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How to get to masters, the metagame and you. - Page 3

Forum Index > SC2 General
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QuackPocketDuck
Profile Joined January 2011
410 Posts
January 30 2013 09:42 GMT
#41
Imo on Ladder a win is a win, in order to stop raging from losing to cheese long ago I trained myself to think
that if someone just owned me in under 10 minutes i'm obviously not good enough to face them in a macro game so its a GG no hard feelings
I bought a pack of cigarettes for $20, What have you done for your country today?
Lazermonkey
Profile Joined June 2011
Sweden2176 Posts
January 30 2013 09:44 GMT
#42
I think this whole discussion is stupid. People who claim that ''players in master with platinum skill'' is a problem seriously need to analyse them selfs. If you keep on dying to plat level all ins as a master player, then its generally do to one of the following reasons.

1. You play too greedy.
2. You don't execute your build very well.

If the first, then you are playing just as cheesy as the one who is cheesing. If the second(which is IMO generally the biggest problem) then you obviously only have yourself to blame for losing.

Every player got their strenght and weakness. Your weakness might be bad micro and/or scouting and decision making in the early game.. This players strenght is obviously his ability to make a very nicely disigned build while his weakness is his late game and mechanics. Still he is masters and master is and will always be masters.
Cortza
Profile Blog Joined January 2011
South Africa328 Posts
January 30 2013 10:09 GMT
#43
On January 30 2013 16:49 Hezzina wrote:
Show nested quote +
On January 30 2013 16:42 Dagan159 wrote:
Using cheesy builds to climb ladder- useful since march 31 1998.

Learning how to abuse other players opening is only good if you can actually play the macro game at that level. As soon as players figure out how to defend your looking at losing a few 100 elo points. But hey, if you think getting that pretty star next to your name means you improved, by all means- go for it.


I agree and disagree, I agree as shown above that winning through very aggressive builds does not mean that you are a better player, however I disagree because if someone is able to win an entire high level tournament (including bo3 and bo5) without going into a single macro game isn't that person still the superior player?


Only if his cheese was scouted in time, then yes. Otherwise no.
Zaphid
Profile Blog Joined April 2010
Czech Republic1860 Posts
January 30 2013 11:11 GMT
#44
Somebody call Chill

Win is a win, if that's all you care about, be my guest, but you will have to learn other stuff if you want to keep progressing and then your rating will drop like a rock.
I will never ever play Mech against Protoss. - MVP
SHODAN
Profile Joined November 2011
United Kingdom1144 Posts
January 30 2013 11:51 GMT
#45
OP what planet are you from?
Steel
Profile Blog Joined April 2010
Japan2283 Posts
Last Edited: 2013-01-30 12:06:01
January 30 2013 12:04 GMT
#46
On January 30 2013 16:47 AngryPenguin wrote:
this is why this game have a lot of problems, people with a platinum skill level break into masters.


Damn right. You can abuse the meta game all you want, you're not actually a better player. Once the meta game shifts and things get harder to abuse, you'll just fall back down to copper league like you deserve.

Instead of following this guys' advice and blindly playing against the metagame to pick up free wins, learn to scout and multitask. You figure out what your opponent is doing, metagame or not, you learn what is effective against it, and you make sure you have better overall macro and unit control. Then, you take a clean win or you improve while you lose.

I'll agree that in a tournament setting, a win is a win. There is a purpose to cheesing and mindgames. On the ladder, cheating the metagame isn't a mind game, it's an all or nothing tactic that takes no skill whatsoever. It's just to pick up a free win. On ladder a win means nothing, the point is to improve at the game so you can consistently win. 'Masters' is a meaningless title, much like grandmasters. For example, many cannon rush to GM, and while potentially hilarious, I would never respect such an individual and claim he is a skilled Starcraft 2 player.

So if you just want to be masters so you can stroke your e-peen in front of you friends, whatever, abuse the metagame all you want (but I still think you're a sad individual). If you actually want to improve at the game, ACKNOWLEDGE the metagame and be quick to indentify when a player is playing standard, and use that knowledge to get ahead by cutting some corners like a faster third or skipping detection in favor of an extra upgrade. Little things. Not like, OH PROTOSS IS DOING THAT LATE WALL AND IS GOING TO MOVE OUT WITH HIS ZEALOT, SLOW LING ALL IN!!!!!!!! Or take any opportunity you can to do a roach all in like OP is suggesting.
Try another route paperboy.
JazVM
Profile Joined October 2012
Germany1196 Posts
Last Edited: 2013-01-30 12:15:34
January 30 2013 12:09 GMT
#47
I don't know why there is a topic for this. I think its quite simple: If you are satisfied with the way you got into master, fine, you are a masters players, be happy with it. Altough, personally this does not count for me. I am practicing my heart out to get into masters as soon as HotS releases. Am I cheesing? Not in a single game! I just want to achieve it without "trickery" and become a macro master player. Its all up to your self-expectations really.

What I also wanna say is that I am totally in love with the game and therefore trying my best to understand it more. I see becoming a masters player as a reward for that. I dont give a shit about the icon but once I achieved master via ultimate macro play I will be very proud of myself because I know that only very few people (percentagewise compared to total amount of sc2 players) are as good as myself/have an eually good understanding combined with game mechanics.
mind mind mind mind mind mind
THM
Profile Joined November 2010
Bulgaria1131 Posts
January 30 2013 12:10 GMT
#48
This poll is very dumb..

"Being in masters doesn't mean you are a masters player."

No! Only being Grandmaster means you are a master player hahaha :D

Whether you are a master player depends on nothing else but that little icon in your profile. If it's the star - you're a master player. If it's not, you're not.
sunglasseson
Profile Blog Joined November 2012
United States145 Posts
January 30 2013 12:11 GMT
#49
i finally got masters a month before HOTS, now im gonna school yall nerds on my new method that no one else has ever done!

its been done. i actually bet a friend who complained about terran on ladder that you could get masters as terran meta game all-ining people with 30 apm and guess what, it worked because ladder cheese is highly potent. there are a slew of terrans that 1 1 1'd all the protoss (easily the most popular ladder race) straight to masters or 2 rax scv allin the other 2 matchups etc etc.

the thing im wondering is why zerg, the most consistent race hands down on ladder, needs to cheese? zerg cheese is HIGHLY scoutable and while u can get into masters cheesing with ANY race, why would you want to? macro is more fun because winning isnt fun unless you win the RIGHT way. people who derive joy from only winning, aka ppl such as yourself, baffle me since the point of sc2 is rendered pointless by your playstyle. i look down on that mentality as do other good players and true fans of the game
Black[CAT]
Profile Blog Joined July 2010
Malaysia2589 Posts
January 30 2013 12:25 GMT
#50
On January 30 2013 17:27 Hezzina wrote:
Show nested quote +
On January 30 2013 17:24 Pigge wrote:
On January 30 2013 17:19 Tanukki wrote:
I also did well in EU ladder for a time doing exclusively roach rushes. Would probably still work.

Most players follow the metagame from the professional scene. I suppose they want to play the long epic games and come into them with an advantage from the professional's optimized build order.

Nothing wrong with that, but often times when these people lose to a roach rush they will dismiss it as the cheesing of a skilless faggot, and move on to the exact same thing in the next game. Not just ladder heroes like me, but even some profilic streamers I've watched who practice in order to get tournament success do this, considering a game to be a waste of time if the opponent cheeses.

That's just wrong, by cheesing you get better at cheesing, and by defending cheeses and adapting to them, you get better at defending cheeses. No game is a waste of time. In my opinion, you shouldn't consider yourself a better player than the cheeser if you don't have a way of dealing with one-base plays and simply take shortcuts to the late game.


I agree to a point, but i think the discussion at hand is about exclusively cheesing to reach a skill level that is effectively not your own.

Cheesing is a good skill toi have, but not a good skill to utilize in order to artificially inflate your league placement.


What is wrong with using "Cheesy builds" I have never quite understood why all the hate against them, I understand that they are easier to execute but they are also easy to stop when properly scouted... A good "cheese" needs to have misdirection, deceit and a follow up, as well as a very strong read on the meta, I believe that it can be looked at as just a different skill set than normal macro players use.


Yup, you worded much better than I could have. I think people(foreigners) likes to blame things on cheese when it's just an aggressive strat. If you can't hold cheese, you're not better than the 'cheeser'.
You mean ESPORTS isnt a synonym for SC2? ¯\_(ツ)_/¯ -Proud owner of a Filco Majestouch 2 with Cherry Blue Switches- BW or SC2? Why not both?
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
January 30 2013 12:30 GMT
#51
I think people also need to remember you can abuse the metagame in different ways. For example almost every single non GM player on a foreign server goes for a 1 rax fe then Thorzain build. You can pretty much cc first, barracks them third cc and be safe 90% of the TvT's you play.
Zeon0
Profile Joined September 2010
Austria2995 Posts
Last Edited: 2013-01-30 12:41:49
January 30 2013 12:40 GMT
#52
A win is a win. SC2 is not only about multitasking or macroing, its also mind-/metagames and micro. Although i prefer playing 'standard' most of the time, but I cheese from time to time just for the fun (and so my ladder opponents cant figure out my style!^^)


btw: does the Geiko build still work in masters? it should, cause people are playing even greedier.

Geiko build: http://www.teamliquid.net/forum/viewmessage.php?topic_id=223517
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
FeyFey
Profile Joined September 2010
Germany10114 Posts
January 30 2013 12:51 GMT
#53
Those macro only players, that die to every mindgame should definitely not be called master players Imo, maybe if they are in GM. And I am just kidding. But if you die to mind games you have a glaring weakness in your play, which will be harder to overcome then anything else since mindgames become stronger the higher up you go.

I am playing to rarely though to really comment on how to easily beat the current strategies, as I might be outdated already. But usually I fake some early aggression or hide it really well and scout my opponent reaction. Ends up in usual them dieing (eco cheeser/ early game cheeser) or getting behind in macro (standard player).
Some time ago I thought if I want to learn something, I better should not kill my opponent in the early game. But it just put me behind because they were greedy beyond sanity and thats not a good way to play either. They should atleast scout if they cut that many corners.
Master is full of one trick ponies one way or the other, so it is pretty helpful to see what sort of pony they are right from the start.

Still dreaming of the day when I will face players that will fall for the hiding workers trick, Master Level seems not enough for it to be reliable (1 of 3 players showed a reaction in my tests) sadly.
Veriol
Profile Joined October 2010
Czech Republic502 Posts
January 30 2013 12:52 GMT
#54
Abusing meta game and ladder "anonimity" is best to climb the ladder and Id even into GM if you have good enough builds. Problem is you end up with wrong skillset going into tournaments.
Also unorthodox/cheesy/whatever play you get high chance of BO losses unlike with standart play wich again is bad for tournaments. But if you dont care about these then this is the absolutely best way of playing. As it puts you into sutiation where you are comfortable and you opponent isnt.
"When you play, you have to start off with a mind to turn the game into a rape." -iloveoov
Baum
Profile Blog Joined April 2010
Germany1010 Posts
Last Edited: 2013-01-30 12:56:06
January 30 2013 12:54 GMT
#55
This is one of the dumbest OPs I have seen in this forum for a long time. First of all there is a lot of variance on the ladder especially if your mmr hasn't stabilized yet. So the thing you abused was not the meta game but that you used an easy to execute but tight all in which is difficult to defend for most people. A lot of people have already recognized that it is easier to climb the ladder by doing exactly this.

Now there is nothing wrong with doing that and there is no denying of you having perfected this all in to master level but it only means exactly that. If a player can execute various strategies on this level and knows how to counter your all in you will maybe be able to take one game off of him but then he will just defend your strategy every time and you are actually losing because of the meta game going on between you two.

Meta gaming is not very useful on the ladder because it mostly relies on your opponent doing something specific like getting a fast third or ignoring the possibility of all in X completely. All ins are very successful on the ladder because you only play your opponent once and so you always have the element of surprise on your side not because the meta game favors them. All the "greedy" openings you "abused" actually have the ability to defend an all in like this if executed correctly so it's just a lack of execution on your opponent's side that makes your build successful.
I want to be with those who share secret things or else alone.
Xapti
Profile Joined April 2010
Canada2473 Posts
Last Edited: 2013-01-30 13:12:51
January 30 2013 12:54 GMT
#56
I essentially have the opposite view the OP is making. I don't have the issue with "cheesing" much (until it becomes too common/OP), but rather the effectiveness of metagame builds themself.

In Starcraft 2, getting to masters (or diamond if you're terrible) is easy if you follow the meta. That bother's me to no end. While it was slightly the case in brood war, it was so much less-so: it wasn't really that significant until you got to the highest of levels, and more importantly, it took many many years to really even develop solid effective meta game builds.

The game feels so simple, lame, predictable, and boring, when the same opening build is done all the time because it is the most effective. There's no need for improvisation or thinking for oneself, or multitasking, other other things that makes the game challenging and entertaining.

The only thing it leaves, is a bit of touch-up work on mechanics (APM, hotkeys if it's terrible), and scouting (which is significant, but so easy to do with some practice)

The OP is just flat out wrong that 7RR will kill a terran FE. Sure it CAN kill it a terran FE, but they need to not scout it. When a terran sends their SCV at x time, it's not hard to deduce baneling or roach play, and react accordingly (more bunkers and/or wall, and prep repair); that doesn't take skill, it just takes memorization.

There's a difference between meta, and pro-level reactionary corner-cutting meta. Running corner-cutting builds like not scouting or not getting a bunker always when fast expanding is setting up for failure, but when you learn to run the meta properly, then the wins pile up from all the people running cheese.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
Drake
Profile Joined October 2010
Germany6146 Posts
Last Edited: 2013-01-30 13:08:50
January 30 2013 13:07 GMT
#57
being anything means you ARE that
where is the point saying "your not xy because you ..." if you are xy you ARE xy ...

so if your in master your a master player, you can ba a shitty master player deserving to be in bronce but you ARE a master player ...

stupid discussion xD

if you in soccer league 1 your a league 1 player, even if you hardly play you injured and bad, you are a 1st leageue player
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
Penecks
Profile Joined August 2010
United States600 Posts
January 30 2013 13:13 GMT
#58
Actually this is what drove me away from the game quite a bit, I can easily stay masters by just 2raxing every map, I won't ever be GM so what's the point in these "honorable macro games", it's not like there is any competition outside of BO1 for the majority of players (no tourneys like WC3, etc).
straight poppin
mizU
Profile Blog Joined April 2010
United States12125 Posts
January 30 2013 13:33 GMT
#59
I want to know what kind of masters players scout your gas and still don't prepare for some sort of cheese...
if happy ever afters did exist <3 @watamizu_
Henk
Profile Joined March 2012
Netherlands578 Posts
January 30 2013 13:36 GMT
#60
If you really want that star, you can just 6 pool your way into GM. It doesn't actually make you a better player though. It took me about a year to get from bronze to masters, but it was fun. I have cheesed about 5 games out of a total of 600 games. Somehow some protoss masters still try to wall in my ramp with pylons. If they're that desperate for points, take them. I want to get better at this game, not artificially boost my rank.
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