Terran MU stats since July 25th (widow mine patch) - Page 8
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SatedSC2
England3012 Posts
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NEEDZMOAR
Sweden1277 Posts
![]() to the guy above me: chargelot archon was way too strong. | ||
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Parcelleus
Australia1662 Posts
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SatedSC2
England3012 Posts
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SoulmaN__
Germany80 Posts
On December 01 2014 19:14 SatedSC2 wrote: Do you have any evidence to back up that? If Chargelot/Archon (not even Templar?) was so strong then why were Colossi openings still so popular..? I think it's more of a misconception than anyting else: Before the widow mine was buffed blink all ins were ridiculously strong, mostly because maps just begged you to do it. Most Protosses, when didn't go 6 gate blink on 2 base, went for a small pressure, and could fall back really smoothly on Zealot templar because widow mines were so weak and as long as the Protoss did any damage, Terran couldn't really punish them with a counterattack (Photon Overcharge helped with drops). That way it seemed like templar openings were too good, when in reality, the maps were just too good for blink --> templar. However now, blink pressure builds have to transition into collossi because of the insane strength of the widow mine. | ||
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deacon.frost
Czech Republic12129 Posts
On December 01 2014 18:54 maartendq wrote: I agree with this methodology. All this stat gathering does not take skill disparity into account, and the skill disparity between foreigners and Koreans is huge right now. If Taeja were to beat five foreigner zerg players in a single tournament, it would skew the stats towards 'terran is OP' while arguably there isn't a single foreign zerg that even comes close to Taeja's level at the moment, including Snute. The situation is even worse for foreign Protoss players. From a spectator's perspective, I don't mind Terran being a bit OP. They are the most fun to watch by a large margin because unlike Z and P, they cannot afford to turtle because they can neither match Zerg's economy and tech-switching ability, or Protoss' army strength. They have to be active and out on the map from the moment their first unit spawns. Well, that is your view. I like only 2 Terrans, Maru and Bomber and they are both pretty rare nowadays. Then I like exactly 2 Zergs - soO and SoulKey(and, occasionally, Life, it depends on the mood). Then I love all the Protoss players, because I love Protoss. So I was watching CS:GO during Dreamhack, because TvT and TvZ are boring. I must say that it was a pleasure compared to SC2(reasons are not important, since it's not on topic). Blizzard screwing pros with Dreampool didn't help with viewers experience(balance aside, we have the SAME map pool from July now, it is kinda boring now to watch the same things) and Terran won't save it at all too. 2/3 of players are not Terrans. We have to keep tourneys balanced, otherwise some of these people will stop watching. Also, if tournaments are easy to predict, there's no reason to watch it. It is the same as PvZ era, don't pretend it is different. So I would be pretty careful saying things like Terran is the most fun to watch etc. when it is not True ![]() Balance wise the numbers - well, if we agree that Terran was recovering from weak era(and they were), we have to agree that they have to win more than other races to get back, so the numbers are supposed to be Terran favored. But last few tourneys showed Terran dominance, I mean - how do you want to play a macro game against Bbyong on KSS as a Protoss player? And that's not the worst map from the map pool... Or look at jjakji vs MC, game 6 - yes, MC was not supposed to win, but it showed everything what is wrong with PvT in a macro game from Protoss view, balance/design problems of P were shown, all of them. | ||
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Clonester
Germany2808 Posts
On December 01 2014 19:14 SatedSC2 wrote: Do you have any evidence to back up that? If Chargelot/Archon (not even Templar?) was so strong then why were Colossi openings still so popular..? You could play them on one gate till 9min. Okay enough trolled. As long as the Mappool does not change ( Eventused Mappool ), it is hard to say much about the Balance state: During other OP or weak times, we had at least 2 seasons (with 2 different pools) till balance issues were clear enough to adress. With a new map and again a Season 1, where Terran dominates in facts of rates, events and race distribution, it has to be adressed. To adress anything now what is not the mappool, will lead to just a new mess. Yeah maybe a mess, where terran has to watch alot of ZPCraft again and Zerg and Protoss are happy again, but it will still be a mess. Normally i would say the Offseason is the time for patching, but we had dreampool and this mappool is so worthless, that we cant conclude anythign from it ( and events dont use it anyway. ) And people who say "balance problems?", everything is fine: In such a game like SC, there will never be Balance, there can only be tried to ajust bits and bobs to get to a state near balance, but we will never see full balance between the races. BW had never a balanced state, just a near balanced state. It had a rate of 54% in PvZ for example over all notified games. Hell even chess is not balanced, white will allways have a advantage from the beginning. Thats why white plays for victory, black for stalemate. And SC II, with his constant addons, the maps, the 3 different races, we will never see perfect balance, but we will see patches and map adjustments to come near to this state. But if we rush things, like we did last time, terran buff patch and map pool change ( one these were needed, who denies that shouldnt write in this thread ) maybe have been too much, but if we rush things again, we gain greater mess again. Dreampool ruined the map adjustment, so we have to wait till beginning of S1. Then watch S1, conclude and maybe act with a new patch to adress things. | ||
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jojos11
Korea (North)314 Posts
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Lunareste
United States3596 Posts
Funny thing is Terran isn't dominating the matchup in terms of win percent the way that Protoss was when the maps were Blink favored. | ||
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ZenithM
France15952 Posts
It's what happened with Zerg at the end of WoL, maybe Protoss this time to prepare for their expansion, that would make sense? Maybe range 11 for the colossus? Or is that too déjà-vu? Maybe a +25 starting energy for templars then, that should do it. | ||
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deacon.frost
Czech Republic12129 Posts
On December 01 2014 19:58 ZenithM wrote: I think it's time for the classic "buff some race in a very boring way to eSportS killing status and screw Terran in the process until the next expansion" event. It's what happened with Zerg at the end of WoL, maybe Protoss this time to prepare for their expansion, that would make sense? Maybe range 11 for the colossus? Or is that too déjà-vu? Maybe a +25 starting energy for templars then, that should do it. On more serious way - I would like to have the K.Amulet back for Templars who are not warped in. This way we can seriously buff Templar play and also make the gateway more reasonable than "it is there until the warpgate research finishes". We can introduce more buffs for units made from gateway with a mid game research. This way you can warp in unit and do not have the buff or ... eh, warp in unit from gateway(it is warping process too, terminology fail ) and have the boost. We can buff stalkers, zealots, sentries... whatever we can. I know that it will be messy, but it could fix a lot of problems with P design. | ||
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ejozl
Denmark3487 Posts
Maybe range 11 for the colossus? Or is that too déjà-vu? Maybe a +25 starting energy for templars then, that should do it. You can say all you want about how imba Khaydarin Amulet is, but it advocates a fun playstyle. | ||
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KelsierSC
United Kingdom10443 Posts
On December 01 2014 19:30 Clonester wrote: You could play them on one gate till 9min. Okay enough trolled. As long as the Mappool does not change ( Eventused Mappool ), it is hard to say much about the Balance state: During other OP or weak times, we had at least 2 seasons (with 2 different pools) till balance issues were clear enough to adress. With a new map and again a Season 1, where Terran dominates in facts of rates, events and race distribution, it has to be adressed. To adress anything now what is not the mappool, will lead to just a new mess. Yeah maybe a mess, where terran has to watch alot of ZPCraft again and Zerg and Protoss are happy again, but it will still be a mess. Normally i would say the Offseason is the time for patching, but we had dreampool and this mappool is so worthless, that we cant conclude anythign from it ( and events dont use it anyway. ) And people who say "balance problems?", everything is fine: In such a game like SC, there will never be Balance, there can only be tried to ajust bits and bobs to get to a state near balance, but we will never see full balance between the races. BW had never a balanced state, just a near balanced state. It had a rate of 54% in PvZ for example over all notified games. Hell even chess is not balanced, white will allways have a advantage from the beginning. Thats why white plays for victory, black for stalemate. And SC II, with his constant addons, the maps, the 3 different races, we will never see perfect balance, but we will see patches and map adjustments to come near to this state. But if we rush things, like we did last time, terran buff patch and map pool change ( one these were needed, who denies that shouldnt write in this thread ) maybe have been too much, but if we rush things again, we gain greater mess again. Dreampool ruined the map adjustment, so we have to wait till beginning of S1. Then watch S1, conclude and maybe act with a new patch to adress things. black doesn't really play for stalemate in tournaments anymore. | ||
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Big J
Austria16289 Posts
On December 01 2014 21:00 KelsierSC wrote: black doesn't really play for stalemate in tournaments anymore. Whoever introduced the fucking queen is a fucking fool and couldn't even wait for 800years of metagame development. Pretty sure black is soon going to win everything once they find out how to defend knights with their pawns and what then? All our aggressive tools are gone and we will never win against unbeatable lategame compositions of black. And to those who say "just play turtle with your high tech pieces", the Sowjets dismantled that years ago. Of course, Russian White players may still win a tournament because they are just way better, but when every finals is India or Norway you fucking know there is something wrong. | ||
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Clonester
Germany2808 Posts
On December 01 2014 21:44 Big J wrote: Whoever introduced the fucking queen is a fucking fool and couldn't even wait for 800years of metagame development. Pretty sure black is soon going to win everything once they find out how to defend knights with their pawns and what then? All our aggressive tools are gone and we will never win against unbeatable lategame compositions of black. And to those who say "just play turtle with your high tech pieces", the Sowjets dismantled that years ago. Of course, Russian White players may still win a tournament because they are just way better, but when every finals is India or Norway you fucking know there is something wrong. Best Post this Thread. | ||
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TheDwf
France19747 Posts
On December 01 2014 11:14 -_- wrote: When are you going to post your follow up article to http://www.teamliquid.net/forum/starcraft-2/460550-welcome-to-zparcraft-ii on the current state of balance? Can I suggest the title "Welcome to Tarcraft?" Sure. When Protoss: - has less Code S representation in one year than the dominant race in any single season; - has his very best players (Rain, Zest) lying in Code B to 3 buttons strategies; - is the least played race at pro level since 2.5 years; - passively starts the game behind on any map (including the most "standard" ones) against the dominant race; - has 5% of the options of the dominant race; - doesn't even have the small way-out of low-skill all-ins to dodge macro games; - is robbed of the areas where it's supposed to shine by design; - has the smallest margin of error and the weakest comeback potential; - is the race that loses the most against inferior players, and in particular repeatedly gets coinflipped to death by the dominant race playing unscoutable low-skill builds with smooth transitions; - doesn't get a single Premier title in 7 months; - has only one man who keeps winning against all odds; - is still declared fine by legions of tools who don't understand its winrates no longer mean anything because its subtop has been erased from existence in the first place; Then I'm sure you will go through the small effort to write 40 pages based on 8 months of data to plead your case. From personal experience I can guarantee you will have ton of fun. But don't worry, you won't have to. What will happen is that Blizzard will put 7 Overgrowth clones for WCS 2015 S1, Protoss will play colo dual forge again and people will realize that nope, Terran isn't structurally stronger than Protoss (which is the big difference with Zparcraft). By the way, here are all the recent big tournaments including enough Koreans: http://wiki.teamliquid.net/starcraft2/2014_MSI_Beat_IT http://wiki.teamliquid.net/starcraft2/2014_WCS_Global_Finals http://wiki.teamliquid.net/starcraft2/HomeStory_Cup/10 http://wiki.teamliquid.net/starcraft2/2014_DreamHack_Open/Winter http://wiki.teamliquid.net/starcraft2/32_Boys_1_Cup http://wiki.teamliquid.net/starcraft2/PughCraft_Invitational_2 Waah, what a "Terrancraft" indeed… 1 title out of 6. Or probably 6 out of 6 with Doublemint's logic because A threw, plus if B does that, then C occurs and Terran wins anyway. ( )Oh, and please follow http://challonge.com/leifengmf2 that is running as we speak; in particular pay attention to how Protoss got absolutely decimated so far, completely wiped by the extreme domination that TaeJa, Cure, Bbyong and Maru exerted against their Protoss opponents. | ||
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xelnaga_empire
627 Posts
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klup
France612 Posts
On December 01 2014 22:01 TheDwf wrote: Sure. When Protoss: - has less Code S representation in one year than the dominant race in any single season; - has his very best players (Rain, Zest) lying in Code B to 3 buttons strategies; - is the least played race at pro level since 2.5 years; - passively starts the game behind on any map (including the most "standard" ones) against the dominant race; - has 5% of the options of the dominant race; - doesn't even have the small way-out of low-skill all-ins to dodge macro games; - is robbed of the areas where it's supposed to shine by design; - has the smallest margin of error and the weakest comeback potential; - is the race that loses the most against inferior players, and in particular repeatedly gets coinflipped to death by the dominant race playing unscoutable low-skill builds with smooth transitions; - doesn't get a single Premier title in 7 months; - has only one man who keeps winning against all odds; - is still declared fine by legions of tools who don't understand its winrates no longer mean anything because its subtop has been erased from existence in the first place; Then I'm sure you will go through the small effort to write 40 pages based on 8 months of data to plead your case. From personal experience I can guarantee you will have ton of fun. But don't worry, you won't have to. What will happen is that Blizzard will put 7 Overgrowth clones for WCS 2015 S1, Protoss will play colo dual forge again and people will realize that nope, Terran isn't structurally stronger than Protoss (which is the big difference with Zparcraft). By the way, here are all the recent big tournaments including enough Koreans: http://wiki.teamliquid.net/starcraft2/2014_MSI_Beat_IT http://wiki.teamliquid.net/starcraft2/2014_WCS_Global_Finals http://wiki.teamliquid.net/starcraft2/HomeStory_Cup/10 http://wiki.teamliquid.net/starcraft2/2014_DreamHack_Open/Winter http://wiki.teamliquid.net/starcraft2/32_Boys_1_Cup http://wiki.teamliquid.net/starcraft2/PughCraft_Invitational_2 Waah, what a "Terrancraft" indeed… 1 title out of 6. Or probably 6 out of 6 with Doublemint's logic because A threw, plus if B does that, then C occurs and Terran wins anyway. ( )Oh, and please follow http://challonge.com/leifengmf2 that is running as we speak; in particular pay attention to how Protoss got absolutely decimated so far, completely wiped by the extreme domination that TaeJa, Cure, Bbyong and Maru exerted against their Protoss opponents. "Put your faith in the Dwf !" Closing thread would be nice indeed ! TL did a great job concentrating every whine balance on a single thread! Hope it continues that way | ||
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Jaaaaasper
United States10225 Posts
I should note that this post was satire. | ||
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Superbanana
2369 Posts
On December 01 2014 21:44 Big J wrote: Whoever introduced the fucking queen is a fucking fool and couldn't even wait for 800years of metagame development. Pretty sure black is soon going to win everything once they find out how to defend knights with their pawns and what then? All our aggressive tools are gone and we will never win against unbeatable lategame compositions of black. And to those who say "just play turtle with your high tech pieces", the Sowjets dismantled that years ago. Of course, Russian White players may still win a tournament because they are just way better, but when every finals is India or Norway you fucking know there is something wrong. We really need a Chess/SC2 analogy thread ![]() But to stay on topic, i agree the map pool needs some work before any patch is done. Some maps are pretty balanced and its ok to have a map favouring one race as long as maps favouring others are there. What would be called a bad map for terran before can be just fine now, so we can avoid more patches like that. If its still bad with toss and zerg favouring features on maps, then a patch should be on the way. | ||
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) and have the boost. We can buff stalkers, zealots, sentries... whatever we can. I know that it will be messy, but it could fix a lot of problems with P design.
)