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LoL to get LAN. Where's SC2s? - Page 4

Forum Index > SC2 General
Post a Reply
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GreEny K
Profile Joined February 2008
Germany7312 Posts
Last Edited: 2012-10-13 00:43:45
October 13 2012 00:42 GMT
#61
On October 13 2012 08:07 zhurai wrote:
Maybe complaining to the people who actually make the game would be a better idea than putting it at Teamliquid who doesn't make the game?


You don't think putting a complaint on the largest SC2 site is going to make Blizzard notice? huh...

And I saw the reply to Nony's post... back peddle back peddle pack peddle...
Why would you ever choose failure, when success is an option.
MicroTastiC
Profile Joined January 2011
375 Posts
October 13 2012 00:49 GMT
#62
don't implement LAN. this would disconnect the PLAYERS from the PROFESSIONALS. sometimes, its just easier to communicate without LAN. and i like random PMs on streams by random players to PRO players.

it's hilarious. LAN would not only remove, but destroy this concept.

tl;dr: FUCK LAN
zhurai
Profile Blog Joined September 2010
United States5660 Posts
Last Edited: 2012-10-13 00:57:32
October 13 2012 00:56 GMT
#63
On October 13 2012 09:42 GreEny K wrote:
Show nested quote +
On October 13 2012 08:07 zhurai wrote:
Maybe complaining to the people who actually make the game would be a better idea than putting it at Teamliquid who doesn't make the game?


You don't think putting a complaint on the largest SC2 site is going to make Blizzard notice? huh...

And I saw the reply to Nony's post... back peddle back peddle pack peddle...

just like the 102948012984012984 or whatever other threads back in the day about LAN in teamliquid+bnet about it made blizzard notice it right? (ok if they did, then they still haven't done anything about it)

[disclaimer: number made up, but still]
Twitter: @zhurai | Site: http://zhurai.com
TotalBiscuit
Profile Blog Joined March 2010
United Kingdom5437 Posts
October 13 2012 00:58 GMT
#64
On October 13 2012 09:49 MicroTastiC wrote:
don't implement LAN. this would disconnect the PLAYERS from the PROFESSIONALS. sometimes, its just easier to communicate without LAN. and i like random PMs on streams by random players to PRO players.

it's hilarious. LAN would not only remove, but destroy this concept.

tl;dr: FUCK LAN


Hahaha, what the fuck is this
CommentatorHost of SHOUTcraft Clan Wars- http://www.mlg.tv/shoutcraft
QuackPocketDuck
Profile Joined January 2011
410 Posts
October 13 2012 01:04 GMT
#65
just hows LoL lan related to sc2?
I bought a pack of cigarettes for $20, What have you done for your country today?
blabber
Profile Blog Joined June 2007
United States4448 Posts
Last Edited: 2012-10-13 01:11:16
October 13 2012 01:09 GMT
#66
On October 13 2012 10:04 QuackPocketDuck wrote:
just hows LoL lan related to sc2?

a game that is free has more functionality than a game that costs $60

i feel like sc2 should go after the free to play model as was talked about some time ago. maybe they'll add stuff we deserve
blabberrrrr
NeMeSiS3
Profile Blog Joined February 2012
Canada2972 Posts
Last Edited: 2012-10-13 01:11:15
October 13 2012 01:10 GMT
#67
On October 13 2012 08:42 Haee wrote:
Show nested quote +
On October 13 2012 08:32 TotalBiscuit wrote:
On October 13 2012 08:11 mrtomjones wrote:
Man.. you need to think before you complain. Free to play vs pay to play. Blizzard does not want people to play their game for free and unfortunately this is one effective way to stop it. They are putting in new functions for tournaments as it is but I very much doubt you will ever see Lan for SC2.


Counter-argument. Riot is not a charity, they rely on their unlock system to make money. As with all F2P games, this involves accounts being stored on the server to ensure that people do not get free shit. A LAN client opens up the door to hacking the game and allowing all champs and skins to be unlocked. This is equivalent to SC2 "piracy" that would result from LAN. Let's just ignore the fact that wringing your hands over piracy for a game that's 2 years old is just idiotic.

Second point, this is not the real reason that SC2 doesn't have LAN, it's due to KESPAs previous bullshit. The use of a LAN client for tournaments would have to be authorized and monitored. If KESPA got ahold of it there's the potential to open pandora's box and cut off Blizzards influence in Korea once again, though you would think Blizzard has put MORE than enough legal protections in place to prevent that from happening now.

One way or the other Blizzard should be ashamed of themselves. A F2P entirely online game is about to beat them in the "technology" race and clearly demonstrating that they care about the player experience and tournament legitimacy.

I thought Blizzard actually stated themselves that the reason was mostly due to piracy. In fact just look at Diablo 3 as a prime example of Blizzard's direction of consistently trying to force players to stay online to the point of actually stripping away any form of offline play.

A company... Stating falsehoods? To make themselves look better and not the real reason that lost them big money in Korea?

Never happens.

"I thought Blizzard actually stated themselves that the reason was mostly due to piracy"...
That's like going "well your honor, the defendant said it himself didn't he? Shouldn't that be all we require!"

Peoples train of logic astounds me everyday.

On October 13 2012 09:58 TotalBiscuit wrote:
Show nested quote +
On October 13 2012 09:49 MicroTastiC wrote:
don't implement LAN. this would disconnect the PLAYERS from the PROFESSIONALS. sometimes, its just easier to communicate without LAN. and i like random PMs on streams by random players to PRO players.

it's hilarious. LAN would not only remove, but destroy this concept.

tl;dr: FUCK LAN


Hahaha, what the fuck is this


Nevermind, this guys logic is more astounding then the previous.
FoTG fighting!
Excludos
Profile Blog Joined April 2010
Norway8260 Posts
Last Edited: 2012-10-13 01:14:16
October 13 2012 01:12 GMT
#68
Not surprised after their recent failures. Remember that this is only "tournament lan", which even valve had for TI2. Its basically to ensure no disconnects in huge tournaments. The core game will still be online (how can it not be? Considering they make all their money off people buying stuff)

edit: Its retarded at best that sc2 doesn't have this. Anyone who knows how this works would know that theres no way to pirate anything from a lan box. Besides, the singleplayer was cracked right after release anyways, so theres absolutely nothing to lose.
drbrown
Profile Joined March 2012
Sweden442 Posts
October 13 2012 01:13 GMT
#69
Man this is annoying to know, one LoL tournament gets fucked up by lack of LAN and Riot is right on it.
Several SC2 series/tournaments including a certain GSTL finals have been ruined by lack of LAN and Blizzard keeps ignoring it.
I'm probably being ironic
CruelZeratul
Profile Joined May 2010
Germany4588 Posts
October 13 2012 01:16 GMT
#70
We should email their sponsors (Activision+stakeholders). Worked with Stephano, could work wiht LAN.
NovaTheFeared
Profile Blog Joined October 2004
United States7232 Posts
Last Edited: 2012-10-13 01:19:20
October 13 2012 01:18 GMT
#71
Here is a vivid example of the difference in business models. Once you've paid your 60$, Blizzard doesn't GIVE A SHIT. You can complain as much as you want and it will all fall on deaf ears because they have your money and they're not getting any more from you for that game. Riot has a business model reliant on their players coming back time and time again with microtransactions and is much more responsive as a result. One tournament interrupted and within a week LAN in tournament mode goes up for Riot, whereas Blizzard SC2 tournaments have been ruined repeatedly by lack of LAN play. And they still won't change.
日本語が分かりますか
Haze.884
Profile Joined July 2011
New Zealand192 Posts
October 13 2012 01:21 GMT
#72
On October 13 2012 08:17 zhurai wrote:
Show nested quote +
On October 13 2012 08:13 Liquid`NonY wrote:
On October 13 2012 08:07 zhurai wrote:
Maybe complaining to the people who actually make the game would be a better idea than putting it at Teamliquid who doesn't make the game?

You are right no one has asked Blizzard for LAN yet. Someone get on that!

(it was Sarcasm if you couldn't tell -_-)

not like complaining at either place would do anything at this point.


Too depressed to identify sarcasm.

I hope they make LAN just for tourney... but I don't think they will
a
BoggieMan
Profile Blog Joined August 2011
520 Posts
October 13 2012 01:30 GMT
#73
They are gonna add it, its just #8294 on their might-do list xD
however i see no reason for them not too. Only that you cannot check whether or not 1 battlenet user is used more than once at the same time without internet, which means you can have 232324 computers playing lan sc2 for 1 games price, and blizzard would probably like people to buy those other 232323 accounts.
achan1058
Profile Joined February 2012
1091 Posts
Last Edited: 2012-10-13 01:35:05
October 13 2012 01:31 GMT
#74
I wonder what's going to happen when KeSPA decides to give Riot the finger in the future. Hopefully they would have implemented enough safe guards with so that you will still need to authenticate with their servers and such, and only have LAN during the game.
StarStruck
Profile Blog Joined April 2010
25339 Posts
October 13 2012 01:32 GMT
#75
On October 13 2012 08:06 Fueled wrote:
Thoughts?

Show nested quote +
Rod Breslau ‏@Slasher

According to Riot CEO Brandon Beck today, a tournament LAN version of LoL is being created and will be used for this weekend's finals.


I was waiting for someone to post this on these boards, lol.
Jojo131
Profile Joined January 2011
Brazil1631 Posts
Last Edited: 2012-10-13 01:41:06
October 13 2012 01:36 GMT
#76
On October 13 2012 10:18 NovaTheFeared wrote:
Here is a vivid example of the difference in business models. Once you've paid your 60$, Blizzard doesn't GIVE A SHIT. You can complain as much as you want and it will all fall on deaf ears because they have your money and they're not getting any more from you for that game.

Blizzard clearly doesn't have a reputation to keep, and they especially do not have any future games (expansions?) that they'd love to sell to their fanbase that may or may not hate their current "shit-giving" attitude and would judge their purchase based on that. It's a good thing blizzard doesn't give a shit because we all bought SC2 and thats (coincidentally) the only game they'll be making, they should run with their money now before we notice!

Yeah I'm pretty sure they at least give some shit to what we think.
JackReacher
Profile Joined September 2012
United States197 Posts
October 13 2012 01:36 GMT
#77
Blizzard and LAN is just like Mitt Romney and tax returns. Literally everyone is saying "release it already!", and they ignore it completely. Like what are they hiding here? What's the real agenda?
NovaTheFeared
Profile Blog Joined October 2004
United States7232 Posts
October 13 2012 01:43 GMT
#78
On October 13 2012 10:36 Jojo131 wrote:
Show nested quote +
On October 13 2012 10:18 NovaTheFeared wrote:
Here is a vivid example of the difference in business models. Once you've paid your 60$, Blizzard doesn't GIVE A SHIT. You can complain as much as you want and it will all fall on deaf ears because they have your money and they're not getting any more from you for that game.

Blizzard clearly doesn't have a reputation to keep, and they especially do not have any future games that they'd love to sell to their fanbase that may or may not hate their current "shit-giving" attitude.. It's a good thing blizzard doesn't give a shit because we all bought SC2 and thats (coincidentally) the only game they'll be making, they should run with their money now before we notice!

Yeah I'm pretty sure they at least give some shit to what we think.


Blizzard has shown that they care much less about their brand quality than they used to. SC2's battle net a step backward from SC and lack of LAN play. D3 release, infinite problems. MoP? Sells less in a week than Cata in a day. So even though you're being sarcastic, you're actually correct.
日本語が分かりますか
MaestroSC
Profile Blog Joined August 2009
United States2073 Posts
October 13 2012 01:58 GMT
#79
Where is SC2s? Its simple... non existant. Same reason LoL pulls 10x the amount of viewers... Riot promotes their game and advertises when their game is being played in a tournament.

Why is the LoL community infinitely larger than SC2? Because Riot makes it a priority for it to be that way.

When you log into LoL, there is a BIGASS logo on the front page saying "Hello LoL players, did you know there is a GIANT tournament going on? Did you even know there was professional LoL? Click here for INSTANT ACCESS. You dont even ahve to google shit, we have the link for you."

meanwhile SC2 cant even advertise tournaments, even with a simple little picture in their TERRIBLE bnet2.0 interface.
TheWorldToCome
Profile Joined January 2012
United States452 Posts
October 13 2012 02:02 GMT
#80
Having to play through battle.net is the only leverage that blizz or GOM has of kespa becoming what is was in sc1.
Starcraft 2 was designed to have a best race. You play the worst one.
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