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Nexus / building placement causing stuck probes? - Page 3

Forum Index > SC2 General
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ApocAlypsE007
Profile Blog Joined January 2011
Israel1007 Posts
March 14 2013 09:02 GMT
#41
I dunno, this happened to me all the time in WoL, so I learned to build in a way that this is not happening, I don't build everything close to the Nexus like that.
I'm playing the game, the one that will take me to my end, i'm waiting for the rain, TO WASH-- WHO I AM!!!
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
March 14 2013 09:10 GMT
#42
On March 14 2013 17:43 tar wrote:
I already started feeling stupid getting my probes stuck on an almost regular bases. I know it was possible to get ur probes stuck in WoL similar to that yet only if u misplaced ur building one hex. I even activated the building grid just to realize that there are no gaps. VERY annoying thing.

Show nested quote +
On March 14 2013 16:49 dAPhREAk wrote:
On March 14 2013 16:17 TheGiftedApe wrote:
On March 14 2013 15:47 dAPhREAk wrote:
On March 14 2013 15:37 wongfeihung wrote:
On March 14 2013 15:27 dAPhREAk wrote:
On March 14 2013 15:05 Belha wrote:
While there are some wyas to bypass this issue (as some people said), this should not be happening at all and should be fixed.

i donmt think blizzard needs to protect people from their own incompetence. dont build around your nexus.

I, myself, don't build around my Nexus for the purpose of allowing my Probes to properly navigate their way out. That being said, I don't think you should brush this off as one's "incompetence". Some people may prefer to build around their Nexus in this way to prevent the Nexus from being entirely surrounded by melee units (or other positioning purposes). There are reasons that people do things differently than you do, and simply calling their ways incompetent is a bit misjudged on your end.

i fail to see how knowing that this will happen and doing it anyways is anything other than incompetence. i guess you could just call it lamebrain stubborness if you want though.



I failed to point this out in my original post of this thread but I will try to explain it again to you. The REAL issue with this is not the main nexus. My real worry with this bug is that it severely restricts my wall building options at my natural and expansion bases, especially in certain map spawn locations. As I am not 100% "incompetent" and I know I should not build up against my nexus now, The problem becomes in fast expand builds where holding small area's near the expansion nexus is extremely important. I would use antiga shipyard as an example(even though its a bad map), Spawning top left/bottom right on antiga would make FFE nearly impossible to pull off(without havign to kill my own buildings later) if I cannot connect my wall to the nexus, and it un-necessarily forces me to build the wall in sub-optimal locations, for no reason other than blizzard doesn't want to fix probe spawns. The big problem is going into the future this would force map creators to build maps that allow space around the nexus for proper wall offs(spawn specific location disadvantages are silly and most people agree they should not be apart of the game, look at what happened to tal'darim altar), and that is just a very silly way to go about fixing this issue rather than just fixing the probe spawns. It's not like fixing this would give protoss any kind of advantage over other races I don't see why you are so against fixing this issue and resorting to calling people stupid.

yeah, thats not an issue. when its an issue with people who play the game competitively then its an issue. otherwise its just people who need to learn how to position their buildings correctly.


seriously, you are just being ignorant. This is an issue especially for non competetive players: If the building grid shows no gaps the probes should not be able to spawn there, hence, not get stuck. A professional will easily remember that and incorporate it in his play. however,if u are just a casual player, this will become frustrating since u cannot see why this is happening.
on an other note, placing buildings next to ur nexus is imperative for certain expansions in PvZ to prevent terrible terrible damage from run-bys.

i fail to see how its ignorant to think your point is lame. learn how to simcity. there is no map where you need to completely block your nexus. i have had this happen to me so i switched how i built--low and behold, problem gone. blizzard has better things to do than make an already easy game easier for people who dont want to learn how to play.
Proof.
Profile Joined August 2011
535 Posts
March 14 2013 09:12 GMT
#43
Regarding what the op has described, which is placing your buildings on a face or two of the nexus and getting probes stuck as a result, it's been happening since 2.0.4 (aka the hots beta features coming into wol). Prior to that, I've never had this happen to me and I've played...many many games so I know I'm not crazy. I would always make my buildings hug my wall if it wasn't against z. I've "fixed" this habit already, but I miss being able to do it
He who has a why to live can bear almost any how
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
March 14 2013 09:15 GMT
#44
Is the same true for Hatches and Command Centers? I remember seeing somtehing like that playing the campaign.
bGr.MetHiX
Profile Joined February 2011
Bulgaria511 Posts
March 14 2013 09:16 GMT
#45
every half decent protoss can build his structures around his nexus and not get his probes stuck...

Top50 GM EU Protoss from Bulgaria. Streaming with commentary : www.twitch.tv/hwbgmethix
m0nt
Profile Joined April 2011
Australia80 Posts
March 14 2013 09:19 GMT
#46
i started having this problem around the end of WoL

I still build my gate and pylon next to the nexus but now I build my cybernetics next to the pylon instead of against the nexus
semi-pro CS:GO player - http://www.youtube.com/user/meNtal2p
tar
Profile Joined October 2010
Germany991 Posts
Last Edited: 2013-03-14 10:08:33
March 14 2013 10:03 GMT
#47
On March 14 2013 18:10 dAPhREAk wrote:
Show nested quote +
On March 14 2013 17:43 tar wrote:
I already started feeling stupid getting my probes stuck on an almost regular bases. I know it was possible to get ur probes stuck in WoL similar to that yet only if u misplaced ur building one hex. I even activated the building grid just to realize that there are no gaps. VERY annoying thing.

On March 14 2013 16:49 dAPhREAk wrote:
On March 14 2013 16:17 TheGiftedApe wrote:
On March 14 2013 15:47 dAPhREAk wrote:
On March 14 2013 15:37 wongfeihung wrote:
On March 14 2013 15:27 dAPhREAk wrote:
On March 14 2013 15:05 Belha wrote:
While there are some wyas to bypass this issue (as some people said), this should not be happening at all and should be fixed.

i donmt think blizzard needs to protect people from their own incompetence. dont build around your nexus.

I, myself, don't build around my Nexus for the purpose of allowing my Probes to properly navigate their way out. That being said, I don't think you should brush this off as one's "incompetence". Some people may prefer to build around their Nexus in this way to prevent the Nexus from being entirely surrounded by melee units (or other positioning purposes). There are reasons that people do things differently than you do, and simply calling their ways incompetent is a bit misjudged on your end.

i fail to see how knowing that this will happen and doing it anyways is anything other than incompetence. i guess you could just call it lamebrain stubborness if you want though.



I failed to point this out in my original post of this thread but I will try to explain it again to you. The REAL issue with this is not the main nexus. My real worry with this bug is that it severely restricts my wall building options at my natural and expansion bases, especially in certain map spawn locations. As I am not 100% "incompetent" and I know I should not build up against my nexus now, The problem becomes in fast expand builds where holding small area's near the expansion nexus is extremely important. I would use antiga shipyard as an example(even though its a bad map), Spawning top left/bottom right on antiga would make FFE nearly impossible to pull off(without havign to kill my own buildings later) if I cannot connect my wall to the nexus, and it un-necessarily forces me to build the wall in sub-optimal locations, for no reason other than blizzard doesn't want to fix probe spawns. The big problem is going into the future this would force map creators to build maps that allow space around the nexus for proper wall offs(spawn specific location disadvantages are silly and most people agree they should not be apart of the game, look at what happened to tal'darim altar), and that is just a very silly way to go about fixing this issue rather than just fixing the probe spawns. It's not like fixing this would give protoss any kind of advantage over other races I don't see why you are so against fixing this issue and resorting to calling people stupid.

yeah, thats not an issue. when its an issue with people who play the game competitively then its an issue. otherwise its just people who need to learn how to position their buildings correctly.


seriously, you are just being ignorant. This is an issue especially for non competetive players: If the building grid shows no gaps the probes should not be able to spawn there, hence, not get stuck. A professional will easily remember that and incorporate it in his play. however,if u are just a casual player, this will become frustrating since u cannot see why this is happening.
on an other note, placing buildings next to ur nexus is imperative for certain expansions in PvZ to prevent terrible terrible damage from run-bys.

i fail to see how its ignorant to think your point is lame. learn how to simcity. there is no map where you need to completely block your nexus. i have had this happen to me so i switched how i built--low and behold, problem gone. blizzard has better things to do than make an already easy game easier for people who dont want to learn how to play.


I'm gonna feed the troll one more time:
so you think it was an intentional change by blizzard that probes now spawn in places where, with regard to the building grid, no empty space should be?
They probably came up with it after 3 years of WoL, thinking: "wouldn't it be a great idea if probes could get stuck there and every toss had to change their building placement. Also, wouldn't it be cool if we didn't tell anyone about that change? the faces of all those clueless noobs - priceless.."
That sounds like the company that didn't change spawing rules because they didn't want to confuse players with it...

So u don't care, good for you, but not wanting to have a bug fixed because you think the game is too easy to play? seriously...


On March 14 2013 18:16 bGr.MetHiX wrote:
every half decent protoss can build his structures around his nexus and not get his probes stuck...



not any more. u can perfectly occupy all spaces on the grid on one side of the nexuss and the probes will still spawn between buildings instead of the free side of ur nexus. Wasn't the case up until recent changes to the engine.


whoever I pick for my anti team turns gosu
nanaoei
Profile Blog Joined May 2010
3358 Posts
March 14 2013 10:13 GMT
#48
this is pretty funky... i don't build next to my nexus and i don't rally my main to my natural (transfers instead)
this would apply to me in custom maps if i'm too lazy to do anything else..
*@boesthius' FF7 nostalgia stream bomb* "we should work on a 'Final Progamer' fangame»whitera can be a protagonist---lastlie: "we save world and then defense it"
dani`
Profile Joined January 2011
Netherlands2402 Posts
March 14 2013 10:15 GMT
#49
On March 14 2013 19:03 tar wrote:
[ ... ]
Show nested quote +
On March 14 2013 18:16 bGr.MetHiX wrote:
every half decent protoss can build his structures around his nexus and not get his probes stuck...



not any more. u can perfectly occupy all spaces on the grid on one side of the nexuss and the probes will still spawn between buildings instead of the free side of ur nexus. Wasn't the case up until recent changes to the engine.



Pretty sure it also happened in WoL as long as you just had your waypoint pointing towards the blockade, the Probes would then be stuck. Easy solution => leave the Nexus corners open, don't build around them airtight. I really don't think this is new to HotS and or 2.0 WoL.
Aervhorn
Profile Joined October 2010
Norway67 Posts
March 14 2013 10:16 GMT
#50
Is it just me who really doesn't notice Idle Workers with the new UI?
Also I have trouble adjusting my eyes to look where they put the new in-game timer clock...
tar
Profile Joined October 2010
Germany991 Posts
March 14 2013 10:22 GMT
#51
On March 14 2013 19:15 dani` wrote:
Show nested quote +
On March 14 2013 19:03 tar wrote:
[ ... ]
On March 14 2013 18:16 bGr.MetHiX wrote:
every half decent protoss can build his structures around his nexus and not get his probes stuck...



not any more. u can perfectly occupy all spaces on the grid on one side of the nexuss and the probes will still spawn between buildings instead of the free side of ur nexus. Wasn't the case up until recent changes to the engine.



Pretty sure it also happened in WoL as long as you just had your waypoint pointing towards the blockade, the Probes would then be stuck. Easy solution => leave the Nexus corners open, don't build around them airtight. I really don't think this is new to HotS and or 2.0 WoL.



in WoL this only happened to me when buildings were one hex off and it almost never happened to me. since hots, this has happend so often, that I even enabled the building grid just to realize that there are no free hexes and still the probes spawn there.
whoever I pick for my anti team turns gosu
robih
Profile Joined September 2010
Austria1086 Posts
March 14 2013 10:26 GMT
#52
in WoL this only happened after the patch that introduced the new hots UI features
Account252508
Profile Joined February 2012
3454 Posts
March 14 2013 10:28 GMT
#53
--- Nuked ---
tar
Profile Joined October 2010
Germany991 Posts
March 14 2013 10:35 GMT
#54
On March 14 2013 19:28 monkybone wrote:
Show nested quote +
On March 14 2013 15:34 TheGiftedApe wrote:
On March 14 2013 15:27 dAPhREAk wrote:
On March 14 2013 15:05 Belha wrote:
While there are some wyas to bypass this issue (as some people said), this should not be happening at all and should be fixed.

i donmt think blizzard needs to protect people from their own incompetence. dont build around your nexus.



while that is an interesting attitude to have, in the future and even on some current maps, there is a necessity for protoss to wall at their natural or tertiary expansions, all the examples listed so far are based on the main nexus, but since this issue also applies to natural expansions there are some situations where this puts protoss at an un-needed disadvantage, as I cannot build in certain places close to my nexus making wall-offs more difficult and expensive, as I can't use a nexus in my wall. On certain maps in certain spawn locations this could be a huge problem, there is no real reason for blizzard not to fix this small glitch.


I see in his defense that he forgot the argument: "do you want to make the game even easier?"



he didn't

On March 14 2013 18:10 dAPhREAk wrote:
Show nested quote +
On March 14 2013 17:43 tar wrote:
I already started feeling stupid getting my probes stuck on an almost regular bases. I know it was possible to get ur probes stuck in WoL similar to that yet only if u misplaced ur building one hex. I even activated the building grid just to realize that there are no gaps. VERY annoying thing.

On March 14 2013 16:49 dAPhREAk wrote:
On March 14 2013 16:17 TheGiftedApe wrote:
On March 14 2013 15:47 dAPhREAk wrote:
On March 14 2013 15:37 wongfeihung wrote:
On March 14 2013 15:27 dAPhREAk wrote:
On March 14 2013 15:05 Belha wrote:
While there are some wyas to bypass this issue (as some people said), this should not be happening at all and should be fixed.

i donmt think blizzard needs to protect people from their own incompetence. dont build around your nexus.

I, myself, don't build around my Nexus for the purpose of allowing my Probes to properly navigate their way out. That being said, I don't think you should brush this off as one's "incompetence". Some people may prefer to build around their Nexus in this way to prevent the Nexus from being entirely surrounded by melee units (or other positioning purposes). There are reasons that people do things differently than you do, and simply calling their ways incompetent is a bit misjudged on your end.

i fail to see how knowing that this will happen and doing it anyways is anything other than incompetence. i guess you could just call it lamebrain stubborness if you want though.



I failed to point this out in my original post of this thread but I will try to explain it again to you. The REAL issue with this is not the main nexus. My real worry with this bug is that it severely restricts my wall building options at my natural and expansion bases, especially in certain map spawn locations. As I am not 100% "incompetent" and I know I should not build up against my nexus now, The problem becomes in fast expand builds where holding small area's near the expansion nexus is extremely important. I would use antiga shipyard as an example(even though its a bad map), Spawning top left/bottom right on antiga would make FFE nearly impossible to pull off(without havign to kill my own buildings later) if I cannot connect my wall to the nexus, and it un-necessarily forces me to build the wall in sub-optimal locations, for no reason other than blizzard doesn't want to fix probe spawns. The big problem is going into the future this would force map creators to build maps that allow space around the nexus for proper wall offs(spawn specific location disadvantages are silly and most people agree they should not be apart of the game, look at what happened to tal'darim altar), and that is just a very silly way to go about fixing this issue rather than just fixing the probe spawns. It's not like fixing this would give protoss any kind of advantage over other races I don't see why you are so against fixing this issue and resorting to calling people stupid.

yeah, thats not an issue. when its an issue with people who play the game competitively then its an issue. otherwise its just people who need to learn how to position their buildings correctly.


seriously, you are just being ignorant. This is an issue especially for non competetive players: If the building grid shows no gaps the probes should not be able to spawn there, hence, not get stuck. A professional will easily remember that and incorporate it in his play. however,if u are just a casual player, this will become frustrating since u cannot see why this is happening.
on an other note, placing buildings next to ur nexus is imperative for certain expansions in PvZ to prevent terrible terrible damage from run-bys.

i fail to see how its ignorant to think your point is lame. learn how to simcity. there is no map where you need to completely block your nexus. i have had this happen to me so i switched how i built--low and behold, problem gone. blizzard has better things to do than make an already easy game easier for people who dont want to learn how to play.


emphasis added by me
whoever I pick for my anti team turns gosu
Sated
Profile Blog Joined March 2011
England4983 Posts
March 14 2013 10:39 GMT
#55
--- Nuked ---
Zaphid
Profile Blog Joined April 2010
Czech Republic1860 Posts
March 14 2013 10:41 GMT
#56
It's been in the game since the beginning, just learn to shift-rally or change your base layout.
I will never ever play Mech against Protoss. - MVP
Cyro
Profile Blog Joined June 2011
United Kingdom20322 Posts
March 14 2013 10:43 GMT
#57
It has NOT been in the game since the beginning, it was possible to trap probes, sure. But it NEVER happened if you had every square on the build grid occupied around a corner - the probes simply would not spawn there. They would spawn on the other sides/corners of the nexus.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Wolf
Profile Blog Joined April 2010
Korea (South)3290 Posts
March 14 2013 10:50 GMT
#58
Happens to me occasionally too. Basically, if it happens once, it's important to set a waypoint for your probes so that it doesn't happen again.
Commentatorhttp://twitter.com/proxywolf
TL+ Member
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
March 14 2013 17:00 GMT
#59
On March 14 2013 19:03 tar wrote:
Show nested quote +
On March 14 2013 18:10 dAPhREAk wrote:
On March 14 2013 17:43 tar wrote:
I already started feeling stupid getting my probes stuck on an almost regular bases. I know it was possible to get ur probes stuck in WoL similar to that yet only if u misplaced ur building one hex. I even activated the building grid just to realize that there are no gaps. VERY annoying thing.

On March 14 2013 16:49 dAPhREAk wrote:
On March 14 2013 16:17 TheGiftedApe wrote:
On March 14 2013 15:47 dAPhREAk wrote:
On March 14 2013 15:37 wongfeihung wrote:
On March 14 2013 15:27 dAPhREAk wrote:
On March 14 2013 15:05 Belha wrote:
While there are some wyas to bypass this issue (as some people said), this should not be happening at all and should be fixed.

i donmt think blizzard needs to protect people from their own incompetence. dont build around your nexus.

I, myself, don't build around my Nexus for the purpose of allowing my Probes to properly navigate their way out. That being said, I don't think you should brush this off as one's "incompetence". Some people may prefer to build around their Nexus in this way to prevent the Nexus from being entirely surrounded by melee units (or other positioning purposes). There are reasons that people do things differently than you do, and simply calling their ways incompetent is a bit misjudged on your end.

i fail to see how knowing that this will happen and doing it anyways is anything other than incompetence. i guess you could just call it lamebrain stubborness if you want though.



I failed to point this out in my original post of this thread but I will try to explain it again to you. The REAL issue with this is not the main nexus. My real worry with this bug is that it severely restricts my wall building options at my natural and expansion bases, especially in certain map spawn locations. As I am not 100% "incompetent" and I know I should not build up against my nexus now, The problem becomes in fast expand builds where holding small area's near the expansion nexus is extremely important. I would use antiga shipyard as an example(even though its a bad map), Spawning top left/bottom right on antiga would make FFE nearly impossible to pull off(without havign to kill my own buildings later) if I cannot connect my wall to the nexus, and it un-necessarily forces me to build the wall in sub-optimal locations, for no reason other than blizzard doesn't want to fix probe spawns. The big problem is going into the future this would force map creators to build maps that allow space around the nexus for proper wall offs(spawn specific location disadvantages are silly and most people agree they should not be apart of the game, look at what happened to tal'darim altar), and that is just a very silly way to go about fixing this issue rather than just fixing the probe spawns. It's not like fixing this would give protoss any kind of advantage over other races I don't see why you are so against fixing this issue and resorting to calling people stupid.

yeah, thats not an issue. when its an issue with people who play the game competitively then its an issue. otherwise its just people who need to learn how to position their buildings correctly.


seriously, you are just being ignorant. This is an issue especially for non competetive players: If the building grid shows no gaps the probes should not be able to spawn there, hence, not get stuck. A professional will easily remember that and incorporate it in his play. however,if u are just a casual player, this will become frustrating since u cannot see why this is happening.
on an other note, placing buildings next to ur nexus is imperative for certain expansions in PvZ to prevent terrible terrible damage from run-bys.

i fail to see how its ignorant to think your point is lame. learn how to simcity. there is no map where you need to completely block your nexus. i have had this happen to me so i switched how i built--low and behold, problem gone. blizzard has better things to do than make an already easy game easier for people who dont want to learn how to play.


I'm gonna feed the troll one more time:
so you think it was an intentional change by blizzard that probes now spawn in places where, with regard to the building grid, no empty space should be?
They probably came up with it after 3 years of WoL, thinking: "wouldn't it be a great idea if probes could get stuck there and every toss had to change their building placement. Also, wouldn't it be cool if we didn't tell anyone about that change? the faces of all those clueless noobs - priceless.."
That sounds like the company that didn't change spawing rules because they didn't want to confuse players with it...

So u don't care, good for you, but not wanting to have a bug fixed because you think the game is too easy to play? seriously...


Show nested quote +
On March 14 2013 18:16 bGr.MetHiX wrote:
every half decent protoss can build his structures around his nexus and not get his probes stuck...



not any more. u can perfectly occupy all spaces on the grid on one side of the nexuss and the probes will still spawn between buildings instead of the free side of ur nexus. Wasn't the case up until recent changes to the engine.



ad hominem doesnt make your argument stronger; it makes you look like an idiot. i never said it was an intentional change. it has been an issue since sc:bw first came out. it is an issue people can deal with without a patchfix. learn to play the game, dont whine.

not sure why people keep saying that this is somehow new to HOTS, it was an issue in WoL as well. just because you never experienced it doesnt mean it never happened. it happened to me. instead of writing a thread about it, i just fixed my building placement.
Pyloss
Profile Joined August 2011
Germany1515 Posts
March 14 2013 17:02 GMT
#60
it happens to me every game. Pretty anonying. It was there in woL too, but now, it happens always. 50 mins lost every game. :D
<3 sOs, Parting, Mana, Honor, TaKe, Mcanning<3
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