• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:47
CEST 10:47
KST 17:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
Douyu Cup 2026: $20,000 Legends Event (June 26-28)8[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th156Weekly Cups (May 18-24): MaxPax wins doubles0
StarCraft 2
General
TL Poll: How do you feel about the 5.0.16 PTR balance changes? RSL S6 finale at Blizzcon Oliveira Would Have Returned If EWC Continued Team Liquid Map Contest #22: Results and Winners High level ptr replays? where can I find them?
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Where is EffOrt? vespene.gg — BW replays in browser Quality of life changes in BW that you will like ?
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration? Any training maps people recommend?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread PC Games Sales Thread ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Does Workplace Frustration D…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9835 users

Warp prism speed buff, test map. 5.28.2013 - Page 37

Forum Index > SC2 General
1346 CommentsPost a Reply
Prev 1 35 36 37 38 39 68 Next
syno
Profile Joined March 2011
Switzerland150 Posts
May 29 2013 07:02 GMT
#721
On May 29 2013 15:52 willstertben wrote:
so why all that buff to terran and protoss drop which were used all the time before buffs too when zerg drop is still ____FUCKING USELESS AND NOBODY USES IT EVER_____. why does it have to cost 300/300 (overlord speed) and like 20 min research time and lair tech?

It's not useless, it's just underused as hell.

Btw. this reminds me of the old Fruitdealer Baneling drops on the armies...
Good old times :'-)
Good Brain
Big J
Profile Joined March 2011
Austria16289 Posts
May 29 2013 07:04 GMT
#722
On May 29 2013 16:02 EleanorRIgby wrote:
Show nested quote +
On May 29 2013 15:24 DarkLordOlli wrote:
Anyway back to warp prism buffs, I do think it's worth testing and protoss should have something that really rewards skill like that. Protoss should never catch medivacs either unless the terran screws up so it's only fair to give protoss something similar. Can't be that hard to make a viking or two if you really feel like the warp prism is causing too much trouble.

The problem I can see are PvZ all ins though. Each one of those is gonna have a prism now.


but its 200 minerals for a dropship that can warp in a bunch of units and no terran unit can catch it other then stim marines but they cant fly.

200 minerals for something like this is absurd


in a game with marines you are not allowed to talk about absurd costefficiency relations.
PVJ
Profile Blog Joined July 2012
Hungary5221 Posts
May 29 2013 07:04 GMT
#723
On May 29 2013 14:29 whetherby wrote:
How about the opposite of a recall. Instead of bring back units, have a nexus ability to teleport units somewhere. Kinda plays in with the warp (prism) and the blink of the protoss. (also kinda something like the chrono in RA2)

That's a long description of the Arbiter. I wish we would see it back too!
The heart's eternal vow
EleanorRIgby
Profile Joined March 2008
Canada3923 Posts
May 29 2013 07:04 GMT
#724
On May 29 2013 15:55 willstertben wrote:
Show nested quote +
On May 29 2013 15:53 padfoota wrote:
On May 29 2013 15:52 willstertben wrote:
so why all that buff to terran and protoss drop which were used all the time before buffs too when zerg drop is still ____FUCKING USELESS AND NOBODY USES IT EVER_____. why does it have to cost 300/300 (overlord speed) and like 20 min research time and lair tech?


Because you guys have nydus :/



haha nydus is even worse.
it can be killed by fucking workers before it goes down and it needs like 10 min to pop out 10 lings (lings are the only unit worth 'dropping')


well once zerg researches their ovies they instantly have like 10 dropships that dont cost supply, more then fair trade if you ask me.
savior did nothing wrong
Eviscerador
Profile Joined October 2011
Spain286 Posts
May 29 2013 07:05 GMT
#725
On May 29 2013 15:52 willstertben wrote:
so why all that buff to terran and protoss drop which were used all the time before buffs too when zerg drop is still ____FUCKING USELESS AND NOBODY USES IT EVER_____. why does it have to cost 300/300 (overlord speed) and like 20 min research time and lair tech?

Because after spending 300/300 you have available like 20 transport ships, which are essentially free (you also need them for supply, so you are not spending more money to be able to drop)

And Nydus cost money because it can instantly teleport your whole army thought the map. Make them free and I would just spam nydus for creep spread and map control.
A victorious warrior wins first, then goes to war. A defeated warrior goes to war and then seeks to win.
padfoota
Profile Blog Joined February 2011
Taiwan1571 Posts
May 29 2013 07:06 GMT
#726
On May 29 2013 16:02 EleanorRIgby wrote:
Show nested quote +
On May 29 2013 15:24 DarkLordOlli wrote:
Anyway back to warp prism buffs, I do think it's worth testing and protoss should have something that really rewards skill like that. Protoss should never catch medivacs either unless the terran screws up so it's only fair to give protoss something similar. Can't be that hard to make a viking or two if you really feel like the warp prism is causing too much trouble.

The problem I can see are PvZ all ins though. Each one of those is gonna have a prism now.


but its 200 minerals for a dropship that can warp in a bunch of units and no terran unit can catch it other then stim marines but they cant fly.

200 minerals for something like this is absurd


Actually stim marines cant catch it once it passes terrain - which is how you use a dropship. Its actually doing damage if it doesnt die to marines after they stim.

But no this was never a new problem. Now its a problem of having them super early in conjunction with the allins toss already has.
Stop procrastinating
willstertben
Profile Joined May 2013
427 Posts
May 29 2013 07:06 GMT
#727
On May 29 2013 16:02 syno wrote:
Show nested quote +
On May 29 2013 15:52 willstertben wrote:
so why all that buff to terran and protoss drop which were used all the time before buffs too when zerg drop is still ____FUCKING USELESS AND NOBODY USES IT EVER_____. why does it have to cost 300/300 (overlord speed) and like 20 min research time and lair tech?

It's not useless, it's just underused as hell.

Btw. this reminds me of the old Fruitdealer Baneling drops on the armies...
Good old times :'-)


people have tried using zerg drops in the past. then they stopped. you know why?
cause it's useless.

baneling drops ontop of armies don't work anymore by the way. that got changed years ago god knows why.
willstertben
Profile Joined May 2013
427 Posts
Last Edited: 2013-05-29 07:12:05
May 29 2013 07:08 GMT
#728
On May 29 2013 16:04 EleanorRIgby wrote:
Show nested quote +
On May 29 2013 15:55 willstertben wrote:
On May 29 2013 15:53 padfoota wrote:
On May 29 2013 15:52 willstertben wrote:
so why all that buff to terran and protoss drop which were used all the time before buffs too when zerg drop is still ____FUCKING USELESS AND NOBODY USES IT EVER_____. why does it have to cost 300/300 (overlord speed) and like 20 min research time and lair tech?


Because you guys have nydus :/



haha nydus is even worse.
it can be killed by fucking workers before it goes down and it needs like 10 min to pop out 10 lings (lings are the only unit worth 'dropping')


well once zerg researches their ovies they instantly have like 10 dropships that dont cost supply, more then fair trade if you ask me.


if it was then people would be dropping as zerg, don't you think?


On May 29 2013 16:05 Eviscerador wrote:
Show nested quote +
On May 29 2013 15:52 willstertben wrote:
so why all that buff to terran and protoss drop which were used all the time before buffs too when zerg drop is still ____FUCKING USELESS AND NOBODY USES IT EVER_____. why does it have to cost 300/300 (overlord speed) and like 20 min research time and lair tech?

Because after spending 300/300 you have available like 20 transport ships, which are essentially free (you also need them for supply, so you are not spending more money to be able to drop)

And Nydus cost money because it can instantly teleport your whole army thought the map. Make them free and I would just spam nydus for creep spread and map control.


if it was so good then people would be dropping as zerg, don't you think?

also who said nydus should be free? do you realize how long it actually takes for a nydus to pop out enough lings to pose a threat? (again, lings are the only units worth 'dropping otherwise your army will be too small') do you know that by pulling workers and right clicking the nydus you kill it before it even gets up?
therefore it's useless as a harass option.

drop on the other hand has potential, but it just takes too damn long and is too expensive.
padfoota
Profile Blog Joined February 2011
Taiwan1571 Posts
Last Edited: 2013-05-29 07:08:54
May 29 2013 07:08 GMT
#729
On May 29 2013 16:06 willstertben wrote:
Show nested quote +
On May 29 2013 16:02 syno wrote:
On May 29 2013 15:52 willstertben wrote:
so why all that buff to terran and protoss drop which were used all the time before buffs too when zerg drop is still ____FUCKING USELESS AND NOBODY USES IT EVER_____. why does it have to cost 300/300 (overlord speed) and like 20 min research time and lair tech?

It's not useless, it's just underused as hell.

Btw. this reminds me of the old Fruitdealer Baneling drops on the armies...
Good old times :'-)


people have tried using zerg drops in the past. then they stopped. you know why?
cause it's useless.

baneling drops ontop of armies don't work anymore by the way. that got changed years ago god knows why.


its much easier and cheaper to nydus then it is to use the units that are supposed to be camping parts of the map for map control purposes all fly to one spot, risking it being scouted etc etc. Doom drops were all the rage back in WoL vs mech tho.
Stop procrastinating
00higgo
Profile Joined May 2013
Australia119 Posts
May 29 2013 07:09 GMT
#730
Its a test map, if its no good they wont patch it. How ever its always nice to see another races perspective on these thing (talking about the ones who know what they are talking about) im going to play the test map instead of theory crafting.
Olli
Profile Blog Joined February 2012
Austria24422 Posts
May 29 2013 07:10 GMT
#731
On May 29 2013 16:02 EleanorRIgby wrote:
Show nested quote +
On May 29 2013 15:24 DarkLordOlli wrote:
Anyway back to warp prism buffs, I do think it's worth testing and protoss should have something that really rewards skill like that. Protoss should never catch medivacs either unless the terran screws up so it's only fair to give protoss something similar. Can't be that hard to make a viking or two if you really feel like the warp prism is causing too much trouble.

The problem I can see are PvZ all ins though. Each one of those is gonna have a prism now.


but its 200 minerals for a dropship that can warp in a bunch of units and no terran unit can catch it other then stim marines but they cant fly.

200 minerals for something like this is absurd


It's honestly not if you consider that medivacs are always part of the terran army anyway - terran doesn't go out of their way and basically get drop potential + healing of said drops as a byproduct.
Protoss doesn't just make a warp prism. They go out of their way to make one and still have to choose when to warp in aggressively/defensively. And seriously, a viking might not be able to catch it but it sure does prevent it from moving in + doing a warpin round.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
EleanorRIgby
Profile Joined March 2008
Canada3923 Posts
May 29 2013 07:11 GMT
#732
On May 29 2013 16:06 padfoota wrote:
Show nested quote +
On May 29 2013 16:02 EleanorRIgby wrote:
On May 29 2013 15:24 DarkLordOlli wrote:
Anyway back to warp prism buffs, I do think it's worth testing and protoss should have something that really rewards skill like that. Protoss should never catch medivacs either unless the terran screws up so it's only fair to give protoss something similar. Can't be that hard to make a viking or two if you really feel like the warp prism is causing too much trouble.

The problem I can see are PvZ all ins though. Each one of those is gonna have a prism now.


but its 200 minerals for a dropship that can warp in a bunch of units and no terran unit can catch it other then stim marines but they cant fly.

200 minerals for something like this is absurd


Actually stim marines cant catch it once it passes terrain - which is how you use a dropship. Its actually doing damage if it doesnt die to marines after they stim.

But no this was never a new problem. Now its a problem of having them super early in conjunction with the allins toss already has.


thats why i said marines cant fly..
savior did nothing wrong
syno
Profile Joined March 2011
Switzerland150 Posts
May 29 2013 07:13 GMT
#733
On May 29 2013 16:06 willstertben wrote:
Show nested quote +
On May 29 2013 16:02 syno wrote:
On May 29 2013 15:52 willstertben wrote:
so why all that buff to terran and protoss drop which were used all the time before buffs too when zerg drop is still ____FUCKING USELESS AND NOBODY USES IT EVER_____. why does it have to cost 300/300 (overlord speed) and like 20 min research time and lair tech?

It's not useless, it's just underused as hell.

Btw. this reminds me of the old Fruitdealer Baneling drops on the armies...
Good old times :'-)


people have tried using zerg drops in the past. then they stopped. you know why?
cause it's useless.

baneling drops ontop of armies don't work anymore by the way. that got changed years ago god knows why.

How exactly is a banelingdrop in a mineral line useless?
Good Brain
willstertben
Profile Joined May 2013
427 Posts
May 29 2013 07:16 GMT
#734
On May 29 2013 16:08 padfoota wrote:
Show nested quote +
On May 29 2013 16:06 willstertben wrote:
On May 29 2013 16:02 syno wrote:
On May 29 2013 15:52 willstertben wrote:
so why all that buff to terran and protoss drop which were used all the time before buffs too when zerg drop is still ____FUCKING USELESS AND NOBODY USES IT EVER_____. why does it have to cost 300/300 (overlord speed) and like 20 min research time and lair tech?

It's not useless, it's just underused as hell.

Btw. this reminds me of the old Fruitdealer Baneling drops on the armies...
Good old times :'-)


people have tried using zerg drops in the past. then they stopped. you know why?
cause it's useless.

baneling drops ontop of armies don't work anymore by the way. that got changed years ago god knows why.


its much easier and cheaper to nydus then it is to use the units that are supposed to be camping parts of the map for map control purposes all fly to one spot, risking it being scouted etc etc. Doom drops were all the rage back in WoL vs mech tho.


do you realize how long it actually takes for a nydus to pop out enough lings to pose a threat? (again, lings are the only units worth 'dropping otherwise your army will be too small') do you know that by pulling workers and right clicking the nydus you kill it before it even gets up?
therefore it's useless as a harass option.

dropping is a staple for terran and protoss play while for zerg it's a extremely situational option (for example against mech as you mentioned) AT BEST. those 300 gas are still better invested in quicker vipers.
Insoleet
Profile Joined May 2012
France1806 Posts
May 29 2013 07:21 GMT
#735
On May 29 2013 16:13 syno wrote:
Show nested quote +
On May 29 2013 16:06 willstertben wrote:
On May 29 2013 16:02 syno wrote:
On May 29 2013 15:52 willstertben wrote:
so why all that buff to terran and protoss drop which were used all the time before buffs too when zerg drop is still ____FUCKING USELESS AND NOBODY USES IT EVER_____. why does it have to cost 300/300 (overlord speed) and like 20 min research time and lair tech?

It's not useless, it's just underused as hell.

Btw. this reminds me of the old Fruitdealer Baneling drops on the armies...
Good old times :'-)


people have tried using zerg drops in the past. then they stopped. you know why?
cause it's useless.

baneling drops ontop of armies don't work anymore by the way. that got changed years ago god knows why.

How exactly is a banelingdrop in a mineral line useless?



Runbys are soooooo much cheaper, and you can do more damages.
willstertben
Profile Joined May 2013
427 Posts
May 29 2013 07:21 GMT
#736
On May 29 2013 16:13 syno wrote:
Show nested quote +
On May 29 2013 16:06 willstertben wrote:
On May 29 2013 16:02 syno wrote:
On May 29 2013 15:52 willstertben wrote:
so why all that buff to terran and protoss drop which were used all the time before buffs too when zerg drop is still ____FUCKING USELESS AND NOBODY USES IT EVER_____. why does it have to cost 300/300 (overlord speed) and like 20 min research time and lair tech?

It's not useless, it's just underused as hell.

Btw. this reminds me of the old Fruitdealer Baneling drops on the armies...
Good old times :'-)


people have tried using zerg drops in the past. then they stopped. you know why?
cause it's useless.

baneling drops ontop of armies don't work anymore by the way. that got changed years ago god knows why.

How exactly is a banelingdrop in a mineral line useless?


because people pull away their workers and you can't catch them.
also it's a pretty big commitment outside of lategame leaving you very vulnerable to allins.
+ the banelings are dead so there is no immidiate threat of a follow up drop or losing buildings or something.
and in lategame those 200/200 (you should have overlord speed by then anyway) are still better invested in a stronger army or a faster upgrade/tech than a pretty bad shot at killing a few workers that are replenished pretty quickly.


usethis2
Profile Joined December 2010
2164 Posts
May 29 2013 07:24 GMT
#737
It sounds like an OK change on paper but I doubt this will help protoss players' consistency at the pro level. If anything this will add even more randomness. (sentry FF, DTs, immortals)

At least this can make protoss early game stronger, I suppose. Late game it doesn't make a difference since everyone gets colossi anyway. It *might* have an effect on protoss players' mindset going into the game, and that is good. But I am weary of this buff causing other races' buffs as a result.

It doesn't hurt to try, though, at this time. Things are still quite unstable in HOTS anyway.
sctstarcraft
Profile Blog Joined March 2013
Poland22 Posts
May 29 2013 07:27 GMT
#738
WP speed is definitely a buff that may have a large influence on metagame. It makes drops and harass much simpler. And it also provides some more mid-game micro options. I think we will see more warp prism immortal attacks.

I really like the change. It does not directly affect my own game problems (I will still struggle with hellbats and mutas;) but I can see how it can be used to my advantage.
All we see or seem is but a dream within a dream
usethis2
Profile Joined December 2010
2164 Posts
May 29 2013 07:27 GMT
#739
Well, Z hoping free OV speed knows it's not going to happen. The most you can hope for is reduced cost or reduced upgrade time.
willstertben
Profile Joined May 2013
427 Posts
May 29 2013 07:29 GMT
#740
if drops were 100/100 and same research time as overlord speed that would already be enough to make dropping a very viable option, giving some MUCH needed harass potential to zerg.
Prev 1 35 36 37 38 39 68 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 13m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Shuttle 5151
Sea 1213
Zeus 502
Killer 418
Larva 189
Soma 127
Sharp 75
Leta 72
HiyA 40
ToSsGirL 39
[ Show more ]
ZergMaN 23
soO 21
NotJumperer 20
yabsab 19
Bale 11
IntoTheRainbow 11
Nal_rA 3
Dota 2
NeuroSwarm135
Fuzer 115
XaKoH 85
League of Legends
JimRising 609
Counter-Strike
shoxiejesuss599
edward18
Super Smash Bros
Mew2King128
Other Games
WinterStarcraft698
ceh9598
Sick224
Pyrionflax204
Dewaltoss43
RuFF_SC222
Organizations
Dota 2
PGL Dota 2 - Secondary Stream2187
Other Games
gamesdonequick517
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• LUISG 25
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 13
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1717
Upcoming Events
Wardi Open
2h 13m
OSC
15h 13m
Replay Cast
2 days
The PondCast
3 days
Replay Cast
3 days
OSC
3 days
CranKy Ducklings
4 days
BSL22 NKC (BSL vs China)
5 days
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
BSL22 NKC (BSL vs China)
6 days
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
Liquipedia Results

Completed

Acropolis #4 - GSB
uThermal 2v2 2026 Main Event
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.