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Patch 1.5 thoughts? - Page 57

Forum Index > SC2 General
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Prev 1 55 56 57 58 59 60 Next
zEnVy
Profile Joined June 2011
United States446 Posts
August 06 2012 00:32 GMT
#1121
I much prefer the look of the new UI.
Melty Butter
Profile Joined March 2011
Ireland52 Posts
August 06 2012 00:38 GMT
#1122
On August 05 2012 04:02 trueblue_swe wrote:
Hi! Anyone know how to revert to the old warp in cool down animation? I think the new "clock" style is very annoying! Thanx for help!


naw man it's cool! it even flashes when the cooldown's finished so you can see it out of the corner of your eye - which is fuckin fantastic if you ask me.
Ass
Fortissimo
Profile Joined December 2010
Canada145 Posts
August 06 2012 00:38 GMT
#1123
On August 06 2012 09:05 chaos021 wrote:
Show nested quote +
On August 06 2012 08:00 Fortissimo wrote:
I personally think that the new interface makes the game look less professional. Before, I personally found the interface had too little content only showing mostly graphics but lacked space useful for stuff like news and statistics but that it still had quality to the materials used. However, the new interface looks incredibly unprofessional such as the buttons that read starcraft and arcade.


So what would "professional" look like?


I would say more focus/direction like the older buttons. Lets be honest, making a button called starcraft in a game called starcraft is bit weird, almost as if the interface no longer belongs to the game it was meant for.

The buttons for the race selections and the game type options are another example that come in mind. Like giving just the race icon communicates enough information but also putting race artwork makes it look like the buttons just had extra stuff pasted on to them like when you see unnecessary extra graphics in bad powerpoint presentations.
AirbladeOrange
Profile Blog Joined June 2010
United States2574 Posts
August 06 2012 04:42 GMT
#1124
Has Blizz done anything yet besides look into the performance issues? I can't play anymore without game breaking lag.
BaDMannerS
Profile Joined July 2012
Bulgaria57 Posts
August 06 2012 08:10 GMT
#1125
On August 06 2012 13:42 AirbladeOrange wrote:
Has Blizz done anything yet besides look into the performance issues? I can't play anymore without game breaking lag.

This is the most frustrating. No matter the settings it randomly lags for some of us.
Aterons_toss
Profile Joined February 2011
Romania1275 Posts
August 06 2012 08:36 GMT
#1126
Personally I like it,
My eyes are really glad for the new FOW/terrain texture, i used to some time have problem with those on certain maps, a long time ago I was forced to veto TP due to the fucking ground color.
I didn't have any lag except for a random 1 sec spike in a tvp fight, those happened before from time to time tho so I'm not reading much into it.

The new UI is better imo, i don't see any "necessary" change being made tho since i didn't thought there was one to be done before the patch. The arcade is... fine ? i guess, im not one for custom maps :/
A good strategy means leaving your opponent room to make mistakes
Topdoller
Profile Joined March 2011
United Kingdom3860 Posts
August 06 2012 08:39 GMT
#1127
On August 06 2012 13:42 AirbladeOrange wrote:
Has Blizz done anything yet besides look into the performance issues? I can't play anymore without game breaking lag.



Have you tried this, it made a massive difference for me

http://eu.battle.net/sc2/en/forum/topic/5071567694
Lorch
Profile Joined June 2011
Germany3693 Posts
August 06 2012 08:41 GMT
#1128
Well if it wouldn't have messed up balance in custom (which apparently got fixed for assembly, luckily) and still give me major frame issues and sometimes change my games language at random, I would be really happy about this patch.
yeint
Profile Joined May 2011
Estonia2329 Posts
August 06 2012 08:50 GMT
#1129
1. The UI is butt ugly, but more functional and a lot faster. Vs AI map list loads immediately, not after 30-50 seconds.
2. Arcade is better than what we had before, but I can't find anything on there anymore. Monobattles were easy to find and always had lots of players, now you can't find more than a handful of maps and the only one that's played at all is Fossil Quarry.
3. Hotkeys to go to Quick Match/vs AI/etc are useful and nice.
4. Quick match page looks bad and the ordering from 4v4 > 1v1 > FFA doesn't make any sense. I don't care if team games are more popular, that's not what the game is designed to be.
Not supporting teams who take robber baron money.
Malpractice.248
Profile Blog Joined November 2010
United States734 Posts
August 06 2012 08:54 GMT
#1130
On August 06 2012 17:10 BaDMannerS wrote:
Show nested quote +
On August 06 2012 13:42 AirbladeOrange wrote:
Has Blizz done anything yet besides look into the performance issues? I can't play anymore without game breaking lag.

This is the most frustrating. No matter the settings it randomly lags for some of us.


I actually pre-detonate a Bling early game to get the 1-2 sec lag delay they cause the first time u use them out of the way :/
Fus
Profile Joined August 2010
Sweden1112 Posts
August 06 2012 08:55 GMT
#1131
I don't like the new profile. Why does it not display individual team leagues, your current 1v1 league as a badge, number of custom melee games played?
NaNiwa | Innovation | Flash | DeMuslim ¯\_(ツ)_/¯
ManBearPigNL
Profile Joined August 2011
Netherlands64 Posts
August 06 2012 09:00 GMT
#1132
I could run sc2 on ultra no problem even late 4v4's went well, now i still dip under 20 fps on lowest settings in a big 1v1 fight (170 supply).
I also had numerous drops of 1 sec during the game, but it's not always when building something for the first time, 2nd barracks gave me a fps drops as well so i'm not sure what's causing it.
E8200 @ 3.2 Ghz
9600 GT
3 GB ram ddr2 800 mhz
StarscreamG1
Profile Joined February 2011
Portugal1653 Posts
August 06 2012 09:08 GMT
#1133
On August 06 2012 13:42 AirbladeOrange wrote:
Has Blizz done anything yet besides look into the performance issues? I can't play anymore without game breaking lag.

THIS! There are maps with breaking lag.
xrapture
Profile Blog Joined December 2011
United States1644 Posts
August 06 2012 09:10 GMT
#1134
Just came back from a 1 month break. To me, new UI looks way worse and cluttered, seems to be more cpu intensive, and I can't find MLG maps or map of the day. I didn't even load up a game lol, as soon as I saw the amateurish mess they churned out I exited.

I really don't know why they didn't just have a community contest for the UI design. Because this is complete shit and there are probably tens of thousands of people in the US alone that are capable of designing a better product than this.
Everyone is either delusional, a nihlilst, or dead from suicide.
Aervhorn
Profile Joined October 2010
Norway67 Posts
August 06 2012 09:15 GMT
#1135
On August 03 2012 06:09 david0925 wrote:

People were already complaining when Blizzard took away stats (win/loss count for below Master), now they just made everything even less accessible to everyone is just mind boggling. The thing that most people want is win ratio vs. races in terms of data presentation, and they have taken majors steps away from that idea to the point that I'm surprised they didn't just post a giant thumbs up on the home screen to make you feel better.


LOL. You nailed it, sir.
Who are these terrified people, who obviously must comprise the majority of the StarCraft fanbase in light of Blizzard's continuing effort to shield us all from obtaining descriptive data regarding past wins/losses? Data that resets every ladder season anyways... v1.5 marks a new era of UI failure
yeint
Profile Joined May 2011
Estonia2329 Posts
August 06 2012 10:22 GMT
#1136
On August 06 2012 18:15 Aervhorn wrote:
Show nested quote +
On August 03 2012 06:09 david0925 wrote:

People were already complaining when Blizzard took away stats (win/loss count for below Master), now they just made everything even less accessible to everyone is just mind boggling. The thing that most people want is win ratio vs. races in terms of data presentation, and they have taken majors steps away from that idea to the point that I'm surprised they didn't just post a giant thumbs up on the home screen to make you feel better.


LOL. You nailed it, sir.
Who are these terrified people, who obviously must comprise the majority of the StarCraft fanbase in light of Blizzard's continuing effort to shield us all from obtaining descriptive data regarding past wins/losses? Data that resets every ladder season anyways... v1.5 marks a new era of UI failure


I have no idea. All they need to do is have an unranked quick match with proper matchmaking and those people have a way to escape the horror of losing a competitive match.

Hell, I'd use it quite a bit too on those off days. But when I'm seriously making an effort on ladder, I want DATA about my progress. Show me graphs of how my race matchups have improved. Show me data on what my best maps are. More more more data.
Not supporting teams who take robber baron money.
thurd
Profile Joined June 2012
Poland2 Posts
August 06 2012 10:32 GMT
#1137
On August 06 2012 18:15 Aervhorn wrote:
LOL. You nailed it, sir.
Who are these terrified people, who obviously must comprise the majority of the StarCraft fanbase in light of Blizzard's continuing effort to shield us all from obtaining descriptive data regarding past wins/losses? Data that resets every ladder season anyways... v1.5 marks a new era of UI failure

Blizzard has lost its touch with reality, greed and MBAs in suits pushed them over the edge and now they care more about quarter reports, ROI and maximizing income revenue than about quality of the products they've been pushing out.

SC2 is slowly stripped of all its e-sports potential and competitiveness (win-loss ratio, tons of stats missing and actual information relevant to the game) just to appeal to casuals (ie. new customers). All the while products like LoL, Dota2 are going exactly the opposite direction, their online experience is years and years ahead of bnet2.0 and I don't see them losing customers over posting detailed win-loss ratios, zillion of stats and allowing people to just drop by to spectate a game (this is how you build a community ppl).

D3 is a huge letdown for most people because so much of the game was/is sacrificed on the altar of RMAH and maximizing profits from that source. They worked on it for years and years but the result is absolute crap (ie. they admitted they can't even imitate horrible chat SC2 offers because of how badly it was implemented) because somewhere along the way some Management genius decided going for RMAH would improve their bottom line and if that pulls resources from actually implementing the game then though shit.

Why D3 failure is relevant when talking about SC2? Well, we have 2 expansion packs on the way and brilliant minds behind that flop are still around to spread their "ideas" and "brilliance". Expect Arcade to be monetized soon, this in turn will require Starcraft take a less prominent role in the future.

Making money while providing a service isn't bad in itself but there are good ways and bad ways to do it. For example we're forced to use third party apps and websites to get information and services we need rather than them being accessible from the game!?! Why can't I "subscribe" (paid/ad supported/free) to Hero's "channel" in-game to watch him play live or get replays? Instead I have to turn to streaming and occasional replay pack here and there...

TLDR Blizz has a lot of time and opportunities to screw SC2 for good and their recent track record doesn't get my hopes up.
Trasko
Profile Blog Joined July 2010
Sweden983 Posts
August 06 2012 13:25 GMT
#1138
I like this patch.
Jaedong <3
aDd3z
Profile Joined March 2011
Germany885 Posts
August 06 2012 13:39 GMT
#1139
I hope for really great custom maps with the new editors and new UI.
Cj Entus | Effort | Prime | MarineKing | mouz | HasuObs
derpinator
Profile Joined December 2011
74 Posts
August 06 2012 13:59 GMT
#1140
I notice that the new patch increased the minimum requirements to play this game. The game plays fine up untill the 200/200 battles and than I experience more lag than before the patch.
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