• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:36
CET 09:36
KST 17:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[BSL23] RO16 Group Stage14Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23
StarCraft 2
General
Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top? Liquibets sc2 season 30 No more SC2 streamers on team liquid? StarCraft open world shooter announced at BlizzCon
Tourneys
soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25) Sparkling Tuna Cup - Weekly Open Tournament iNu's Battles #22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
List of top players active on ShieldBattery BW General Discussion [BSL23] RO16 Group Stage screpdb: new Starcraft reporting tool [BW] Looking for Clan Thread!
Tourneys
[Megathread] Daily Proleagues [BSL23] Ro16 Group C - Sunday 21:00 CET [BSL23] Ro16 Group A - Saturday 21:00 CET 2v2v2v2 Tournament Stage 1: Community Poll
Strategy
Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09 50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy)
Other Games
General Games
List of Game Threads The PlayStation 5 Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Dating: How's your luck? US Politics Mega-thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 15139 users

David Kim comments on Hellbat drops - Page 8

Forum Index > SC2 General
934 CommentsPost a Reply
Prev 1 6 7 8 9 10 47 Next All
hitpoint
Profile Joined October 2010
United States1511 Posts
June 11 2013 06:03 GMT
#141
On June 11 2013 14:50 c0olL wrote:
1. WTF is easy? are they more ez then dt or A move lings after a 7 pool?
2. (when you don't lose the Medivac) = lolololololol. every strategy is strong if you don't counter it properly
3. to early? you have no units if you do this too early, and if your enemy doesn't have defense he should have offense to punish you. if he has neither of them, its his problem he was too greedy.

damn you flash and innovation! you make T look imba


A 7 pool is an all in. DT puts you behind if it doesn't work. The whole point is that doing hellbat drops are too easy for the cost investment. Your comparisons make no sense.
It's spelled LOSE not LOOSE.
RandomAccount#106470
Profile Joined September 2010
Lithuania1506 Posts
Last Edited: 2013-06-11 06:04:56
June 11 2013 06:04 GMT
#142
--- Nuked ---
Blargh
Profile Joined September 2010
United States2104 Posts
Last Edited: 2013-06-11 06:07:22
June 11 2013 06:04 GMT
#143
Ok guys. I have the cure.

Make it so you must get the upgrade and actually transform hellions into hellbats in order to use hellbats. Then, they will take long enough that they aren't easy to abuse -cough- TvT -cough-. If that isn't enough, then nerf their damage along with their health.

It's pretty fucking clear that they are too strong. A player basically (Innovation) went through the largest tournament (which happens to be an official Blizzard tournament...) using hellbat drops almost every game. When there are tournaments and prize-money (in the thousands) on the line, they better make damn sure there isn't overpowered shit in the game. "Waiting and seeing what happens" is what they should have done the first two weeks of HotS. This tournament was a VERY clear indication.

Also as an above poster said...
Oracles are a bad (poorly designed | easy to use) unit, nerf them already. 2-shotting workers in less than a second is stupid. But that's somewhat off-topic.

Note I play Terran. I refuse to use hellbats, though I use widowmines occasionally.
superpanda27
Profile Blog Joined October 2012
111 Posts
June 11 2013 06:05 GMT
#144
On June 11 2013 14:50 c0olL wrote:
1. WTF is easy? are they more ez then dt or A move lings after a 7 pool?
2. (when you don't lose the Medivac) = lolololololol. every strategy is strong if you don't counter it properly
3. to early? you have no units if you do this too early, and if your enemy doesn't have defense he should have offense to punish you. if he has neither of them, its his problem he was too greedy.

damn you flash and innovation! you make T look imba


It only takes one medivac to boost in dropping hellbats to wreck a mineral line in a matter of seconds. No player wants to build 3-5 base defenses in each base to stop a drop fairly early in the game. It's a cheap drop, which T can do to keep a player in their base, kill their workers, or at the very least keep forcing loss mining time. Terran does not fall significantly behind if they hellbat drop whereas if the DT opening fails or 7 pool fails, the player is immensely behind.
Rabiator
Profile Joined March 2010
Germany3948 Posts
June 11 2013 06:06 GMT
#145
On June 11 2013 15:04 Blargh wrote:
A player basically (Innovation) went through the largest tournament (which happens to be an official Blizzard tournament...) using hellbat drops almost every game. When there are tournaments and prize-money (in the thousands) on the line, they better make damn sure there isn't overpowered shit in the game. "Waiting and seeing what happens" is what they should have done the first two weeks of HotS. This tournament was a VERY clear indication.

It is "Morrow's Reapers" once again ...
If you cant say what you're meaning, you can never mean what you're saying.
scypio
Profile Joined December 2011
Poland2127 Posts
June 11 2013 06:08 GMT
#146
On June 11 2013 15:04 Huragius wrote:
And why they aren't looking into proxy oracles in PvT?
Too easy for protoss too execute.
Almost always guaranteed damage, unless terran opened mines first which is actually shit against everything else (that's why it usually doesn't happen).
Hits way too early, and the only proper way to hold is early scout and very early ebay.


Because every halfway decent player has already learned how to deal with it.
I play random | I like Hots | INnoVation | sOs | Tefel TOP1!
tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
June 11 2013 06:08 GMT
#147
On June 11 2013 15:03 scypio wrote:
Show nested quote +
On June 11 2013 15:00 tomatriedes wrote:
Since it's early game that's the main issue, requiring an upgrade seems like a pretty fair solution.


Guess that means bye-bye for Strelok in WCS (the only decent player who plays mech TvP I know).



Why do you say that? This kind of change David Kim is talking about would not affect mid or late game hellbat compositions. The hellbat wouldn't be weaker overall with a blue flame upgrade; it would just make early hellbat drop spam a little less popular.
Klyberess
Profile Joined October 2010
Sweden345 Posts
Last Edited: 2013-06-11 06:12:19
June 11 2013 06:10 GMT
#148
On June 11 2013 15:08 scypio wrote:
Show nested quote +
On June 11 2013 15:04 Huragius wrote:
And why they aren't looking into proxy oracles in PvT?
Too easy for protoss too execute.
Almost always guaranteed damage, unless terran opened mines first which is actually shit against everything else (that's why it usually doesn't happen).
Hits way too early, and the only proper way to hold is early scout and very early ebay.


Because every halfway decent player has already learned how to deal with it.

Really? Damn near killed innovation, despite sos fucking up. You're clueless...
On June 11 2013 15:08 tomatriedes wrote:
Show nested quote +
On June 11 2013 15:03 scypio wrote:
On June 11 2013 15:00 tomatriedes wrote:
Since it's early game that's the main issue, requiring an upgrade seems like a pretty fair solution.


Guess that means bye-bye for Strelok in WCS (the only decent player who plays mech TvP I know).



Why do you say that? This kind of change David Kim is talking about would not affect mid or late game hellbat compositions. The hellbat wouldn't be weaker overall with a blue flame upgrade; it would just make early hellbat drop spam a little less popular.

Mech generally relies on hellbat drops to do some kind of damage. Also mech is gas limited, and upgrades usually (always) cost gas. So it's certainly a nerf to mech play, which is already weak.
EmpireHappy <3 STHack <3 ByunPrime
scypio
Profile Joined December 2011
Poland2127 Posts
June 11 2013 06:13 GMT
#149
On June 11 2013 15:08 tomatriedes wrote:
Show nested quote +
On June 11 2013 15:03 scypio wrote:
On June 11 2013 15:00 tomatriedes wrote:
Since it's early game that's the main issue, requiring an upgrade seems like a pretty fair solution.


Guess that means bye-bye for Strelok in WCS (the only decent player who plays mech TvP I know).



Why do you say that? This kind of change David Kim is talking about would not affect mid or late game hellbat compositions. The hellbat wouldn't be weaker overall with a blue flame upgrade; it would just make early hellbat drop spam a little less popular.


I've watched Strelok games and I think, that mech would even less viable if hellbats were worse at dealing with early GW pressure. GW timings can hit really fast, players know that Strelok is playing mech and will exploit it.

Also, with no real threat of harassment the toss will quickly go on an eco rampage - that makes things even worse.
I play random | I like Hots | INnoVation | sOs | Tefel TOP1!
asdfOu
Profile Joined August 2011
United States2089 Posts
June 11 2013 06:14 GMT
#150
they aren't that easy to execute. T_T
they are really hard to defend in tvt tho
rip prime
scypio
Profile Joined December 2011
Poland2127 Posts
June 11 2013 06:16 GMT
#151
On June 11 2013 15:10 Klyberess wrote:
Show nested quote +
On June 11 2013 15:08 scypio wrote:
On June 11 2013 15:04 Huragius wrote:
And why they aren't looking into proxy oracles in PvT?
Too easy for protoss too execute.
Almost always guaranteed damage, unless terran opened mines first which is actually shit against everything else (that's why it usually doesn't happen).
Hits way too early, and the only proper way to hold is early scout and very early ebay.


Because every halfway decent player has already learned how to deal with it.

Really? Damn near killed innovation, despite sos fucking up. You're clueless...


That's the difference of being good and being bad. If you're a good player you can take some damage, still you are in the game and go for the win. Innovation did 4:0 sOs after all.

And if you suck you lose and cry your heart out on TL.
I play random | I like Hots | INnoVation | sOs | Tefel TOP1!
saltis
Profile Joined September 2012
159 Posts
June 11 2013 06:17 GMT
#152
On June 11 2013 10:57 NrG.NeverExpo wrote:
I feel like the most obvious solution would be to just make them un-healable by medivacs, but could be repaired. Adding to the pre igniter seems weird to me. I still feel they would be a viable way to harass and would even be good late game vs zealots if they werent healable, but its the fact that once they do drop they take so damn long to kill that makes them lethal.

Wedging 2-4 hellbats inside mineral lines makes them invincible vs zerglings etc.


LOL thats the whole point, They suppose to be hard counter to zerglings and zealots.
Zealot Lord
Profile Joined May 2010
Hong Kong748 Posts
June 11 2013 06:17 GMT
#153
On June 11 2013 15:04 Huragius wrote:
And why they aren't looking into proxy oracles in PvT?
Too easy for protoss too execute.
Almost always guaranteed damage, unless terran opened mines first which is actually shit against everything else (that's why it usually doesn't happen).
Hits way too early, and the only proper way to hold is early scout and very early ebay.


Any half decent master league terran players knows how to deal with proxy oracles if they aren't skimping on their early SCV scout. It doing some guaranteed damage does not mean much because if the terran deals with it accordingly they are (and is usually the case) comfortably ahead despite taking some SCV/marine losses here and there.
Klyberess
Profile Joined October 2010
Sweden345 Posts
June 11 2013 06:17 GMT
#154
On June 11 2013 15:16 scypio wrote:
Show nested quote +
On June 11 2013 15:10 Klyberess wrote:
On June 11 2013 15:08 scypio wrote:
On June 11 2013 15:04 Huragius wrote:
And why they aren't looking into proxy oracles in PvT?
Too easy for protoss too execute.
Almost always guaranteed damage, unless terran opened mines first which is actually shit against everything else (that's why it usually doesn't happen).
Hits way too early, and the only proper way to hold is early scout and very early ebay.


Because every halfway decent player has already learned how to deal with it.

Really? Damn near killed innovation, despite sos fucking up. You're clueless...


That's the difference of being good and being bad. If you're a good player you can take some damage, still you are in the game and go for the win. Innovation did 4:0 sOs after all.

And if you suck you lose and cry your heart out on TL.

So when you say "every halfway decent player", you actually mean "the best players in the world". Good to know.
EmpireHappy <3 STHack <3 ByunPrime
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
June 11 2013 06:18 GMT
#155
On June 11 2013 15:02 Tsubbi wrote:
the problem is the god damn medivac, now blizzard cant add units than have good stats to compensate for low speed because the speedbost negates disadvantages

drops can be scouted and prepared for 2 minutes in advance and they still will fly into statics and units and be costefficient nevertheless

god this unit is so silly seriously the medivac boost looks like a left over april fools in the game

harassment for terran is just no longer impressive, its piss easy to execute, there isnt even any decisionmaking involved in building dropsships as u want to have them anyways for bio and for mech as well in hots which is just a joke

/rant


Bad player, bad post
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
Therapist.
Profile Joined January 2009
United States207 Posts
June 11 2013 06:21 GMT
#156
I would definitely like to see blue flame hellbats. I think that would be a great change. It would force a greater investment early on, but still leave mech intact and just as fierce as the game went on.
scypio
Profile Joined December 2011
Poland2127 Posts
June 11 2013 06:21 GMT
#157
On June 11 2013 15:17 Klyberess wrote:
Show nested quote +
On June 11 2013 15:16 scypio wrote:
On June 11 2013 15:10 Klyberess wrote:
On June 11 2013 15:08 scypio wrote:
On June 11 2013 15:04 Huragius wrote:
And why they aren't looking into proxy oracles in PvT?
Too easy for protoss too execute.
Almost always guaranteed damage, unless terran opened mines first which is actually shit against everything else (that's why it usually doesn't happen).
Hits way too early, and the only proper way to hold is early scout and very early ebay.


Because every halfway decent player has already learned how to deal with it.

Really? Damn near killed innovation, despite sos fucking up. You're clueless...


That's the difference of being good and being bad. If you're a good player you can take some damage, still you are in the game and go for the win. Innovation did 4:0 sOs after all.

And if you suck you lose and cry your heart out on TL.

So when you say "every halfway decent player", you actually mean "the best players in the world". Good to know.


This is where balance matters. Proxy oracle build is losing popularity, fewer WCS Premier league players go for it. It's a good build to throw in a BoX, still it is a gimmick.

Therefore there is absolutely no reason to change anything about the Oracle.
I play random | I like Hots | INnoVation | sOs | Tefel TOP1!
Klyberess
Profile Joined October 2010
Sweden345 Posts
June 11 2013 06:22 GMT
#158
On June 11 2013 15:21 scypio wrote:
Show nested quote +
On June 11 2013 15:17 Klyberess wrote:
On June 11 2013 15:16 scypio wrote:
On June 11 2013 15:10 Klyberess wrote:
On June 11 2013 15:08 scypio wrote:
On June 11 2013 15:04 Huragius wrote:
And why they aren't looking into proxy oracles in PvT?
Too easy for protoss too execute.
Almost always guaranteed damage, unless terran opened mines first which is actually shit against everything else (that's why it usually doesn't happen).
Hits way too early, and the only proper way to hold is early scout and very early ebay.


Because every halfway decent player has already learned how to deal with it.

Really? Damn near killed innovation, despite sos fucking up. You're clueless...


That's the difference of being good and being bad. If you're a good player you can take some damage, still you are in the game and go for the win. Innovation did 4:0 sOs after all.

And if you suck you lose and cry your heart out on TL.

So when you say "every halfway decent player", you actually mean "the best players in the world". Good to know.


This is where balance matters. Proxy oracle build is losing popularity, fewer WCS Premier league players go for it. It's a good build to throw in a BoX, still it is a gimmick.

Therefore there is absolutely no reason to change anything about the Oracle.

I haven't suggested changing anything about the oracle.
EmpireHappy <3 STHack <3 ByunPrime
igay
Profile Blog Joined November 2011
Australia1178 Posts
June 11 2013 06:24 GMT
#159
they know what they're doing these days
MVP <3 MKP <3 DRG <3
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
June 11 2013 06:24 GMT
#160
On June 11 2013 15:13 scypio wrote:
Show nested quote +
On June 11 2013 15:08 tomatriedes wrote:
On June 11 2013 15:03 scypio wrote:
On June 11 2013 15:00 tomatriedes wrote:
Since it's early game that's the main issue, requiring an upgrade seems like a pretty fair solution.


Guess that means bye-bye for Strelok in WCS (the only decent player who plays mech TvP I know).



Why do you say that? This kind of change David Kim is talking about would not affect mid or late game hellbat compositions. The hellbat wouldn't be weaker overall with a blue flame upgrade; it would just make early hellbat drop spam a little less popular.


I've watched Strelok games and I think, that mech would even less viable if hellbats were worse at dealing with early GW pressure. GW timings can hit really fast, players know that Strelok is playing mech and will exploit it.

Also, with no real threat of harassment the toss will quickly go on an eco rampage - that makes things even worse.


Wait, what? You want to mech properly and be able to harass powerfully? Right.
KT best KT ~ 2014
Prev 1 6 7 8 9 10 47 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 24m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech156
OGKoka 8
StarCraft: Brood War
Rain 218
Killer 118
Barracks 92
NaDa 35
910 31
Noble 16
NotJumperer 8
Dota 2
monkeys_forever228
League of Legends
JimRising 508
Reynor74
Counter-Strike
fl0m3247
ceh9446
olofmeister348
shoxiejesuss0
Other Games
summit1g11194
Happy262
Mew2King170
Fuzer 118
NeuroSwarm85
KnowMe65
ViBE49
[ Show 13 non-featured ]
StarCraft 2
• LUISG 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2239
League of Legends
• Rush1156
• Stunt832
Upcoming Events
The PondCast
1h 24m
KCM Race Survival
1h 24m
WardiTV Invitational
3h 24m
Lambo vs Shameless
Rogue vs uThermal
Percival vs YoungYakov
TBD vs GgMaChine
OSC
7h 24m
OSC
14h 24m
ArT vs MindelVK
MiniZergUA vs TBD
Shameless vs TBD
Ultimate Battle
1d 3h
OSC
1d 5h
OSC
1d 14h
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
CranKy Ducklings
2 days
WardiTV Invitational
2 days
[ Show More ]
IPSL
2 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
BSL
2 days
TerrOr vs OyAji
UltrA vs Gosudark
Sparkling Tuna Cup
3 days
WardiTV Invitational
3 days
IPSL
3 days
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
3 days
Artosis vs Dewalt
Ret vs Tech
WardiTV Weekly
4 days
PiGosaur Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-11-11
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.