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On October 13 2012 08:13 Liquid`NonY wrote:Show nested quote +On October 13 2012 08:07 zhurai wrote: Maybe complaining to the people who actually make the game would be a better idea than putting it at Teamliquid who doesn't make the game? You are right no one has asked Blizzard for LAN yet. Someone get on that!
Kennigit had the chance, but he fucked it up, should have pushed harder! lol
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It'll never get lan. The technology doesn't exist.
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the reasoning for LoL to not have LAN until now was strictly to prevent private servers from forming, which is effectively the same as what would be feared in sc2 right?
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On October 13 2012 08:15 setzer wrote: Blizzard just doesn't have the technology to make it possible. Your post is like "Santa doesnt have the technology to deliver presents on Christmas." ...
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I mean even if SC2 is not free to play, they still should make some sort of LAN that can be used in major tournaments
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Ya let's start this discussion again...
LAN won't happen for SC2 (maybe tournament versions...)
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On October 13 2012 08:21 HooK2000 wrote:Show nested quote +On October 13 2012 08:15 setzer wrote: Blizzard just doesn't have the technology to make it possible. Your post is like "Santa doesnt have the technology to deliver presents on Christmas." ...
Well, he was paraphrasing a statement by blizzard from 2+ years ago..
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On October 13 2012 08:10 mrRoflpwn wrote: Why do people keep making threads about things that have bee discussed to death multiple times?? Is it really that hard to not understand that piracy is the biggest reason?? WTF piracy is not the biggest reason and I doubt it is a reason at all. Control is the reason SC2 doesn't have lan. If it did have lan tournaments would have no incentive to pay blizzard for the use of their game. As it stands if a tournament is unsanctioned by blizzard, blizzard has the ability to stop players from accessing bnet and therefore stopping the tournament. So in order for GOM/KESPA/MLG to run SC2 tournaments they have to pay blizzard and if payments ever stop while then blizzard can pull the plug on the tournament. As for all the people who say sell tournament editions with LAN that doesn't solve the problem because after and organization gets lan then blizzard has no control again.
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On October 13 2012 08:10 Fionn wrote: If SC2 was free-to-play, it would have LAN.
It's not, so it doesn't have it. Yeah, this is pretty much it. If SC2 got LAN, Blizzard would lose too much money from people who pirate it and play LAN, or use programs that emulate a LAN environment, such as Garena, to play on private servers.
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@OP: Did you see the massive shitfest that was the Season 2 League of Legends World Series? One quarter-finals game (between CLG.eu and World Elite) had to be replayed like 3 times until eventually they gave up and had to postpone the match for another day.
That? That's inexcusable.
SC2 has had some hiccups, but overall the lack of LAN hasn't been catastrophic for tournament and league experience.
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resume from replay would be enough or a tournament version
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A special tournament version of StarCraft 2 with LAN wouldn't work. Players would be used to playing with latency in all their practise so adjusting to LAN would make them play worse.
Blizzard should just give us LAN. Of course they won't because, as consumers, we have no bargaining chips besides a boycott and the only people who would care enough about LAN to boycott their product also care about their product too much to boycott it. It's sad, but you can understand their reasoning.
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On October 13 2012 08:22 HiTeK532 wrote:Show nested quote +On October 13 2012 08:10 mrRoflpwn wrote: Why do people keep making threads about things that have bee discussed to death multiple times?? Is it really that hard to not understand that piracy is the biggest reason?? WTF piracy is not the biggest reason and I doubt it is a reason at all. Control is the reason SC2 doesn't have lan. If it did have lan tournaments would have no incentive to pay blizzard for the use of their game. As it stands if a tournament is unsanctioned by blizzard, blizzard has the ability to stop players from accessing bnet and therefore stopping the tournament. So in order for GOM/KESPA/MLG to run SC2 tournaments they have to pay blizzard and if payments ever stop while then blizzard can pull the plug on the tournament. As for all the people who say sell tournament editions with LAN that doesn't solve the problem because after and organization gets lan then blizzard has no control again. You should look at Kespa in BW again.
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Blizzard don't seem to care about their community. That's just how i feel about this and a lot of other decisions that they have made in the past year or so. I don't think we will be seeing LAN anytime soon unfortunately.
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On October 13 2012 08:24 shizaep wrote:Show nested quote +On October 13 2012 08:10 Fionn wrote: If SC2 was free-to-play, it would have LAN.
It's not, so it doesn't have it. Yeah, this is pretty much it. If SC2 got LAN, Blizzard would lose too much money from people who pirate it and play LAN, or use programs that emulate a LAN environment, such as Garena, to play on private servers.
you can already emulate bnet, that was discovered like 18 months ago by chinese hackers. the only people losing out are the paying fans who arent even begging for lan for themselves. they just want major leagues to get a lan client.
and this is what lol is getting, a tourney client.
there is no reasonable reason blizzard hasnt done this, except the same reason blizzard leaves everything out of their games, because they can sell it as a feature in an expansion. so ill repeat what i said last time. feature of legacy of the void.
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Well because mister destructible Bricks says the technology doesn't exist. The argument on page one with Blizzard controlling the tournament landscape is valid I think.
I guess we have to wait some more years, atleast until LotV
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On October 13 2012 08:11 mrtomjones wrote: Man.. you need to think before you complain. Free to play vs pay to play. Blizzard does not want people to play their game for free and unfortunately this is one effective way to stop it. They are putting in new functions for tournaments as it is but I very much doubt you will ever see Lan for SC2.
Counter-argument. Riot is not a charity, they rely on their unlock system to make money. As with all F2P games, this involves accounts being stored on the server to ensure that people do not get free shit. A LAN client opens up the door to hacking the game and allowing all champs and skins to be unlocked. This is equivalent to SC2 "piracy" that would result from LAN. Let's just ignore the fact that wringing your hands over piracy for a game that's 2 years old is just idiotic.
Second point, this is not the real reason that SC2 doesn't have LAN, it's due to KESPAs previous bullshit. The use of a LAN client for tournaments would have to be authorized and monitored. If KESPA got ahold of it there's the potential to open pandora's box and cut off Blizzards influence in Korea once again, though you would think Blizzard has put MORE than enough legal protections in place to prevent that from happening now.
One way or the other Blizzard should be ashamed of themselves. A F2P entirely online game is about to beat them in the "technology" race and clearly demonstrating that they care about the player experience and tournament legitimacy.
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its so they can control who runs tournaments, no lan means everything goes though battle.net something which they can turn off if they wanted
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8748 Posts
On October 13 2012 08:17 zhurai wrote:Show nested quote +On October 13 2012 08:13 Liquid`NonY wrote:On October 13 2012 08:07 zhurai wrote: Maybe complaining to the people who actually make the game would be a better idea than putting it at Teamliquid who doesn't make the game? You are right no one has asked Blizzard for LAN yet. Someone get on that! (it was Sarcasm if you couldn't tell -_-) not like complaining at either place would do anything at this point. Doesn't matter.
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all we need is resume from replay and there you go.
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