Sons of Starcraft. UPDATED Oct 9/14 - Page 6
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YourAdHere
United States216 Posts
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Klipsys
United States1533 Posts
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SirPinky
United States525 Posts
On June 12 2013 10:27 Klipsys wrote: It will come out when it comes out. Documentaries like this take a while to produce and edit. I'm guessing 0 people in this thread have ever produced a feature length film I'm also guessing you have 0 experience to comment on how long it takes to put together a documentary. The purpose of bumping the post was to get an update - not an informal twitter post a few months old. I don't care if it comes out in 2014, let alone 2015: There is very little update as to the progress and after blowing two expected release dates, with money invested, I would expect the community to be interested. And if they are not interested, then this goes back to my initial post about waning relevance with a film started 2 years ago. | ||
MaestroSC
United States2073 Posts
On June 12 2013 10:49 SirPinky wrote: I'm also guessing you have 0 experience to comment on how long it takes to put together a documentary. The purpose of bumping the post was to get an update - not an informal twitter post a few months old. I don't care if it comes out in 2014, let alone 2015: There is very little update as to the progress and after blowing two expected release dates, with money invested, I would expect the community to be interested. And if they are not interested, then this goes back to my initial post about waning relevance with a film started 2 years ago. welcome to kickstarter funded vacations..i mean films. imagine how long it takes to make a feature length film when you have 0 outside pressure enforcing any sort of time limits or expectations or deadlines... | ||
SirPinky
United States525 Posts
On June 12 2013 11:08 MaestroSC wrote: welcome to kickstarter funded vacations..i mean films. imagine how long it takes to make a feature length film when you have 0 outside pressure enforcing any sort of time limits or expectations or deadlines... Lol, well said. I bet these guys are really making a book about their adventures in Korea and and this "life experience" funded by, not just surrounding a video game, but people watching and commentating about video games. When you say it out load it sounds pretty silly. But I think i was drunk when i invested $50...so I guess i get a free pass from being a sucker? FYI: One of the best, professional, documentaries I've seen is "The King of Kong" about professional Donkey Kong players. It follows one guy that picked it up in his mid-30's and became his quest to win the championship. It even had some drama about how his world record score was not counted b/c he was accused of adjusting "tweaking" the Motherboard to attain his score; only to have to prove himself at a live event. This is how a documentary should be made. It got very good reviews and was actually in many "Indie" theaters in the US. | ||
-_-
United States7081 Posts
On June 12 2013 10:27 Klipsys wrote: It will come out when it comes out. Documentaries like this take a while to produce and edit. I'm guessing 0 people in this thread have ever produced a feature length film I love how you talk about the production time of documentaries. I remember a year or so ago everybody was talking about how long it took to shoot and edit a documentary, and how these Starcraft documentaries were on schedule if you compared them to other docs. Maybe that's why this misinformation keeps getting thrown out. Lets distinguish timeless stories and passing fancies. Be honest, do you think the story of Dan and Nick is timeless? Or the story of Destiny and WhiteRa in Sons of Starcraft? "Of course!" you respond. "Dan slept on couches and worked part time to play Starcraft!" Yeah, well I can watch documentaries about black kids who are framed for murder because or corporations who poison towns because it saves them money. Yeah, there are some oddity docs which are cool. But is the story of people who talk about games as quirky as the story of Mr. Brainwash in Exit through the gift shop? Another point of distinction: lots of docs with 3 year schedules have big companies behind them. They have wait for the right time to market it before releasing. They have to fly crews -- not 1 person -- around. It's just different than having a couple of people working on something. When you're small, you're can be flexible and get stuff done fast. Finally, plenty of docs take a long time to make because the story takes years to tell. The story of Dan and Nick is going from 1) lower middle class 20 somethings to 2) successful commentators. You could've finished that story in 2010. Same for Star Nation. These docs should've been released late 2011 or early 2012. Seriously, if any of you guys think they're going to be legit documentaries as opposed to event chronicles (Get the video tape detailing the story of the 2013 NFL Champions with commemorative coin!) make your case and change my mind. The doc makers haven't. | ||
SirPinky
United States525 Posts
On June 12 2013 11:36 -_- wrote: I love how you talk about the production time of documentaries. I remember a year or so ago everybody was talking about how long it took to shoot and edit a documentary, and how these Starcraft documentaries were on schedule if you compared them to other docs. Maybe that's why this misinformation keeps getting thrown out. Lets distinguish timeless stories and passing fancies. Be honest, do you think the story of Dan and Nick is timeless? Or the story of Destiny and WhiteRa in Sons of Starcraft? "Of course!" you respond. "Dan slept on couches and worked part time to play Starcraft!" Yeah, well I can watch documentaries about black kids who are framed for murder because or corporations who poison towns because it saves them money. Yeah, there are some oddity docs which are cool. But is the story of people who talk about games as quirky as the story of Mr. Brainwash in Exit through the gift shop? Another point of distinction: lots of docs with 3 year schedules have big companies behind them. They have wait for the right time to market it before releasing. They have to fly crews -- not 1 person -- around. It's just different than having a couple of people working on something. When you're small, you're can be flexible and get stuff done fast. Finally, plenty of docs take a long time to make because the story takes years to tell. The story of Dan and Nick is going from 1) lower middle class 20 somethings to 2) successful commentators. You could've finished that story in 2010. Same for Star Nation. These docs should've been released late 2011 or early 2012. Seriously, if any of you guys think they're going to be legit documentaries as opposed to event chronicles (Get the video tape detailing the story of the 2013 NFL Champions with commemorative coin!) make your case and change my mind. The doc makers haven't. The main problem I have, which is why I bumped this, is the very infrequent (spanning multiple months) lack of updates, missed deadlines and very little interaction with the people that sponsored this project. When you miss a deadline in the real world you explain why, present a new timeline and re-worked milestones. I'm not criticizing what it takes to make a documentary (I'm not in the position to), but keeping a community informed - especially the ones who sponsored them - should be a courtesy. Not to mention it provides more hype for a release. It shouldn't have taken me 30 minutes to try and find a small Twitter blurb over a month old from Jeff about the project. | ||
kckkryptonite
1126 Posts
On June 12 2013 11:08 MaestroSC wrote: welcome to kickstarter funded vacations..i mean films. imagine how long it takes to make a feature length film when you have 0 outside pressure enforcing any sort of time limits or expectations or deadlines... Haha, kind of what I was thinking too. Also wondering about StarNation... These documentaries are pretty much going to be historical pieces by the time they get released. | ||
mango_destroyer
Canada3914 Posts
On June 12 2013 11:47 SirPinky wrote: The main problem I have, which is why I bumped this, is the very infrequent (spanning multiple months) lack of updates, missed deadlines and very little interaction with the people that sponsored this project. When you miss a deadline in the real world you explain why, present a new timeline and re-worked milestones. I'm not criticizing what it takes to make a documentary (I'm not in the position to), but keeping a community informed - especially the ones who sponsored them - should be a courtesy. Not to mention it provides more hype for a release. It shouldn't have taken me 30 minutes to try and find a small Twitter blurb over a month old from Jeff about the project. You are absolutely correct and are within reason to criticize. While I didn`t donate to this project myself, it leaves a bad taste when they have a project funded by the community, and they can`t even give updates as to what is going on. And like you mentioned, missing a deadline isn`t the end of the world...but still not being transparent as to what is going on and missing even more deadlines is really unprofessional. You would think this would be the best directed and produced documentary by the time this is released. (highly doubt it, given what it is likely to encapsulate direction wise) | ||
o29
United States220 Posts
On June 12 2013 11:47 SirPinky wrote: The main problem I have, which is why I bumped this, is the very infrequent (spanning multiple months) lack of updates, missed deadlines and very little interaction with the people that sponsored this project. When you miss a deadline in the real world you explain why, present a new timeline and re-worked milestones. I'm not criticizing what it takes to make a documentary (I'm not in the position to), but keeping a community informed - especially the ones who sponsored them - should be a courtesy. Not to mention it provides more hype for a release. It shouldn't have taken me 30 minutes to try and find a small Twitter blurb over a month old from Jeff about the project. Very fair points. I was looking forward to this documentary as well, but as time goes on, I find my interest waning. Imagine telling your boss, "Sorry I missed all the deadlines. No, I don't know when I'll actually have the project completed. Update you? I don't have time to give you updates -- I'm too busy working on the project! Oh and what about my payroll?" | ||
Plansix
United States60190 Posts
On June 17 2013 20:11 kckkryptonite wrote: Haha, kind of what I was thinking too. Also wondering about StarNation... These documentaries are pretty much going to be historical pieces by the time they get released. Starnation's last update(a couple of months ago) was that they were working with their editing equipment, which they upgraded. They seem to be slogging through the editing process, which is the longer(like several times longer than filming) and grindy part of the making a movie. Traditional movies(summer block busters) shoot for 3-6 months and spend 1.5 or more in post production. | ||
AmericanUmlaut
Germany2578 Posts
On June 17 2013 22:34 Plansix wrote: Starnation's last update(a couple of months ago) was that they were working with their editing equipment, which they upgraded. They seem to be slogging through the editing process, which is the longer(like several times longer than filming) and grindy part of the making a movie. Traditional movies(summer block busters) shoot for 3-6 months and spend 1.5 or more in post production. This is so true. I for one am really looking forward to Nick and Dan's pod race and their defense of GOM's Gangnam studio against the forces of Sauron. | ||
Boonbag
France3318 Posts
On June 17 2013 22:34 Plansix wrote: Starnation's last update(a couple of months ago) was that they were working with their editing equipment, which they upgraded. They seem to be slogging through the editing process, which is the longer(like several times longer than filming) and grindy part of the making a movie. Traditional movies(summer block busters) shoot for 3-6 months and spend 1.5 or more in post production. I work in production. What they're doing is about 50 hours work worth of editing top if its the same kind of amateur work we've seen up until now with the various video materials that have been thrown around. editing equipement for what they're doing is basically a 800 dollars computer.... if they say otherwise then they just lie or have no clue what they're doing | ||
Plansix
United States60190 Posts
On June 17 2013 22:43 Boonbag wrote: I work in production. What they're doing is about 50 hours work worth of editing top if its the same kind of amateur work we've seen up until now with the various video materials that have been thrown around. editing equipement for what they're doing is basically a 800 dollars computer.... if they say otherwise then they just lie or have no clue what they're doing I am not sure and I don't work in production, but I think you are undervaluing their work a little bit. From my understanding they are doing a feature film and I know that it takes more than 50 hours of work to accomplish that. Also, they are a small crew of folks doing this. And I know you can spend more then $800 on good editing equipment. With the amount of fim they shot, I hope they spend more than 50 hours on it. | ||
sabas123
Netherlands3122 Posts
On June 17 2013 22:43 Boonbag wrote: I work in production. What they're doing is about 50 hours work worth of editing top if its the same kind of amateur work we've seen up until now with the various video materials that have been thrown around. editing equipement for what they're doing is basically a 800 dollars computer.... if they say otherwise then they just lie or have no clue what they're doing so basiclly we just need to wait for the editors to finish and a good time to release the doc right? could you maby also say how far you guys are done with editing? | ||
Daswollvieh
5553 Posts
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Noobity
United States871 Posts
However, if they finished filming months ago (an assumption, thinking 2 or so) then there's no reason it can't come out this month. I don't know what kind of perfection they're going for, or what kind of emotions they want to convey, but unless they're 1 dude creating a CG intro on their own while working a normal 9-5, it shouldn't take that long. I'm only educated in CG, however, and don't work it myself. Things might have changed since '09 when I graduated. | ||
fraGGer
United Kingdom51 Posts
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Bojas
Netherlands2397 Posts
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SedativeDev
Slovenia316 Posts
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