• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:29
CEST 01:29
KST 08:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall12HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Esports World Cup 2025 - Brackets Revealed12Weekly Cups (July 7-13): Classic continues to roll4Team TLMC #5 - Submission extension3Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7
StarCraft 2
General
The GOAT ranking of GOAT rankings RSL Revival patreon money discussion thread Who will win EWC 2025? Esports World Cup 2025 - Brackets Revealed Weekly Cups (July 7-13): Classic continues to roll
Tourneys
FEL Cracov 2025 (July 27) - $8000 live event Sea Duckling Open (Global, Bronze-Diamond) RSL: Revival, a new crowdfunded tournament series $5,100+ SEL Season 2 Championship (SC: Evo) WardiTV Mondays
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
External Content
Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome
Brood War
General
BW General Discussion Flash Announces (and Retracts) Hiatus From ASL ASL20 Preliminary Maps BGH Auto Balance -> http://bghmmr.eu/ Starcraft in widescreen
Tourneys
Cosmonarchy Pro Showmatches [Megathread] Daily Proleagues CSL Xiamen International Invitational [BSL20] Non-Korean Championship 4x BSL + 4x China
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile CCLP - Command & Conquer League Project The PlayStation 5
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Segway man no more. Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 2024 - 2025 Football Thread NBA General Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 649 users

David Kim comments on Hellbat drops

Forum Index > SC2 General
934 CommentsPost a Reply
1 2 3 4 5 45 46 47 Next All
Fencar
Profile Blog Joined August 2011
United States2694 Posts
June 11 2013 01:50 GMT
#1
We're looking into it.

Obviously we'd like to see how they turn out in the coming weeks, but initially we're thinking:

1. Too easy to execute
2. Especially in TvT, not a lot of risk to doing them (when you don't lose the Medivac)
3. Might be too early before defenses can be ready

Rather than jumping to conclusions right now, we'll keep a close eye on it and if in fact Hellbat drops do turn out too strong, we'll do something like rolling in some of their damage with the Infernal Pre igniter upgrade.

http://us.battle.net/sc2/en/forum/topic/9280218214?page=1

Personally, I completely agree with their stance.
Facebook Twitter Reddit
This is my signature. There are many like it, but this one is mine.
Eggi
Profile Blog Joined December 2012
478 Posts
June 11 2013 01:52 GMT
#2
took them long enough to figuire it out.
sigh
better late then never.
Kfish
Profile Blog Joined May 2010
Chile282 Posts
June 11 2013 01:54 GMT
#3
Looking forward to changes. I hope they do something since hellbats are the strongest mineral dump in in the game, can be reactored out, healed and come out pretty fast.
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
June 11 2013 01:54 GMT
#4
make them require transformation servos DK.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
jcroisdale
Profile Blog Joined October 2010
United States1543 Posts
June 11 2013 01:56 GMT
#5
Something there not even considering is there late game utility. TvP when the terran goes mech, is so much stronger, because the hellbat is such an efficient harassment unit.

The early game attacks are hard, but late game is just as difficult.
"I think bringing a toddler to a movie theater is a terrible idea. They are too young to understand what is happening it would be like giving your toddler acid. Bad idea." - Sinensis
KatanaPrime
Profile Joined April 2013
Germany10 Posts
June 11 2013 01:56 GMT
#6
well i dont mind having blueflame hellbats back just for the cool look

but i think it would be the most reasonable change ..glad to hear that they keep their careful balancing politics instead of making radical decisions too soon
FeyFey
Profile Joined September 2010
Germany10114 Posts
June 11 2013 01:57 GMT
#7
too easy to execute hehehe, interesting conclusion wonder what they based this upon. Especially when most people fail defending and doing hellbat drops at the same time.
NrG.NeverExpo
Profile Blog Joined December 2008
Canada2114 Posts
June 11 2013 01:57 GMT
#8
I feel like the most obvious solution would be to just make them un-healable by medivacs, but could be repaired. Adding to the pre igniter seems weird to me. I still feel they would be a viable way to harass and would even be good late game vs zealots if they werent healable, but its the fact that once they do drop they take so damn long to kill that makes them lethal.

Wedging 2-4 hellbats inside mineral lines makes them invincible vs zerglings etc.
TwitteR: @NeverExpo follow me, i'll follow back :)
BEARDiaguz
Profile Blog Joined June 2009
Australia2362 Posts
June 11 2013 01:59 GMT
#9
The issue with hellbats is that when they're in medivacs they're fucking amazing but outside of them less so. They're still good in smaller scale fights against lings and zealots but once the opponent gets enough firepower together they suffer the weakness that all melee units get which is getting annihilated on the way in and this is compounded by being super duper slow.

I'm more for making the unit slightly more stupid and putting a 2-3 second debuff when they exit a medivac that prevents them from shooting. Yea it's really fucking stupid but it fixes the one issue with the unit.
ProgamerAustralian alcohol user follow @iaguzSC2
Champi
Profile Joined March 2010
1422 Posts
June 11 2013 01:59 GMT
#10
im confident they will end up making a change to the hellbat.

it doesnt scream imbalance like the warhound did, but i cant shake the feeling that its not just me who is finding them a little too obnoxious in terms of their efficiency lol
mnck
Profile Joined April 2010
Denmark1518 Posts
June 11 2013 02:02 GMT
#11
I like the idea with the pre igniter upgrade. Would also make the upgrade more relevant than it currently is.
@Munck
Vindicare605
Profile Blog Joined August 2011
United States16056 Posts
June 11 2013 02:03 GMT
#12
On June 11 2013 10:56 jcroisdale wrote:
Something there not even considering is there late game utility. TvP when the terran goes mech, is so much stronger, because the hellbat is such an efficient harassment unit.

The early game attacks are hard, but late game is just as difficult.


It's the ONLY harassment option Mech has at this point. It should be strong.

What's dumb is how strong Helbat drops are as part of bio play especially in the early game. Their late game utility for mech is fine.
aka: KTVindicare the Geeky Bartender
Zenbrez
Profile Joined June 2012
Canada5973 Posts
June 11 2013 02:07 GMT
#13
On June 11 2013 10:52 SoOJuuu wrote:
took them long enough to figuire it out.
sigh
better late then never.

They watch the same games you do. If they fix shit too soon Oracles, Mines, speedivac and voidray (among other things) would be useless right now. It's smart to wait to see if people find solutions. Sometimes it's laziness and bad work, but I think they're being smart with HOTS.
Refer to my post.
shin_toss
Profile Joined May 2010
Philippines2589 Posts
June 11 2013 02:08 GMT
#14
remove the heal?

tho personally I think its not too imba for PvT or PvZ. Idk I maybe wrong
AKMU / IU
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
June 11 2013 02:10 GMT
#15
I like this.:D
Gahlo
Profile Joined February 2010
United States35141 Posts
June 11 2013 02:11 GMT
#16
On June 11 2013 10:52 SoOJuuu wrote:
took them long enough to figuire it out.
sigh
better late then never.

I think it's fine. It's always good to let a metagame settle and see if the community can solve its own issues. Better than having a company patch the game at such a reactionary pace that it takes the innovation out of its players.
Lobotomist
Profile Joined May 2010
United States1541 Posts
June 11 2013 02:12 GMT
#17
Either remove the heal or make them require the servo upgrade, would be the most "logical" choices, though maybe not the best.
Teching to hive too quickly isn't just a risk: it's an ultrarisk
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
June 11 2013 02:13 GMT
#18
On June 11 2013 10:56 jcroisdale wrote:
Something there not even considering is there late game utility. TvP when the terran goes mech, is so much stronger, because the hellbat is such an efficient harassment unit.

The early game attacks are hard, but late game is just as difficult.


I don't think mech in TvP is not in anyway strong in general.
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
June 11 2013 02:15 GMT
#19
On June 11 2013 11:03 Vindicare605 wrote:
Show nested quote +
On June 11 2013 10:56 jcroisdale wrote:
Something there not even considering is there late game utility. TvP when the terran goes mech, is so much stronger, because the hellbat is such an efficient harassment unit.

The early game attacks are hard, but late game is just as difficult.


It's the ONLY harassment option Mech has at this point. It should be strong.

What's dumb is how strong Helbat drops are as part of bio play especially in the early game. Their late game utility for mech is fine.


You know, there are other harassment opportunities for mech too...like in WoL - blue flame hellions (four to a medevac)...and even mines!

A drop does not HAVE to be strong - that should depend on the level of execution of the player dropping. All that should matter is the potential for it to be strong based on execution.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
usethis2
Profile Joined December 2010
2164 Posts
Last Edited: 2013-06-11 02:22:41
June 11 2013 02:18 GMT
#20
I think the #3 seems to be the most relevant. It seems like unless you're going with a very unconventional strat (e.g. marine + marauder rush) you just don't have enough stuff to deal with hellbats with standard openings. (they even kill a tank with medivac healing from what I've seen) So it seems like the logical response is going hellbat yourself.

Edit: Then again, the reason why non-hellbat player don't seem to have enough stuff is because hellbats are being healed by medivacs..
1 2 3 4 5 45 46 47 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 10h 31m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 259
Livibee 108
StarCraft: Brood War
Aegong 96
Dota 2
monkeys_forever1004
NeuroSwarm107
League of Legends
Grubby4385
Dendi1060
Counter-Strike
Stewie2K971
sgares766
Foxcn259
Super Smash Bros
Mew2King75
Liquid`Ken59
Other Games
summit1g13634
shahzam1201
Day[9].tv535
C9.Mang0245
ViBE168
Maynarde137
Skadoodle131
Trikslyr77
Organizations
Other Games
gamesdonequick1478
BasetradeTV56
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 22 non-featured ]
StarCraft 2
• Hupsaiya 91
• davetesta55
• musti20045 37
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• HerbMon 46
• Eskiya23 23
• Azhi_Dahaki1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Stormgate
• mYiSmile10
Dota 2
• masondota22600
League of Legends
• Doublelift2536
• TFBlade677
Other Games
• Scarra2139
• Day9tv535
Upcoming Events
The PondCast
10h 31m
OSC
13h 31m
WardiTV European League
16h 31m
Fjant vs Babymarine
Mixu vs HiGhDrA
Gerald vs ArT
goblin vs MaNa
Jumy vs YoungYakov
Replay Cast
1d
Epic.LAN
1d 12h
CranKy Ducklings
2 days
Epic.LAN
2 days
CSO Contender
2 days
BSL20 Non-Korean Champi…
2 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
Sparkling Tuna Cup
3 days
[ Show More ]
Online Event
3 days
BSL20 Non-Korean Champi…
3 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Esports World Cup
5 days
ByuN vs Astrea
Lambo vs HeRoMaRinE
Clem vs TBD
Solar vs Zoun
SHIN vs Reynor
Maru vs TriGGeR
herO vs Lancer
Cure vs ShoWTimE
Esports World Cup
6 days
Liquipedia Results

Completed

CSL 17: 2025 SUMMER
RSL Revival: Season 1
Murky Cup #2

Ongoing

BSL 2v2 Season 3
Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Championship of Russia 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
K-Championship
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.