• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:43
CEST 01:43
KST 08:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners6Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
Douyu Cup 2026: $20,000 Legends Event (June 26-28)6[BSL22] Non-Korean Championship from 13 to 28 June3Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th153Weekly Cups (May 18-24): MaxPax wins doubles0
StarCraft 2
General
StarCraft II 5.0.16 PTR Patch Notes may 26th Team Liquid Map Contest #22: Results and Winners TL Poll: How do you feel about the 5.0.16 PTR balance changes? TL.net Map Contest #22 - Voting & Ladder Map Selection Oliveira Would Have Returned If EWC Continued
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! Sea Duckling Open (Global, Bronze-Diamond) GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
vespene.gg — BW replays in browser [BSL22] Non-Korean Championship from 13 to 28 June The Korean Terminology Thread Data needed Quality of life changes in BW that you will like ?
Tourneys
[ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Why doesn't anyone use restoration? Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread PC Games Sales Thread ZeroSpace Megathread Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
Cricket [SPORT] TeamLiquid Health and Fitness Initiative For 2023 2024 - 2026 Football Thread NBA General Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How Streaming Impacts Game P…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9314 users

David Kim comments on Hellbat drops - Page 8

Forum Index > SC2 General
934 CommentsPost a Reply
Prev 1 6 7 8 9 10 47 Next All
hitpoint
Profile Joined October 2010
United States1511 Posts
June 11 2013 06:03 GMT
#141
On June 11 2013 14:50 c0olL wrote:
1. WTF is easy? are they more ez then dt or A move lings after a 7 pool?
2. (when you don't lose the Medivac) = lolololololol. every strategy is strong if you don't counter it properly
3. to early? you have no units if you do this too early, and if your enemy doesn't have defense he should have offense to punish you. if he has neither of them, its his problem he was too greedy.

damn you flash and innovation! you make T look imba


A 7 pool is an all in. DT puts you behind if it doesn't work. The whole point is that doing hellbat drops are too easy for the cost investment. Your comparisons make no sense.
It's spelled LOSE not LOOSE.
Huragius
Profile Joined September 2010
Lithuania1506 Posts
Last Edited: 2013-06-11 06:04:56
June 11 2013 06:04 GMT
#142
And why they aren't looking into proxy oracles in PvT?
Too easy for protoss too execute.
Almost always guaranteed damage, unless terran opened mines first which is actually shit against everything else (that's why it usually doesn't happen).
Hits way too early, and the only proper way to hold is early scout and very early ebay.
Blargh
Profile Joined September 2010
United States2103 Posts
Last Edited: 2013-06-11 06:07:22
June 11 2013 06:04 GMT
#143
Ok guys. I have the cure.

Make it so you must get the upgrade and actually transform hellions into hellbats in order to use hellbats. Then, they will take long enough that they aren't easy to abuse -cough- TvT -cough-. If that isn't enough, then nerf their damage along with their health.

It's pretty fucking clear that they are too strong. A player basically (Innovation) went through the largest tournament (which happens to be an official Blizzard tournament...) using hellbat drops almost every game. When there are tournaments and prize-money (in the thousands) on the line, they better make damn sure there isn't overpowered shit in the game. "Waiting and seeing what happens" is what they should have done the first two weeks of HotS. This tournament was a VERY clear indication.

Also as an above poster said...
Oracles are a bad (poorly designed | easy to use) unit, nerf them already. 2-shotting workers in less than a second is stupid. But that's somewhat off-topic.

Note I play Terran. I refuse to use hellbats, though I use widowmines occasionally.
superpanda27
Profile Blog Joined October 2012
111 Posts
June 11 2013 06:05 GMT
#144
On June 11 2013 14:50 c0olL wrote:
1. WTF is easy? are they more ez then dt or A move lings after a 7 pool?
2. (when you don't lose the Medivac) = lolololololol. every strategy is strong if you don't counter it properly
3. to early? you have no units if you do this too early, and if your enemy doesn't have defense he should have offense to punish you. if he has neither of them, its his problem he was too greedy.

damn you flash and innovation! you make T look imba


It only takes one medivac to boost in dropping hellbats to wreck a mineral line in a matter of seconds. No player wants to build 3-5 base defenses in each base to stop a drop fairly early in the game. It's a cheap drop, which T can do to keep a player in their base, kill their workers, or at the very least keep forcing loss mining time. Terran does not fall significantly behind if they hellbat drop whereas if the DT opening fails or 7 pool fails, the player is immensely behind.
Rabiator
Profile Joined March 2010
Germany3948 Posts
June 11 2013 06:06 GMT
#145
On June 11 2013 15:04 Blargh wrote:
A player basically (Innovation) went through the largest tournament (which happens to be an official Blizzard tournament...) using hellbat drops almost every game. When there are tournaments and prize-money (in the thousands) on the line, they better make damn sure there isn't overpowered shit in the game. "Waiting and seeing what happens" is what they should have done the first two weeks of HotS. This tournament was a VERY clear indication.

It is "Morrow's Reapers" once again ...
If you cant say what you're meaning, you can never mean what you're saying.
scypio
Profile Joined December 2011
Poland2127 Posts
June 11 2013 06:08 GMT
#146
On June 11 2013 15:04 Huragius wrote:
And why they aren't looking into proxy oracles in PvT?
Too easy for protoss too execute.
Almost always guaranteed damage, unless terran opened mines first which is actually shit against everything else (that's why it usually doesn't happen).
Hits way too early, and the only proper way to hold is early scout and very early ebay.


Because every halfway decent player has already learned how to deal with it.
I play random | I like Hots | INnoVation | sOs | Tefel TOP1!
tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
June 11 2013 06:08 GMT
#147
On June 11 2013 15:03 scypio wrote:
Show nested quote +
On June 11 2013 15:00 tomatriedes wrote:
Since it's early game that's the main issue, requiring an upgrade seems like a pretty fair solution.


Guess that means bye-bye for Strelok in WCS (the only decent player who plays mech TvP I know).



Why do you say that? This kind of change David Kim is talking about would not affect mid or late game hellbat compositions. The hellbat wouldn't be weaker overall with a blue flame upgrade; it would just make early hellbat drop spam a little less popular.
Klyberess
Profile Joined October 2010
Sweden345 Posts
Last Edited: 2013-06-11 06:12:19
June 11 2013 06:10 GMT
#148
On June 11 2013 15:08 scypio wrote:
Show nested quote +
On June 11 2013 15:04 Huragius wrote:
And why they aren't looking into proxy oracles in PvT?
Too easy for protoss too execute.
Almost always guaranteed damage, unless terran opened mines first which is actually shit against everything else (that's why it usually doesn't happen).
Hits way too early, and the only proper way to hold is early scout and very early ebay.


Because every halfway decent player has already learned how to deal with it.

Really? Damn near killed innovation, despite sos fucking up. You're clueless...
On June 11 2013 15:08 tomatriedes wrote:
Show nested quote +
On June 11 2013 15:03 scypio wrote:
On June 11 2013 15:00 tomatriedes wrote:
Since it's early game that's the main issue, requiring an upgrade seems like a pretty fair solution.


Guess that means bye-bye for Strelok in WCS (the only decent player who plays mech TvP I know).



Why do you say that? This kind of change David Kim is talking about would not affect mid or late game hellbat compositions. The hellbat wouldn't be weaker overall with a blue flame upgrade; it would just make early hellbat drop spam a little less popular.

Mech generally relies on hellbat drops to do some kind of damage. Also mech is gas limited, and upgrades usually (always) cost gas. So it's certainly a nerf to mech play, which is already weak.
EmpireHappy <3 STHack <3 ByunPrime
scypio
Profile Joined December 2011
Poland2127 Posts
June 11 2013 06:13 GMT
#149
On June 11 2013 15:08 tomatriedes wrote:
Show nested quote +
On June 11 2013 15:03 scypio wrote:
On June 11 2013 15:00 tomatriedes wrote:
Since it's early game that's the main issue, requiring an upgrade seems like a pretty fair solution.


Guess that means bye-bye for Strelok in WCS (the only decent player who plays mech TvP I know).



Why do you say that? This kind of change David Kim is talking about would not affect mid or late game hellbat compositions. The hellbat wouldn't be weaker overall with a blue flame upgrade; it would just make early hellbat drop spam a little less popular.


I've watched Strelok games and I think, that mech would even less viable if hellbats were worse at dealing with early GW pressure. GW timings can hit really fast, players know that Strelok is playing mech and will exploit it.

Also, with no real threat of harassment the toss will quickly go on an eco rampage - that makes things even worse.
I play random | I like Hots | INnoVation | sOs | Tefel TOP1!
asdfOu
Profile Joined August 2011
United States2089 Posts
June 11 2013 06:14 GMT
#150
they aren't that easy to execute. T_T
they are really hard to defend in tvt tho
rip prime
scypio
Profile Joined December 2011
Poland2127 Posts
June 11 2013 06:16 GMT
#151
On June 11 2013 15:10 Klyberess wrote:
Show nested quote +
On June 11 2013 15:08 scypio wrote:
On June 11 2013 15:04 Huragius wrote:
And why they aren't looking into proxy oracles in PvT?
Too easy for protoss too execute.
Almost always guaranteed damage, unless terran opened mines first which is actually shit against everything else (that's why it usually doesn't happen).
Hits way too early, and the only proper way to hold is early scout and very early ebay.


Because every halfway decent player has already learned how to deal with it.

Really? Damn near killed innovation, despite sos fucking up. You're clueless...


That's the difference of being good and being bad. If you're a good player you can take some damage, still you are in the game and go for the win. Innovation did 4:0 sOs after all.

And if you suck you lose and cry your heart out on TL.
I play random | I like Hots | INnoVation | sOs | Tefel TOP1!
saltis
Profile Joined September 2012
159 Posts
June 11 2013 06:17 GMT
#152
On June 11 2013 10:57 NrG.NeverExpo wrote:
I feel like the most obvious solution would be to just make them un-healable by medivacs, but could be repaired. Adding to the pre igniter seems weird to me. I still feel they would be a viable way to harass and would even be good late game vs zealots if they werent healable, but its the fact that once they do drop they take so damn long to kill that makes them lethal.

Wedging 2-4 hellbats inside mineral lines makes them invincible vs zerglings etc.


LOL thats the whole point, They suppose to be hard counter to zerglings and zealots.
Zealot Lord
Profile Joined May 2010
Hong Kong748 Posts
June 11 2013 06:17 GMT
#153
On June 11 2013 15:04 Huragius wrote:
And why they aren't looking into proxy oracles in PvT?
Too easy for protoss too execute.
Almost always guaranteed damage, unless terran opened mines first which is actually shit against everything else (that's why it usually doesn't happen).
Hits way too early, and the only proper way to hold is early scout and very early ebay.


Any half decent master league terran players knows how to deal with proxy oracles if they aren't skimping on their early SCV scout. It doing some guaranteed damage does not mean much because if the terran deals with it accordingly they are (and is usually the case) comfortably ahead despite taking some SCV/marine losses here and there.
Klyberess
Profile Joined October 2010
Sweden345 Posts
June 11 2013 06:17 GMT
#154
On June 11 2013 15:16 scypio wrote:
Show nested quote +
On June 11 2013 15:10 Klyberess wrote:
On June 11 2013 15:08 scypio wrote:
On June 11 2013 15:04 Huragius wrote:
And why they aren't looking into proxy oracles in PvT?
Too easy for protoss too execute.
Almost always guaranteed damage, unless terran opened mines first which is actually shit against everything else (that's why it usually doesn't happen).
Hits way too early, and the only proper way to hold is early scout and very early ebay.


Because every halfway decent player has already learned how to deal with it.

Really? Damn near killed innovation, despite sos fucking up. You're clueless...


That's the difference of being good and being bad. If you're a good player you can take some damage, still you are in the game and go for the win. Innovation did 4:0 sOs after all.

And if you suck you lose and cry your heart out on TL.

So when you say "every halfway decent player", you actually mean "the best players in the world". Good to know.
EmpireHappy <3 STHack <3 ByunPrime
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
June 11 2013 06:18 GMT
#155
On June 11 2013 15:02 Tsubbi wrote:
the problem is the god damn medivac, now blizzard cant add units than have good stats to compensate for low speed because the speedbost negates disadvantages

drops can be scouted and prepared for 2 minutes in advance and they still will fly into statics and units and be costefficient nevertheless

god this unit is so silly seriously the medivac boost looks like a left over april fools in the game

harassment for terran is just no longer impressive, its piss easy to execute, there isnt even any decisionmaking involved in building dropsships as u want to have them anyways for bio and for mech as well in hots which is just a joke

/rant


Bad player, bad post
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
Therapist.
Profile Joined January 2009
United States207 Posts
June 11 2013 06:21 GMT
#156
I would definitely like to see blue flame hellbats. I think that would be a great change. It would force a greater investment early on, but still leave mech intact and just as fierce as the game went on.
scypio
Profile Joined December 2011
Poland2127 Posts
June 11 2013 06:21 GMT
#157
On June 11 2013 15:17 Klyberess wrote:
Show nested quote +
On June 11 2013 15:16 scypio wrote:
On June 11 2013 15:10 Klyberess wrote:
On June 11 2013 15:08 scypio wrote:
On June 11 2013 15:04 Huragius wrote:
And why they aren't looking into proxy oracles in PvT?
Too easy for protoss too execute.
Almost always guaranteed damage, unless terran opened mines first which is actually shit against everything else (that's why it usually doesn't happen).
Hits way too early, and the only proper way to hold is early scout and very early ebay.


Because every halfway decent player has already learned how to deal with it.

Really? Damn near killed innovation, despite sos fucking up. You're clueless...


That's the difference of being good and being bad. If you're a good player you can take some damage, still you are in the game and go for the win. Innovation did 4:0 sOs after all.

And if you suck you lose and cry your heart out on TL.

So when you say "every halfway decent player", you actually mean "the best players in the world". Good to know.


This is where balance matters. Proxy oracle build is losing popularity, fewer WCS Premier league players go for it. It's a good build to throw in a BoX, still it is a gimmick.

Therefore there is absolutely no reason to change anything about the Oracle.
I play random | I like Hots | INnoVation | sOs | Tefel TOP1!
Klyberess
Profile Joined October 2010
Sweden345 Posts
June 11 2013 06:22 GMT
#158
On June 11 2013 15:21 scypio wrote:
Show nested quote +
On June 11 2013 15:17 Klyberess wrote:
On June 11 2013 15:16 scypio wrote:
On June 11 2013 15:10 Klyberess wrote:
On June 11 2013 15:08 scypio wrote:
On June 11 2013 15:04 Huragius wrote:
And why they aren't looking into proxy oracles in PvT?
Too easy for protoss too execute.
Almost always guaranteed damage, unless terran opened mines first which is actually shit against everything else (that's why it usually doesn't happen).
Hits way too early, and the only proper way to hold is early scout and very early ebay.


Because every halfway decent player has already learned how to deal with it.

Really? Damn near killed innovation, despite sos fucking up. You're clueless...


That's the difference of being good and being bad. If you're a good player you can take some damage, still you are in the game and go for the win. Innovation did 4:0 sOs after all.

And if you suck you lose and cry your heart out on TL.

So when you say "every halfway decent player", you actually mean "the best players in the world". Good to know.


This is where balance matters. Proxy oracle build is losing popularity, fewer WCS Premier league players go for it. It's a good build to throw in a BoX, still it is a gimmick.

Therefore there is absolutely no reason to change anything about the Oracle.

I haven't suggested changing anything about the oracle.
EmpireHappy <3 STHack <3 ByunPrime
igay
Profile Blog Joined November 2011
Australia1178 Posts
June 11 2013 06:24 GMT
#159
they know what they're doing these days
MVP <3 MKP <3 DRG <3
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
June 11 2013 06:24 GMT
#160
On June 11 2013 15:13 scypio wrote:
Show nested quote +
On June 11 2013 15:08 tomatriedes wrote:
On June 11 2013 15:03 scypio wrote:
On June 11 2013 15:00 tomatriedes wrote:
Since it's early game that's the main issue, requiring an upgrade seems like a pretty fair solution.


Guess that means bye-bye for Strelok in WCS (the only decent player who plays mech TvP I know).



Why do you say that? This kind of change David Kim is talking about would not affect mid or late game hellbat compositions. The hellbat wouldn't be weaker overall with a blue flame upgrade; it would just make early hellbat drop spam a little less popular.


I've watched Strelok games and I think, that mech would even less viable if hellbats were worse at dealing with early GW pressure. GW timings can hit really fast, players know that Strelok is playing mech and will exploit it.

Also, with no real threat of harassment the toss will quickly go on an eco rampage - that makes things even worse.


Wait, what? You want to mech properly and be able to harass powerfully? Right.
KT best KT ~ 2014
Prev 1 6 7 8 9 10 47 Next All
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
23:00
FSL s11 TeamLeague: PTB vs POG
Freeedom27
Liquipedia
The PiG Daily
21:25
Best Games of SC
Maru vs herO
Reynor vs Classic
Maru vs Classic
Reynor vs Maru
PiGStarcraft598
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft598
ProTech111
StarCraft: Brood War
Sea 1430
NaDa 32
Dota 2
capcasts368
monkeys_forever275
NeuroSwarm192
League of Legends
Doublelift5082
Super Smash Bros
amsayoshi27
Other Games
summit1g16286
Grubby4000
shahzam720
KnowMe441
C9.Mang0412
byalli215
ViBE49
PPMD16
Organizations
Other Games
gamesdonequick396
BasetradeTV174
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 91
• RyuSc2 44
• davetesta15
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• Michael_bg 8
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Counter-Strike
• imaqtpie984
• Shiphtur166
Upcoming Events
Replay Cast
17m
CranKy Ducklings
10h 17m
uThermal 2v2 Circuit
15h 17m
BSL22 NKC (BSL vs China)
19h 17m
eOnzErG vs Mihu
Messiah vs XuanXuan
Jaystar vs TerrOr
Dewalt vs Bonyth
eOnzErG vs XuanXuan
Mihu vs TerrOr
Messiah vs Bonyth
Sparkling Tuna Cup
1d 10h
uThermal 2v2 Circuit
1d 15h
BSL22 NKC (BSL vs China)
1d 19h
Jaystar vs Dewalt
eOnzErG vs TerrOr
XuanXuan vs Bonyth
Mihu vs Dewalt
Messiah vs Jaystar
eOnzErG vs Bonyth
TerrOr vs Dewalt
Wardi Open
2 days
OSC
3 days
Replay Cast
4 days
[ Show More ]
The PondCast
5 days
Replay Cast
6 days
OSC
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

BSL Season 22
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
Acropolis #4 - GSB
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
uThermal 2v2 2026 Main Event
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
Heroes Pulsing #3
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.