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(new) List of 1.5 bugs - Page 3

Forum Index > SC2 General
Post a Reply
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This thread is for bugs in the latest patch.

This thread is not for:

- Balance discussing.
- Debating whether Blizzard is the devil or not.
- Discussing how Blizzard is ruining e-Sports.
- etc
AmericanUmlaut
Profile Blog Joined November 2010
Germany2581 Posts
August 01 2012 19:48 GMT
#41
On August 02 2012 04:44 korona wrote:
Show nested quote +
On August 02 2012 04:27 AmericanUmlaut wrote:
On August 02 2012 04:23 vesicular wrote:
Also, attempting to view your friends ladder rankings results in the game crashing.

Has anyone else had this bug?

Confirmed. My EU client crashes when clicking the 'Friends' button on Leagues & Ladders page. I have max amount of friends on my EU account. My US client does not crash, but I only have ~20 people on my friends list there.

One annoying feature/bug is that it seems you cannot launch selected replay anymore from desktop even if the file associations are ok. You have to find the correct replay with with the game's own replay browser and launch it from there.

Another bug is that when viewing replays from older patches the game ignores fps limits set in the variables.txt.


Ok, adding to OP, thanks!

If anyone has more information on this, or can test it, please let me know! I want to do some testing myself, but just keeping the OP up to date with all the threads discussing bugs is keeping me busy.
The frumious Bandersnatch
Vorenius
Profile Blog Joined December 2010
Denmark1979 Posts
August 01 2012 19:50 GMT
#42
On August 02 2012 04:45 Nachtwind wrote:
Show nested quote +
On August 02 2012 04:41 EdenPLusDucky wrote:
On August 02 2012 04:36 Nachtwind wrote:
Actually point 5) was in all versions for me true.
Don´t know why people complain now about it. It was always as it is now.


Didn't larvae move out of the way last time when you were trying to throw down a hatch? They just stay idle at the same spot in the new patch.


Remember quite a few games where i was not very amused. And for my expirience, no, they never walked away. Just red pixel on the ground saying you can´t build here.

Either you are misremembering or you played a unique version of SC2 all by yourself.

Eggs have always blocked hatches but larvae didn't before 1.5
AmericanUmlaut
Profile Blog Joined November 2010
Germany2581 Posts
August 01 2012 19:52 GMT
#43
Since it's now physically impossible to play on a pre-1.5 client ever again, the question of whether it's a new bug is moot. Enough people are reporting it that I'll keep it in the OP, and the fix is at least better than nothing (though having to waste Larva sucks). Let's stop debating it now, please .
The frumious Bandersnatch
Fluffboll
Profile Joined May 2011
Sweden516 Posts
August 01 2012 19:53 GMT
#44
On August 02 2012 04:45 Nachtwind wrote:
Show nested quote +
On August 02 2012 04:41 EdenPLusDucky wrote:
On August 02 2012 04:36 Nachtwind wrote:
Actually point 5) was in all versions for me true.
Don´t know why people complain now about it. It was always as it is now.


Didn't larvae move out of the way last time when you were trying to throw down a hatch? They just stay idle at the same spot in the new patch.


Remember quite a few games where i was not very amused. And for my expirience, no, they never walked away. Just red pixel on the ground saying you can´t build here.


We have a professional player stating it is a bug in this very thread, They know more then you do.
You need to construct additional pylons.
Acritter
Profile Joined August 2010
Syria7637 Posts
August 01 2012 19:54 GMT
#45
I've only seen people reporting huge losses of points. Has there been any documentation of huge gains?
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
LovE-
Profile Blog Joined September 2010
United States1963 Posts
August 01 2012 19:54 GMT
#46
On August 02 2012 04:45 Nachtwind wrote:
Show nested quote +
On August 02 2012 04:41 EdenPLusDucky wrote:
On August 02 2012 04:36 Nachtwind wrote:
Actually point 5) was in all versions for me true.
Don´t know why people complain now about it. It was always as it is now.


Didn't larvae move out of the way last time when you were trying to throw down a hatch? They just stay idle at the same spot in the new patch.


Remember quite a few games where i was not very amused. And for my expirience, no, they never walked away. Just red pixel on the ground saying you can´t build here.


Sorry but your memory is wrong

Larva have always moved when building a hatch. It is the eggs that block it
LovE.311 (NA) || @LovE_Sc2
Nachtwind
Profile Joined June 2011
Germany1130 Posts
Last Edited: 2012-08-01 20:04:00
August 01 2012 19:55 GMT
#47
On August 02 2012 04:50 Vorenius wrote:
Show nested quote +
On August 02 2012 04:45 Nachtwind wrote:
On August 02 2012 04:41 EdenPLusDucky wrote:
On August 02 2012 04:36 Nachtwind wrote:
Actually point 5) was in all versions for me true.
Don´t know why people complain now about it. It was always as it is now.


Didn't larvae move out of the way last time when you were trying to throw down a hatch? They just stay idle at the same spot in the new patch.


Remember quite a few games where i was not very amused. And for my expirience, no, they never walked away. Just red pixel on the ground saying you can´t build here.

Either you are misremembering or you played a unique version of SC2 all by yourself.

Eggs have always blocked hatches but larvae didn't before 1.5


I know that i needed to build something with the larva to actually use that spot for a new hatch because they blocked the place. It didn´t happened alot. But it happened. Can´t convince you guys with that because i have no evidence. So if majory says it is new. Okay, fine. Then i played a different game.

EDIT: In the end we are the still the same opinion. We don´t like larvas blocking hatcherys.
invisible tetris level master
AmericanUmlaut
Profile Blog Joined November 2010
Germany2581 Posts
August 01 2012 19:57 GMT
#48
Okay, guys, knock it off. Make a new thread if you want to debate the larva thing.
The frumious Bandersnatch
JDub
Profile Joined December 2010
United States976 Posts
August 01 2012 20:01 GMT
#49
On August 02 2012 04:57 AmericanUmlaut wrote:
Okay, guys, knock it off. Make a new thread if you want to debate the larva thing.

To end on a conciliatory note -- it's possible both sides are right. Pro-gamers (like Sheth) rarely (or never) have a hatchery die with 10+ idle larvae, and rarely let their idle larvae roam around for a while before immediately rebuilding a lost hatchery. So, possibly if there were enough larvae and they drifted long enough, then they could block a new hatch, but pre-1.5 they would not block the hatch in 99% of situations. But I agree, the debate should be taken elsewhere.

On topic -- I have seen multiple people backing up the "pressing friends tab in leagues & ladders screen results in SC2 crashing" bug on TL and on the BNET forums, so I think it should be added to the list.
AmericanUmlaut
Profile Blog Joined November 2010
Germany2581 Posts
August 01 2012 20:07 GMT
#50
@JDub - It's been added, thanks!

- Messages between Party members are no longer displayed on screen while watching a replay.

Can anyone confirm this?
The frumious Bandersnatch
graNite
Profile Blog Joined December 2010
Germany4434 Posts
August 01 2012 20:09 GMT
#51
Ok Starcraft just broke my cursor lol
+ Show Spoiler +
[image loading]
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
CrueltY
Profile Joined March 2011
Guernsey37 Posts
August 01 2012 20:09 GMT
#52
There also appears to be a major bug where patch changes have reverted or there are unit stat errors. I can think of a few of the top of my head:

- Overlord speed has been reverted
- Infestors move at 1 speed while burrowed
- You can't spew infested terrans while infestors are burrowed
- Already had neural parasite researched when infestation pit finished
- roaches are 1 supply

I don't know if you would count these as bugs so much as errors on blizzard's part though
All warfare is based on deception - Sun Tzu
rei
Profile Blog Joined October 2002
United States3594 Posts
August 01 2012 20:10 GMT
#53
Click on leagues and ladder button that looks like a ladder below the button arcane. and then click on friends will insta crash the game.
GET OUT OF MY BASE CHILL
AmericanUmlaut
Profile Blog Joined November 2010
Germany2581 Posts
August 01 2012 20:12 GMT
#54
On August 02 2012 05:09 CrueltY wrote:
There also appears to be a major bug where patch changes have reverted or there are unit stat errors. I can think of a few of the top of my head:

- Overlord speed has been reverted
- Infestors move at 1 speed while burrowed
- You can't spew infested terrans while infestors are burrowed
- Already had neural parasite researched when infestation pit finished
- roaches are 1 supply

I don't know if you would count these as bugs so much as errors on blizzard's part though

This is #4, unless you mean that you've experienced this in a ladder match. So far as far as I know, this is only an issue in custom games.
The frumious Bandersnatch
AmericanUmlaut
Profile Blog Joined November 2010
Germany2581 Posts
August 01 2012 20:13 GMT
#55
On August 02 2012 05:09 graNite wrote:
Ok Starcraft just broke my cursor lol
+ Show Spoiler +
[image loading]



Has anyone else had this problem?
The frumious Bandersnatch
whatevername
Profile Joined June 2012
471 Posts
August 01 2012 20:14 GMT
#56
Not sure if its been said but 1v1 and team ranks get swapped on the main part of someones profile. If your in plat 1v1 and diamond 2v2 it will switch them around, etc.
AmericanUmlaut
Profile Blog Joined November 2010
Germany2581 Posts
August 01 2012 20:14 GMT
#57
A bug of my own: I had SC2 (windowed full-screen) on one monitor and was loading TL in Chrome in fullscreen on the other, and my picture went all wonky and then my computer reset itself. Has anyone else had this issue?
The frumious Bandersnatch
AmericanUmlaut
Profile Blog Joined November 2010
Germany2581 Posts
August 01 2012 20:16 GMT
#58
On August 02 2012 05:14 whatevername wrote:
Not sure if its been said but 1v1 and team ranks get swapped on the main part of someones profile. If your in plat 1v1 and diamond 2v2 it will switch them around, etc.

Added the information to the relevant bug in the "cosmetic bugs" section, thank you!
The frumious Bandersnatch
JDub
Profile Joined December 2010
United States976 Posts
August 01 2012 20:16 GMT
#59
On August 02 2012 05:09 CrueltY wrote:
There also appears to be a major bug where patch changes have reverted or there are unit stat errors. I can think of a few of the top of my head:

- Overlord speed has been reverted
- Infestors move at 1 speed while burrowed
- You can't spew infested terrans while infestors are burrowed
- Already had neural parasite researched when infestation pit finished
- roaches are 1 supply

I don't know if you would count these as bugs so much as errors on blizzard's part though

This is #4 on the list already. Only happens in custom games some of the time for some people apparently.
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
August 01 2012 20:18 GMT
#60
Custom game 1v1s start as soon as the lobby fills, so you cant switch anyone to referee. You also cant edit the settings on the maps, so it starts at slowest speed, etc. etc.

Also 18... lol
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
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