Hybridic graphic settings - between Low and Medium - Page 18
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Necro)Phagist(
Canada6518 Posts
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Jakkerr
Netherlands2549 Posts
On August 02 2012 00:28 Necro)Phagist( wrote: Damn, guess I have to wait till around aug 5th T.T was using these settings before and loved it... foolishly tried using them in 1.5 anyway and I've never experienced so much lag in my life O.o my computer can run Sc2 on maxed out settings but for some reason with these settings it lagged fucking hard! Took like 5 minutes to load up cloud kingdom and just to highlight my starting probe took almost 10 seconds xD Damn! Pretty sure 1.5 resets these setting, cause I just tried it and the gameclient just resetted my settings. Really sad tho, I loved using this ![]() Hopefully you can get it working again! | ||
Karawasa
United States58 Posts
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Arghmyliver
United States1077 Posts
On August 02 2012 02:23 Jakkerr wrote: Pretty sure 1.5 resets these setting, cause I just tried it and the gameclient just resetted my settings. Really sad tho, I loved using this ![]() Hopefully you can get it working again! I just went through the txt file and edited the variables listed manually - its working for me. | ||
Erik.TheRed
United States1655 Posts
So my guess is that there were other lighting/engine tweaks applied with 1.5 as well, and it might be impossible to get that clear-cut/matte style of low-high settings exactly as I had it before ![]() | ||
ODKStevez
Ireland1225 Posts
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Existor
Russian Federation4295 Posts
On August 02 2012 04:37 Erik.TheRed wrote: I'm trying to get my old graphics settings to work in 1.5 as well. According to http://www.teamliquid.net/forum/viewmessage.php?topic_id=357482 adding the option "alternateLowTextures=0" should revert back to the old low textures. Even after doing so, I'm noticing an extreme over-saturation in game when "pixellight=0". And when that setting is turned on, the game gets much darker than it used to be with it turned off. Here is an example of the "pixellight=0": http://i.imgur.com/7m1hF.jpg So my guess is that there were other lighting/engine tweaks applied with 1.5 as well, and it might be impossible to get that clear-cut/matte style of low-high settings exactly as I had it before ![]() Need to test more. I'll try to find similar configuration with similar graphic | ||
Absurd Bunny
168 Posts
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tianGO
Argentina591 Posts
On August 02 2012 04:45 Existor wrote: Wanted to post here, that these settings can not be aplied to patch 1.5.0 anymore. They changed everything. Many old variables' parameters now works differently, for example pixellight=off now increases ingame brightness, when before it deletes only glossy effect on buildings. Need a lot more hours to test it, but I'm so tired with this ![]() I've tried to apply SOME changes from my hybridic settings to 1.5.0, and everything looks differently again! One time I got game crash, another time I got giant purple 3D models, another time I got not loading game. As small conclusion I want to say, that they TOTALLY reworked game engine and game client, maybe not that much, but 90% of old things now works differently. But at same time some old worse configurations now looks good, like static creep (preblendedcreep) + Medium shaders. In 1.4.4 it looked worse, in 1.5.0 it looks very nice. As alternative I can recommend you to use everything on low and Shaders+Shadows on Medium. It's similar with Hybridic settings, just with glossy effect. Thats all I can say for now. Everything on low, including textures? Thanks. | ||
mirkz
Italy43 Posts
alphadepthWrite=0 alternateLowTextures=0 ambientenvironmentmap=0 aolight=0 bakeTerrainLighting=0 commandhotkeytext=1 creepnormalmap=1 creepQuality=2 creepreflection=0 creepselfshadow=0 creeptrans=1 creepUseGroundNormalTexture=1 deff=0 deffspec=0 depthDisp=0 displaymode=2 displayunitstatus=All dof=0 fogvolume=0 foliagedensity=0.000000 foliagequality=0 gamehdr8bit=1 gametooltips=1 gamma=1.035849 glossmaps=0 GraphicsOptionEffectsDetail=0 GraphicsOptionLightingQuality=0 GraphicsOptionModelQuality=0 GraphicsOptionMovies=0 GraphicsOptionOverallQualityVer7[6]=5 GraphicsOptionOverallQualityVer7[7]=5 GraphicsOptionPhysicsQuality=0 GraphicsOptionPortraits=0 GraphicsOptionPostProcessing=0 GraphicsOptionReflections=0 GraphicsOptionShaderDetail=0 GraphicsOptionShadowQuality=0 GraphicsOptionSSAO=0 GraphicsOptionTerrainQuality=2 GraphicsOptionTextureQuality[2]=2 halo=0 hdr=1 hdr8bit=1 height=1080 highqualityhaloblur=0 lightingLevel=1 lightingregionmapterrain=0 lightmap=1 lightmapcastshadows=0 localao=0 localeidassets=itIT localeiddata=itIT localight=0 localShadows=0 lowqualitymodels=1 lowQualityMovies=1 MoviesSeen=1 music=0 MusicContinuous=1 MusicHeard=1 normalmap=0 observerunitcolorstyle=0 parallax=0 parallaxshadow=0 particlelod=0 particleobjects=0.000000 particleterrain=0.000000 physicsdensity=0 pixellight=0 portraits3d=0 preBlendedCreep=0 privacyfriendchat=0 privacyfriendinvite=0 privacygamestatus=0 profanityfilter=0 reducemouselagenabled=0 reverb=0 ribbonlod=0 sampleFOW=0 shadowmapsize=512 shadows=0 showalerts=0 showmissiontime=1 simplifiedCloaking=0 simplifiedShaders=0 soft=0 softshadows=0 softshadowTaps=12 spec=0 splatlod=0 ssao=0 ssparticles=0 targettexeldensity=1.400000 TerrainTextureHiResCacheSize=8 TerrainTextureLowResCacheSize=50 TerrainTextureSize=768 texQualityLevel=2 texSpace[2]=1024 textureBasedFOW=0 toastFade=5.000000 toasts=0 transparentshadows=0 treadlod=0 unitcolorstyle=1 useLowqualitymodels=1 voicechat=0 voicechatinput=Predefinita voicechatoutput=Predefinita voicechatsoftwaremute=0 vsync=0 watercaustics=0 waterflipbook=1 waterreflection=0 waterrendertargetformat=2 waterrendertargetsize=1024 watershadow=0 width=1920 windowheight=787 windowwidth=1071 windowx=715 windowy=113 worldobjecttooltips=0 | ||
Existor
Russian Federation4295 Posts
These settings are not same, as on screenshots and as I did. These settings, that you posted, are slighty tweaked LOW settings, but not a Hybridic True-Medium Settings. | ||
mirkz
Italy43 Posts
if you put spec=1 too imho the game looks decent we have to test these settings to understand better the new changes ! -bakeTerrainLighting -ambientenvironmentmap -glossmaps | ||
Existor
Russian Federation4295 Posts
On August 02 2012 05:26 mirkz wrote: yeah I know that , it was just to say that with those settings you get good fps and better looking config than LOW if you put spec=1 imho the game looks decent we have to test these settings : First, you should delete lines with your personal settings, like audio devices or mouse options. Second, spec worked well in pair with pixellight. | ||
mirkz
Italy43 Posts
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Existor
Russian Federation4295 Posts
On August 02 2012 05:33 mirkz wrote: thank you Existor i cut off the lines you suggested ! So you are suggesting me to put pixellight=1 ? What is pixellight about ? spec + pixellight = glossy effect on zerg buildings, their creep, etc | ||
Existor
Russian Federation4295 Posts
Now works with 1.5.0! Check 1st post and post here feedback, if you have problems | ||
tianGO
Argentina591 Posts
On August 02 2012 06:32 Existor wrote: I found a way to optimize old settings. Or if say more correct, redone them from scratch, using 1.5.0 settings. Now works with 1.5.0! Nice! You're the man. I'm waiting for it. | ||
IntoTheSky
Sweden6 Posts
On August 02 2012 06:32 Existor wrote: I found a way to optimize old settings. Or if say more correct, redone them from scratch, using 1.5.0 settings. Now works with 1.5.0! gj mang you are the bestest | ||
Medry
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Canada166 Posts
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Lorch
Germany3666 Posts
Thanks for fixing it for 1.5 so quickly, really really appreciate your work here. To me it looks exactly as before, which is awesome because I love these settings soooo much, really hated playing without them today. | ||
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