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Active: 1573 users

Hybridic graphic settings - between Low and Medium - Page 20

Forum Index > SC2 General
Post a Reply
Prev 1 18 19 20 21 22 32 Next All
Matisyahu
Profile Joined April 2011
Sweden42 Posts
August 02 2012 10:08 GMT
#381
On August 02 2012 18:24 Existor wrote:
Show nested quote +
On August 02 2012 18:09 Matisyahu wrote:
prepatch it worked very well. now I get pink all over the screen except for units and buildings

[image loading]


Try to edit bakeTerrainLighting and alternateLowTextures parameters.



bakeTerrainLighting was 0, so tried 1. and now it works. thanks man
kennyf
Profile Joined March 2011
United Kingdom54 Posts
August 02 2012 10:21 GMT
#382
Never tried it pre-1.5 patch, but with your updated config i have A LOT of lags. It's not like i have less FPS, but game client seems to be laggy. When i wanted to leave a custom game with computer I pressed Surrender and it took about 2-3 seconds before i actually left the game. Also there seems to be a lot of situations when the game just freezes for a second or two.

My PC:
Intel E8400 @ 3.0GHz
AMD 4890 1GB (o/c)
4GB ram
7200rpm hdd

I never had any problems like that with all settings set to maximum
DrDevice
Profile Joined December 2010
Canada132 Posts
August 02 2012 10:27 GMT
#383
On August 02 2012 18:24 Existor wrote:
Try to edit bakeTerrainLighting and alternateLowTextures parameters.
I tried editing these to all the different combinations of 1s and 0s that are possible but I still just see a solid black color for the ground, like in the pink screenshot but with black not pink.

I did discover that if I set spec=1 then I do not have that problem. But with spec=1 everything is much more shiny rather than matte, especially zerg buildings and creep are very shiny and I do not like it. I prefer a more matte look. Anybody have any other ideas for settings I should mess with?
Matisyahu
Profile Joined April 2011
Sweden42 Posts
August 02 2012 10:30 GMT
#384
i think its suppose to look like that now vladimir
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-02 10:38:43
August 02 2012 10:38 GMT
#385
On August 02 2012 19:27 Vladimir wrote:
Show nested quote +
On August 02 2012 18:24 Existor wrote:
Try to edit bakeTerrainLighting and alternateLowTextures parameters.
I tried editing these to all the different combinations of 1s and 0s that are possible but I still just see a solid black color for the ground, like in the pink screenshot but with black not pink.

I did discover that if I set spec=1 then I do not have that problem. But with spec=1 everything is much more shiny rather than matte, especially zerg buildings and creep are very shiny and I do not like it. I prefer a more matte look. Anybody have any other ideas for settings I should mess with?

Try to change pixellight to 0 when spec=1 ? If one of them (spec or pixellight) is turned off, shiny effect removes then
Sedzz
Profile Blog Joined June 2012
Australia391 Posts
Last Edited: 2012-08-02 12:26:20
August 02 2012 12:23 GMT
#386
Does anyone have an original copy of variables.txt? Forgot to back up and now getting huge FPS lag spikes and want to revert.
chuDr3t4
Profile Joined April 2010
Russian Federation484 Posts
August 02 2012 14:39 GMT
#387
On August 02 2012 21:23 Sedzz wrote:
Does anyone have an original copy of variables.txt? Forgot to back up and now getting huge FPS lag spikes and want to revert.

Delete and the game will create the new default one for your config.
I live in Russia. I wear the fufaika, valenoks and the shapka-ushanka with the red star. I drink vodka straight from the samovar, and my riding bear plays on the balalaika.
Rekcinad
Profile Joined August 2011
Netherlands23 Posts
August 02 2012 15:35 GMT
#388
On August 02 2012 19:21 kennyf wrote:
Never tried it pre-1.5 patch, but with your updated config i have A LOT of lags. It's not like i have less FPS, but game client seems to be laggy. When i wanted to leave a custom game with computer I pressed Surrender and it took about 2-3 seconds before i actually left the game. Also there seems to be a lot of situations when the game just freezes for a second or two.

My PC:
Intel E8400 @ 3.0GHz
AMD 4890 1GB (o/c)
4GB ram
7200rpm hdd

I never had any problems like that with all settings set to maximum


Same issue here. I've been using the settings from the original post before the patch with great success, but post 1.5 and updating the variables.txt I'm getting super long loading times and in-game freezes of up to 3 seconds.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 02 2012 15:36 GMT
#389
Well, I can't fix, because I don't know the source of the problem and freezes. It's ok for me after 4-5 games (first some games I had huge freezes and long loading times too)
Lorch
Profile Joined June 2011
Germany3684 Posts
August 02 2012 15:58 GMT
#390
On August 03 2012 00:36 Existor wrote:
Well, I can't fix, because I don't know the source of the problem and freezes. It's ok for me after 4-5 games (first some games I had huge freezes and long loading times too)


T.T I had the sickest freezes today, I really hope you can magically come up with a solution, because I would miss your settings a lot.
kuan888
Profile Joined March 2011
Canada305 Posts
August 02 2012 21:16 GMT
#391
On August 02 2012 18:09 Matisyahu wrote:
prepatch it worked very well. now I get pink all over the screen except for units and buildings


You need to show that to Stephano !
What doesn't kill us makes us stronger. -Friedrich Wilhelm Nietzsche ||| Acer.Scarlett <3
kuan888
Profile Joined March 2011
Canada305 Posts
August 02 2012 21:19 GMT
#392
On August 02 2012 15:07 frostalgia wrote:
Show nested quote +
On August 02 2012 14:45 kuan888 wrote:
Yeah i guess, but now its not hybrid anymore... Weird that the old hybrid was ok.


not totally hybrid, but it's also not true Low.. a lot of the variables will still stay the same, except for the shader/shadow stuff.


Yeah too bad,

well i did what you suggested, now my fps is great, thx
What doesn't kill us makes us stronger. -Friedrich Wilhelm Nietzsche ||| Acer.Scarlett <3
CrippleSticks
Profile Joined August 2012
Canada1 Post
August 03 2012 00:47 GMT
#393
Before the patch you had listed somewhere how to get shiny zerg buildings and creep back. Anybody still know how?
gXxshock
Profile Joined October 2010
Germany93 Posts
August 03 2012 05:18 GMT
#394
Sorry does not work for me either. Pre-patch it worked and now I get loading times >5mins (on SSD) and lots of lag at the start
facebook.com/gXxshock ⌠ϟ⌡ twitter.com/gXxshock
ArtofRuin
Profile Joined May 2011
Canada22 Posts
August 03 2012 08:35 GMT
#395
Seconding CrippleSticks question.
http://www.last.fm/user/zotomoz
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 03 2012 08:41 GMT
#396
On August 03 2012 09:47 CrippleSticks wrote:
Before the patch you had listed somewhere how to get shiny zerg buildings and creep back. Anybody still know how?

It worked normally via next 3 parameters:

- pixellight
- spec
- normalmap (this one only makes better quality for shiny effect)

Now these parameters can work a bit different in different combinations (like one turned off and other turned on).

You can experiment with these 3 parameters
Depetrify
Profile Blog Joined March 2011
978 Posts
Last Edited: 2012-08-03 08:50:09
August 03 2012 08:42 GMT
#397
I don't want to get use to this if its not allowed at tournaments, do you think I could change to these settings at MLG or other open tournaments?
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-03 08:53:45
August 03 2012 08:53 GMT
#398
On August 03 2012 17:42 Depetrify wrote:
I don't want to get use to this if its not allowed at tournaments, do you think I could change to these settings at MLG or other open tournaments?

Variables.txt officialy allowed to edit. It's just settings file
golledaman
Profile Joined May 2012
Sweden27 Posts
Last Edited: 2012-08-03 10:35:16
August 03 2012 10:33 GMT
#399
I followed the instructions and added the commands in the end of the variables.txt. After that the game became really slow.

So I tried again, and this time I erased everyithing in the .txt document and then pasted the commands from this thread, saved, and started the game. It's working wonders now.

TL;DR
Removing all commands before you paste in the new ones fixed the freezing for my game.
Fest hos Mange!
FrogOfWar
Profile Joined March 2010
Germany1406 Posts
August 03 2012 10:46 GMT
#400
On August 03 2012 19:33 golledaman wrote:
I followed the instructions and added the commands in the end of the variables.txt. After that the game became really slow.

So I tried again, and this time I erased everyithing in the .txt document and then pasted the commands from this thread, saved, and started the game. It's working wonders now.

TL;DR
Removing all commands before you paste in the new ones fixed the freezing for my game.


I just wanted to ask wether the hybrid variables are meant to be added to the others in the file or to replace them. Could OP clarify please?

I just got a new computer and so I'm free to choose my settings, but I'm used to playing on low and find high/ultra distracting. So this providing a reasonable middle ground looks very interesting.
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