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On October 14 2012 05:47 Falling wrote: I don't play DOTA2, but I 100% support their efforts because they've taken up the flag for LAN gaming in an age where we're moving more and more to always-online/ glorified game rentals. (You never truly own your game if gameplay is dependent on the game companies servers.)
DotA 2 requires Steam and is made by the owner of Steam. How did you try even attempting this ownership point without your brain exploding?
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Blazinghand
United States25550 Posts
On October 14 2012 06:47 Daniri wrote:Show nested quote +On October 14 2012 05:47 Falling wrote: I don't play DOTA2, but I 100% support their efforts because they've taken up the flag for LAN gaming in an age where we're moving more and more to always-online/ glorified game rentals. (You never truly own your game if gameplay is dependent on the game companies servers.)
DotA 2 requires Steam and is made by the owner of Steam. How did you try even attempting this ownership point without your brain exploding?
You can play most steam games without being connected to steam, though you won't have multiplayer functionality without LAN. Civ V, for example, is a LAN game you can play on steam, and you can play it without a steam account or being logged in via LAN with friends, getting full functionality.
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On October 14 2012 06:49 Blazinghand wrote:Show nested quote +On October 14 2012 06:47 Daniri wrote:On October 14 2012 05:47 Falling wrote: I don't play DOTA2, but I 100% support their efforts because they've taken up the flag for LAN gaming in an age where we're moving more and more to always-online/ glorified game rentals. (You never truly own your game if gameplay is dependent on the game companies servers.)
DotA 2 requires Steam and is made by the owner of Steam. How did you try even attempting this ownership point without your brain exploding? You can play most steam games without being connected to steam, though you won't have multiplayer functionality without LAN. Civ V, for example, is a LAN game you can play on steam, and you can play it without a steam account or being logged in via LAN with friends, getting full functionality.
Yes, but you don't own any of those games, they are all just rented...
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They are yours until steam shuts down.... can't see that happening any time soon.
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On October 13 2012 08:10 mrRoflpwn wrote: Why do people keep making threads about things that have bee discussed to death multiple times?? Is it really that hard to not understand that piracy is the biggest reason?? Piracy is not the biggest reason at all, so you just proved that we need more threads.
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Honestly the only time you'll have leverage is when HotS comes out and Blizzard wants your money again. If you start a boycott around that time, you *might* get something done. But now, when most copies have been sold nothing will change. And shortly after HotS's release you won't have any power either.
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You can get SCII lan with starfriend. If you all want it so badly heres the link to the site: http://www.battle4sc2.com/
Althrough i'd still recommend buying sc2 first, dont be a scummy pirate. :p
User was temp banned for this post.
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LoL finally getting LAN, about time. It should be in the game from the very start.
You should watch SC2 WCS Asia finals to see why LAN is very important...
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Just responding to the oft repeated point (I only read the first page, sue me):
Riot loses just as much from pirated LANs as Blizzard does because doing so gives you the possibility to unlock all skins and champions. Buying all of those costs you in the thousands of dollars, and that's per person pirating.
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One easy way to get LAN on sc2 is to unionize and at the same time go on a strike and not play sc2 until LAN is implemented. Otherwise blizzard ain't going to listen t a small handful of people.
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Eh...
After the terrible technical issues they've had in the tournament, it was pretty much needed for a smooth finals :/
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Riot have been smashing Blizzard on the e-Sports front at every turn lately it seems.
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How embarrassing, Blizzard.
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On October 14 2012 07:00 Morfildur wrote:Show nested quote +On October 14 2012 06:49 Blazinghand wrote:On October 14 2012 06:47 Daniri wrote:On October 14 2012 05:47 Falling wrote: I don't play DOTA2, but I 100% support their efforts because they've taken up the flag for LAN gaming in an age where we're moving more and more to always-online/ glorified game rentals. (You never truly own your game if gameplay is dependent on the game companies servers.)
DotA 2 requires Steam and is made by the owner of Steam. How did you try even attempting this ownership point without your brain exploding? You can play most steam games without being connected to steam, though you won't have multiplayer functionality without LAN. Civ V, for example, is a LAN game you can play on steam, and you can play it without a steam account or being logged in via LAN with friends, getting full functionality. Yes, but you don't own any of those games, they are all just rented...
All software is just rented, you buy a license to use the software, hence rented.
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LoL is Free To Play.
SC2 is not.
And that's all you need to know.
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On October 14 2012 08:34 XiGua wrote: LoL is Free To Play.
SC2 is not.
And that's all you need to know.
Superb argument!
It really is a wonder how SC2 is still the flagship of esports when Blizzard neglects the game and their fan base.
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On October 13 2012 08:10 Fionn wrote: If SC2 was free-to-play, it would have LAN.
It's not, so it doesn't have it.
DOTA is gonna have it. I'm surprised pros haven';t really pushed for a lag free environment to play in. So much potential absolutely wasted
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Canada11258 Posts
On October 14 2012 06:47 Daniri wrote:Show nested quote +On October 14 2012 05:47 Falling wrote: I don't play DOTA2, but I 100% support their efforts because they've taken up the flag for LAN gaming in an age where we're moving more and more to always-online/ glorified game rentals. (You never truly own your game if gameplay is dependent on the game companies servers.)
DotA 2 requires Steam and is made by the owner of Steam. How did you try even attempting this ownership point without your brain exploding? I don't think DOTA 2 through Steam is an ideal situation, but at least one gaming company (and now two) is saying that yes, LAN is useful now. Rather than this silly "LAN is a thing of the past. Get over it." We can't get away from this bad argument fast enough as far as I'm concerned. Lowering internet lag and latency is priceless for competitive gaming.
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SC2 on lan would be really great.
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On October 14 2012 10:36 Falling wrote:Show nested quote +On October 14 2012 06:47 Daniri wrote:On October 14 2012 05:47 Falling wrote: I don't play DOTA2, but I 100% support their efforts because they've taken up the flag for LAN gaming in an age where we're moving more and more to always-online/ glorified game rentals. (You never truly own your game if gameplay is dependent on the game companies servers.)
DotA 2 requires Steam and is made by the owner of Steam. How did you try even attempting this ownership point without your brain exploding? I don't think DOTA 2 through Steam is an ideal situation, but at least one gaming company (and now two) is saying that yes, LAN is useful now. Rather than this silly "LAN is a thing of the past. Get over it." We can't get away from this bad argument fast enough as far as I'm concerned. Lowering internet lag and latency is priceless for competitive gaming.
Dota 2 having LAN will take a long while IMO. While playing Dota2 via steam has some lag issue, sometime, the overall experience is pretty good. No major issue at LAN yet
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