• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:13
CEST 13:13
KST 20:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy1GSL CK: More events planned pending crowdfunding0Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage4Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy
Tourneys
RSL Season 4 announced for March-April $5,000 WardiTV TLMC tournament - Presented by Monster Energy Sea Duckling Open (Global, Bronze-Diamond) GSL CK: More events planned pending crowdfunding Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
so ive been playing broodwar for a week straight. Gypsy to Korea ASL21 General Discussion Pros React To: JaeDong vs Queen [BSL22] RO32 Group Stage
Tourneys
[Megathread] Daily Proleagues [BSL22] RO32 Group B - Sunday 21:00 CEST [BSL22] RO32 Group A - Saturday 21:00 CEST 🌍 Weekly Foreign Showmatches
Strategy
Muta micro map competition Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Nintendo Switch Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Loot Boxes—Emotions, And Why…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1494 users

Why doesn't Zerg use Contaminate? - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 8 9 19 Next All
zylog
Profile Joined August 2010
Canada943 Posts
August 10 2012 23:01 GMT
#121
Contaminate used to be quite common and popular in ZvZ before the nerf. Overseers used to be used to check for spire play, and while doing so they would usually delay the hatchery from spawning larvae. Later on, excess gas would often be invested into extra overseers which would swoop in regularly to delay larvae. Then the energy cost was nerfed, and playstyles have changed as well:

- better indirect scouting (watching the front of the base, looking for the 3rd timing) means rushing to lair for overseer scouting is less critical
- delayed gases for more mineral income in the early-midgame, this delays lair timings and also means less excess gas to spend on overseers.
- faster third and macro hatches reduce the impact of missing an occasional inject
- more queens and/or muta play can give overseers problems

Also, I just ran a game against the AI to test how long it took to get an overseer ready to contaminate. From when I started the overseer to when it had enough energy took 2m31s. That is a long to time have to invest your 50 gas without any return. If you use the overseer to scout (as most do) it will likely take damage preventing you from doing a second pass later on to do the contaminate.

Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
Last Edited: 2012-08-10 23:06:13
August 10 2012 23:03 GMT
#122
On August 11 2012 07:39 Skwid1g wrote:
Show nested quote +
On August 11 2012 06:32 Snowbear wrote:
On August 11 2012 05:38 FlaminGinjaNinja wrote:
On August 11 2012 05:34 Scrubwave wrote:
On August 11 2012 05:33 apm66 wrote:
On August 11 2012 05:30 Scrubwave wrote:
On August 11 2012 05:27 Forikorder wrote:
why do terrans not use Ravens?

much more important question

Because it's very mediocre if not bad.


Wait until pros start using it in every game, it won't be so mediocre then.

Hahaha, what the hell? Shouldn't you take this raven gud bs to some other thread to have your "arguments" get destroyed there?


Ravens are fine, just because you don't/ can't use them doesn't mean they are bad. HSM is excellent, PDD is a good support spell, auto turret provides a harass capability and it's a detector. What else do you want, for it to fly!?

On topic, I play Z and I honistly just forget about contaminate, I didn't know about the repair thing but now I'll make an effort to use it. I would have thought ZvZ would see the most use, followed by PvZ (delay warp gate on an FFE while going mutas to justify the fast lair?


Please don't say that the raven is fine! HSM sucks, and let me explain why:
- 125 energy, 1 raven can launch it only 1 time in a battle, and it takes forever to get to the 125 energy.
- in the perfect world, where the zerg doesn't fungal the ravens, you can cast the HSM's, and GUESS WHAT: it takes 2 HSM's to kill 1 broodlord. Yes, it takes 2 ravens to kill 1 broodlord. I can ask my opponent to clump up his broodlords, but smart zergs don't do this.

The fact that zergs are not using contamine says a lot to me. Contamine on important buildings like starports and factories is strong. But hey, not a single zerg did this to me. Why? Because I guess that stephano needs to show it to them. It took untill stephano before the infestor ling style became a used strategy. It took untill stephano before the 12:00 roach max in zvp became a used strategy.

How long will it take before zergs start dropping burrowed infestors and speedlings (lategame)? How long will it take before zergs will split their units (atm it's all nestea style: everything in 1 hotkey and 1a in a tight ball, so tanks have a party)?


Except top-tier Terrans disagree with you.



Like taeja? Who made 0 ravens in the lategame in his game against idra on entombed (asus rog)? Or are we talking about gumiho, who also doesn't build them?

A good zerg will never let the ravens get to 125 energy. You need a damn sick economy to support raven production (starports, upgrades for the raven), and then you need a sick amount of time to build up the energy. It just doesn't work, unless the zerg fucks up. Then when you got them to 125 energy, you need 2 HSM's to kill 1 broodlord. You also need a zerg that doesn't fungal the ravens. And after casting the HSM, the raven is 1) dead, 2) useless.
FeyFey
Profile Joined September 2010
Germany10114 Posts
August 10 2012 23:04 GMT
#123
it is a question about mind micro, you can do alot of things, the question is can you remember them all in the midst of a battlefield. You could run in 2 banelings into expansions that you know are undefended and burrow them there if the opponent pulls workers, getting rid of those takes alot of effort ... and if they don't notice and 1 mineral move their workers in the right spot for your banelings ...
You can produce Broodlings with an active creep tumor (attack cancel repeat, if you are fast you can send 3 waves of broodlings to the opponents army no need for infested terrans to draw tank fire, you can attack like swarm hosts that way and the first 9 range are invulnerable and can pass cliffs and airspace), or shoot attack creep tumors when the opponent attacks to create broodlings pre fight (voidray precharge like ftw !).
The list is pretty much endless and shows how much potential each unit still has. But most training revolves around not thinking. While these neat tricks tax your mind pretty heavily. Like keeping this one raven alive, because every minute it stays alive it will save you money and add valuable scouts in form of auto turrets. Or in combo with banshees you have complete mapcontrol until t2 of the zerg is out a few minutes.
You could even put medivacs on one control group and kite away fungal damage, so no marine will die. (otherwise medivacs will focus till their marine is full and you lose all marines - your medivac count). Not that you should a move marines against fungal anyway, since magic box moving + hold posi will negate fungal from being usefull against marines.

So yes there are alot of cute moves, but they are low on the priority list and often there is so much going on for the players that they don't get that far down on their list. Guess people prefer to make only a few things but those perfect.
But don't worry we will get there, it took a year including the beta, for zergs to start using burrow a bit.
xeqwist
Profile Joined July 2012
55 Posts
August 10 2012 23:06 GMT
#124
I remember a quite fun game on Tal'Darim Alter where I Spine Crawler rushed a FFE'ing Protoss player, since I got the fast Lair anyways i morphed 2-3 Overseers and because I was able to delay Warpgate by destroying the Cybernetics Core with the Spine Crawlers first, and then when he made another Cybernetics Core in his base i used the previously morphed Overseers to Contaminate Warpgate forever so in the end I just overwhelmed him with Roaches while he QQ'd about Overseers being imbalanced! ^ – ^ Good Times !

Not sure why it's really not used that much though, I mean could definitely see this as an answer to some of the Sentry-Immortal timings that Zerg are struggling with at the moment.
xeqwist.195 EU | ♥ BitByBit ♥ MarineKing ♥ | Marine good unit.
ArcticRaven
Profile Joined August 2011
France1406 Posts
Last Edited: 2012-08-10 23:08:30
August 10 2012 23:06 GMT
#125
On August 11 2012 07:01 Scrubwave wrote:
Show nested quote +
On August 11 2012 06:59 ArcticRaven wrote:
On August 11 2012 05:30 Scrubwave wrote:
On August 11 2012 05:27 Forikorder wrote:
why do terrans not use Ravens?

much more important question

Because it's very mediocre if not bad.

On topic: I have a hard time understanding this as well. 50/50 for being able to delay siege tech, colo range, blink, storm or production in general seems like a great ability. But no one ever blamed sc2 zerg players for being too innovative and for right reasons.


I love this hidden balance whine. Sweet Terran tears.

Saying that a unit is bad is not a balance whine. Either present your case (http://www.teamliquid.net/forum/viewmessage.php?topic_id=359152&currentpage=50) or shut the hell up.


I was more talking about your comment on Zerg innovation. But well, whatever man, it is as off topic as all of your posts.
[Govie] Wierd shit, on a 6 game AP winning streak with KOTL in the trench. I searched gandalf quotes and spammed them all game long, trenchwarfare247, whateva it takes!
Charon1979
Profile Joined October 2010
Austria317 Posts
August 10 2012 23:10 GMT
#126

Also, I just ran a game against the AI to test how long it took to get an overseer ready to contaminate. From when I started the overseer to when it had enough energy took 2m31s. That is a long to time have to invest your 50 gas without any return. If you use the overseer to scout (as most do) it will likely take damage preventing you from doing a second pass later on to do the contaminate.


Dont forget that the Energy at the beginning is most often used for a scouting changeling, so it will take longer than 2:31. In addition to a quite late lair, most crucial upgrades (stim, combat shields, warpgate tech, siege tech, blue flame, cloak,..) are already done
BlackPanther
Profile Blog Joined April 2011
United States872 Posts
Last Edited: 2012-08-10 23:13:00
August 10 2012 23:11 GMT
#127
The energy costs with it are very high and it doesn't do an incredible amount of production damage against opponents.
OkStyX
Profile Blog Joined October 2011
Canada1199 Posts
August 10 2012 23:17 GMT
#128
On August 11 2012 05:38 FlaminGinjaNinja wrote:
Show nested quote +
On August 11 2012 05:34 Scrubwave wrote:
On August 11 2012 05:33 apm66 wrote:
On August 11 2012 05:30 Scrubwave wrote:
On August 11 2012 05:27 Forikorder wrote:
why do terrans not use Ravens?

much more important question

Because it's very mediocre if not bad.


Wait until pros start using it in every game, it won't be so mediocre then.

Hahaha, what the hell? Shouldn't you take this raven gud bs to some other thread to have your "arguments" get destroyed there?


Ravens are fine, just because you don't/ can't use them doesn't mean they are bad. HSM is excellent, PDD is a good support spell, auto turret provides a harass capability and it's a detector. What else do you want, for it to fly!?

On topic, I play Z and I honistly just forget about contaminate, I didn't know about the repair thing but now I'll make an effort to use it. I would have thought ZvZ would see the most use, followed by PvZ (delay warp gate on an FFE while going mutas to justify the fast lair?

The ravens shoot brood lings out of the air .
Team Overklocked Gaming! That man is the noblest creature may be inferred from the fact that no other creature has contested this claim. - G.C. Lichtenberg
Seam
Profile Blog Joined April 2010
United States1093 Posts
August 10 2012 23:23 GMT
#129
On August 11 2012 08:17 ShakAttaK wrote:
Show nested quote +
On August 11 2012 05:38 FlaminGinjaNinja wrote:
On August 11 2012 05:34 Scrubwave wrote:
On August 11 2012 05:33 apm66 wrote:
On August 11 2012 05:30 Scrubwave wrote:
On August 11 2012 05:27 Forikorder wrote:
why do terrans not use Ravens?

much more important question

Because it's very mediocre if not bad.


Wait until pros start using it in every game, it won't be so mediocre then.

Hahaha, what the hell? Shouldn't you take this raven gud bs to some other thread to have your "arguments" get destroyed there?


Ravens are fine, just because you don't/ can't use them doesn't mean they are bad. HSM is excellent, PDD is a good support spell, auto turret provides a harass capability and it's a detector. What else do you want, for it to fly!?

On topic, I play Z and I honistly just forget about contaminate, I didn't know about the repair thing but now I'll make an effort to use it. I would have thought ZvZ would see the most use, followed by PvZ (delay warp gate on an FFE while going mutas to justify the fast lair?

The ravens shoot brood lings out of the air .


Incorrect, this was fixed back in beta.
I only needed one probe to take down idra. I had to upgrade to a zealot for strelok. - Liquid`Tyler
Fishgle
Profile Blog Joined May 2011
United States2174 Posts
August 10 2012 23:26 GMT
#130
so much misinformation going around in this thread. everyone needs to read http://wiki.teamliquid.net/starcraft2/Contaminate

Contaminate does NOT stop repair
Contaminate does NOT stop turrets or PFs from attacking
aka ChillyGonzalo / GnozL
Xapti
Profile Joined April 2010
Canada2473 Posts
August 10 2012 23:27 GMT
#131
On August 11 2012 07:07 Starshaped wrote:
I think there are a lot of things that on paper seem really strong that people simply don't use too often. The longer SC2 lives I think the more we will see the true power of these things.

My list:

Contaminate
Nydus worms
Recall (mothership)
Hallucination
Corruption

No (too much energy now), no (costs too much money, dies way to easily, is too noticeable, unloads zerglings slowly), no (not that underused when motherships are built), maybe (forcefield and guardian are just as strong or likely stronger than hallucination), no (not underused, but still a terrible ability even if it's strong)
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
Greenhit
Profile Blog Joined December 2010
United States200 Posts
August 10 2012 23:30 GMT
#132
On August 11 2012 08:01 zylog wrote:
Contaminate used to be quite common and popular in ZvZ before the nerf.



Sums it up nicely.
"And where do you live Simon?" "In the weak and the wounded, Doc."
nucLeaRTV
Profile Joined May 2011
Romania822 Posts
August 10 2012 23:30 GMT
#133
Because it got nerfed before any problems were found to it.
"Having your own haters means you are famous"
Zambrah
Profile Blog Joined June 2011
United States7393 Posts
August 10 2012 23:30 GMT
#134
Y'know, I didn't know about the repair thing, but thats really awesome, if a Terran doesn't go heavy on Missile Turrets you can go in with the Contaminate to prevent repairs and forcibly open up a hole in their defensives for your Mutalisks.

Thats a really big deal, I do wonder why nobody uses Contaminate, it probably comes down to not being used to using it and using it generally doesn't fit into their mindset, but its something more Zergs could really stand to do, 30 seconds of delayed production time and an unrepairable building is a great thing, especially for something as paltry as an Overseer.
Incremental change is the Democrat version of Trickle Down economics.
Thrombozyt
Profile Blog Joined June 2010
Germany1269 Posts
August 10 2012 23:32 GMT
#135
On August 11 2012 08:23 Seam wrote:
Show nested quote +
On August 11 2012 08:17 ShakAttaK wrote:
On August 11 2012 05:38 FlaminGinjaNinja wrote:
On August 11 2012 05:34 Scrubwave wrote:
On August 11 2012 05:33 apm66 wrote:
On August 11 2012 05:30 Scrubwave wrote:
On August 11 2012 05:27 Forikorder wrote:
why do terrans not use Ravens?

much more important question

Because it's very mediocre if not bad.


Wait until pros start using it in every game, it won't be so mediocre then.

Hahaha, what the hell? Shouldn't you take this raven gud bs to some other thread to have your "arguments" get destroyed there?


Ravens are fine, just because you don't/ can't use them doesn't mean they are bad. HSM is excellent, PDD is a good support spell, auto turret provides a harass capability and it's a detector. What else do you want, for it to fly!?

On topic, I play Z and I honistly just forget about contaminate, I didn't know about the repair thing but now I'll make an effort to use it. I would have thought ZvZ would see the most use, followed by PvZ (delay warp gate on an FFE while going mutas to justify the fast lair?

The ravens shoot brood lings out of the air .


Incorrect, this was fixed back in beta.

Yes, still you find tons of Zerg posts claiming it still does. You find even more that promote the power of PDD to stop roaches.

@FlaminGinjaNinja
If HSM is so excellent, we Terrans would trade it for your fungal every day. Just say the word.. we also take the complete spell package... just saying...
Xapti
Profile Joined April 2010
Canada2473 Posts
Last Edited: 2012-08-10 23:36:58
August 10 2012 23:33 GMT
#136
On August 11 2012 08:06 xeqwist wrote:
Not sure why it's really not used that much though, I mean could definitely see this as an answer to some of the Sentry-Immortal timings that Zerg are struggling with at the moment.
Any overseers made on typical 3 base zerg builds wouldn't be able to contaminate anything until about the 11 minute mark, which I strongly doubt would be early enough.

Sentry immortal builds already do somewhat poorly against zergling-baneling-muta, so I don't really see much necessity to somehow come up with an alternative.

Y'know, I didn't know about the repair thing, but thats really awesome, if a Terran doesn't go heavy on Missile Turrets you can go in with the Contaminate to prevent repairs and forcibly open up a hole in their defensives for your Mutalisks.

Thats a really big deal, I do wonder why nobody uses Contaminate, it probably comes down to not being used to using it and using it generally doesn't fit into their mindset, but its something more Zergs could really stand to do, 30 seconds of delayed production time and an unrepairable building is a great thing, especially for something as paltry as an Overseer.

SO MANY IDIOTS posting so many different things, but namely posts such as this (i'm not attacking this poster, but rather all people who made dumb posts without mentioning names aside from him).
The thread is about why contaminate isn't used — try reading it before you say " durr I just dunt know why these zergs don't use contamun8!"

Aside from that, if you did your own research and/or read other posts you'd know that contaminate does NOT prevent repairing — the OP is just misinformed and spreading terrible information.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
Silencioseu
Profile Joined June 2011
Cyprus493 Posts
August 10 2012 23:34 GMT
#137
Does contaminate disable PF?
i kno i r badass no need to repeat
Digitalis
Profile Joined August 2011
United States1043 Posts
August 10 2012 23:35 GMT
#138
personally I hardly use it because I don't have the energy, and when I do I find changelings a lot more useful. I just reflexively always hit c when I select my overseers and then rally the changeling around their base.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
August 10 2012 23:35 GMT
#139
On August 11 2012 08:03 Snowbear wrote:
Show nested quote +
On August 11 2012 07:39 Skwid1g wrote:
On August 11 2012 06:32 Snowbear wrote:
On August 11 2012 05:38 FlaminGinjaNinja wrote:
On August 11 2012 05:34 Scrubwave wrote:
On August 11 2012 05:33 apm66 wrote:
On August 11 2012 05:30 Scrubwave wrote:
On August 11 2012 05:27 Forikorder wrote:
why do terrans not use Ravens?

much more important question

Because it's very mediocre if not bad.


Wait until pros start using it in every game, it won't be so mediocre then.

Hahaha, what the hell? Shouldn't you take this raven gud bs to some other thread to have your "arguments" get destroyed there?


Ravens are fine, just because you don't/ can't use them doesn't mean they are bad. HSM is excellent, PDD is a good support spell, auto turret provides a harass capability and it's a detector. What else do you want, for it to fly!?

On topic, I play Z and I honistly just forget about contaminate, I didn't know about the repair thing but now I'll make an effort to use it. I would have thought ZvZ would see the most use, followed by PvZ (delay warp gate on an FFE while going mutas to justify the fast lair?


Please don't say that the raven is fine! HSM sucks, and let me explain why:
- 125 energy, 1 raven can launch it only 1 time in a battle, and it takes forever to get to the 125 energy.
- in the perfect world, where the zerg doesn't fungal the ravens, you can cast the HSM's, and GUESS WHAT: it takes 2 HSM's to kill 1 broodlord. Yes, it takes 2 ravens to kill 1 broodlord. I can ask my opponent to clump up his broodlords, but smart zergs don't do this.

The fact that zergs are not using contamine says a lot to me. Contamine on important buildings like starports and factories is strong. But hey, not a single zerg did this to me. Why? Because I guess that stephano needs to show it to them. It took untill stephano before the infestor ling style became a used strategy. It took untill stephano before the 12:00 roach max in zvp became a used strategy.

How long will it take before zergs start dropping burrowed infestors and speedlings (lategame)? How long will it take before zergs will split their units (atm it's all nestea style: everything in 1 hotkey and 1a in a tight ball, so tanks have a party)?


Except top-tier Terrans disagree with you.



Like taeja? Who made 0 ravens in the lategame in his game against idra on entombed (asus rog)? Or are we talking about gumiho, who also doesn't build them? .


TaeJa uses Ravens, it's a newer thing but late late late late late late late late late game vZ (like think split metropolis) he starts replacing supply with them. Get's HSM and all the fun stuff (building armor, etc). Just because he did not use them vs IdrA does not mean he does not use them.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Prelude
Profile Joined May 2010
United States8 Posts
August 10 2012 23:37 GMT
#140
Contaminate can be used on a nexus building a mothership, but idk if its possible to get an overseer that deep in the protoss base aside from maps like daybreak and ohana.
I don't even know anymore.
Prev 1 5 6 7 8 9 19 Next All
Please log in or register to reply.
Live Events Refresh
The PondCast
10:00
Episode 89
CranKy Ducklings53
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko311
SortOf 130
ProTech90
StarCraft: Brood War
Calm 4336
Sea 2824
Jaedong 1572
Bisu 1562
firebathero 672
Hyuk 499
Leta 364
Rush 272
actioN 229
EffOrt 206
[ Show more ]
Stork 200
Mini 169
Light 138
Pusan 135
Killer 117
Soulkey 90
Aegong 87
Snow 87
ZerO 83
sorry 62
Free 58
ToSsGirL 52
hero 51
Sharp 50
Shinee 48
NaDa 40
Backho 33
[sc1f]eonzerg 32
Barracks 25
JulyZerg 22
Sea.KH 16
Bale 15
scan(afreeca) 14
Icarus 12
ajuk12(nOOB) 11
GoRush 11
Nal_rA 10
JYJ 10
NotJumperer 9
IntoTheRainbow 9
HiyA 6
SilentControl 5
Dota 2
XaKoH 572
Gorgc285
febbydoto8
Counter-Strike
olofmeister4501
shoxiejesuss655
edward62
markeloff30
Other Games
singsing1741
Liquid`RaSZi762
B2W.Neo365
crisheroes227
Mew2King43
ZerO(Twitch)10
Organizations
Counter-Strike
PGL23450
Other Games
BasetradeTV185
StarCraft 2
WardiTV99
StarCraft: Brood War
lovetv 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2365
Other Games
• WagamamaTV0
Upcoming Events
CranKy Ducklings
12h 47m
WardiTV Team League
23h 47m
Replay Cast
1d 12h
CranKy Ducklings
1d 22h
WardiTV Team League
1d 23h
uThermal 2v2 Circuit
2 days
BSL
2 days
n0maD vs perroflaco
TerrOr vs ZZZero
MadiNho vs WolFix
DragOn vs LancerX
Sparkling Tuna Cup
2 days
WardiTV Team League
2 days
OSC
3 days
[ Show More ]
BSL
3 days
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
Replay Cast
3 days
Replay Cast
3 days
Wardi Open
3 days
GSL
5 days
Replay Cast
5 days
Kung Fu Cup
6 days
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.