foxtrot isn't as bad as some of the maps like Nimbus, but it's still a really shitty map for Zerg. :/
Soundwave, Zerg player from Canberra, Australia. @SoundwaveSC
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2015-01-07 23:06:17
January 07 2015 23:05 GMT
#89
On January 08 2015 07:22 RPR_Tempest wrote:
Foxtrot isn't as bad as some of the maps like Nimbus, but it's still a really shitty map for Zerg. :/


I don't think it is really shitty. It's allin-friendly against zerg, yet not broken and the macro game on it is quite OK. As you say, it is better than Nimbus and in my opinion also quite better than Deadwing or Catallena for Zerg.

I really dig your other comment:
On January 08 2015 04:07 RPR_Tempest wrote:
I love reading the feedback from spectators who don't realize how fucking awful all the non-Overgrowth maps actually are. For the sake of balance this move needed to be done.

It's not like there is not that much of a difference how a solid standard game looks like on Foxtrot, Overgrowth or say Merry Go Round anyways. Yet, out of all the maps around
    it produces the most balanced games in all the matchups
    it allows for a variety of playstyles - think the diversity of bio/mech in ZvT/TvT that is possible
    it features interesting expansion patterns - 1-2 third base choices and 2-3 base choices
    and a few gimmicky plays - mainly for Zerg through the gold bases, but also tank sieges on the natural from the third in TvT.


The map is just rocksolid and a pleasure to play on as you can play your heart out in nearly any way that pleases you. People who hate on it for being old or stale may not even play the game or mistake seeing/playing the map again with seeing a strategy again.
Yes, it's getting a bit old, but for as long as blizzard doesn't manage to have at least 3 of 6 other maps being similarily balanced and strategically interesting, I don't see a point in replacing it.
Garemie
Profile Joined April 2011
United States248 Posts
Last Edited: 2015-01-08 07:00:55
January 08 2015 06:58 GMT
#90
I dunno. I really don't want any old maps ever again.

I kinda like Merry Go Round actually.

Bomber | CJ herO | Snute
fruity.
Profile Joined April 2012
England1711 Posts
January 08 2015 13:13 GMT
#91
Good move imho. Can't please all the people all the time! We all have favorites or pet hates. Still wished blizz would promote more of the communities maps though.
Ex Zerg learning Terran. A bold move.
SorrowShine
Profile Joined October 2011
698 Posts
January 08 2015 15:13 GMT
#92
Why all the whining?
I personally liked all the maps from the last pool.
Dreampool was disaster but that was fun.
We know the issues maps. We know Toss gets dropped on nimbus and Deadwing is Turtly as hell.
So just adjust your play.
The maps should not be perfect. They should be different. thats it.

Its like with girls. There are no perfect one. And they are all different. And I wouldn't veto any of them.
LuckyGnomTV
Profile Blog Joined July 2009
Russian Federation367 Posts
Last Edited: 2015-01-08 16:24:50
January 08 2015 16:24 GMT
#93
Overgrowth is great and all, but cmon, removing fun map foxtrot instead of shitmap catalena? like, wtf?
Dingodile
Profile Joined December 2011
4135 Posts
January 08 2015 16:28 GMT
#94
we have hard time to have good and different maps anyway. Blink, FF and speedivacs are the reasons.
Grubby | ToD | Moon | Lyn | Sky
sparklyresidue
Profile Joined August 2011
United States5523 Posts
January 08 2015 16:57 GMT
#95
I want Frost back. Was it super imba or something? I just remember great games from it, but sometimes I weed out the unpleasant memories.
Like Tinkerbelle, I leave behind a sparkly residue.
GoStu
Profile Joined January 2012
Canada60 Posts
January 12 2015 21:11 GMT
#96
I'm okay with Overgrowth coming back. It's balanced and it has survived many seasons of pro play. I object to the fact that of all the maps they chose to pull, they chose Foxtrot Labs.

Deadwing, and Secret Spring really should have gone first. Secret Spring just looks broken. If they must keep the new maps, swap in Inferno Pools to at least have a new big boring macro map (BBMM) instead of an old big boring macro map. Or turf both the BBMM's and keep KSS or any other old map. I'd even support keeping something retro in the pool like a one-map dreampool.
"Honi Soit Qui Mal Y Pense"
WGT-Baal
Profile Blog Joined June 2008
France3392 Posts
January 15 2015 21:10 GMT
#97
Does anybody else have a problem with Vaani Research station? For some reason it seems "foggy" to me, like the colours are not right.
Apart from that, I really dislike Secret Spring and the other one with the nat in the back of the main. One of those 2 would have been ok (though i dont like either) but putting twice the same feature looks like laziness to me
Horang2 fan
Big J
Profile Joined March 2011
Austria16289 Posts
January 15 2015 21:34 GMT
#98
On January 09 2015 01:57 sparklyresidue wrote:
I want Frost back. Was it super imba or something? I just remember great games from it, but sometimes I weed out the unpleasant memories.


Towards the end of its lifetime it became quite Zerg favored vs Terran. Which was still pre-hellbat and pre-mine buffs though. Also I think it was quite a good blinkmap in the heydays of Protoss vs Terran.

On January 16 2015 06:10 WGT-Baal wrote:
Does anybody else have a problem with Vaani Research station? For some reason it seems "foggy" to me, like the colours are not right.


Yes, I think they messed up the falloff of the fog that covers the outer areas. The higher you get on the map, the better it is, but on the lowground it's all milky white.

On January 16 2015 06:10 WGT-Baal wrote:
Apart from that, I really dislike Secret Spring and the other one with the nat in the back of the main. One of those 2 would have been ok (though i dont like either) but putting twice the same feature looks like laziness to me


Well, one could argue that natural-in-front-of-the-main on most maps is also a specific feature, so I don't really mind if they put the natural-behind-the-main feature on multiple maps, if it works out. But I don't think it increases gamequality, in particular because they put it on 2player maps with 1wide ramps instead of 2wide ramps with rocks blocking initially.
404AlphaSquad
Profile Joined October 2011
839 Posts
January 15 2015 21:38 GMT
#99
Looks like I will still not play Sc2 ladder
aka Kalevi
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
January 15 2015 21:56 GMT
#100
On January 16 2015 06:38 404AlphaSquad wrote:
Looks like I will still not play Sc2 ladder

Try testing out some community maps then (;
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
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