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On April 10 2013 19:51 Derez wrote: Does SK have any kind of house/facilities in europe? I can't imagine MC and MVP playing EU from KR, and flying out for every offline tournament is going to be quite expensive. Yes, SK have an (actual) office in Cologne.
I can't understand the reasoning that Koreans in an NA/EU league will help increase the skill level, because foreigners will be even more determined. Many foreigners are VERY determined, and play tons, yet they will never be on the same level as Koreans, for the simple reason that Koreans have an ideal infrastructure back home. They develop as B-teamers, living with legends in team houses, trading builds, discussing strategies and practicing with a disciplined schedule under one (or several!) professional coaches. In the foreigner scene, most players practice on ladder. This is the reason for the skill gap. The Koreans will keep on benefiting from their training until they make a trip for a couple of weeks to take back home a nice $100,000 pay cheque. NA/EU pros won't get better at all with this.
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The first seasons maybe Korean only. But in the long term I feel like it will give foreigners the possibility to play and improve in a more Korean fashion.
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On April 10 2013 19:55 Headnoob wrote: So Blizzard essentially killed any chance for anyone not korean to even make a notable performance.
It's like blizzard have no idea how to do anything right.
In NA, pretty sure the EU scene can compete with the Koreans that chose to play there, Naniwa, Thorzain, Ret, Snute, the Spanish armada etc can make things interesting.
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this is the definition of a clusterfuck
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Well America is going to be much harder than Europe. It's almost as if we already know the winner for the latter.
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I don't know how blizzard didn't know that this was going to happen. This will NOT even the playing field. If it did, then foreigners would already be at the level of Koreans because every foreign tournament looks like this. I really don't understand Blizzard
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On April 10 2013 19:35 Type|NarutO wrote:Show nested quote +On April 10 2013 19:27 Godwrath wrote:On April 10 2013 19:18 sc2superfan101 wrote:On April 10 2013 19:10 budar wrote:On April 10 2013 18:52 sc2superfan101 wrote:On April 10 2013 18:47 Musicus wrote:On April 10 2013 18:41 sc2superfan101 wrote:On April 10 2013 18:37 playa wrote:On April 10 2013 18:34 sc2superfan101 wrote: Can someone please explain how this ruins anything?
Keep in mind that a GSL style NA/EU tournament with similar prize money didn't exist before this. Keep in mind that every country had a WCS last season and Koreans were only playing in the Korean WCS. Thus, non Koreans could actually win something... So now they actually have to play better players to win something... Oh no! I'm sorry but I'm having a real hard time sympathizing with all this entitlement coming out of the foreign scene right now. There will always be international tournaments with tons of top koreans stomping foreigners, but many wanted WCS to be the starcraft olympics. National champions being sent to the world final etc. Would you not enjoy that? Some regional competission leading up to a world final on top of all the international stuff? Not really. I'd probably watch the finals just for the Koreans though. I am one of those rarities that likes Korean players more for both personality and skill level. (emphasis mine) -> That's the whole point. I also don't really care where someone is from if they can play great games, but there are a lot of people who chose their favorite players based on other criteria, and that's actually perfectly fine and happens in all sports. Especially if you're cheering for your hometown/homecountry representative, it's really completely understandable and desirable. And the point that you are missing is that this is killing that. So you might get some great games in the first season (in the offline event, doubt the online part will be too hot after a few weeks of initial interest), but how long will that continue if viewership and general interest in the game declines. Just look at the LoL and DotA2 scenes... The situation in terms of skill is actually really similar to SC2. North american teams are behind EU teams who are behind Asian teams, with a handful of Stephano-like exceptions. But these scenes are completely separated except for THE big tournament where all roads lead to. The NA LCS is getting great numbers even though those teams are actually pretty weak right now. But hey, people care about them, they know these players from their stream etc. Anyway, it remains to be seen how this will turn out. I might actually watch the NA one now whereas without the Koreans I probably wouldn't have. But that's me and you and people like that. What about the "average Joe" browsing twitch and eating Hot Pockets? I still don't get how this kills the scene though... The only change is no more WCS and more money being funneled into the scene. You could argue that it doesn't advance the NA/EU scene as much as it could have, but then I would again disagree. In the region locked scenario, NA/EU would just stagnate and remain eternally inferior. Foreigners would have no incentive to reach the level to where they could beat Koreans. Was the old WCS really all that successful? I never bothered watching any of it so I don't know. Because WCS was an attempt to grow other region scene outside of korea, and this pretty much does the oppossite. Korean players won't be moving, but just playing online while mantaining their practice on their team houses and friends on korea. I don't think people would see so much troublewith koreans moving, if they were really moving. Specially if the different regions started to have some kind of hubs centralized for the teams to grow around. What grows the scene is INVESTMENT and DETERMINATION. All people who read CatZ post on reddit and think its clever really need to put some more thought into it. Korea didn't start with an eSports scene. They did build it with a huge playerbase. Teams / amateurs put up houses to practice in and pay fees to play there. Its not like they magically appeared and it was SKTelecomT1, CJ Entus, T8, STX SouL appearing from nowhere. In Europe and NA sponsors do more or less see 'us' / teams as product placement in eSports, but do they really care and support the scene because the scene is important? Don't know about that. In Korea its good image / good investment for a sponsor to invest into a starleague, into a team, because its not just product placement but overall public relation. I mentioned that a powerhouse like EG with potentially the money should host a house for 16 players, let them pay a certain amount so you can cover the costs at least by 70-90% so they have a house to practice in and food. Give them a schedule and potentially some experiecend coach, doesn't need to be a professional Korean one. The scene will grow based on something like this. Money ofcourse bringts interest, but if you really think it would improve the scene that you can easily get money in NA/EU you are wrong. Progamers wouldn't practice harder, just because they can get money more easily now. If they want to win money right now, they at least need to compete with Koreans - while if you make it region locked - banned Koreans - you can just stick at your level and yes, you can win money - you can sustain yourself, but is that motivation to increase skill and put more into it? Is it reason for more determination? I don't think so. Cheap pros look for easy money, while others look for skill. I understand all progamers and their arguments about money and that determination alone isn't enough to cover costs and put food on the table, but there's more to "give us money, we play" than some people make it sound. Good thing its not nation-locked, Koreans should be there and play, the level will increase regardless of them playing only against each other or ladder , but at least we will see foreigners training and trying to get and steal games from Koreans. If we end up with 2 foreigners that are worthy in WCS global finals I am very happy. If we see an all Korean Final, also good. Don't know whats wrong with people nowadays, NA / EU people act like they put more on the line being a progamer than someone from Korea does, when the truth is that they put everything on the line and practice hard. Lots of them don't finish school (?) dont start job training etc. How many people / progamers do you think failed on their way to being successful? Now think about how much sallary EU/NA players get compared to an amateur Korean who PAYS to play in a good training environment.. Also towards the statement of CLGs manager @ CatZ skype: How ridiculous is that. If I were to sponsor a team and would see so much lack of determination and sense for competition I'd immediately quit them. Hilarious - how did they want to GROW TALENT to begin with when they only jump in and expect victories? Talents don't win from the start - you need to put time and money into it and it EVENTUALLY pays off, nothing guaranteed. Now a handfull of Koreans comes over that are good but they are human and you can potentially beat them and they just quit? Well right there you got the reason why Korea is superior to EU/US. Its right there, just look at it.
Can't agree more, sir.
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Blizzard fucked this up so hard. - GSL/OSL is ruined because alot of big names won't play in it anymore - NA/EU aren't even regional tournaments anymore
Best solution is: - Make it region locked based on where you are living - Make the Korean prize pool waay bigger than EU and NA
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this is dumb as hell. weakens GSL and defeats the purpose of trying to give NA and EU players more exposure and a better chance to compete.
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I think we just have to wait and see how this is turning out, everything else is speculation.
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So WCS NA should be renamed to Western Conference of WCS Korea 
But I am excited for EU region, still plenty of space for EU players and couple of good koreans around
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On April 10 2013 20:01 GreenMash wrote: I don't know how blizzard didn't know that this was going to happen. This will NOT even the playing field. If it did, then foreigners would already be at the level of Koreans because every foreign tournament looks like this. I really don't understand Blizzard
They did it on purpose, and for a reason. If you don't understand it they read more interviews with Blizzard etc.
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On April 10 2013 19:59 Serpico wrote:Show nested quote +On April 10 2013 19:56 sc2superfan101 wrote:On April 10 2013 19:51 FXOdesRow wrote:On April 10 2013 19:41 sc2superfan101 wrote:On April 10 2013 19:35 Type|NarutO wrote:+ Show Spoiler +On April 10 2013 19:27 Godwrath wrote:Show nested quote +On April 10 2013 19:18 sc2superfan101 wrote:On April 10 2013 19:10 budar wrote:On April 10 2013 18:52 sc2superfan101 wrote:On April 10 2013 18:47 Musicus wrote:On April 10 2013 18:41 sc2superfan101 wrote:On April 10 2013 18:37 playa wrote:On April 10 2013 18:34 sc2superfan101 wrote: Can someone please explain how this ruins anything?
Keep in mind that a GSL style NA/EU tournament with similar prize money didn't exist before this. Keep in mind that every country had a WCS last season and Koreans were only playing in the Korean WCS. Thus, non Koreans could actually win something... So now they actually have to play better players to win something... Oh no! I'm sorry but I'm having a real hard time sympathizing with all this entitlement coming out of the foreign scene right now. There will always be international tournaments with tons of top koreans stomping foreigners, but many wanted WCS to be the starcraft olympics. National champions being sent to the world final etc. Would you not enjoy that? Some regional competission leading up to a world final on top of all the international stuff? Not really. I'd probably watch the finals just for the Koreans though. I am one of those rarities that likes Korean players more for both personality and skill level. (emphasis mine) -> That's the whole point. I also don't really care where someone is from if they can play great games, but there are a lot of people who chose their favorite players based on other criteria, and that's actually perfectly fine and happens in all sports. Especially if you're cheering for your hometown/homecountry representative, it's really completely understandable and desirable. And the point that you are missing is that this is killing that. So you might get some great games in the first season (in the offline event, doubt the online part will be too hot after a few weeks of initial interest), but how long will that continue if viewership and general interest in the game declines. Just look at the LoL and DotA2 scenes... The situation in terms of skill is actually really similar to SC2. North american teams are behind EU teams who are behind Asian teams, with a handful of Stephano-like exceptions. But these scenes are completely separated except for THE big tournament where all roads lead to. The NA LCS is getting great numbers even though those teams are actually pretty weak right now. But hey, people care about them, they know these players from their stream etc. Anyway, it remains to be seen how this will turn out. I might actually watch the NA one now whereas without the Koreans I probably wouldn't have. But that's me and you and people like that. What about the "average Joe" browsing twitch and eating Hot Pockets? I still don't get how this kills the scene though... The only change is no more WCS and more money being funneled into the scene. You could argue that it doesn't advance the NA/EU scene as much as it could have, but then I would again disagree. In the region locked scenario, NA/EU would just stagnate and remain eternally inferior. Foreigners would have no incentive to reach the level to where they could beat Koreans. Was the old WCS really all that successful? I never bothered watching any of it so I don't know. Because WCS was an attempt to grow other region scene outside of korea, and this pretty much does the oppossite. Korean players won't be moving, but just playing online while mantaining their practice on their team houses and friends on korea. I don't think people would see so much troublewith koreans moving, if they were really moving. Specially if the different regions started to have some kind of hubs centralized for the teams to grow around. What grows the scene is INVESTMENT and DETERMINATION. All people who read CatZ post on reddit and think its clever really need to put some more thought into it. Korea didn't start with an eSports scene. They did build it with a huge playerbase. Teams / amateurs put up houses to practice in and pay fees to play there. Its not like they magically appeared and it was SKTelecomT1, CJ Entus, T8, STX SouL appearing from nowhere. In Europe and NA sponsors do more or less see 'us' / teams as product placement in eSports, but do they really care and support the scene because the scene is important? Don't know about that. In Korea its good image / good investment for a sponsor to invest into a starleague, into a team, because its not just product placement but overall public relation. I mentioned that a powerhouse like EG with potentially the money should host a house for 16 players, let them pay a certain amount so you can cover the costs at least by 70-90% so they have a house to practice in and food. Give them a schedule and potentially some experiecend coach, doesn't need to be a professional Korean one. The scene will grow based on something like this. Money ofcourse bringts interest, but if you really think it would improve the scene that you can easily get money in NA/EU you are wrong. Progamers wouldn't practice harder, just because they can get money more easily now. If they want to win money right now, they at least need to compete with Koreans - while if you make it region locked - banned Koreans - you can just stick at your level and yes, you can win money - you can sustain yourself, but is that motivation to increase skill and put more into it? Is it reason for more determination? I don't think so. Cheap pros look for easy money, while others look for skill. I understand all progamers and their arguments about money and that determination alone isn't enough to cover costs and put food on the table, but there's more to "give us money, we play" than some people make it sound. Good think its not nation-locked, Koreans should be there and play, the level will increase regardless of them playing only against each other or ladder , but at least we will see foreigners training and trying to get and steal games from Koreans. If we end up with 2 foreigners that are worthy in WCS global finals I am very happy. If we see an all Korean Final, also good. Don't know whats wrong with people nowadays, NA / EU people act like they put more on the line being a progamer than someone from Korea does, when the truth is that they put everything on the line and practice hard. Lots of them don't finish school (?) dont start job training etc. How many people / progamers do you think failed on their way to being successful? Now think about how much sallary EU/NA players get compared to an amateur Korean who PAYS to play in a good training environment.. Also towards the statement of CLGs manager @ CatZ skype: How ridiculous is that. If I were to sponsor a team and would see so much lack of determination and sense for competition I'd immediately quit them. Hilarious - how did they want to GROW TALENT to begin with when they only jump in and expect victories? Talents don't win from the start - you need to put time and money into it and it EVENTUALLY pays off, nothing guaranteed. Now a handfull of Koreans comes over that are good but they are human and you can potentially beat them and they just quit? Well right there you got the reason why Korea is superior to EU/US. Its right there, just look at it. So much this. I cannot for the life of me understand why these altruists who were gonna just pour money into the scene would run away because 10 Koreans moved into the scene. Obviously they weren't all that dedicated to the idea. CLG backed out because there is no reason for them to invest when theres gonna be 20koreans in Premier or even more. The odds of a new CLG pick up making it far into Premier into a global season finals or make it to blizzcon is 0% It seemed like a good investment because the scene was growing. Now the scene stays the same. CLG can't get immediate results and so wants to back out? Well then shit... I guess that's how she goes. Because they have so much money to throw around fruitlessly in an industry that is far from profitable for many people. It's a business decision that makes sense. I wasn't aware that their original goal was immediate results. If that was their goal, than yes, they should back out now because immediate results aren't gonna happen. I'm not judging them for it, just saying that they obviously were not dying to throw money into the scene if something like this completely drove them away.
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On April 10 2013 20:00 zicoz wrote:Show nested quote +On April 10 2013 19:55 Headnoob wrote: So Blizzard essentially killed any chance for anyone not korean to even make a notable performance.
It's like blizzard have no idea how to do anything right. In NA, pretty sure the EU scene can compete with the Koreans that chose to play there, Naniwa, Thorzain, Ret, Snute, the Spanish armada etc can make things interesting.
Possibly Stephano as well.
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On April 10 2013 19:45 Maesy wrote:Type|NarutO -- Show nested quote +Don't know whats wrong with people nowadays, NA / EU people act like they put more on the line being a progamer than someone from Korea does, when the truth is that they put everything on the line and practice hard. Lots of them don't finish school (?) dont start job training etc. How many people / progamers do you think failed on their way to being successful? Now think about how much sallary EU/NA players get compared to an amateur Korean who PAYS to play in a good training environment.. This is what I have a problem with, and this is what CatZ is talking about. I quote (Catz referring to Korean culture) "They eat and breathe SC2. Go try to eat and breathe SC2 in the US and see how fast you starve". I personally (As a High Masters player) was really looking forward to even just attempt to play in this thing even if I failed terribly, just to be able to participate in this thing and get experience. What Catz says right here hits me hard because it's what hurts me the most. Even finding somewhere just to sleep and eat was difficult for me (I hopped states several times) while I practice, even with the intention of having a part-time job on the side and helping with living costs because, just from the 'culture' alone, everybody surrounding you just generally thinks you're a fucking idiot wasting your life on a video game. They can't differentiate anything and think it's like I'm playing World of Warcraft, something where there's no end and nothing to be earned.
That problem is not because of the Koreans though, it's how the big teams (the ones that have the financial backing to truly achieve something) outside of Korea are being run. They do not invest in promising players and to complacent with their current players even if they show no promise anymore.
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On April 10 2013 19:35 Type|NarutO wrote:Show nested quote +On April 10 2013 19:27 Godwrath wrote:On April 10 2013 19:18 sc2superfan101 wrote:On April 10 2013 19:10 budar wrote:On April 10 2013 18:52 sc2superfan101 wrote:On April 10 2013 18:47 Musicus wrote:On April 10 2013 18:41 sc2superfan101 wrote:On April 10 2013 18:37 playa wrote:On April 10 2013 18:34 sc2superfan101 wrote: Can someone please explain how this ruins anything?
Keep in mind that a GSL style NA/EU tournament with similar prize money didn't exist before this. Keep in mind that every country had a WCS last season and Koreans were only playing in the Korean WCS. Thus, non Koreans could actually win something... So now they actually have to play better players to win something... Oh no! I'm sorry but I'm having a real hard time sympathizing with all this entitlement coming out of the foreign scene right now. There will always be international tournaments with tons of top koreans stomping foreigners, but many wanted WCS to be the starcraft olympics. National champions being sent to the world final etc. Would you not enjoy that? Some regional competission leading up to a world final on top of all the international stuff? Not really. I'd probably watch the finals just for the Koreans though. I am one of those rarities that likes Korean players more for both personality and skill level. (emphasis mine) -> That's the whole point. I also don't really care where someone is from if they can play great games, but there are a lot of people who chose their favorite players based on other criteria, and that's actually perfectly fine and happens in all sports. Especially if you're cheering for your hometown/homecountry representative, it's really completely understandable and desirable. And the point that you are missing is that this is killing that. So you might get some great games in the first season (in the offline event, doubt the online part will be too hot after a few weeks of initial interest), but how long will that continue if viewership and general interest in the game declines. Just look at the LoL and DotA2 scenes... The situation in terms of skill is actually really similar to SC2. North american teams are behind EU teams who are behind Asian teams, with a handful of Stephano-like exceptions. But these scenes are completely separated except for THE big tournament where all roads lead to. The NA LCS is getting great numbers even though those teams are actually pretty weak right now. But hey, people care about them, they know these players from their stream etc. Anyway, it remains to be seen how this will turn out. I might actually watch the NA one now whereas without the Koreans I probably wouldn't have. But that's me and you and people like that. What about the "average Joe" browsing twitch and eating Hot Pockets? I still don't get how this kills the scene though... The only change is no more WCS and more money being funneled into the scene. You could argue that it doesn't advance the NA/EU scene as much as it could have, but then I would again disagree. In the region locked scenario, NA/EU would just stagnate and remain eternally inferior. Foreigners would have no incentive to reach the level to where they could beat Koreans. Was the old WCS really all that successful? I never bothered watching any of it so I don't know. Because WCS was an attempt to grow other region scene outside of korea, and this pretty much does the oppossite. Korean players won't be moving, but just playing online while mantaining their practice on their team houses and friends on korea. I don't think people would see so much troublewith koreans moving, if they were really moving. Specially if the different regions started to have some kind of hubs centralized for the teams to grow around. What grows the scene is INVESTMENT and DETERMINATION. All people who read CatZ post on reddit and think its clever really need to put some more thought into it. Korea didn't start with an eSports scene. They did build it with a huge playerbase. Teams / amateurs put up houses to practice in and pay fees to play there. Its not like they magically appeared and it was SKTelecomT1, CJ Entus, T8, STX SouL appearing from nowhere. In Europe and NA sponsors do more or less see 'us' / teams as product placement in eSports, but do they really care and support the scene because the scene is important? Don't know about that. In Korea its good image / good investment for a sponsor to invest into a starleague, into a team, because its not just product placement but overall public relation. I mentioned that a powerhouse like EG with potentially the money should host a house for 16 players, let them pay a certain amount so you can cover the costs at least by 70-90% so they have a house to practice in and food. Give them a schedule and potentially some experiecend coach, doesn't need to be a professional Korean one. The scene will grow based on something like this. Money ofcourse bringts interest, but if you really think it would improve the scene that you can easily get money in NA/EU you are wrong. Progamers wouldn't practice harder, just because they can get money more easily now. If they want to win money right now, they at least need to compete with Koreans - while if you make it region locked - banned Koreans - you can just stick at your level and yes, you can win money - you can sustain yourself, but is that motivation to increase skill and put more into it? Is it reason for more determination? I don't think so. Cheap pros look for easy money, while others look for skill. I understand all progamers and their arguments about money and that determination alone isn't enough to cover costs and put food on the table, but there's more to "give us money, we play" than some people make it sound. Good thing its not nation-locked, Koreans should be there and play, the level will increase regardless of them playing only against each other or ladder , but at least we will see foreigners training and trying to get and steal games from Koreans. If we end up with 2 foreigners that are worthy in WCS global finals I am very happy. If we see an all Korean Final, also good. Don't know whats wrong with people nowadays, NA / EU people act like they put more on the line being a progamer than someone from Korea does, when the truth is that they put everything on the line and practice hard. Lots of them don't finish school (?) dont start job training etc. How many people / progamers do you think failed on their way to being successful? Now think about how much sallary EU/NA players get compared to an amateur Korean who PAYS to play in a good training environment.. Also towards the statement of CLGs manager @ CatZ skype: How ridiculous is that. If I were to sponsor a team and would see so much lack of determination and sense for competition I'd immediately quit them. Hilarious - how did they want to GROW TALENT to begin with when they only jump in and expect victories? Talents don't win from the start - you need to put time and money into it and it EVENTUALLY pays off, nothing guaranteed. Now a handfull of Koreans comes over that are good but they are human and you can potentially beat them and they just quit? Well right there you got the reason why Korea is superior to EU/US. Its right there, just look at it.
All I can say is that you totally hit the jackpot with this post. Yes the determination and investment are key to growing a stable and strong community and talents, see how many team houses have grown over 3 years of WoL out of Korea??? The foreign scene is still not going all out on the game, some pro`s play game as part time hobby, just a handful goes all out and have to move outside of their countries to improve overall.
You can argue all you want but the truth is the 10h regime of play and excercise is going to beat any raw unpoolished talent who plays 2-4h a day. Yes we have exceptions , but how many. The rule stands hard work and real all out commitment beats amateurish talents, yes bash if you like, I consider most foreigners as amateurs as Koreans as real hardworking proffesionals in SC2 which is their real job and hobby in one .
CLG statement is really funny, show interest in the scene, plan something and then drop out from the idea when a "terrible news" hits the spotlihgt. Seriously, what was your agenda from the start, publicity, popularity, views revenue, seriously Catz if you read this I would reconsider your connection to this organization with sign of such "determination".
From my own point of view I`m happy for the possibility of games level increasing on NA and EU WCS, at the same time I dont think so GSL WCS level will drop that drasticly. The Kespa and ESF are still there, its their playground and tehy will duke it out for the fame and $$$. Playerbase is still very high in Korea. For those saying that GSL wont be the top notch, highest level tournament of the SC2 scene, well consider this - you still get that but just in smaller pills leading to climaxing finals held 3 times in this year. I`m excited. Sorry for bad english
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On April 10 2013 19:58 CajunMan wrote:Show nested quote +On April 10 2013 19:41 sc2superfan101 wrote:On April 10 2013 19:35 Type|NarutO wrote:+ Show Spoiler +On April 10 2013 19:27 Godwrath wrote:Show nested quote +On April 10 2013 19:18 sc2superfan101 wrote:On April 10 2013 19:10 budar wrote:On April 10 2013 18:52 sc2superfan101 wrote:On April 10 2013 18:47 Musicus wrote:On April 10 2013 18:41 sc2superfan101 wrote:On April 10 2013 18:37 playa wrote:On April 10 2013 18:34 sc2superfan101 wrote: Can someone please explain how this ruins anything?
Keep in mind that a GSL style NA/EU tournament with similar prize money didn't exist before this. Keep in mind that every country had a WCS last season and Koreans were only playing in the Korean WCS. Thus, non Koreans could actually win something... So now they actually have to play better players to win something... Oh no! I'm sorry but I'm having a real hard time sympathizing with all this entitlement coming out of the foreign scene right now. There will always be international tournaments with tons of top koreans stomping foreigners, but many wanted WCS to be the starcraft olympics. National champions being sent to the world final etc. Would you not enjoy that? Some regional competission leading up to a world final on top of all the international stuff? Not really. I'd probably watch the finals just for the Koreans though. I am one of those rarities that likes Korean players more for both personality and skill level. (emphasis mine) -> That's the whole point. I also don't really care where someone is from if they can play great games, but there are a lot of people who chose their favorite players based on other criteria, and that's actually perfectly fine and happens in all sports. Especially if you're cheering for your hometown/homecountry representative, it's really completely understandable and desirable. And the point that you are missing is that this is killing that. So you might get some great games in the first season (in the offline event, doubt the online part will be too hot after a few weeks of initial interest), but how long will that continue if viewership and general interest in the game declines. Just look at the LoL and DotA2 scenes... The situation in terms of skill is actually really similar to SC2. North american teams are behind EU teams who are behind Asian teams, with a handful of Stephano-like exceptions. But these scenes are completely separated except for THE big tournament where all roads lead to. The NA LCS is getting great numbers even though those teams are actually pretty weak right now. But hey, people care about them, they know these players from their stream etc. Anyway, it remains to be seen how this will turn out. I might actually watch the NA one now whereas without the Koreans I probably wouldn't have. But that's me and you and people like that. What about the "average Joe" browsing twitch and eating Hot Pockets? I still don't get how this kills the scene though... The only change is no more WCS and more money being funneled into the scene. You could argue that it doesn't advance the NA/EU scene as much as it could have, but then I would again disagree. In the region locked scenario, NA/EU would just stagnate and remain eternally inferior. Foreigners would have no incentive to reach the level to where they could beat Koreans. Was the old WCS really all that successful? I never bothered watching any of it so I don't know. Because WCS was an attempt to grow other region scene outside of korea, and this pretty much does the oppossite. Korean players won't be moving, but just playing online while mantaining their practice on their team houses and friends on korea. I don't think people would see so much troublewith koreans moving, if they were really moving. Specially if the different regions started to have some kind of hubs centralized for the teams to grow around. What grows the scene is INVESTMENT and DETERMINATION. All people who read CatZ post on reddit and think its clever really need to put some more thought into it. Korea didn't start with an eSports scene. They did build it with a huge playerbase. Teams / amateurs put up houses to practice in and pay fees to play there. Its not like they magically appeared and it was SKTelecomT1, CJ Entus, T8, STX SouL appearing from nowhere. In Europe and NA sponsors do more or less see 'us' / teams as product placement in eSports, but do they really care and support the scene because the scene is important? Don't know about that. In Korea its good image / good investment for a sponsor to invest into a starleague, into a team, because its not just product placement but overall public relation. I mentioned that a powerhouse like EG with potentially the money should host a house for 16 players, let them pay a certain amount so you can cover the costs at least by 70-90% so they have a house to practice in and food. Give them a schedule and potentially some experiecend coach, doesn't need to be a professional Korean one. The scene will grow based on something like this. Money ofcourse bringts interest, but if you really think it would improve the scene that you can easily get money in NA/EU you are wrong. Progamers wouldn't practice harder, just because they can get money more easily now. If they want to win money right now, they at least need to compete with Koreans - while if you make it region locked - banned Koreans - you can just stick at your level and yes, you can win money - you can sustain yourself, but is that motivation to increase skill and put more into it? Is it reason for more determination? I don't think so. Cheap pros look for easy money, while others look for skill. I understand all progamers and their arguments about money and that determination alone isn't enough to cover costs and put food on the table, but there's more to "give us money, we play" than some people make it sound. Good think its not nation-locked, Koreans should be there and play, the level will increase regardless of them playing only against each other or ladder , but at least we will see foreigners training and trying to get and steal games from Koreans. If we end up with 2 foreigners that are worthy in WCS global finals I am very happy. If we see an all Korean Final, also good. Don't know whats wrong with people nowadays, NA / EU people act like they put more on the line being a progamer than someone from Korea does, when the truth is that they put everything on the line and practice hard. Lots of them don't finish school (?) dont start job training etc. How many people / progamers do you think failed on their way to being successful? Now think about how much sallary EU/NA players get compared to an amateur Korean who PAYS to play in a good training environment.. Also towards the statement of CLGs manager @ CatZ skype: How ridiculous is that. If I were to sponsor a team and would see so much lack of determination and sense for competition I'd immediately quit them. Hilarious - how did they want to GROW TALENT to begin with when they only jump in and expect victories? Talents don't win from the start - you need to put time and money into it and it EVENTUALLY pays off, nothing guaranteed. Now a handfull of Koreans comes over that are good but they are human and you can potentially beat them and they just quit? Well right there you got the reason why Korea is superior to EU/US. Its right there, just look at it. So much this. I cannot for the life of me understand why these altruists who were gonna just pour money into the scene would run away because 10 Koreans moved into the scene. Obviously they weren't all that dedicated to the idea. I like how you say it like its 10 random B teamers that have never won anything. These are 10 of the BEST code S players or team aces one has won 3 gsls so ya excuse me if I'm a bit upset that the Korean SCSI won't actually have the BEST Koreans in it. Instead they come here and kill our scene that is getting off the ground finally an opportunity to raise better players finally a chance for those who play 10 hours a day to get noticed and get to make a living then be raised to compete on the highest level. Explain in great detail in how this will destroy the scene. Also explain how every tournament outside of WCS have suddenly vanished from peoples minds.
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Hahaha, I love reading NA pro tweets. They're all running scared. "The Koreans are coming, the Koreans are coming".
Weren't people complaining in the past that they would like to play in a tournament like the GSL and compete with better players, but they can't afford to move to Korea. Well, now they have GSL B team tournament right in their home, they don't have to move, but they're all screaming bloody murder because it's too hard to win. :D
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For more information on the WCS, people should listen to the first part of this Inside the Game:
http://archive.org/download/InsideTheGamePodcast/InsideTheGame-067.mp3 (Right click, save as.)
Geoff talks about a lot of stuff, but mostly how this first round of WCS is going to have the growing pains until its moved fully offline. Also, how Demulism talks about his efforts to get a work visa to live in the US for the WCS and how he is grumpy that the first round allows the Koreans to compete risk free. Plus quotes about Korean players hacking the Youtubes, Polt and Violet getting all the america girls and some other funny stuff.
Its worth listening to for the WCS stuff. The first season or two will kinda be loaded with Korean players, but once it goes offline and they have to get a work visa to live here full time(that shit costs money in lawyers, like lots of money) the Koreans will likely go back home.
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