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Active: 712 users

Hybridic graphic settings - between Low and Medium

Forum Index > SC2 General
Post a Reply
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Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-09-23 22:23:19
July 04 2012 22:42 GMT
#1
[image loading]


These settings will not work good with patch 1.5.3 or later.
You can reset your graphics settings by deleting both variables.txt


Also that means that Blizzards are reading TL.net forums. Because there was not much time after 1.5.2 with updated Hybridic Settings, when they're released 1.5.3 with full fix to a variables graphical editing


The explanation of stoped working Hybrid setting is simply and short. Blizzard added settings checker into Accounts/variables too, what means, that now you can't add custom settings into account variables and override some default graphical settings. So for now with patch 1.5.3 (or later) it's not possible to use Hybridic settings anymore. I have no idea how to bring non-shiny effect with hdr and visible force-fields, you can continue experiment with both variables, because some parameters still working (like switching on/off alternate low textures).

Here are closest and similar settings to Hybridic ones. The difference is old shiny effect and higher resolution of shadows, also some other slighty differences like sharper edges of creep.[/center]

  • All settings to Low
  • Textures - Medium
  • Shaders - Medium
  • Models - High
  • Terrain - Medium (if you want animated creep)




Old Hybridic settings instructions. Not works (or works uncorrectly) with patch 1.5.3 or later
+ Show Spoiler +
How to get hybridic settings
  • Set Low Graphics (including Textures)
  • Shaders to Medium
  • Shadows to Medium (already done)
  • Models to High
  • Close SC2 and go to the folder C:\Users\<your_username>\Documents\StarCraft II\
  • Open variables.txt (or create it) and add this line:

    GraphicsOptionOverallQualityVer7[8]=5

  • Still in Starcraft II folder, open the folder Accounts\<some_random_numbers>\
  • In this folder, there is another variables.txt - open and add these lines to the bottom:

    spec=0
    creeptrans=1
    texQualityLevel=1
    preblendedcreep=0
    shadowmapsize=1024
    alternateLowTextures=1



If you have lag, purple terrain/models and FPS drops, try to clear cache from ProgramData / BlizzardEntertainment / StarCraft II (this folder might be hidden, google how to show hidden folders)

If you still have problems with FPS drops and lags, in "Arcade" search map called preloader and launch it. Do this every time you launch SC2 for better performance.



Watching many streams and most players are using low settings. I understand them: less details, less attention spread, more clear and readable game, and sometimes more smooth game with 50-60-80+ FPS.

I've tried to experiment a bit more with parameters in variables.txt. And found an interesting preset, that can be called "Low-Medium Hybrid Settings". You can't get those settings via ingame options. This graphical settings preset was fully created in variables.txt file



The main differences of "Low-Medium Hybrid Settings" from LOW settings are:
  • More detailed models - now you can see awesome green deaths from acid weapons (banelings, roaches) or flame deaths (from helions, colosus)
  • Shadows and better lighting. On fully-low settings the game becomes a bit darker, and sometimes it's TOO dark, especially on night maps, like Cloud Kingdom, Metalopolis or Shakuras Plateau. This settings preset fixes that
  • Another important feature of this preset is more visible/detailed Force Fields and Cloaked units than on low settings
  • You will be able to see what unit your enemy is warping. On low settings it's impossible to see
  • Small glossy effect on Overlords. On low settings they are very dark, but on medium and higher they are more noticeable with their glow on left-right sides of unit model
  • On low settings, the game is a bit more saturated. On medium-high-ultra settings, with HDR turned on, the game is a bit less saturated and a bit more realistic and less toy-ish
  • Pylon circle is same, as medium-high settings. No more ugly blue circle without animation!



The main differences of "Low-Medium Hybrid Settings" from MEDIUM settings are:
  • Instead standart textures it uses special low textures, that have lower sizes, meaning that they require less memory to load these textures
  • Every unneeded graphic parameter is turned to LOW for more FPS and more smooth game
  • Not much bloom, probably fully deleted bloom effect from the game
  • Everything feels more matt than glossy, especially with Zerg buildings (easier on the eyes)
  • Less special lighting, like green light from injection or blue light under workers with minerals in hands
  • More stability and more FPS, especially high stability is noticeable when watching replays on 4x and 8x speeds



Important information These settings require a bit more from your PC, than standart ingame low settings. And probably you will need PC that can smoothly launch SC2 on standart medium settings.



Screenshots

[image loading] [image loading] [image loading] [image loading]

[image loading] [image loading] [image loading] [image loading]




Video Demonstrations

http://ru.twitch.tv/colminigun/b/325133339
http://ru.twitch.tv/colminigun/b/325130968





Explanation of those parameters above

alternateLowTextures uses less memory and are sharper than standard ground textures.

Standard textures are 1024x1024 in DXT5 compression format (with Alpha channel) while low textures are in DXT1 format (no alpha) and with half resolution per axis (512x512 resolution.) That means: Standard textures support up to "ultra" texture detail level while low textures only support up to "high" texture detail level.

The alpha channel for standard textures doesn't seems to be used for alpha (= transparancy) though, it looks more like a monochrome version of the texture – probably used for some lighting effects.

spec adds shiny effect that is most noticeable on Zerg buildings. Works badly with alternatelowtextures=1 because causes double lighting on the ground, so it will be too bright and like in the Fire-wall mission in WoL

shadowmapsize - I've decreased resolution of default shadows from 2048 to 1024. It's a bit pixelated, but not that much like 512 or 768, but it's less sharp than 2048 resolution. So I think it's the most balanced visual variation of shadows - not much sharp (less memory usage), but not that ugly and pixelated.

creeptrans - it's a smooth edges of creep, If you turn it off, creep will be more sharp at the end of creep territory. It's just a texture, so it does not takes a lot of your perfomance

preblendedcreep - if you have this parameter set to 1, then your creep will spread like it was in StarCraft: BroodWar or WarCraft 3 for Undeads, with bricky-animation instead of smoothly one

texQualityLevel - makes textures on buildings and units a bit more sharper and less blurred-smoothed. It does not takes your perfomance so why not?



If you have FPS problems or high temperature, try to add those 2 parameters to the end of variables.txt file

frameratecap=60
frameratecapGlue=30



Request: You want to bring back shiny effect back (most noticeable on Zerg buildings and zerg creep)
Solution: Change back SPEC=0 to 1 in the C:\Users\<your_name>\Documents\StarCraft II\Accounts\<numbers>\variables.txt. With alternateLowTextures=1 you will see very brightness ground, so change then alternateLowTextures=1 to 0.

Request: You want bring back animation on creep
Solution: Change CREEPNORMALMAP=0 to 1. Requires Medium Shaders for the animation

Request: You want SC1 and WC3 styled creep spread animation (blocks/bricks instead smoothly)
Solution: Open C:\Users\<your_name>\Documents\StarCraft II\Accounts\<numbers>\variables.txt and edit preblendedcreep=0 to 1.

Request: You want bring back blue circle for Pylon power field
Solution: Change in game options Models from Medium to Low. Relaunch game
But: You lose understandable warp animation, acid/flame deaths, decals on units/buildings

Request: You want black hole texture for burrowed units
Solution: Change in game options Effects from Low to Medium
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
July 04 2012 22:46 GMT
#2
I just want to say I love you
Flying, sOs, free, Light, Soulkey & ZerO
pallad
Profile Joined September 2010
Poland1958 Posts
July 04 2012 22:50 GMT
#3
hmm for me its look like all low + ultra textures . But im gonna check it right now
SC 2 -LingsLover- EU -- Jaedong , NesTea , Nerchio , DRG , Moon , Oz , Tarson , Scarlett -- Dota 2 Pallad EU- NaVi - LGD
GGOPphatpak
Profile Joined September 2011
United States87 Posts
July 04 2012 22:52 GMT
#4
Pretty fucking sick .-. DAYMMMM
Starcraft 2 is one of the few games that makes me throw my keyboard out the window
Lorch
Profile Joined June 2011
Germany3678 Posts
July 04 2012 22:52 GMT
#5
On July 05 2012 07:50 pallad wrote:
hmm for me its look like all low + ultra textures . But im gonna check it right now


It's so much more than just that.

I love you so much for doing this, I have been thinking for a long time about really figuring out that txt file and do settings like this myself, I guess I can safe myself the effort now, sick work!
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-04 22:54:13
July 04 2012 22:52 GMT
#6
On July 05 2012 07:50 pallad wrote:
hmm for me its look like all low + ultra textures . But im gonna check it right now

Textures are low-medium here. But you will not notice difference, that they are low Those settings, especially with 2 highlighted parameters pixellight and spec, will make game very similar to High or Ultra settings, but in result, stability and FPS can be higher. It's just experiments with variables.txt
dicedicerevolution
Profile Joined October 2009
United States245 Posts
Last Edited: 2012-07-04 23:05:31
July 04 2012 22:53 GMT
#7
On July 05 2012 07:50 pallad wrote:
hmm for me its look like all low + ultra textures . But im gonna check it right now


With "Ultra" textures and "Low" graphics, my forcefields don't look like they do on medium and above. This could be pretty nice, will try it out!


EDIT: This is incredible. The game is definitely "brighter" than the Ultra textures/Low graphics settings I was using before, but it's a muted "matte" look so it's not too shiny (eye strain over long practice sessions).

Frame rates seem pretty stable even while 8x replay speed, but I will probably turn shadows off as I'm used to them off and they are incredibly distracting.


DOUBLE EDIT: Within the game I have no option to go to "low" shadows, does this mean I have to manually do it via variables.txt?
Gemini_19
Profile Joined June 2010
United States1238 Posts
July 04 2012 22:58 GMT
#8
So how do I actually implement this?
@GGemini19 GM Protoss | http://www.twitch.tv/geminisc2 | I <333 HerO & Trap | Check out my Build of the Week series on /r/allthingsprotoss, TL, or Spawning Tool
Hoon
Profile Joined December 2010
Brazil891 Posts
July 04 2012 22:58 GMT
#9
Isn't shadows supposed to eat up a lot of my FPS?
SEn Fanclub: http://www.teamliquid.net/forum/viewmessage.php?topic_id=170834
pallad
Profile Joined September 2010
Poland1958 Posts
July 04 2012 23:02 GMT
#10
On July 05 2012 07:58 Gemini_19 wrote:
So how do I actually implement this?


Open your Variables.txt file.. before copy it.. ;P in some save place.
Then delete everything inside .. and copy this

SC 2 -LingsLover- EU -- Jaedong , NesTea , Nerchio , DRG , Moon , Oz , Tarson , Scarlett -- Dota 2 Pallad EU- NaVi - LGD
shishy
Profile Joined May 2011
United States115 Posts
July 04 2012 23:04 GMT
#11
Can someone explain to me why whenever I set shaders to medium (from low) my fps drops from 60 to 30 instantly? My specs are:

16gb ram
i7-2600k at 3.4GHz
Radeon 6450 (awful)
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-04 23:07:27
July 04 2012 23:05 GMT
#12
Isn't shadows supposed to eat up a lot of my FPS?

In those settings above shadows have small resolution. On medium-high-ultra settings shadow resolution is 2048. Here you have 1024. But you can lower it to 768. I think, it's not tha need, because everything is already on low. And shadows aren't main FPS-eater

So how do I actually implement this?

You can find variables.txt in folder called Documents/StarCraft II/..

Can someone explain to me why whenever I set shaders to medium (from low) my fps drops from 60 to 30 instantly? My specs are:

Because with shaders it turns ON many different parameters, that aren't really needed and aren't much noticeable. Or probably you have old video card drivers, or... old video card?
Stress
Profile Joined February 2011
United States980 Posts
July 04 2012 23:09 GMT
#13
On July 05 2012 08:04 shishy wrote:
Can someone explain to me why whenever I set shaders to medium (from low) my fps drops from 60 to 30 instantly? My specs are:

16gb ram
i7-2600k at 3.4GHz
Radeon 6450 (awful)

Graphics card can't handle the settings. Interesting config, will try it out.
"Touch my gosu hands." - Tastosis | | fOrGG // MC // Jaedong
v3chr0
Profile Blog Joined April 2010
United States856 Posts
July 04 2012 23:11 GMT
#14
I think these settings are great. SC2 units blend a lot with the ultra graphic terrain, and it's also very distracting in comparison. That was one of the things I loved about SC/BW, the units seemed to pop out, and the terrain was real gritty - this helps bridge the gap.
"He catches him with his pants down, backs him off into a corner, and then it's over." - Khaldor
Jaxtyk
Profile Blog Joined December 2009
United States600 Posts
July 04 2012 23:15 GMT
#15
Why does this eat up all my cpu power ._.
To tell the truth....I could beat anyone in the world.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 04 2012 23:15 GMT
#16
On July 05 2012 08:15 Jaxtyk wrote:
Why does this eat up all my cpu power ._.

You mean SC2 or my settings?
dicedicerevolution
Profile Joined October 2009
United States245 Posts
Last Edited: 2012-07-04 23:22:55
July 04 2012 23:16 GMT
#17
How do you enable blob shadows back on? Changing shadow size to 768 does everything but makes the OL shadow into a very jagged and pixilated mess.

EDIT:
Found it on Google:
GraphicsOptionShadowQuality=0
shadowmapsize=2048
shadows=0
softshadows=0
transparentshadows=0

I DIDN'T COME UP WITH THIS BUT I DON' THINK TL LETS OUTSIDE LINKS.
xavra41
Profile Joined January 2012
United States220 Posts
July 04 2012 23:17 GMT
#18
Is it still easy to see cloaked units like how it is in the low gfx settings?
FSKi
Profile Blog Joined November 2011
United States901 Posts
July 04 2012 23:23 GMT
#19
--- Nuked ---
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 04 2012 23:30 GMT
#20
How do you enable blob shadows back on? Changing shadow size to 768 does everything but makes the OL shadow into a very jagged and pixilated mess.

Small fix. Shadows resolution here is 1024, not 768. This is one of features of this preset. Low quality shadows, that are better, than blob-shadows. Also, a bit pixelated shadows aren't a big deal for those, who prefer low settings.

And those low-resolution shadows don't take a lot FPS.

Is it still easy to see cloaked units like how it is in the low gfx settings?

Cloaked models and shaders are turned off. So it's unlike low settings. But i've tested low and high cloaked unit silhouette, and they're same for me.
Norzma
Profile Joined November 2011
Sweden160 Posts
July 04 2012 23:36 GMT
#21
Gonna try it out tomorrow, thanks.
Inex
Profile Joined October 2010
Bulgaria443 Posts
July 04 2012 23:51 GMT
#22
Yeah you found out how to turn shadows on, while shaders are off. As for the warping and death animations, that is changed via the ''models high/low'' option in the game menu. The reason all low looks darker is the lack of lighting, which you managed to fix. Good job, but still models on high and shadows eat unnecessary processing power. I play on all low, because looking at those shiny lights and lighting makes my head hurt.

MentalGNT
Profile Joined January 2011
Denmark1264 Posts
July 05 2012 00:04 GMT
#23
You make a lot of cool stuff existor. Thank you

As for the settings; I like them. They look very clean. I will try them out tomorrrow.
What a player
tsango
Profile Joined July 2011
Australia214 Posts
July 05 2012 00:05 GMT
#24
On July 05 2012 08:04 shishy wrote:
Can someone explain to me why whenever I set shaders to medium (from low) my fps drops from 60 to 30 instantly? My specs are:

16gb ram
i7-2600k at 3.4GHz
Radeon 6450 (awful)


Sounds like vertical syncing to me.
Locks your frames at 60 (the refresh rate of your monitor - Hz) so they dont go above that and give you stuttering. If you're system cant handle >60, e.g. with shaders up fps might drop from 70 (vsync'd you see 60) to 50, Vsync will then cut this to half of the refresh rate of the monitor (30fps).
If you dont like something, then that should be reason enough to try and change it
SilSol
Profile Joined April 2012
Sweden2744 Posts
July 05 2012 00:08 GMT
#25
This is quite interesting, thanks for the info btw! So this actually makes it a lot smoother?
http://fragbite.se/user/117868/silsol since 2006 http://www.reddit.com/u/silsol77
Peekay.switch
Profile Blog Joined May 2010
Canada285 Posts
July 05 2012 00:11 GMT
#26
Could we have some cloaked units in the screenshots?

Along with the ring around the pylon plox? :D
LiLSighKoh
Profile Blog Joined October 2010
United States588 Posts
July 05 2012 00:16 GMT
#27
Just tried it out, makes playing on Medium much more smoothly, higher FPS. Thanks!
"Want some? Go get some!"
SkullXbones
Profile Joined July 2012
United States58 Posts
Last Edited: 2012-07-05 00:25:33
July 05 2012 00:24 GMT
#28
On July 05 2012 08:04 shishy wrote:
Can someone explain to me why whenever I set shaders to medium (from low) my fps drops from 60 to 30 instantly? My specs are:

16gb ram
i7-2600k at 3.4GHz
Radeon 6450 (awful)





Do you have vertical sync enabled? Is so, then if your fps ever dipped below 60 the game would go to 30fps automatically. As far as this mod, i don't get it. But w/e. You can try to disable vertical sync and see if that helps, it might cause screen tearing. I always leave it off, but i also don't get screen tearing.
Super_bricklayer
Profile Joined May 2010
France104 Posts
July 05 2012 00:32 GMT
#29
Wow this is great. Thanks for sharing !
I was playing on low but the "toys" look was kind of bad, it's perfect that way, simple & clear with high FPS and way better looking.

Again, big thanks !
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 05 2012 00:45 GMT
#30
Good job, but still models on high and shadows eat unnecessary processing power. I play on all low, because looking at those shiny lights and lighting makes my head hurt.

Well, it's free to edit. Some of those parameters I've turned on, because wanted to make it a bit different from low settings by "grabbing" some medium and high parameters. It depends on your PC. And models turned ON don't use a lot processor, so thats why it can be enabled at those "low-high" settings

Could we have some cloaked units in the screenshots?

Along with the ring around the pylon plox? :D

They are same distorted silhouettes, like at medium/high settings. Also thx for remembering about Pylon circle I'll add this one too to differences block. Forget about it

I was playing on low but the "toys" look was kind of bad, it's perfect that way, simple & clear with high FPS and way better looking.

Again, big thanks !

hdr=0 on low settings makes everything more colored and a bit darker. When it's turned ON ("1"), game becomes a bit more realistic and probably 5% less saturated. And Overlords have small glow in their body
Flameling
Profile Joined July 2010
United States413 Posts
July 05 2012 01:05 GMT
#31
How would one turn the pylon ring back into the simple non-animated ring in the variables.txt?
deth
Profile Blog Joined August 2009
Australia1757 Posts
July 05 2012 01:19 GMT
#32
Thank you so much for this, I have wanted the look of low with the visibility of cloaked observers and banshees for a long time.

)))
shishy
Profile Joined May 2011
United States115 Posts
July 05 2012 01:30 GMT
#33
On July 05 2012 09:05 tsango wrote:
Show nested quote +
On July 05 2012 08:04 shishy wrote:
Can someone explain to me why whenever I set shaders to medium (from low) my fps drops from 60 to 30 instantly? My specs are:

16gb ram
i7-2600k at 3.4GHz
Radeon 6450 (awful)


Sounds like vertical syncing to me.
Locks your frames at 60 (the refresh rate of your monitor - Hz) so they dont go above that and give you stuttering. If you're system cant handle >60, e.g. with shaders up fps might drop from 70 (vsync'd you see 60) to 50, Vsync will then cut this to half of the refresh rate of the monitor (30fps).


Nope, vsync was off. When it was enabled it did what you described but after turning it off I got around 24-36 fps with all low but shaders medium lol. Even with ultra textures i get 60+ fps but medium shaders kill it (I even tried to disable shadows through config but that didn't fix it either). Dunno, stupid computer =[.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-05 01:36:02
July 05 2012 01:34 GMT
#34
On July 05 2012 10:05 Flameling wrote:
How would one turn the pylon ring back into the simple non-animated ring in the variables.txt?

Ugly simply circles without animation, also no more green and fire deaths
useLowqualitymodels=0

Nice hexagonal with animation like at medium-high settings, and with awesome deaths after killing by acid/flame weapon
useLowqualitymodels=1
Amalaxi
Profile Joined December 2010
United States180 Posts
July 05 2012 01:40 GMT
#35
I can't find this file to edit it, am I the only one missing this? :/
justin.tv/amalaxinaoum
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 05 2012 01:44 GMT
#36
On July 05 2012 10:40 Amalaxi wrote:
I can't find this file to edit it, am I the only one missing this? :/

XP: My documents -> StarCraft II -> here
Vista/7/8: C:\Users\*****\Documents\StarCraft II\here
Kluey
Profile Joined April 2011
Canada1197 Posts
July 05 2012 01:53 GMT
#37
Is there anyway to change only the graphics and not the mouse settings/sound settings and such?
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 05 2012 01:57 GMT
#38
On July 05 2012 10:53 Kluey wrote:
Is there anyway to change only the graphics and not the mouse settings/sound settings and such?

They're resetting to default. Or you can open your old variables.txt, find (Ctrl-F) word "mouse" and copy it to new variables.txt
TSBspartacus
Profile Joined October 2011
England1046 Posts
July 05 2012 01:59 GMT
#39
On July 05 2012 08:09 Stress wrote:
Show nested quote +
On July 05 2012 08:04 shishy wrote:
Can someone explain to me why whenever I set shaders to medium (from low) my fps drops from 60 to 30 instantly? My specs are:

16gb ram
i7-2600k at 3.4GHz
Radeon 6450 (awful)

Graphics card can't handle the settings. Interesting config, will try it out.

What happens is that your processor runs the shaders when its on low settings, and your graphics card when you raise it. This is the case with a lot of games, and it puts extra load on your GPU or CPU, depending which way you have it. Put the load on the most powerful, in this case your CPU, so turn the shaders to low.
Amalaxi
Profile Joined December 2010
United States180 Posts
July 05 2012 02:03 GMT
#40
On July 05 2012 10:44 Existor wrote:
Show nested quote +
On July 05 2012 10:40 Amalaxi wrote:
I can't find this file to edit it, am I the only one missing this? :/

XP: My documents -> StarCraft II -> here
Vista/7/8: C:\Users\*****\Documents\StarCraft II\here



Thank you very much! Will test it out now!~!
justin.tv/amalaxinaoum
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
July 05 2012 02:24 GMT
#41
Haha, reminds me of C&C Generals. I might experiment with this later, since I do like dynamic shadows.
ㅇㅅㅌㅅ
Falling
Profile Blog Joined June 2009
Canada11349 Posts
July 05 2012 02:27 GMT
#42
Woah, what have you done.
[image loading]
Just looking at this first picture, it just feels clean? crisp? I feel like my eyes know what to focus on. It's always felt visually busy. (Same problem with Age2 going to Age 3. Age3 has technically better graphics, but is much harder to read.)

But these changes without all the gloss... very cool
Moderator"In Trump We Trust," says the Golden Goat of Mars Lago. Have faith and believe! Trump moves in mysterious ways. Like the wind he blows where he pleases...
iremnant3847
Profile Joined June 2012
Taiwan269 Posts
July 05 2012 02:43 GMT
#43
If my computer can only handle low settings (medium starts to lag a little), will this hybridized graphics settings cause frame rate to decrease drastically?
Agro_Z
Profile Joined April 2008
United States138 Posts
July 05 2012 02:53 GMT
#44
Will these settings reset if I change something using the in-game menu? i.e. I implement these settings, but then in-game I change the texture quality?
"Don't put things off, put them over" - fortune cookie
Hoon
Profile Joined December 2010
Brazil891 Posts
July 05 2012 02:59 GMT
#45
On July 05 2012 11:43 vizi wrote:
If my computer can only handle low settings (medium starts to lag a little), will this hybridized graphics settings cause frame rate to decrease drastically?

Can you play with no lag?
If yes, then I think you should be OK.
SEn Fanclub: http://www.teamliquid.net/forum/viewmessage.php?topic_id=170834
Darkman
Profile Joined April 2012
United States64 Posts
July 05 2012 03:03 GMT
#46
huge thumbs up, i can't believe how much more fluid the gameplay is
iremnant3847
Profile Joined June 2012
Taiwan269 Posts
July 05 2012 03:07 GMT
#47
On July 05 2012 11:59 Hoon wrote:
Show nested quote +
On July 05 2012 11:43 vizi wrote:
If my computer can only handle low settings (medium starts to lag a little), will this hybridized graphics settings cause frame rate to decrease drastically?

Can you play with no lag?
If yes, then I think you should be OK.


On low settings, I am able to play with no lag until extreme late game situations where big armies clash. Even then, the lag is minimal. However, on medium settings everything seems to slow down with sporadic spikes here and then.

I currently can't try this out but will do so as soon as I am home.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 05 2012 03:11 GMT
#48
Added more screenshots on different tilesets (Taldarim, Daybreak, Shakuras)
mardi
Profile Blog Joined August 2010
United States1164 Posts
July 05 2012 03:20 GMT
#49
Very nice. It just makes the game looks easier to look at while playing (coming from ultra graphics).
dicedicerevolution
Profile Joined October 2009
United States245 Posts
July 05 2012 03:28 GMT
#50
On July 05 2012 08:30 Existor wrote:
Show nested quote +
How do you enable blob shadows back on? Changing shadow size to 768 does everything but makes the OL shadow into a very jagged and pixilated mess.

Small fix. Shadows resolution here is 1024, not 768. This is one of features of this preset. Low quality shadows, that are better, than blob-shadows. Also, a bit pixelated shadows aren't a big deal for those, who prefer low settings.

And those low-resolution shadows don't take a lot FPS.


Just to be clear, the criteria you're using is if something is more visual appealing and if they do not have performance impacts or not, correct? Competitively speaking, I'd prefer to have blob shadows as it makes spotting and tracking units through different elevations simpler, especially when said units are at or near the edge of the screen where the shadow would be cut off if not for blob and all I'd have is a harder to spot flyer helper.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-05 03:57:57
July 05 2012 03:37 GMT
#51
Competitively speaking, I'd prefer to have blob shadows as it makes spotting and tracking units through different elevations simpler, especially when said units are at or near the edge of the screen where the shadow would be cut off if not for blob and all I'd have is a harder to spot flyer helper.

Well, it's your own choice. It's fully free to edit as you want. I've said my opinion and just posted one of graphical settings preset, that can be used by many players, including low-graphic lovers. For me, flyer helper is enought.
Hoon
Profile Joined December 2010
Brazil891 Posts
July 05 2012 03:58 GMT
#52
On July 05 2012 12:07 vizi wrote:
Show nested quote +
On July 05 2012 11:59 Hoon wrote:
On July 05 2012 11:43 vizi wrote:
If my computer can only handle low settings (medium starts to lag a little), will this hybridized graphics settings cause frame rate to decrease drastically?

Can you play with no lag?
If yes, then I think you should be OK.


On low settings, I am able to play with no lag until extreme late game situations where big armies clash. Even then, the lag is minimal. However, on medium settings everything seems to slow down with sporadic spikes here and then.

I currently can't try this out but will do so as soon as I am home.

Just make sure you have you old variables.txt saved in another folder, so you can have a quick fix in case it lags too badly.
And you can check your FPS by pressing Ctrl+Alt+F.

But don't hold down those keys for a long time or else something weird will happen.
SEn Fanclub: http://www.teamliquid.net/forum/viewmessage.php?topic_id=170834
iTzSnypah
Profile Blog Joined February 2011
United States1738 Posts
July 05 2012 04:04 GMT
#53
Oh really, how is this different from:
[image loading]
From you screenshots it looks the same.

Oh and you should include a screenshot of an Archon, as it is the only unit that doesn't look the same that I can tell from all high to this.
Team Liquid needs more Terrans.
zergtat
Profile Blog Joined March 2011
Hong Kong853 Posts
July 05 2012 04:10 GMT
#54
thank you! Would definitely give it a try once I head back to home :D
Z: SEn P: White-Ra T: Polt
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-05 04:15:55
July 05 2012 04:13 GMT
#55
iTzSnypah
There are a thing, that if you change ingame settings, it will modify batch (i.e. more than one) parameters.

For example, you're changing Terrain. It allows for 2 variations of creep - "brick animation with no slime animation on it" or "slime animation on it with smooth spread". And you can't get option between those two graphical variations.

Or Shaders on Medium. I've compared what it changes, if you modify Shaders option via ingame Options or via variables.txt. And I was right. It changes some other parameters, that are unneded really. Like pixellight and spec, that adds glossy effect on buildings (especially on zerg buildings).

As I said, you can't reach 100% same graphic settings via ingame options. Maybe similar style, but you can't reach shadows, OFF glossy, and HDR on.

If you haven't understand, I'll show other example.

You want change Shadows. Ingame you turn it Medium for example. In variables.txt it changes 3-4 or more parameters, like smoothness of shadows, their transparency, their resolution, local shadows, etc. I've changing only some of those parameters. In other word. Every ingame graphic option changes more, than one parameter in some cases. In variables.txt we can INDIVIDUALLY modify each parameter.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 05 2012 04:22 GMT
#56
Will these settings reset if I change something using the in-game menu? i.e. I implement these settings, but then in-game I change the texture quality?

Hm, as I said in previous post, you can turn on or off some unneded graphical parameters in variable.txt.

But what about texture - it does not affect this graphical preset, so you can do that As I said, it's free to modify. You can experiment with it by adding or disabling some graphical options.
echobong
Profile Joined September 2010
Canada92 Posts
July 05 2012 05:59 GMT
#57
how can i change these settings on OSX?
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 05 2012 06:22 GMT
#58
On July 05 2012 14:59 echobong wrote:
how can i change these settings on OSX?

Find your documents, where StarCraft II folder is located. Try use search probably or ask someone other
Aterons_toss
Profile Joined February 2011
Romania1275 Posts
July 05 2012 06:40 GMT
#59
I love this for the pylon circle alone.
A good strategy means leaving your opponent room to make mistakes
Pyloss
Profile Joined August 2011
Germany1515 Posts
July 05 2012 06:57 GMT
#60
Wow, I´ve just tried this out, and it looks really good! I use to plyed with low settings and higher gamma, but with this settings everything looks more friendly than before. :D

Thanks for this!
<3 sOs, Parting, Mana, Honor, TaKe, Mcanning<3
Vindicis
Profile Joined March 2012
United States1 Post
Last Edited: 2012-07-05 07:14:29
July 05 2012 07:09 GMT
#61
On July 05 2012 14:59 echobong wrote:
how can i change these settings on OSX?


Go to /Users/YOUR_USER_NAME/Library/Application Support/Blizzard/StarCraft II
and you will find the Variables.txt file that everyone is talking about.

Edit: Looks like there are some additional/missing variables in the Mac file.
tsuxiit
Profile Joined July 2010
1305 Posts
July 05 2012 07:27 GMT
#62
These are good, close to what I customized for myself a few weeks back. Thanks.
Psyclon
Profile Joined July 2010
Bulgaria2443 Posts
July 05 2012 07:28 GMT
#63
Tried it - loads terribly long and lags like crazy during game. Maybe my machine is just too weak Back to all low.
Now I am become Death, the destroyer of worlds!
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 05 2012 07:32 GMT
#64
On July 05 2012 16:28 Psyclon wrote:
Tried it - loads terribly long and lags like crazy during game. Maybe my machine is just too weak Back to all low.

Well, do you probably have lags at standart medium settings? If yes, that explains all
CrtBalorda
Profile Joined December 2011
Slovenia704 Posts
Last Edited: 2012-07-05 07:41:43
July 05 2012 07:41 GMT
#65
Yea forcefields are really bad on low. Really wierd that blizzard hasnt done anything about that yet,
I play on low and ultra textures. I just feel like its the best. Your still able to see burrowed things, though I dont think its possible to see burrowed things on creep, but Im a zerg so that shoudnt be to much of a problem.
4th August 2012...Never forget.....
Waywatcher
Profile Joined April 2012
Netherlands205 Posts
July 05 2012 08:11 GMT
#66
it gives me big lags to, while i play normally on all medium with a few on low and one on high. Tried 2 games exact the same games, but for me medium settings runs a lot smoother. Maybe it is because i have a lot running i the background (music/youtube)
Sakkreth
Profile Joined February 2011
Lithuania1096 Posts
July 05 2012 09:47 GMT
#67
It gets terribly dark when i use these settings. Can someone tell me how can I get only better visible forcefields and cloaked units please ?
WhiteRa, NaNiWa, Creator, sOs, Krr, ForGG, MMA, Zest ||
doomed
Profile Joined May 2010
Australia420 Posts
July 05 2012 10:06 GMT
#68
On July 05 2012 18:47 Sakkreth wrote:
It gets terribly dark when i use these settings. Can someone tell me how can I get only better visible forcefields and cloaked units please ?


Essentially you just need to open your own variables.txt and find the two lines

Simplifiedcloak=0
SimplifiedShaders=0

and but both to 1

That should do it.
Sakkreth
Profile Joined February 2011
Lithuania1096 Posts
Last Edited: 2012-07-05 10:20:30
July 05 2012 10:14 GMT
#69
On July 05 2012 19:06 doomed wrote:
Show nested quote +
On July 05 2012 18:47 Sakkreth wrote:
It gets terribly dark when i use these settings. Can someone tell me how can I get only better visible forcefields and cloaked units please ?


Essentially you just need to open your own variables.txt and find the two lines

Simplifiedcloak=0
SimplifiedShaders=0

and but both to 1

That should do it.


Uhmm they are both at 1 already. And I am playing on low and my forcefields are way less visible than on higher settings.

Edit: Everythings on low except effects and post-processing are on medium
WhiteRa, NaNiWa, Creator, sOs, Krr, ForGG, MMA, Zest ||
speknek
Profile Joined February 2012
758 Posts
July 05 2012 10:28 GMT
#70
i like these settings
spasibo
xBAMx
Profile Joined June 2012
Germany3 Posts
July 05 2012 10:31 GMT
#71
Alright, I just played a couple games with it and I got to say that I really like it. I use it in conjunction with the "Stronger team colors mod". I makes the low settings seem a lot more smoother. It`s the mixture of high and low that I really enjoy. Easy on the eyes but not as blunt as the "everything on low"-settings.
Nice work!
warshop
Profile Joined March 2010
Canada490 Posts
July 05 2012 10:35 GMT
#72
On July 05 2012 10:30 shishy wrote:
Show nested quote +
On July 05 2012 09:05 tsango wrote:
On July 05 2012 08:04 shishy wrote:
Can someone explain to me why whenever I set shaders to medium (from low) my fps drops from 60 to 30 instantly? My specs are:

16gb ram
i7-2600k at 3.4GHz
Radeon 6450 (awful)


Sounds like vertical syncing to me.
Locks your frames at 60 (the refresh rate of your monitor - Hz) so they dont go above that and give you stuttering. If you're system cant handle >60, e.g. with shaders up fps might drop from 70 (vsync'd you see 60) to 50, Vsync will then cut this to half of the refresh rate of the monitor (30fps).


Nope, vsync was off. When it was enabled it did what you described but after turning it off I got around 24-36 fps with all low but shaders medium lol. Even with ultra textures i get 60+ fps but medium shaders kill it (I even tried to disable shadows through config but that didn't fix it either). Dunno, stupid computer =[.


Probably because Low -> Medium uses different shaders algorithms which are more taxing on your video card (considering it's low-end). If you want, you could try lowering your resolution at the expense of a higher shader quality (although I doubt you'd want that).
Talho
Profile Joined August 2010
Belgium592 Posts
July 05 2012 10:42 GMT
#73
Looks great, my fps was usually around 50-60. But with this it seems it will be 60 constantly


1 question tho, I like the simplified pylon circle better, with only the edge which show graphics and the middle isn't coloured blue.

Anyone know how to get this ?
Sassymcgee
Profile Joined August 2010
United States24 Posts
July 05 2012 10:50 GMT
#74
Do any of these parameters need to be played in fullscreen to take affect?

Can you modify resolution with the in game options without having these parameters overriden?
timfox
Profile Joined July 2010
Guam5 Posts
July 05 2012 10:53 GMT
#75
everything is perfect until late game. pylon power lags it like crazy
MBH
Profile Joined January 2011
Ireland796 Posts
July 05 2012 11:04 GMT
#76
On July 05 2012 19:14 Sakkreth wrote:
Show nested quote +
On July 05 2012 19:06 doomed wrote:
On July 05 2012 18:47 Sakkreth wrote:
It gets terribly dark when i use these settings. Can someone tell me how can I get only better visible forcefields and cloaked units please ?


Essentially you just need to open your own variables.txt and find the two lines

Simplifiedcloak=0
SimplifiedShaders=0

and but both to 1

That should do it.


Uhmm they are both at 1 already. And I am playing on low and my forcefields are way less visible than on higher settings.

Edit: Everythings on low except effects and post-processing are on medium


Pretty sure it is the other way around, you have to change from 1 to 0.
Laserist
Profile Joined September 2011
Turkey4269 Posts
July 05 2012 11:07 GMT
#77
I know it is hard and bulky job but it would be awesome if you put some comments on which parameter changes what.
So we can modify in our needs.

Thanks for the effort.

“Are you with the Cartel? Because you’re definitely an Angel.”
Sakkreth
Profile Joined February 2011
Lithuania1096 Posts
Last Edited: 2012-07-05 11:33:14
July 05 2012 11:18 GMT
#78
On July 05 2012 20:04 MBH wrote:
Show nested quote +
On July 05 2012 19:14 Sakkreth wrote:
On July 05 2012 19:06 doomed wrote:
On July 05 2012 18:47 Sakkreth wrote:
It gets terribly dark when i use these settings. Can someone tell me how can I get only better visible forcefields and cloaked units please ?


Essentially you just need to open your own variables.txt and find the two lines

Simplifiedcloak=0
SimplifiedShaders=0

and but both to 1

That should do it.


Uhmm they are both at 1 already. And I am playing on low and my forcefields are way less visible than on higher settings.

Edit: Everythings on low except effects and post-processing are on medium


Pretty sure it is the other way around, you have to change from 1 to 0.


Thanks will try.

Edit: Awesome, that's exactly what I needed.
WhiteRa, NaNiWa, Creator, sOs, Krr, ForGG, MMA, Zest ||
Chig
Profile Joined June 2012
Lithuania6 Posts
July 05 2012 11:28 GMT
#79
Great, thanks for sharing, gonna use it.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 05 2012 13:30 GMT
#80
I like the simplified pylon circle better, with only the edge which show graphics and the middle isn't coloured blue.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=350426&currentpage=2#34

I know it is hard and bulky job but it would be awesome if you put some comments on which parameter changes what.
So we can modify in our needs.

It's really hard, because I must run SC2 double time: with turned parameter off and with with turned parameter ON, to compare, what the difference. And in many cases there can be no difference, because some parameters works only in combination with others

pylon power lags it like crazy

You really thinks it's a pylon circle? Well, I've linked to post where you can revert Pylon circle
Talho
Profile Joined August 2010
Belgium592 Posts
Last Edited: 2012-07-05 14:39:54
July 05 2012 14:38 GMT
#81
+ Show Spoiler +
On July 05 2012 22:30 Existor wrote:
Show nested quote +
I like the simplified pylon circle better, with only the edge which show graphics and the middle isn't coloured blue.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=350426&currentpage=2#34

Show nested quote +
I know it is hard and bulky job but it would be awesome if you put some comments on which parameter changes what.
So we can modify in our needs.

It's really hard, because I must run SC2 double time: with turned parameter off and with with turned parameter ON, to compare, what the difference. And in many cases there can be no difference, because some parameters works only in combination with others

Show nested quote +
pylon power lags it like crazy

You really thinks it's a pylon circle? Well, I've linked to post where you can revert Pylon circle


I tried that, doesn't make any difference for me. It's the same. Weird enough if I ingame put everything on low I don't get the simplified circle either.

Will do some more testing to see what the problem is. Still have my old config so np. Watching HSC right now so will do it later
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 05 2012 14:47 GMT
#82

I tried that, doesn't make any difference for me. It's the same. Weird enough if I ingame put everything on low I don't get the simplified circle either.

You must restart game to see simplified circle. This effect requires game restarting and isn't work instantly
Kage
Profile Blog Joined May 2007
India788 Posts
Last Edited: 2012-07-05 16:21:32
July 05 2012 16:16 GMT
#83
In case anyone else is facing this problem. To turn the menu back on, go to options -> game play -> have menu enabled.
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
Last Edited: 2012-07-05 16:20:54
July 05 2012 16:20 GMT
#84
I get strange random FPS drops with this. There are a lot of unneccessary things like spinning pylons, moving portraits and moving arrows on rally points.

Personally, all I want from something like a variables tweak is the lighter dark maps (which i didnt realise were darker on low until I used these settings provided here) and the nicer looking forcefields since the FFs on low look terrrrible.

Does the OP know what settings to change for those 2 variables specifically?
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-05 16:34:34
July 05 2012 16:32 GMT
#85
On July 06 2012 01:20 ZeromuS wrote:
I get strange random FPS drops with this. There are a lot of unneccessary things like spinning pylons, moving portraits and moving arrows on rally points.

Personally, all I want from something like a variables tweak is the lighter dark maps (which i didnt realise were darker on low until I used these settings provided here) and the nicer looking forcefields since the FFs on low look terrrrible.

Does the OP know what settings to change for those 2 variables specifically?

About pylons I've linked one time already in this thread. Same parameter changes force fields animation. About lighter lighting on dark maps - use hdr parameter (try turn it on)
i3ubbles
Profile Joined October 2011
United States41 Posts
July 05 2012 17:01 GMT
#86
How do I use this? Do I just replace everything in my Variables.txt with this new one?
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
July 05 2012 17:06 GMT
#87
On July 06 2012 01:32 Existor wrote:
Show nested quote +
On July 06 2012 01:20 ZeromuS wrote:
I get strange random FPS drops with this. There are a lot of unneccessary things like spinning pylons, moving portraits and moving arrows on rally points.

Personally, all I want from something like a variables tweak is the lighter dark maps (which i didnt realise were darker on low until I used these settings provided here) and the nicer looking forcefields since the FFs on low look terrrrible.

Does the OP know what settings to change for those 2 variables specifically?

About pylons I've linked one time already in this thread. Same parameter changes force fields animation. About lighter lighting on dark maps - use hdr parameter (try turn it on)


Ok cool thanks. I will try this out soon.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
.DrK
Profile Joined January 2011
Canada326 Posts
July 05 2012 17:26 GMT
#88
wow, im able to stream on medium shaders with these settings with no lag at all.
XenoX101
Profile Joined February 2011
Australia729 Posts
July 05 2012 17:36 GMT
#89
Mm nice the matte look reminds me of Dota 2 . Great job.
404AlphaSquad
Profile Joined October 2011
839 Posts
July 05 2012 17:48 GMT
#90
The only thing I would like to change is beeing able to see terran decals on buildings while having everything else on low settings.
aka Kalevi
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
July 05 2012 17:56 GMT
#91
On July 06 2012 02:01 i3ubbles wrote:
How do I use this? Do I just replace everything in my Variables.txt with this new one?

yes, backup your current file though
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
Bratsche
Profile Joined November 2010
United States46 Posts
July 05 2012 18:19 GMT
#92
Could a kind soul post an unedited variables file? I got all excited and changed mine without backing it up. Now I want to revert the changes but cannot.

A good composer does not imitate; he steals.
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
July 05 2012 18:22 GMT
#93
On July 06 2012 03:19 Bratsche wrote:
Could a kind soul post an unedited variables file? I got all excited and changed mine without backing it up. Now I want to revert the changes but cannot.



+ Show Spoiler +
alphadepthWrite=0
aolight=0
buildgridhint=1
controlgroupmode=2
creepnormalmap=0
creepQuality=0
creeptrans=0
deff=0
deffspec=0
depthDisp=0
displayflyerhelper=All
displaymode=2
displayunitstatus=All
dof=0
fogvolume=0
foliagedensity=0.000000
foliagequality=0
frameratecap=60
FramerateGlue=30
gamehdr8bit=1
gamma=0.996000
GraphicsOptionEffectsDetail=0
GraphicsOptionLightingQuality=0
GraphicsOptionModelQuality=0
GraphicsOptionMovies=0
GraphicsOptionOverallQualityVer7[5]=1
GraphicsOptionOverallQualityVer7[6]=0
GraphicsOptionPhysicsQuality=0
GraphicsOptionPortraits=1
GraphicsOptionPostProcessing=0
GraphicsOptionReflections=0
GraphicsOptionShaderDetail=0
GraphicsOptionShadowQuality=0
GraphicsOptionSSAO=0
GraphicsOptionTerrainQuality=0
GraphicsOptionTextureQuality[2]=0
halo=0
hdr=1
hdr8bit=1
height=720
hotkeyprofile=2_GridLeftSide
LastChallengeId=TerranCombat
lastDeviceId=2601
lightingLevel=0
lightmap=1
lightmapcastshadows=0
localao=0
localeidassets=enUS
localeiddata=enUS
localight=0
lowqualitymodels=1
lowQualityMovies=1
mastervolume=1.000000
menubarmode=2
mousesensitivity=0.505050
MoviesSeen=1
music=0
MusicHeard=1
musicvolume=0.687259
normalmap=0
observerunitcolorstyle=0
parallax=0
particlelod=0
particleobjects=0.000000
particleterrain=0.000000
physicsdensity=0
pixellight=0
portraits3d=0
preBlendedCreep=1
profanityfilter=0
reverb=0
ribbonlod=0
shadowmapsize=512
shadows=0
showmissiontime=1
simplifiedCloaking=0
simplifiedShaders=0
soft=0
softshadows=0
sound=1
SoundAutoDetectCPUCoreCount=4
soundchannels=64
soundoutput=Speakers (High Definition Audio Device)
SoundQuality=2
spec=0
splatlod=0
targettexeldensity=0.150000
Teen=1
TerrainTextureLowResCacheSize=40
TerrainTextureSize=480
texQualityLevel=0
texSpace[2]=1024
textureBasedFOW=0
treadlod=0
unitcolorstyle=2
useLowqualitymodels=1
voicechat=0
voicechatinput=Default
voicechatoutput=Default
voicechatsoftwaremute=1
waterflipbook=1
waterrendertargetformat=0
waterrendertargetsize=768
watershadow=0
width=1280
windowheight=730
winkeydisabled=1


These are the default for low quality
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
FakePseudo
Profile Joined January 2012
Belgium716 Posts
Last Edited: 2012-07-05 18:50:03
July 05 2012 18:44 GMT
#94
Does the order in the variables.txt file matter? Because if it's a no, i might just spend 20minutes separating Quality settings from other mouse/sound/gameplay/controllers setting.

[edit: actually, it automatically gets back in alphabetic order. So i will create a new .txt file with Quality settings set apart from the other settings. Just copy/paste the quality part, and then copy paste the whole thing in you original variables.txt file. Posting this in a second]
I am the 0.0007% /forum/viewpost.php?post_id=17208334|| Big Black Women Vocals Is Like Porn to my Ears ||San Antonio Spurs|Boston Celtics||#1EZToss Hater;
Bratsche
Profile Joined November 2010
United States46 Posts
July 05 2012 18:56 GMT
#95
On July 06 2012 03:22 ZeromuS wrote:
Show nested quote +
On July 06 2012 03:19 Bratsche wrote:
Could a kind soul post an unedited variables file? I got all excited and changed mine without backing it up. Now I want to revert the changes but cannot.



+ Show Spoiler +
alphadepthWrite=0
aolight=0
buildgridhint=1
controlgroupmode=2
creepnormalmap=0
creepQuality=0
creeptrans=0
deff=0
deffspec=0
depthDisp=0
displayflyerhelper=All
displaymode=2
displayunitstatus=All
dof=0
fogvolume=0
foliagedensity=0.000000
foliagequality=0
frameratecap=60
FramerateGlue=30
gamehdr8bit=1
gamma=0.996000
GraphicsOptionEffectsDetail=0
GraphicsOptionLightingQuality=0
GraphicsOptionModelQuality=0
GraphicsOptionMovies=0
GraphicsOptionOverallQualityVer7[5]=1
GraphicsOptionOverallQualityVer7[6]=0
GraphicsOptionPhysicsQuality=0
GraphicsOptionPortraits=1
GraphicsOptionPostProcessing=0
GraphicsOptionReflections=0
GraphicsOptionShaderDetail=0
GraphicsOptionShadowQuality=0
GraphicsOptionSSAO=0
GraphicsOptionTerrainQuality=0
GraphicsOptionTextureQuality[2]=0
halo=0
hdr=1
hdr8bit=1
height=720
hotkeyprofile=2_GridLeftSide
LastChallengeId=TerranCombat
lastDeviceId=2601
lightingLevel=0
lightmap=1
lightmapcastshadows=0
localao=0
localeidassets=enUS
localeiddata=enUS
localight=0
lowqualitymodels=1
lowQualityMovies=1
mastervolume=1.000000
menubarmode=2
mousesensitivity=0.505050
MoviesSeen=1
music=0
MusicHeard=1
musicvolume=0.687259
normalmap=0
observerunitcolorstyle=0
parallax=0
particlelod=0
particleobjects=0.000000
particleterrain=0.000000
physicsdensity=0
pixellight=0
portraits3d=0
preBlendedCreep=1
profanityfilter=0
reverb=0
ribbonlod=0
shadowmapsize=512
shadows=0
showmissiontime=1
simplifiedCloaking=0
simplifiedShaders=0
soft=0
softshadows=0
sound=1
SoundAutoDetectCPUCoreCount=4
soundchannels=64
soundoutput=Speakers (High Definition Audio Device)
SoundQuality=2
spec=0
splatlod=0
targettexeldensity=0.150000
Teen=1
TerrainTextureLowResCacheSize=40
TerrainTextureSize=480
texQualityLevel=0
texSpace[2]=1024
textureBasedFOW=0
treadlod=0
unitcolorstyle=2
useLowqualitymodels=1
voicechat=0
voicechatinput=Default
voicechatoutput=Default
voicechatsoftwaremute=1
waterflipbook=1
waterrendertargetformat=0
waterrendertargetsize=768
watershadow=0
width=1280
windowheight=730
winkeydisabled=1


These are the default for low quality


Thank you so much!

A good composer does not imitate; he steals.
dotDash
Profile Joined March 2011
Sweden142 Posts
July 05 2012 19:08 GMT
#96
Thanks a lot.

I was runnin' on similiar style with some modifications on the variables file.. but this is even more optimised!


Cheers
Dash
Feel free to tune in to my stream! Highmaster T aiming for GM with commentary! http://video.gamecreds.com/1sy1sfohwo31n/channel/dotDash-T-going-for-GM
FakePseudo
Profile Joined January 2012
Belgium716 Posts
Last Edited: 2012-07-05 19:17:08
July 05 2012 19:10 GMT
#97
So here it is!

+ Show Spoiler +
aolight=0
alphadepthWrite=0
buildgridhint=1
creepnormalmap=0
creepQuality=0
creepreflection=0
creepselfshadow=0
creeptrans=1
cursorconfinemode=0
deff=0
deffspec=0
depthDisp=0
dof=0
fogvolume=0
foliagedensity=0.000000
foliagequality=0
GraphicsOptionEffectsDetail=0
GraphicsOptionLightingQuality=3
GraphicsOptionModelQuality=2
GraphicsOptionMovies=0
GraphicsOptionOverallQualityVer7[6]=5
GraphicsOptionPhysicsQuality=0
GraphicsOptionPortraits=2
GraphicsOptionPostProcessing=0
GraphicsOptionReflections=0
GraphicsOptionShaderDetail=1
GraphicsOptionShadowQuality=1
GraphicsOptionSSAO=0
GraphicsOptionTerrainQuality=0
GraphicsOptionTextureQuality[2]=1
halo=0
lightingLevel=0
lightmap=1
lightmapcastshadows=0
localao=0
localight=0
localShadows=0
lowqualitymodels=0
lowQualityMovies=1
parallax=0
parallaxshadow=0
particlelod=0
particleobjects=0.000000
particleterrain=0.000000
physicsdensity=0
pixellight=0
portraits3d=1
preBlendedCreep=0
ribbonlod=0
sampleFOW=0
shadowmapsize=1024
shadows=1
showmissiontime=1
simplifiedCloaking=0
simplifiedShaders=0
soft=0
softshadows=0
softshadowTaps=12
spec=0
splatlod=0
ssao=0
targettexeldensity=0.560000
TerrainTextureHiResCacheSize=8
TerrainTextureLowResCacheSize=40
TerrainTextureSize=768
texQualityLevel=1
texSpace[2]=1024
textureBasedFOW=1
transparentshadows=0
treadlod=0
unitcolorstyle=0
useLowqualitymodels=0
watercaustics=0
waterflipbook=1
waterreflection=0
waterrendertargetformat=0
waterrendertargetsize=768
watershadow=0
------------------------------------------------------
AlertFadeSound=0.349727
controlgroupmode=
displayflyerhelper=All
dragscrollinverted=1
dragscrollspeed=79
/!\displaymode=2/!\
gamehdr8bit=1
gamma=1.000000
hdr=1
hdr8bit=1
height=900
keyboardscrollspeed=
lastDeviceId=
localeidassets=
localeiddata=
menubarmode=
mousescrollspeed=
mousesensitivity=
mousewheelzoomenabled=
MoviesSeen=1
music=1
MusicHeard=1
/!\normalmap=1/!\
observerunitcolorstyle=2
privacyfriendchat=1
sound=0
soundambiencevolume=
SoundAutoDetectCPUCoreCount=
soundchannels=
soundeffectsvolume=
sounderrors=1
soundoutput=
SoundQuality=
sounduivolume=
speakermode=
subtitles=1
voicechat=0
voicechatsoftwaremute=
windowheight=
windowstate=
windowwidth=
windowx=
windowy=
winkeydisabled=
worldobjecttooltips=

Im not sure about where to place the settings with the /!\ sign

So if you want to test multiples graphics configurations, here's what i suggest you to do:

Create a new .txt file and paste the spoilered content in it.
Replace bottom part with your personal settings (This may take a certain time, so, as i said, you should do this only if you want to try out multiples set of configs)
Every time you want to try out a new set of configs, replace only the top part
Then paste the content of your new file (save for the separating line) in your original variables.txt file. Actually SCII will automatically set the settings in the right order.


This suppose that the variables.txt that you want to try out only contains graphics settings. I'm currently thinking about a way to circumvent this
I am the 0.0007% /forum/viewpost.php?post_id=17208334|| Big Black Women Vocals Is Like Porn to my Ears ||San Antonio Spurs|Boston Celtics||#1EZToss Hater;
Chig
Profile Joined June 2012
Lithuania6 Posts
July 05 2012 19:29 GMT
#98
I got 100 - 150fps playing with everything low/off except texture qual. high. With this settings i only got 40 - 60, so i might stick with the first one.
An2quamaraN
Profile Joined March 2011
Poland379 Posts
July 05 2012 19:35 GMT
#99
I switched from my everything on medium/some things on high settings to this. Before i got 40-50 fps through entire game, now at the beginning i have 100+, but as the game goes longer, i drop to even 25. Dunno what causes this, seems like with many things on the screen these settings causes extreme frame drops.
Defaced
Profile Joined June 2011
Lithuania26 Posts
July 05 2012 19:46 GMT
#100
On July 05 2012 23:47 Existor wrote:
Show nested quote +

I tried that, doesn't make any difference for me. It's the same. Weird enough if I ingame put everything on low I don't get the simplified circle either.

You must restart game to see simplified circle. This effect requires game restarting and isn't work instantly

Actually, the one you said didn't change anything for me, but GraphicsOptionModelQuality=3 changing to 0 solved it.
roflpie
Profile Blog Joined April 2010
Estonia93 Posts
July 05 2012 19:48 GMT
#101
It dropped my FPS to around 5 when there was any sort of action, remember to back up your Variables.txt before you try it -.- sigh
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-05 19:49:48
July 05 2012 19:49 GMT
#102
I switched from my everything on medium/some things on high settings to this. Before i got 40-50 fps through entire game, now at the beginning i have 100+, but as the game goes longer, i drop to even 25. Dunno what causes this, seems like with many things on the screen these settings causes extreme frame drops.
Try to turn off some settings in my preset

I got 100 - 150fps playing with everything low/off except texture qual. high. With this settings i only got 40 - 60, so i might stick with the first one.

Do you really see difference between 100-150 and 50-60 FPS? Especially without looking at FPS label

The only thing I would like to change is beeing able to see terran decals on buildings while having everything else on low settings.

Turn off low quality models

It dropped my FPS to around 5 when there was any sort of action, remember to back up your Variables.txt before you try it -.- sigh

Whats your PC that you can't handle standart medium settings?
FakePseudo
Profile Joined January 2012
Belgium716 Posts
July 05 2012 19:52 GMT
#103
It's quite normal, as Falling said, these settings are really focusing on getting nice looking units, but non demanding terrain settings. Thats why it looks so easy to focus on whats important on the screen. But that's also why when the unit count gets higher, it can actually get more demanding than an all on medium settings
I am the 0.0007% /forum/viewpost.php?post_id=17208334|| Big Black Women Vocals Is Like Porn to my Ears ||San Antonio Spurs|Boston Celtics||#1EZToss Hater;
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-05 20:18:28
July 05 2012 19:54 GMT
#104
Updated first post. Now you just need add those settings to the end of variables.txt file and it will not revert other your settings
FakePseudo
Profile Joined January 2012
Belgium716 Posts
July 05 2012 20:02 GMT
#105
So that means there will be settings with two values...how is this supposed to work. Which one is SCII going to choose?
I am the 0.0007% /forum/viewpost.php?post_id=17208334|| Big Black Women Vocals Is Like Porn to my Ears ||San Antonio Spurs|Boston Celtics||#1EZToss Hater;
Starshaped
Profile Blog Joined December 2009
Sweden575 Posts
July 05 2012 20:09 GMT
#106
My computer can handle ultra with 0 problems but this hybrid low-high setting thing gives me some freezes and fps drops etc.

Anyone know why? It's a shame, too, since it looks amazingly good and I would use it for sure if it didn't break my computer.
My Starcraft 2, gaming and e-sports-related blog: http://starshapedthoughts.blogspot.com/
Warzilla
Profile Joined December 2010
Czech Republic311 Posts
Last Edited: 2012-07-05 20:14:09
July 05 2012 20:13 GMT
#107
Thanks alot reminds me CSS configs GJ
"AFTER LOST GAME - I usually run around in circles yelling "WHY OH GOD WHY" in my room, pointing towards the sky. After 5 to 10min ,i get tired and go back to playing"
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 05 2012 20:17 GMT
#108
So that means there will be settings with two values...how is this supposed to work. Which one is SCII going to choose?

Exactly, but when SC2 launches, it will load latest settings from the bottom and replace only modified settings.

My computer can handle ultra with 0 problems but this hybrid low-high setting thing gives me some freezes and fps drops etc.

Anyone know why? It's a shame, too, since it looks amazingly good and I would use it for sure if it didn't break my computer.

Prorably because you're used old settings. Try to revert to standart game settings and then put my settings to the end of variables.txt
Starshaped
Profile Blog Joined December 2009
Sweden575 Posts
July 05 2012 20:45 GMT
#109
On July 06 2012 05:17 Existor wrote:
Show nested quote +
So that means there will be settings with two values...how is this supposed to work. Which one is SCII going to choose?

Exactly, but when SC2 launches, it will load latest settings from the bottom and replace only modified settings.

Show nested quote +
My computer can handle ultra with 0 problems but this hybrid low-high setting thing gives me some freezes and fps drops etc.

Anyone know why? It's a shame, too, since it looks amazingly good and I would use it for sure if it didn't break my computer.

Prorably because you're used old settings. Try to revert to standart game settings and then put my settings to the end of variables.txt


Nope, still the same random freezes and drops in FPS.

I just hope everything will go back to working fine when i undo the damage >_<
My Starcraft 2, gaming and e-sports-related blog: http://starshapedthoughts.blogspot.com/
vposud
Profile Joined April 2010
United States36 Posts
July 05 2012 20:50 GMT
#110
Really good stuff here i just used it for a game and love it! thanks man!
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 05 2012 21:01 GMT
#111
Nope, still the same random freezes and drops in FPS.

I just hope everything will go back to working fine when i undo the damage >_<

Whats your PC configuration? Because those settings are low with some medium stuff.
Vanchen
Profile Blog Joined March 2011
55 Posts
July 05 2012 21:37 GMT
#112
Does this work with the stronger team colours mod? http://www.teamliquid.net/forum/viewmessage.php?topic_id=216725
ST_Bomber|SKLGIM_MC|
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 05 2012 21:50 GMT
#113
On July 06 2012 06:37 Vanchen wrote:
Does this work with the stronger team colours mod? http://www.teamliquid.net/forum/viewmessage.php?topic_id=216725

Why it can't work? o_0 It's just graphical settings
PatouPower
Profile Joined September 2010
Canada1119 Posts
July 05 2012 22:38 GMT
#114
On July 06 2012 05:09 Starshaped wrote:
My computer can handle ultra with 0 problems but this hybrid low-high setting thing gives me some freezes and fps drops etc.

Anyone know why? It's a shame, too, since it looks amazingly good and I would use it for sure if it didn't break my computer.


Ya, same for me. My fps is 80+ most of the time with these settings, but in action, sometimes, everything freezes for a good 2/3 seconds before coming back to 80. It's weird because all it does is putting medium settings with a few hidden ones, right?
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-05 22:44:32
July 05 2012 22:43 GMT
#115
It's weird because all it does is putting medium settings with a few hidden ones, right?

Right. Mostly low and some medium settings. Very strange because for some people and for me it works normally without FPS drops at all.

Especially me, because I've added some settings (spec and pixellight) to make zerg buildings look better, and ingame bloom
Psychobabas
Profile Blog Joined March 2006
2531 Posts
July 05 2012 22:45 GMT
#116
This is actually really nice. But I would remove those "side-shadows". I much prefer blob shadows which are much less distracting for me
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 05 2012 23:33 GMT
#117
On July 06 2012 07:45 Psychobabas wrote:
This is actually really nice. But I would remove those "side-shadows". I much prefer blob shadows which are much less distracting for me

Free to edit. Go to options and change shadows to low
Maasked
Profile Joined December 2011
United States567 Posts
Last Edited: 2012-07-05 23:53:54
July 05 2012 23:51 GMT
#118
These settings work great for me,
My specs
AMD 1100T 3.2ghz phenom II 6core
8Gig Ram
GeForce GTX 560
My FPS on Extreme graphics tends to be roughly 60-70 (at all points)
With this the graphics honestly look about the same and im getting 110-120 fps.
Thanks very much for this

EDIT: also a slight problem, at the very beginning of games I usually get a quarter-second or so freeze before the game continues, not sure if this is just my computer being strange or its a bug with the graphic settings. Either way it isnt at a time where something like that would matter.
TwitchTV as Maaasked I stream hots (rarely)
dgwow
Profile Blog Joined December 2010
Canada1024 Posts
July 06 2012 00:26 GMT
#119
Quick question, after changing this setting I can't see my menu button in a game anymore so I don't know how to leave the game. Any idea why?
Don't let those anti-cheese advocates tell you what to do. Rush to meet life head on!
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-06 00:29:15
July 06 2012 00:29 GMT
#120
On July 06 2012 09:26 dgwow wrote:
Quick question, after changing this setting I can't see my menu button in a game anymore so I don't know how to leave the game. Any idea why?

F10 or go Gameplay -> Menu -> Show always (clickable)

But I've updated those settings, so it will not revert your one o_0
dgwow
Profile Blog Joined December 2010
Canada1024 Posts
July 06 2012 00:31 GMT
#121
On July 06 2012 09:29 Existor wrote:
Show nested quote +
On July 06 2012 09:26 dgwow wrote:
Quick question, after changing this setting I can't see my menu button in a game anymore so I don't know how to leave the game. Any idea why?

F10 or go Gameplay -> Menu -> Show always (clickable)

But I've updated those settings, so it will not revert your one o_0


Thanks not sure why that happened, figured it out anyways
Don't let those anti-cheese advocates tell you what to do. Rush to meet life head on!
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
July 06 2012 00:49 GMT
#122
To be frank, the best version of SC2 would be Fewer Resources Maps + Dynamic Units Movement + This + removable of HP bars on screen. Oh man, the spectatorship!
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
Gemini_19
Profile Joined June 2010
United States1238 Posts
July 06 2012 01:51 GMT
#123
When I try to put his in, I'm not seeing any changes. I copy pasted this into my Variables.txt yet nothing changed. The screen resolution and mouse sensitivity and stuff changed, but I don't see any difference of the in game view.
@GGemini19 GM Protoss | http://www.twitch.tv/geminisc2 | I <333 HerO & Trap | Check out my Build of the Week series on /r/allthingsprotoss, TL, or Spawning Tool
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-06 02:02:27
July 06 2012 02:02 GMT
#124
On July 06 2012 10:51 Gemini_19 wrote:
When I try to put his in, I'm not seeing any changes. I copy pasted this into my Variables.txt yet nothing changed. The screen resolution and mouse sensitivity and stuff changed, but I don't see any difference of the in game view.

First, add my settings to the end of variables.txt, do not delete old options

Second, you're probably editing wrong variables.txt
Gemini_19
Profile Joined June 2010
United States1238 Posts
July 06 2012 02:04 GMT
#125
On July 06 2012 11:02 Existor wrote:
Show nested quote +
On July 06 2012 10:51 Gemini_19 wrote:
When I try to put his in, I'm not seeing any changes. I copy pasted this into my Variables.txt yet nothing changed. The screen resolution and mouse sensitivity and stuff changed, but I don't see any difference of the in game view.

First, add my settings to the end of variables.txt, do not delete old options

Second, you're probably editing wrong variables.txt


I first did add them to the end and got no changes whatsoever.

I have to .txt files. One titled Variables, and one titles EditorVariables. I edited the one titled Variables.
@GGemini19 GM Protoss | http://www.twitch.tv/geminisc2 | I <333 HerO & Trap | Check out my Build of the Week series on /r/allthingsprotoss, TL, or Spawning Tool
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 06 2012 02:05 GMT
#126
On July 06 2012 11:04 Gemini_19 wrote:
Show nested quote +
On July 06 2012 11:02 Existor wrote:
On July 06 2012 10:51 Gemini_19 wrote:
When I try to put his in, I'm not seeing any changes. I copy pasted this into my Variables.txt yet nothing changed. The screen resolution and mouse sensitivity and stuff changed, but I don't see any difference of the in game view.

First, add my settings to the end of variables.txt, do not delete old options

Second, you're probably editing wrong variables.txt


I first did add them to the end and got no changes whatsoever.

I have to .txt files. One titled Variables, and one titles EditorVariables. I edited the one titled Variables.

Probably you have two users on same PC? What if sc2 uses variables.txt from other user folder?
Gemini_19
Profile Joined June 2010
United States1238 Posts
July 06 2012 02:06 GMT
#127
On July 06 2012 11:05 Existor wrote:
Show nested quote +
On July 06 2012 11:04 Gemini_19 wrote:
On July 06 2012 11:02 Existor wrote:
On July 06 2012 10:51 Gemini_19 wrote:
When I try to put his in, I'm not seeing any changes. I copy pasted this into my Variables.txt yet nothing changed. The screen resolution and mouse sensitivity and stuff changed, but I don't see any difference of the in game view.

First, add my settings to the end of variables.txt, do not delete old options

Second, you're probably editing wrong variables.txt


I first did add them to the end and got no changes whatsoever.

I have to .txt files. One titled Variables, and one titles EditorVariables. I edited the one titled Variables.

Probably you have two users on same PC? What if sc2 uses variables.txt from other user folder?


No it doesn't. I am the only one that uses this computer and I took it from the folder that has all my other SC2 stuff in it.
@GGemini19 GM Protoss | http://www.twitch.tv/geminisc2 | I <333 HerO & Trap | Check out my Build of the Week series on /r/allthingsprotoss, TL, or Spawning Tool
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 06 2012 02:13 GMT
#128
On July 06 2012 11:06 Gemini_19 wrote:
Show nested quote +
On July 06 2012 11:05 Existor wrote:
On July 06 2012 11:04 Gemini_19 wrote:
On July 06 2012 11:02 Existor wrote:
On July 06 2012 10:51 Gemini_19 wrote:
When I try to put his in, I'm not seeing any changes. I copy pasted this into my Variables.txt yet nothing changed. The screen resolution and mouse sensitivity and stuff changed, but I don't see any difference of the in game view.

First, add my settings to the end of variables.txt, do not delete old options

Second, you're probably editing wrong variables.txt


I first did add them to the end and got no changes whatsoever.

I have to .txt files. One titled Variables, and one titles EditorVariables. I edited the one titled Variables.

Probably you have two users on same PC? What if sc2 uses variables.txt from other user folder?


No it doesn't. I am the only one that uses this computer and I took it from the folder that has all my other SC2 stuff in it.

Then I have no idea. I've tested it for myself and it worked for me. I did reset to standart Ultra settings and then out those settings to the end of file and it worked for me. Maybe something on your side.

Try to check next thing. After launching sc2, open variables.txt and see, are there new settings or they are same, as before?
Frozenhelfire
Profile Joined May 2010
United States420 Posts
July 06 2012 02:18 GMT
#129
This is okay. Turning on unit death animations isn't good for people taking the game seriously. One of the big reasons pros use low is so that the units disappear instantly and everything is a lot more clear. Turning these death animations back on is a big turn off for me.

you will still be able to see, what you or enemy are warping. On low settings it's impossible to see


You can tell by the width of the hp bar, and if there is energy. I can see the merit in having this option. If I do decide to use this I'll probably end up turning off the death animations at the least. I already had the forcefields more visible. I applaud you for bringing up mixing settings (with a new and useful perspective) because it hasn't been discussed very recently to my knowledge.
polar bears are fluffy
Gemini_19
Profile Joined June 2010
United States1238 Posts
July 06 2012 02:23 GMT
#130
On July 06 2012 11:13 Existor wrote:
Show nested quote +
On July 06 2012 11:06 Gemini_19 wrote:
On July 06 2012 11:05 Existor wrote:
On July 06 2012 11:04 Gemini_19 wrote:
On July 06 2012 11:02 Existor wrote:
On July 06 2012 10:51 Gemini_19 wrote:
When I try to put his in, I'm not seeing any changes. I copy pasted this into my Variables.txt yet nothing changed. The screen resolution and mouse sensitivity and stuff changed, but I don't see any difference of the in game view.

First, add my settings to the end of variables.txt, do not delete old options

Second, you're probably editing wrong variables.txt


I first did add them to the end and got no changes whatsoever.

I have to .txt files. One titled Variables, and one titles EditorVariables. I edited the one titled Variables.

Probably you have two users on same PC? What if sc2 uses variables.txt from other user folder?


No it doesn't. I am the only one that uses this computer and I took it from the folder that has all my other SC2 stuff in it.

Then I have no idea. I've tested it for myself and it worked for me. I did reset to standart Ultra settings and then out those settings to the end of file and it worked for me. Maybe something on your side.

Try to check next thing. After launching sc2, open variables.txt and see, are there new settings or they are same, as before?


Ok cool it's working now! I guess I just had to do it a few times, not sure O_o
@GGemini19 GM Protoss | http://www.twitch.tv/geminisc2 | I <333 HerO & Trap | Check out my Build of the Week series on /r/allthingsprotoss, TL, or Spawning Tool
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 06 2012 02:39 GMT
#131
This is okay. Turning on unit death animations isn't good for people taking the game seriously. One of the big reasons pros use low is so that the units disappear instantly and everything is a lot more clear. Turning these death animations back on is a big turn off for me.

You and anyone can turn it off again. One of the main features of those settings is lighting and matt style with some shadows and brighter lighting on dark maps.

Doing everything super-clear is a benefit of standart low settings, but I don't like it just because SC1BW looks better than standart low settings. On lows you have smooth textures without any animation, effects, and darker game. SC1BW looked better than SC2 on lows. If you notice SC1BW had shadows under objects.
Parcelleus
Profile Joined January 2011
Australia1662 Posts
July 06 2012 03:28 GMT
#132
Thanks !

I turn off HDR (HDR=0) because I dont like the blur effect of HDR.

I know PES 2012 added a no-blur patch , I wonder if this can be done for HDR in SC2 ?

*burp*
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 06 2012 03:31 GMT
#133
On July 06 2012 12:28 Parcelleus wrote:
Thanks !

I turn off HDR (HDR=0) because I dont like the blur effect of HDR.

I know PES 2012 added a no-blur patch , I wonder if this can be done for HDR in SC2 ?


Blur effect? But blur effect is other parameter (which is gamehdr8bit). HDR just adds lower color saturation and better lighting.
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
July 06 2012 03:37 GMT
#134
This looks super sick >.<

I totally am going to use it
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
Parcelleus
Profile Joined January 2011
Australia1662 Posts
July 06 2012 03:39 GMT
#135
On July 06 2012 12:31 Existor wrote:
Show nested quote +
On July 06 2012 12:28 Parcelleus wrote:
Thanks !

I turn off HDR (HDR=0) because I dont like the blur effect of HDR.

I know PES 2012 added a no-blur patch , I wonder if this can be done for HDR in SC2 ?


Blur effect? But blur effect is other parameter (which is gamehdr8bit). HDR just adds lower color saturation and better lighting.

Oh I see, thanks Existor !

Blur is reduced but Im no fan of the color look and still-slightly-present blurring going on with HDR.

*burp*
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 06 2012 03:45 GMT
#136
Blur is reduced but Im no fan of the color look and still-slightly-present blurring going on with HDR.

Well, it's your choice. I hate hdr=0 only because more saturated and darker game.

And hdr=1 makes dark night maps lighter.
mayneeahk
Profile Joined November 2011
Canada279 Posts
July 06 2012 04:19 GMT
#137
It looks really nice but I get lag spikes
Taefox
Profile Joined March 2010
1533 Posts
July 06 2012 04:34 GMT
#138
same as mayneeahk ... I get a lot of improve fps etc but lag spikes sometimes QQ
@taefoxy
ChEDo
Profile Joined November 2010
Canada310 Posts
July 06 2012 05:51 GMT
#139
Yea same here I get nice FPS and a much better looking game and feels smoother, but it lags sometimes/makes sc2 unresponsive for a few seconds
kAelle_sc
Profile Joined April 2011
287 Posts
July 06 2012 07:29 GMT
#140
thanks a lot for this, going to test soon on the pcs :D
It's all about the journey, not the outcome.
zergtat
Profile Blog Joined March 2011
Hong Kong853 Posts
July 06 2012 07:37 GMT
#141
On July 06 2012 14:51 ChEDo wrote:
Yea same here I get nice FPS and a much better looking game and feels smoother, but it lags sometimes/makes sc2 unresponsive for a few seconds

same here.... i love it but
Z: SEn P: White-Ra T: Polt
Lorch
Profile Joined June 2011
Germany3678 Posts
Last Edited: 2012-07-06 10:25:25
July 06 2012 10:19 GMT
#142
On July 06 2012 16:37 zergtat wrote:
Show nested quote +
On July 06 2012 14:51 ChEDo wrote:
Yea same here I get nice FPS and a much better looking game and feels smoother, but it lags sometimes/makes sc2 unresponsive for a few seconds

same here.... i love it but


Yeah same problem for me, I'm actually gonna go back to low graphics and high textures, sadly. If someone could figure out the reason for the random frame drops (because i get them at the most senseless points) and fix that issues this would be perfect.
Schnullerbacke13
Profile Joined August 2010
Germany1199 Posts
Last Edited: 2012-07-06 10:29:54
July 06 2012 10:28 GMT
#143
Runs smooth overall, but i get lag spikes (moving over unseen terrain?, unsure). The spikes do not correlate with amount of units displayed. Any idea ? Like the settings a lot though
21 is half the truth
Schnullerbacke13
Profile Joined August 2010
Germany1199 Posts
July 06 2012 10:36 GMT
#144
maybe the random lags are because of higher cpu consumption, will try with raised prio on sc2 ..
21 is half the truth
chawls
Profile Joined August 2011
United States4 Posts
July 06 2012 10:39 GMT
#145
I am also getting random FPS drop but with higher overall frame rate. Another thing is there is now a 1-3 sec blackscreen on alt+tab back into sc2 whereas before there was no delay at all. OP know anything about the minimizing delay?
Push the envelope, watch it bend. ^_^
Chrono000
Profile Blog Joined September 2011
Korea (South)358 Posts
July 06 2012 11:49 GMT
#146
yeah i love how this looks but i get the same problem people mention above. im trying to adjust the shader maybe that will work... dont know what im doing here
Chrono000
Profile Blog Joined September 2011
Korea (South)358 Posts
July 06 2012 12:23 GMT
#147
I adjusted the 'shaders' to low which u can do in the settings and that seemed to fix my stutters. but it takes away from the charm.
kAelle_sc
Profile Joined April 2011
287 Posts
July 06 2012 12:47 GMT
#148
should i just add the text to "variables.txt" or overwrite it?
It's all about the journey, not the outcome.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-06 12:57:31
July 06 2012 12:54 GMT
#149
maybe the random lags are because of higher cpu consumption, will try with raised prio on sc2 .

Runs smooth overall, but i get lag spikes (moving over unseen terrain?, unsure). The spikes do not correlate with amount of units displayed. Any idea ? Like the settings a lot though

Yeah same problem for me, I'm actually gonna go back to low graphics and high textures, sadly. If someone could figure out the reason for the random frame drops (because i get them at the most senseless points) and fix that issues this would be perfect.

same here.... i love it but

Yea same here I get nice FPS and a much better looking game and feels smoother, but it lags sometimes/makes sc2 unresponsive for a few seconds


I've updated settings again. Deleted some more my graphical settings and menu settings (like cursor mode, menu mode, etc)

Installation is same. Add those settings to the end of variables.txt


should i just add the text to "variables.txt" or overwrite it?

Add to the end. As I said many times

I am also getting random FPS drop but with higher overall frame rate. Another thing is there is now a 1-3 sec blackscreen on alt+tab back into sc2 whereas before there was no delay at all. OP know anything about the minimizing delay?

Use Fullscreen(windowed) screen mode?
ImmortalTofu
Profile Blog Joined December 2010
United States1254 Posts
July 06 2012 13:06 GMT
#150
Some minor changes for even a bit more stability, but don't mess with things majorly, is portraits to 2d and models to low (reduces lag spikes when making buildings or warping in units).
"Friendship ain't a business deal"
clayn
Profile Joined November 2010
Germany444 Posts
July 06 2012 13:08 GMT
#151
How are the FPS with mass lings compared to low settings?
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 06 2012 13:10 GMT
#152
Everyone, who had lag spikes. Can you post your PC specs?
ChEDo
Profile Joined November 2010
Canada310 Posts
July 06 2012 13:20 GMT
#153
Intel Quad core 2 Q8200
8g ddr3 ram
700Gb HD
Radeon 4350 HD

need a new grphic card T_T
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-06 13:22:31
July 06 2012 13:22 GMT
#154
Radeon 4350 HD

I don't know much about Radeon graphic cards. Whats the equivalent of Radeon 4350 HD in GeForce cards?

Also as I said, try to use updated settings.
ChEDo
Profile Joined November 2010
Canada310 Posts
July 06 2012 13:30 GMT
#155
"7600GT/7600GTS"

I'm testing the new settings will let you know how it goes
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 06 2012 13:40 GMT
#156
On July 06 2012 22:30 ChEDo wrote:
"7600GT/7600GTS"

I'm testing the new settings will let you know how it goes

Hm, hard to say, because I have GeForce 550Ti and can't imagine how it will work at lower video-cards
optical630
Profile Joined August 2010
United Kingdom768 Posts
July 06 2012 13:42 GMT
#157
can run on medium without issues, but these settings make me have some horrible spikes and load times
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 06 2012 13:45 GMT
#158
can run on medium without issues, but these settings make me have some horrible spikes and load times

Have you used the last updates settings? I've deleted some unneeded parameters
OdiousTea
Profile Blog Joined January 2011
Australia357 Posts
July 06 2012 14:28 GMT
#159
Looks sick and I manage 70~90 fps on my shitty 3 year old computer. :D
neozxa
Profile Joined August 2011
Indonesia545 Posts
July 06 2012 14:31 GMT
#160
I don't want to spoil the fun, but I want to ask this: Isn't this against Blizz's Terms of Use or is it not? If it isn't, then you should update the OP so that people don't hesistate when they want to install this because they think that it violates the Terms of Use.
Keep moving forward
Martyrc
Profile Joined May 2012
217 Posts
July 06 2012 14:42 GMT
#161
I don't think this violates any rules, you're just changing in-game settings, same as you can in-game, just in a more detailed manner.
¨First in, last out.¨
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-06 14:46:52
July 06 2012 14:45 GMT
#162
Isn't this against Blizz's Terms of Use or is it not? If it isn't, then you should update the OP so that people don't hesistate when they want to install this because they think that it violates the Terms of Use.

It's not against ToS, because:

- some time ago Blizzard recommended to add some parameters to variables.txt to limit FPS to stop burning video-cards. It was fixed some time ago, but parameters can still be used. I mean these parameters:
frameratecap=60 (In-game FPS limit)
frameratecapGlue=30 (FPS limit for the battle.net user interface)

- this file is yours and isn't a game client file. You can delete it, modify, etc This file contains your ingame settings.

Why they should ban you for changing ingame resolution or shaders? You can do that via ingame options and via variables.txt. Both ways are same, just first one is more designed with option menus, when second one is a list of parameters, that you can turn on/off
Martyrc
Profile Joined May 2012
217 Posts
July 06 2012 14:46 GMT
#163
BTW where do I find this file? I'm having some trouble finding it and ctrl+f isn't working for soem reason.
¨First in, last out.¨
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-06 14:49:02
July 06 2012 14:48 GMT
#164
On July 06 2012 23:46 Martyrc wrote:
BTW where do I find this file? I'm having some trouble finding it and ctrl+f isn't working for soem reason.

Vista/7/8: C: \ Users \ <user name> \ Documents \ StarCraft II \ ..here..
XP: My Documents \ StarCraft II \ ..here..
Mac: / Users / YOUR_USER_NAME / Library / Application Support / Blizzard / StarCraft II / ..here..
Martyrc
Profile Joined May 2012
217 Posts
Last Edited: 2012-07-06 14:57:11
July 06 2012 14:51 GMT
#165
thanks, :D, I'm on ubuntu but I was looking in the wrong directory (Programfiles X86) on my Windows partition, silly me :D

EDIT: WOAH, for me this sucks, I'm on:
-AMD Phenom II X4 965
-Geforce ENGTS 450
- 6 gigs of ram

And I get 8 fps. What the hell?
¨First in, last out.¨
Sufinsil
Profile Joined January 2011
United States760 Posts
July 06 2012 14:54 GMT
#166
On July 06 2012 23:31 neozxa wrote:
I don't want to spoil the fun, but I want to ask this: Isn't this against Blizz's Terms of Use or is it not? If it isn't, then you should update the OP so that people don't hesistate when they want to install this because they think that it violates the Terms of Use.


Nah. But you are basically changing graphic settings to settings Blizzard did not test or optimize for.

You might see gains, you might see it make it worse.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-06 14:58:02
July 06 2012 14:56 GMT
#167

You might see gains, you might see it make it worse.

Yes, there are tons of graphical settings, and they're a lot more, than ingame options via menus. And it allows to modify ingame graphic more detalized, turning off some effects or graphical things, that you can't turn off with ingame options.
ChEDo
Profile Joined November 2010
Canada310 Posts
July 06 2012 15:38 GMT
#168
It looks good so far, havent got any spikes yet :D
jdseemoreglass
Profile Blog Joined July 2010
United States3773 Posts
July 06 2012 16:35 GMT
#169
It looks beautiful man, thanks!
"If you want this forum to be full of half-baked philosophy discussions between pompous faggots like yourself forever, stay the course captain vanilla" - FakeSteve[TPR], 2006
Lorch
Profile Joined June 2011
Germany3678 Posts
July 06 2012 17:03 GMT
#170
On July 06 2012 23:31 neozxa wrote:
I don't want to spoil the fun, but I want to ask this: Isn't this against Blizz's Terms of Use or is it not? If it isn't, then you should update the OP so that people don't hesistate when they want to install this because they think that it violates the Terms of Use.


No it's not, variables.txt just stores all the settings you set in the options and lets you adjust some more stuff that the graphic settings don't have settings for. This mod only changes your graphic settings, nothing else.

Will try new settings later, really hope it fixes the frame drops.
Chrono000
Profile Blog Joined September 2011
Korea (South)358 Posts
July 06 2012 17:12 GMT
#171
If anyone is having lag issues try add/adjusting these:

creeptrans=0
shadowmapsize=512
GraphicsOptionShaderDetail=0
softshadowTaps=6
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-06 17:26:40
July 06 2012 17:14 GMT
#172
On July 07 2012 02:12 Chrono000 wrote:
If anyone is having lag issues try add/adjusting these:

creeptrans=0
shadowmapsize=512
GraphicsOptionShaderDetail=0
softshadowTaps=6

Or make creep more static, changing preblendedcreep to 1.

Also with your settings shadows becomes very pixelated. But with softshadows parameter it becomes more smooth
PauseBreak
Profile Blog Joined April 2011
United States270 Posts
July 06 2012 17:55 GMT
#173
Ok, so Low settings don't show much. And High settings are taxing. And this long post to suggest Medium settings?
Chrono000
Profile Blog Joined September 2011
Korea (South)358 Posts
July 06 2012 17:57 GMT
#174
doesnt softshadow make things slow again? anything soft is hard for my weak computer me guessing
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-06 18:01:38
July 06 2012 18:00 GMT
#175
On July 07 2012 02:57 Chrono000 wrote:
doesnt softshadow make things slow again? anything soft is hard for my weak computer me guessing

Probably yes, thats why there are a bit pixelated shadows, but not much and with medium resolution

Ok, so Low settings don't show much. And High settings are taxing. And this long post to suggest Medium settings?

Theese settings are between low and medium. If you change ingame from low to medium, you will see a huge difference. This one is lower, than medium, but a bit better, than low.
Chrono000
Profile Blog Joined September 2011
Korea (South)358 Posts
July 06 2012 18:04 GMT
#176
if u discover any more cool setting list it...
Chrono000
Profile Blog Joined September 2011
Korea (South)358 Posts
July 06 2012 18:04 GMT
#177
How do u change the color of the box/highlights etc wasn't it green before now its yellow...
Digitalis
Profile Joined August 2011
United States1043 Posts
July 06 2012 18:07 GMT
#178
I played the single player after changing my settings to these and there are these bright red squares in place of textures that I assume don't work on these settings.

Most notably in missions where the zerg rain down those zergy drop pods the ground becomes a bright red square.

Ill try to get some SS's
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-06 18:11:30
July 06 2012 18:10 GMT
#179
I played the single player after changing my settings to these and there are these bright red squares in place of textures that I assume don't work on these settings.

Most notably in missions where the zerg rain down those zergy drop pods the ground becomes a bright red square.

Ill try to get some SS's

Those settings was adopted for multiplayer and not tested for campaign.

How do u change the color of the box/highlights etc wasn't it green before now its yellow...

Really? It's green for me as always
Demolicious
Profile Joined October 2010
Australia38 Posts
July 06 2012 18:20 GMT
#180
I'm not sure if its already been said, but VSYNC was owning me. Once I turned it off FPS went up up up!
Thanks for this , it looks so dam clear!
rattatat tat
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 06 2012 18:27 GMT
#181
On July 07 2012 03:20 Demolicious wrote:
I'm not sure if its already been said, but VSYNC was owning me. Once I turned it off FPS went up up up!
Thanks for this , it looks so dam clear!

It's evident that VSYNC takes fps away.
Chrono000
Profile Blog Joined September 2011
Korea (South)358 Posts
July 06 2012 18:28 GMT
#182
maybe it is still green but its a yellowish green to me. Can we change the box/highlights Existor?
Treemonkeys
Profile Blog Joined August 2010
United States2082 Posts
July 06 2012 18:30 GMT
#183
This looks perfect, will the variable.txt settings work regardless of what I have my in game settings set to, or should I set everything to a certain setting first?
http://shroomspiration.blogspot.com/
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 06 2012 18:35 GMT
#184
This looks perfect, will the variable.txt settings work regardless of what I have my in game settings set to, or should I set everything to a certain setting first?

I've updated them some time ago, so it's no matter, what settings you have. Just add new settings to the end of variables.txt

maybe it is still green but its a yellowish green to me. Can we change the box/highlights Existor?

Probably you have "Redecoloring SC2" mod?
slmw
Profile Blog Joined October 2010
Finland233 Posts
July 06 2012 19:54 GMT
#185
For me, spotting cloaked units with this mod seems to be a bit harder than with higher graphics settings. Do you know which of these settings affect the visibility of cloaked units?
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 06 2012 20:07 GMT
#186
On July 07 2012 04:54 slmw wrote:
For me, spotting cloaked units with this mod seems to be a bit harder than with higher graphics settings. Do you know which of these settings affect the visibility of cloaked units?

It's same, as high settings. And I disagree with you. Low settings uses simplified cloaking model, when high settings uses the standart one.

Hybrid settings uses high-settings cloaking model. And especially it's more noticeable because everything is more static and less animation or effects intensive. With static creep you're able to see stealth units quicker, than on creep with animation.

But at same time, as I said, low settings uses simplified cloaking model, so combining both (static creep and less animation intensive everything, and high-settings cloaking model) gives better result
Terranist
Profile Blog Joined March 2009
United States2496 Posts
July 06 2012 20:21 GMT
#187
On July 06 2012 23:51 Martyrc wrote:
ubuntu
8 fps.


pretty normal for me
The Show of a Lifetime
Rizell
Profile Joined August 2010
Sweden237 Posts
July 06 2012 20:46 GMT
#188
My normal settings is everything at lowest possible, tried these and i get around steady 80-90 fps however i have a VERY long load time.. and sometimes the game freezes during play for 3-4 secs.

Any idea what can fix it?
So poor, cant' even pay attention.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 06 2012 21:01 GMT
#189
My normal settings is everything at lowest possible, tried these and i get around steady 80-90 fps however i have a VERY long load time.. and sometimes the game freezes during play for 3-4 secs.

Any idea what can fix it?

Whats your PC?
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
July 06 2012 23:00 GMT
#190
Love these settings. getting 100 fps even during big fights and it doesn't look horrible like low settings. Awesome!
~ ~ <°)))><~ ~ ~
sceletonx
Profile Joined July 2012
Czech Republic5 Posts
July 06 2012 23:32 GMT
#191
Existor:

seems pretty good, but I like my own settings (low textures, low gfx, with high model/medium details)

I just wanna ask, cause I didn´t try find it myself (but I wanted to), but u seems a bit experienced in this already

I would like to change a building quality from low to medium (but in ingame settings it has to be done by change shadders from low to medium and it change so much others stuffs - in fact I think shadders change overall looking more than anything else, especially from low to medium...). I ll try to explain it... if u set everything on low, look, than change just shadders on medium and have a look, see that huge different? That is exactly what I dont want to, I just want to increase a bit the building quality (on low for example there aren´t visible decals on terran buildings and stuff like that)

Is that possible?

thx
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-06 23:44:53
July 06 2012 23:43 GMT
#192
I ll try to explain it... if u set everything on low, look, than change just shadders on medium and have a look, see that huge different? That is exactly what I dont want to, I just want to increase a bit the building quality (on low for example there aren´t visible decals on terran buildings and stuff like that)

Hybridic settings solves this moment especially. The HUGE difference between low-shaders and medium ones. If you change that ingame options, I mean turn shaders to medium, you will turn at same timea lot unneeded parameters in variables.txt.

And if you want decals on buildings, just turn off simplifiedshaders and/or probably (not tested) uselowqualitymodels and lowqualitymodels (both parameters exist in variables)
KirA_TheGreaT
Profile Joined April 2011
France204 Posts
July 06 2012 23:58 GMT
#193
This looks very nice, i was wondering why it was only low or high... ( medium is just too similar to high ), now we may have true medium settings !
Thanks for this
sceletonx
Profile Joined July 2012
Czech Republic5 Posts
Last Edited: 2012-07-07 00:30:48
July 07 2012 00:04 GMT
#194
Turning off simplifiedshaders (with other stuffs "from low shadders ingame") seems to be exactly what I was looking for, thank you. I´ll try compare my own settings with that yours and post a (subjective) report later, anyway thank you.

EDIT: Wow!! Your settings actually looks pretty good (need a bit more "testing" before I´ll use it, and maybe disabling shadows, cause I am not used to them). But YOUR settings is EXACTLY! what I expect from MEDIUM settings (not that blizzard one, in their is actually so huge difference low/medium, and minimal difference medium/high. Thumbs up!

For those who want try settings (not that common one, and a bit "worse quality" than in this topic, try this on:

Set ingame:
Low or Medium textures (up to you, I preffered low)
Low gfx quality, than change Effects to medium, Models to high
(it ll look like low setting but with better animated deaths (fire, acid, zealot cuts,...) and few more things)
than go out of the game and edit variables file

change simplifiedShaders=1 to simplifiedShaders=0
(for better quality buildings)
and change simplifiedCloaking=1 to simplifiedCloaking=0
(for better cloak)

I´ll call this my setting as "improved low settings", and topic author´s one "medium", cause in fact blizzard medium sucks for me, and it´s more like high...

Anyways thumbs up for Existor, cause his setting is rlly awesome.
julianto
Profile Joined December 2010
2292 Posts
July 07 2012 00:17 GMT
#195
On July 07 2012 03:27 Existor wrote:
Show nested quote +
On July 07 2012 03:20 Demolicious wrote:
I'm not sure if its already been said, but VSYNC was owning me. Once I turned it off FPS went up up up!
Thanks for this , it looks so dam clear!

It's evident that VSYNC takes fps away.

what's vsync and how do I turn it off?
¯\_(ツ)_/¯
Skinnyboy
Profile Joined December 2011
United States65 Posts
July 07 2012 00:20 GMT
#196
Out of curiosity would this same thing still work on a Mac OSX ? Not sure of specs on it, but curious if it would these would work on it without lagging it too much in game.
Whatever bro, tell it to the whales
SolarJto
Profile Blog Joined April 2011
United States260 Posts
July 07 2012 01:19 GMT
#197
I used to do this, but I just like all low, personal opinion
-University of New Mexico CSL Coordinator-
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 07 2012 01:37 GMT
#198
what's vsync and how do I turn it off?

Vertical Synchronization - makes ingame FPS similar to FPS of your monitor. But this requires a bit more PC resources and can cause lags in some cases

Out of curiosity would this same thing still work on a Mac OSX ? Not sure of specs on it, but curious if it would these would work on it without lagging it too much in game.

Not tested at MacOSX (because I don't have it). So you can test a bit and revert back at any time
jpaolof
Profile Joined November 2011
28 Posts
July 07 2012 02:33 GMT
#199
Yeahhh! THanks =) Will definitely try this.
Nestea ------ Stephano -------Scarlett------Enderr-----NA'VI
Juliette
Profile Blog Joined September 2010
United States6003 Posts
July 07 2012 03:28 GMT
#200
I'd like to post my appreciation for this, it might just be what I need to get back into playing.

Thanks!
OKAY FROM THAT PERSPECTIVE I SEE WHAT YOU'RE TALKING ABOUT
jpaolof
Profile Joined November 2011
28 Posts
July 07 2012 03:32 GMT
#201
I tried adding the texts on my Variables.txt but I didn't notice any change. Did I miss something?
Nestea ------ Stephano -------Scarlett------Enderr-----NA'VI
Loxon
Profile Joined September 2010
United States20 Posts
July 07 2012 03:48 GMT
#202
On July 07 2012 10:37 Existor wrote:
Show nested quote +
what's vsync and how do I turn it off?

Vertical Synchronization - makes ingame FPS similar to FPS of your monitor. But this requires a bit more PC resources and can cause lags in some cases

Show nested quote +
Out of curiosity would this same thing still work on a Mac OSX ? Not sure of specs on it, but curious if it would these would work on it without lagging it too much in game.

Not tested at MacOSX (because I don't have it). So you can test a bit and revert back at any time


Works fine on MacOSX and definitely ups the FPS from the default settings (it wants me at Ultra mostly but that has me at 20-30fps). These settings live around 60. Early 2011 MBP - 2.3gHz i7 - 8GB RAM - AMD Radeon 6750M.
jpaolof
Profile Joined November 2011
28 Posts
July 07 2012 04:10 GMT
#203
experienced the ingame lag... game wants to crash on me after I applied the variables.txt changes... can't control the mouse that well.

Does relocalizing affect my game client in any way?
Nestea ------ Stephano -------Scarlett------Enderr-----NA'VI
darthcaesar
Profile Blog Joined June 2010
United States475 Posts
July 07 2012 05:25 GMT
#204
This is actually performing better than the mostly low settings I had... o_O

Boost from around 130 avg fps to 150-160 ish.
He is wisest who knows he does not know. | (┛OДO)┛彡┻━┻
Digitalis
Profile Joined August 2011
United States1043 Posts
July 07 2012 05:58 GMT
#205
In case anyone was wondering what these graphics do to the campaign.

[image loading]
Klyberess
Profile Joined October 2010
Sweden345 Posts
July 07 2012 06:14 GMT
#206
On July 07 2012 05:46 Rizell wrote:
My normal settings is everything at lowest possible, tried these and i get around steady 80-90 fps however i have a VERY long load time.. and sometimes the game freezes during play for 3-4 secs.

Any idea what can fix it?

This happens to me as well, especially the freezes
EmpireHappy <3 STHack <3 ByunPrime
KichSC
Profile Joined June 2012
United Kingdom29 Posts
July 07 2012 09:32 GMT
#207
what a great find! looks so much better than just running the graphics on low and feels the same on my computer aswell.
sceletonx
Profile Joined July 2012
Czech Republic5 Posts
Last Edited: 2012-07-07 09:57:37
July 07 2012 09:36 GMT
#208
On July 07 2012 14:58 Digitalis wrote:
In case anyone was wondering what these graphics do to the campaign.


It´s something what I expected, that there could be any bug in some custom map effects, in campaign map effect. And I saw a bit background bugging in b.net menus in one of the background pictures (lighting bug). But as long as it´s ok in every ladder/gsl/... maps, it´s ok. At least for me, I can change setting before playing custom games or campaign (u can easily save more variables.txt with different settings and just easily copy paste each time u want change it, something like "gfx settings profiles").


Existor: How to turn on "simple" shadows that blizzard low gfx settings have? (just like black stain under each building, not common medium+ shadow)
SotuRi
Profile Joined September 2011
Germany1 Post
July 07 2012 10:32 GMT
#209
You are Genius. I Love You so much
Pitto
Profile Joined January 2011
Australia45 Posts
July 07 2012 10:39 GMT
#210
if anyone is interested, here is a simple comparison

http://i.imgur.com/fKiaR.jpg
http://i.imgur.com/ENQol.jpg

first image is with high textures and low everything else, second image is existors settings
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-07 12:58:20
July 07 2012 11:06 GMT
#211
Existor: How to turn on "simple" shadows that blizzard low gfx settings have? (just like black stain under each building, not common medium+ shadow)

You can do that via ingame options with lowering shadows

if anyone is interested, here is a simple comparison

As you can see, there are not only lighting and shadows with some glow at overlord, but also better models and different creep spread animation

In case anyone was wondering what these graphics do to the campaign.

It's not tested in campaign and oriented to work in multiplayer.

experienced the ingame lag... game wants to crash on me after I applied the variables.txt changes... can't control the mouse that well.

Does relocalizing affect my game client in any way?

I've deleted relocalizing parameters long time ago. Reset your settings and add to the end of variables.txt

I tried adding the texts on my Variables.txt but I didn't notice any change. Did I miss something?

Try to paste instead all your settings. But other settings can be reseted to default.
sceletonx
Profile Joined July 2012
Czech Republic5 Posts
July 07 2012 11:20 GMT
#212
On July 07 2012 20:06 Existor wrote:
You can do that via ingame options with lowering shadows



I can´t, because ingame shadow options is somehow connected with shadders options... With medium shadders, u can´t have low shadows (just medium+) and if I change in variables just that display one shadder option to low (nothing change with graphic) but shadows settings ingame are automaticly turned to low (not changed, but shows low in ingame options)... And u can´t have any other than low shadows with low shadders in ingame options -> so i cant change it to rewrite all shadows parametres.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-07 12:43:55
July 07 2012 12:43 GMT
#213
Find next parameters and change them to zero:

GraphicsOptionShadowQuality
shadows

You can do that on high and ultra settings too. I mean, you can get blow shadows at high and ultra setings like on low
Goetzinho ftw
Profile Joined June 2012
Germany115 Posts
July 07 2012 12:47 GMT
#214
Ultra is the way to go. People who force themself to play on low/mid are stupid, it doesn't has anything to do with gameplay! 99% of the good koreans play at least on high and are way better than every low-detail foreigner newbie.

And if you don't make money with the game, you play it for fun and low detail is no fun at all.

So L2P and play on high/ultra.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-07 12:57:38
July 07 2012 12:55 GMT
#215
On July 07 2012 21:47 Goetzinho ftw wrote:
Ultra is the way to go. People who force themself to play on low/mid are stupid, it doesn't has anything to do with gameplay! 99% of the good koreans play at least on high and are way better than every low-detail foreigner newbie.

And if you don't make money with the game, you play it for fun and low detail is no fun at all.

So L2P and play on high/ultra.

I'm fully agree with you. But there are sometimes some small things, like Dimaga playing on low settings since beta and he prefer those settings.

Other question that on low settings there are some less visible or noticeable things (Force fields, stealth units), and pro players don't know, how to turn these settings ON. Also they don't know, that there are differences between normal and worse Force fields (for example) and game can be looked better and more readability for themselfs and for stream viewers.


On other side there qre a question of smoothness of the game and high perfomance. We all know that SC2 isn't that optimized game and some better looking RTS games requires a lot less PC perfomance. Someone love high FPS (60+ FPS makes game more smooth and adds some realistic feeling, unlike 25-30 FPS). Remember ROOTDestiny streams for example.
sceletonx
Profile Joined July 2012
Czech Republic5 Posts
July 07 2012 13:04 GMT
#216
oki, it´s looking nice for me now, shadows were distracting me a lot... Thank you!
IhateBunkers
Profile Joined December 2011
New Zealand78 Posts
July 07 2012 22:55 GMT
#217
Thanks so munch this has made a huge difference to my graphic seetings as i just used to run on low
Leenock------SuperNova------HerO------YongHwa
EuSpex
Profile Joined April 2011
Germany73 Posts
July 08 2012 00:18 GMT
#218
it always resets my sound volume to the value before... kinda annoying
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
Last Edited: 2012-07-08 00:48:17
July 08 2012 00:31 GMT
#219
Can anyone please tell me which variable has the following:

' * you will still be able to see, what you or enemy are warping. On low settings it's impossible to see'

I only want to fix that instead of blind copy of suggested variables.txt in OP.

Edit: I found out how.


useLowqualitymodels=1


should be changed to


useLowqualitymodels=0
xavra41
Profile Joined January 2012
United States220 Posts
July 08 2012 00:37 GMT
#220
Hey i have been using this but i lag in big team games. My gpu is good but my cpu sucks, are there any slight modifications to lower cpu usage so i don't lag as much?
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
July 08 2012 00:51 GMT
#221
On July 08 2012 09:37 xavra41 wrote:
Hey i have been using this but i lag in big team games. My gpu is good but my cpu sucks, are there any slight modifications to lower cpu usage so i don't lag as much?


I suggest you use your general config, and only enable what you really need. There's no need to copy blind if you're not sure it'll work on your computer. ^^
xavra41
Profile Joined January 2012
United States220 Posts
July 08 2012 00:53 GMT
#222
On July 08 2012 09:51 darkness wrote:
Show nested quote +
On July 08 2012 09:37 xavra41 wrote:
Hey i have been using this but i lag in big team games. My gpu is good but my cpu sucks, are there any slight modifications to lower cpu usage so i don't lag as much?


I suggest you use your general config, and only enable what you really need. There's no need to copy blind if you're not sure it'll work on your computer. ^^

That would be best but i am really a noob as two what each variable does. I also don't want to change too much since I am LOVING the new look T.T
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
Last Edited: 2012-07-08 01:06:39
July 08 2012 01:02 GMT
#223
On July 08 2012 09:53 xavra41 wrote:
Show nested quote +
On July 08 2012 09:51 darkness wrote:
On July 08 2012 09:37 xavra41 wrote:
Hey i have been using this but i lag in big team games. My gpu is good but my cpu sucks, are there any slight modifications to lower cpu usage so i don't lag as much?


I suggest you use your general config, and only enable what you really need. There's no need to copy blind if you're not sure it'll work on your computer. ^^

That would be best but i am really a noob as two what each variable does. I also don't want to change too much since I am LOVING the new look T.T


Well, what I use is:

Low settings + 2D portraits (less lag in game) + the following variables

simplifiedCloaking=0 <--- cloaked units
simplifiedShaders=0 <--- I think it's for better FF visibility
useLowqualitymodels=0 <--- you see what units are being warped


Of course, as I said, only enable what you really need. If you don't know what each variable does, then try different settings out or ask here. I'm not expert either, but sometimes testing settings yourself is enough to find out what something does.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-08 01:16:53
July 08 2012 01:16 GMT
#224
it always resets my sound volume to the value before... kinda annoying

Something wrong on your side. There are no sound parameters in my settings

Hey i have been using this but i lag in big team games. My gpu is good but my cpu sucks, are there any slight modifications to lower cpu usage so i don't lag as much?

Use standart low settings, if your computer can't handle higher settings.

Low settings + 2D portraits (less lag in game) + the following variables

One of the main features of hybridic (aka true medium) settings was hdr=1, that makes game a bit lighter at dark maps.
Firkraag8
Profile Joined August 2010
Sweden1006 Posts
Last Edited: 2012-07-08 13:41:57
July 08 2012 13:40 GMT
#225
This is what I do personally. First I set graphics quality to Ultra+Extreme, then put down shaders to low which will put shaders and automatically 2 other settings to low. This achievs something very similar to the settings explained in the OP, brighter image etc. Then the only thing i change in variables.txt is simplifiedShaders/Cloaking to 0.

(click for fullsize)
[image loading]
Too weird to live, too rare to die.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-08 14:00:28
July 08 2012 13:58 GMT
#226
On July 08 2012 22:40 Firkraag8 wrote:
This is what I do personally. First I set graphics quality to Ultra+Extreme, then put down shaders to low which will put shaders and automatically 2 other settings to low. This achievs something very similar to the settings explained in the OP, brighter image etc. Then the only thing i change in variables.txt is simplifiedShaders/Cloaking to 0.

(click for fullsize)
[image loading]

Here are some parameters, that you can't turn on individually.

Like hdr (a bit better lighting and colors), gamehdr8bit (removes aditional bloom), spec and pixellight (both adds slime and glossy effect on zerg buildings and their creep) and many other parameters.

And one thing, that you can't do via ingame options. Modify texture resolution and smoothnes. In game options you're changing it with terrain and other textures, but if change texQualityLevel to 1, there will be a VERY low difference (probably no difference at all) from high-textures
trips
Profile Joined December 2010
United Kingdom107 Posts
Last Edited: 2012-07-09 12:29:03
July 08 2012 14:05 GMT
#227
I play on low settings but this makes everything SO much better.I have only got a Q6600 and 4850. It runs with the same fps and looks amazing.

You have to copy and paste it UNDER the last line in your variables txt file not over it.(it made everything ultra when i did that).

I wasn't gonna do it cause i don't like messing about with things like this but it was easy. Everyone with low system specs should try it.You can always make a copy of the txt file and change it back.

thank you.!
¯\_(ツ)_/¯
sibs
Profile Joined July 2012
635 Posts
July 09 2012 12:11 GMT
#228
This drops my i7 950 with an overclocked gtx 480 to 40fps when the game starts, I can play on ultra with over 100% the fps these settings give me, something on these settings are messed up.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 09 2012 12:14 GMT
#229
This drops my i7 950 with an overclocked gtx 480 to 40fps when the game starts, I can play on ultra with over 100% the fps these settings give me, something on these settings are messed up.

Strange. Half players, posted here, have higher fps, and half got fps drops. I don't understand what can cause drops because those settings are low with some medium settings.
sibs
Profile Joined July 2012
635 Posts
July 09 2012 12:18 GMT
#230
Hmm upon further investigation it seems turning on VSYNC is dropping my fps to 40, despite monitor refresh rate being 60hz (according to windows and other games), I'm not sure how to fix it.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 09 2012 12:22 GMT
#231
On July 09 2012 21:18 sibs wrote:
Hmm upon further investigation it seems turning on VSYNC is dropping my fps to 40, despite monitor refresh rate being 60hz (according to windows and other games), I'm not sure how to fix it.

Only VSYNC can cause FPS drops, but I don't see any other reasons of FPS drops.
Alaeus
Profile Joined February 2012
Sweden14 Posts
July 09 2012 18:00 GMT
#232
I experience quite severe fps drops and long loading times as well. I usually run at ultra settings with no problems what so ever. Would like to use your settings, since I like the simplicity of it very much, but the drops make it impossible.

Is there a way to turn off vsync?

Thanks for excellent work, by the way!
Pylons and probes
Alaeus
Profile Joined February 2012
Sweden14 Posts
July 09 2012 18:08 GMT
#233
I think I got it!

Was running the game in Windowed (Fullscreen) mode when I had the stutters and fps drops. Switched to pure Fullscreen and now it's perfectly smooth at 200+ fps all the time! :D

At least for 3-4 minutes in a vs AI game...
Pylons and probes
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 09 2012 18:25 GMT
#234
Fullscreen (Windowed) causes problem? Strange again, because I have Fullscreen-windowed all time and no lags for me
Alaeus
Profile Joined February 2012
Sweden14 Posts
July 09 2012 18:27 GMT
#235
Fixed it for me anyway. Don't know why.
Pylons and probes
Ben...
Profile Joined January 2011
Canada3485 Posts
July 09 2012 19:06 GMT
#236
On July 10 2012 03:25 Existor wrote:
Fullscreen (Windowed) causes problem? Strange again, because I have Fullscreen-windowed all time and no lags for me
Same with me.

Been using this since it was posted. I think this should be what medium settings should have been. I think Blizzard focused way too much on making things look shiny and not enough on them looking clean and sharp. I used a couple edits to make the shadows sharper and I honestly think this looks nicer than high or ultra settings. It's just so clean and not distracting. I usually use low because it is less distracting than high or ultra even though I can easily run ultra but this strikes a nice balance between having nice visual effects and clarity.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
Toastie.NL
Profile Joined July 2012
Netherlands232 Posts
July 09 2012 19:12 GMT
#237
Do you have the Stronger Color Mod turned on in these screenies?
EU Random Player - Contact me for anything :-)!
Gaius Baltar
Profile Blog Joined April 2010
United States449 Posts
July 09 2012 19:13 GMT
#238
Here's a picture of the swarm with Low-High Hybrid settings and Stronger Team Colors:

[image loading]
Toastie.NL
Profile Joined July 2012
Netherlands232 Posts
July 09 2012 19:21 GMT
#239
It's very... colorful ?
EU Random Player - Contact me for anything :-)!
speknek
Profile Joined February 2012
758 Posts
Last Edited: 2012-07-09 19:40:17
July 09 2012 19:40 GMT
#240
It causes lag spikes sometimes, very strange. Sometimes there's no problem at all and sometimes screenfreezes for like 1-2sec or so. This never happened on my old settings. Maybe it's map/race dependent.
Winsti
Profile Joined March 2012
Finland48 Posts
July 09 2012 20:29 GMT
#241
On July 10 2012 04:40 speknek wrote:
It causes lag spikes sometimes, very strange. Sometimes there's no problem at all and sometimes screenfreezes for like 1-2sec or so. This never happened on my old settings. Maybe it's map/race dependent.


Same problem here, tried full screen and windowed full screen no difference.
Life / Soulkey / Jaedong
Naphal
Profile Joined December 2010
Germany2099 Posts
July 09 2012 20:33 GMT
#242
so after laddering a lot i can say it works flawlessly for me, the one lagspike i had was my antivirus program ^.^

thanks a lot!
RealRook
Profile Joined September 2010
Czech Republic54 Posts
July 10 2012 11:59 GMT
#243
i love this config, but chronoboost has now weird animation that is harder to see, anyone knows which setting in variables.txt changes chronoboost animation?
OneBaseKing
Profile Blog Joined April 2012
Afghanistan412 Posts
July 10 2012 12:00 GMT
#244
Much better looking ,thanks!
terran0330
Profile Joined November 2010
New Zealand106 Posts
July 10 2012 12:54 GMT
#245
My Starcraft 2 has been crashing mid-game too many times since I installed this. It was very nice while it lasted but I am now returning to my old settings.
Brotoss FTW
figq
Profile Blog Joined May 2010
12519 Posts
July 11 2012 08:43 GMT
#246
frameratecap=40
frameratecapGlue=20
(or whatever FPS cap fits your machine) really help to make this work better
at first after applying the OP, i was going up to 100 FPS, which can melt my cpu, but re-adding the FPS caps solved it
If you stand next to my head, you can hear the ocean. - Day[9]
OneBaseKing
Profile Blog Joined April 2012
Afghanistan412 Posts
Last Edited: 2012-07-12 01:19:20
July 12 2012 01:01 GMT
#247
So does this boost fps (from low to this graphics settings)?
EZjijy
Profile Blog Joined February 2010
United States1039 Posts
Last Edited: 2012-07-12 01:25:45
July 12 2012 01:25 GMT
#248
You're increasing certain settings. It will decrease fps.
kskusanagi
Profile Joined April 2011
Korea (South)133 Posts
July 12 2012 06:42 GMT
#249
Very nice indeed~ let's experiment on that~
It's never to late to realize you're not on time
xHadoken
Profile Blog Joined March 2012
United States171 Posts
July 12 2012 09:56 GMT
#250
I tried this can I was very pleased with it. I played pretty smooth with a couple mild fps spikes but other than that I found this to be a great preset!
Defeating a sandwich only makes it tastier
Cinim
Profile Joined April 2011
Denmark866 Posts
July 12 2012 19:46 GMT
#251
This is a very bad one, I tested various times - takes same ammount of cpu power and memory etc. as ultra settings, sometimes more, but looks almost as bad as low, not looking a ton better...would prefer to just go full ultra or high, rather than this...
Hell, it's about time
Raggamuffinoo
Profile Joined August 2011
United Kingdom117 Posts
July 12 2012 19:54 GMT
#252
Thanks to Existor, I discovered that, with all low but with hdr=1, the game looks better with minimal/no performance cost.

I did try the settings but I get bad framerate even at medium settings with my 9400.

I see teamliquid and other streams utilizing these settings. It looks so pretty
dont quote me
9-BiT
Profile Blog Joined January 2012
United States1089 Posts
July 13 2012 17:16 GMT
#253
This may have been asked before but is there a way to do this for macs? Is it any different?
kwark_uk: @father_sc learn to play maybe?
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 13 2012 20:00 GMT
#254
I see teamliquid and other streams utilizing these settings. It looks so pretty

Wow, where?

This may have been asked before but is there a way to do this for macs? Is it any different?

Somewhere on 1-3 pages you can find where variables.txt is located in Mac
aLmosTeu
Profile Joined June 2011
Germany101 Posts
Last Edited: 2012-07-14 10:49:31
July 14 2012 09:36 GMT
#255
hey Existor, these setting are awesome, just laddered some games with it, i love it :D thanks alot :D and i wanted to ask 1 thing, sometimes there are short lag's, it doenst bother me or something but when i played with everything on ultra etc. it didnt lagged even 1 time, maybe when the mothership was out but everywhere else it didnt lagged :D do you know where that comes from? oh and does these setting really melt your cpu? just curious
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 14 2012 12:20 GMT
#256
You're increasing certain settings. It will decrease fps.

Some settings decreasing FPS a lot, and some are taking very small amount, so game stays smooth and unlaggy. But yes, it can depend on framecap parameters.

it doenst bother me or something but when i played with everything on ultra etc. it didnt lagged even 1 time, maybe when the mothership was out but everywhere else it didnt lagged :D do you know where that comes from? oh and does these setting really melt your cpu? just curious

Try to add those 2 parameters to the end of variables.txt

frameratecap=40
frameratecapGlue=20

You can modivy them, like 60 and 30, or more/less.
Raggamuffinoo
Profile Joined August 2011
United Kingdom117 Posts
Last Edited: 2012-07-16 20:46:06
July 16 2012 20:45 GMT
#257
On July 14 2012 05:00 Existor wrote:
Show nested quote +
I see teamliquid and other streams utilizing these settings. It looks so pretty

Wow, where?


TeamLiquid used them for TSL4, I see minigun using them too.
dont quote me
ExCeLLos
Profile Joined December 2010
United States17 Posts
July 17 2012 00:35 GMT
#258
I tried it and it does not give me hybrid low setting, instead it gives me like a medium setting. For example CoLminigun's hybrid setting looks great but mine does not look like minigun's. Anyone give me hybrid low setting, just like minigun's hybrid setting or desrow's.

Thank You.
MVega
Profile Joined November 2010
763 Posts
July 17 2012 00:43 GMT
#259
The first one or two times I played each map I got small lag spikes, after that I didn't get any lag spikes or frame drops. =)
bumkin: How can you play like 50 games per day... I 4gate 2 times then it's nap time
Malpractice.248
Profile Blog Joined November 2010
United States734 Posts
July 17 2012 00:49 GMT
#260
I tried switching to this, but it didnt seem to look any different than what i normally do.

Could you, instead of the variables.txt, list what each thing is on the bnet gfx changer menu thingy?
A2340
Profile Joined July 2012
Canada106 Posts
July 17 2012 00:52 GMT
#261
Pretty cool. I used to use Ultra/Low defaults, but this seems a bit better. Thanks for sharing.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-17 01:09:50
July 17 2012 01:09 GMT
#262
I tried switching to this, but it didnt seem to look any different than what i normally do.

Could you, instead of the variables.txt, list what each thing is on the bnet gfx changer menu thingy?

There are no serious reason to list it, because:
1) Needs a lot testing, and only some will use it. Mostly will stay at standart ingame options
2) Most players are okay with low-detalized Force Fields or smooth textures. They just doing everything low and they don't know other settings and don't want to know.

I tried it and it does not give me hybrid low setting, instead it gives me like a medium setting. For example CoLminigun's hybrid setting looks great but mine does not look like minigun's. Anyone give me hybrid low setting, just like minigun's hybrid setting or desrow's.

Thank You.

http://ru.twitch.tv/colminigun/b/325133339

http://www.youtube.com/watch?v=xArV4H8obJs

Watched VODs from minigun and desRow, and I want to say, that it's same as current low-medium hybridic settings, that listed in 1st post.
ExCeLLos
Profile Joined December 2010
United States17 Posts
July 17 2012 01:18 GMT
#263
But are the txt u altered is same as low or high setting? Do I need to change my setting to medium and than implement the txt u changed? or Do I change my setting to LOW than implement the new txt that you posted.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 17 2012 01:24 GMT
#264
But are the txt u altered is same as low or high setting? Do I need to change my setting to medium and than implement the txt u changed? or Do I change my setting to LOW than implement the new txt that you posted.

No matter, just add new strings to the end of variables.txt and it will change ingame graphic
Camlito
Profile Blog Joined July 2007
Australia4040 Posts
July 17 2012 12:12 GMT
#265
I've been messing with graphics since game release and really testing out all the little things, and I finally after a year and a bit settled on low with medium terrain and dark gamma, but this is just perfect. Thanks heaps for it!
sAviOr...
StaraCroft
Profile Joined April 2012
Austria292 Posts
July 18 2012 01:29 GMT
#266
Eeek
I tried it and I had my first crash of SC2 in two years. Might be unrelated, but I'm still removing it from the settings. Just posting for the record if anyone else is having trouble. SC2 closed instantaneously without warning or error message, windows was still responsive.
trips
Profile Joined December 2010
United Kingdom107 Posts
Last Edited: 2012-07-18 01:45:14
July 18 2012 01:44 GMT
#267
Been using this for a week or so now no problems same fps as low but looks SO much better.

Everyone should try it out.
¯\_(ツ)_/¯
fapy
Profile Joined December 2011
Australia52 Posts
July 18 2012 06:23 GMT
#268
On July 18 2012 10:29 StaraCroft wrote:
Eeek
I tried it and I had my first crash of SC2 in two years. Might be unrelated, but I'm still removing it from the settings. Just posting for the record if anyone else is having trouble. SC2 closed instantaneously without warning or error message, windows was still responsive.


As soon as I started using these settings I would get random freezing in game that lasts 1 or 2 seconds. These look so much better, but it's unplayable.
Phoenixed
Profile Joined February 2012
11 Posts
Last Edited: 2012-07-18 11:25:04
July 18 2012 11:13 GMT
#269
Thanks so much for this. Because it does what it says AND it avoids OSX stuttering issue when shaders are set higher than Low.

P.S.
What's impressive is that even on Low settings, X8 replay speed would stutter. Not with this.
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
July 18 2012 11:18 GMT
#270
gonna try it now
Stephano//HerO//TaeJa//Squirtle//Bomber
Euronyme
Profile Joined August 2010
Sweden3804 Posts
July 18 2012 11:35 GMT
#271
On July 11 2012 17:43 figq wrote:
frameratecap=40
frameratecapGlue=20
(or whatever FPS cap fits your machine) really help to make this work better
at first after applying the OP, i was going up to 100 FPS, which can melt my cpu, but re-adding the FPS caps solved it


What does the glue thing do? I assume the frameratecap means that the game can't go over 40 fps.
I bet i can maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨̨̨̨̨̨ke you wipe your screen.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-18 15:09:44
July 18 2012 15:08 GMT
#272
What does the glue thing do? I assume the frameratecap means that the game can't go over 40 fps.

Battlecruiser and other animated backgrounds at battlenet interface

As soon as I started using these settings I would get random freezing in game that lasts 1 or 2 seconds. These look so much better, but it's unplayable.

Use framecap parameters
Euronyme
Profile Joined August 2010
Sweden3804 Posts
July 19 2012 03:42 GMT
#273
Yeah I got really laggy. Might be because my computer is getting kind of old though. 2 years. Still starcraft 2 'recommends' full ultra settings so I'm not sure why it can't handle it, but that's just one of those things I guess.. =(
I bet i can maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨̨̨̨̨̨ke you wipe your screen.
iremnant3847
Profile Joined June 2012
Taiwan269 Posts
July 19 2012 10:15 GMT
#274
Existor, thanks for taking your time to modify graphics settings to make this!

Unfortunately, I tried playing a ladder game with my new graphics settings and was forced to drop because of the horrendously low frame rate. My computer is very old and it lags whenever shaders are set to medium, which is most likely why I could not play with the hybrid settings. However, the game looks beautiful and it is very easy to differentiate between units and terrain. Great job~
Chrono000
Profile Blog Joined September 2011
Korea (South)358 Posts
July 19 2012 10:32 GMT
#275
Anyone else finding it harder to stream with these settings?
Czarnodziej
Profile Joined January 2011
Poland624 Posts
July 19 2012 10:34 GMT
#276
Great work Existor!
I always wanted to make settings look both pretty and with clear visibility, which these settings can achieve.

The common misconception I see in this thread is that people expect this settings to skyrocket their FPS when they play on pretty outdated hardware. Unfortunately, this is not the case. To play above "low" you need at least semi-decent hardware - high clocked cpu (number of cores doesnt really matter) and then even middle ground gpu will do.

I think there should be a disclaimer in the OP that these settings require at least semi-good hardware to really shine.
plogamer
Profile Blog Joined January 2012
Canada3132 Posts
July 19 2012 10:38 GMT
#277
Using it rightnow. Thank you OP! Honestly, I don't notice the difference since I'm too focused on the game to take the time to appreciate the beauty. But, I really should chill out and admire my units once in a while. It's easy to forget that it's just a game (to me).
nebula.
Profile Blog Joined November 2011
Sweden1431 Posts
July 19 2012 10:44 GMT
#278
I tried this but get really low FPS (I'm usually above 100 in-game but with this like 35-40). Does anyone have a clue about what might be causing this? Thanks
I miss you July ~~~ I was in PonyTales #7 wooho!
iremnant3847
Profile Joined June 2012
Taiwan269 Posts
July 19 2012 11:28 GMT
#279
On July 19 2012 19:34 Czarnodziej wrote:
Great work Existor!
I always wanted to make settings look both pretty and with clear visibility, which these settings can achieve.

The common misconception I see in this thread is that people expect this settings to skyrocket their FPS when they play on pretty outdated hardware. Unfortunately, this is not the case. To play above "low" you need at least semi-decent hardware - high clocked cpu (number of cores doesnt really matter) and then even middle ground gpu will do.

I think there should be a disclaimer in the OP that these settings require at least semi-good hardware to really shine.


If you are referring to my post, I would just like to say that I never expected my computer to perform brilliantly. The only reason I posted was because it seemed like Existor put time and effort to create this, and I wanted to thank him for bringing this to the community, even if it means I can't enjoy it.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-07-19 11:47:31
July 19 2012 11:46 GMT
#280
Regarding FPS drops. I've added framecap parameters (that limits your FPS to 60 ingame and to 30 in Battle.Net menu with animated background).

Probably that will work now? You should test it. I can't say how to fix those FPS drops, because I don't have them and I can't find source of the problem.

I think there should be a disclaimer in the OP that these settings require at least semi-good hardware to really shine.

Thx for info.I'll add it.
Joker58
Profile Joined October 2011
France44 Posts
July 20 2012 00:03 GMT
#281
MOTHER OF GOD !















I LOVE YOU !
Jaehoon I will never forget your fails ♥
Raggamuffinoo
Profile Joined August 2011
United Kingdom117 Posts
July 21 2012 01:30 GMT
#282
MLG using these settings right now on Summer Arena! Great work Existor!
dont quote me
Ekital.
Profile Joined October 2011
United States15 Posts
July 21 2012 01:35 GMT
#283
Pretty good config. I think it's better for casting than for playing though.
Can you shoot? Shoot? I'm a hippie. The only thing I've shot is acid.
Winsti
Profile Joined March 2012
Finland48 Posts
July 21 2012 20:08 GMT
#284
If you are using a 120hz monitor remove the framecap parameters (frameratecap and frameratecapGlue), made the game lag horribly for me.
Life / Soulkey / Jaedong
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 21 2012 20:18 GMT
#285
On July 21 2012 10:30 Raggamuffinoo wrote:
MLG using these settings right now on Summer Arena! Great work Existor!

Oh, cool. Can you give link? I found one MLG Stream, but there are standart high settings
dani`
Profile Joined January 2011
Netherlands2402 Posts
July 21 2012 21:18 GMT
#286
On July 22 2012 05:18 Existor wrote:
Show nested quote +
On July 21 2012 10:30 Raggamuffinoo wrote:
MLG using these settings right now on Summer Arena! Great work Existor!

Oh, cool. Can you give link? I found one MLG Stream, but there are standart high settings

Pretty sure MLG is just using High / Ultra setting everywhere
Matisyahu
Profile Joined April 2011
Sweden42 Posts
July 21 2012 21:34 GMT
#287
On July 21 2012 10:35 Ekital. wrote:
Pretty good config. I think it's better for casting than for playing though.


what do u mean man, why do u think it´s better?
Ekital.
Profile Joined October 2011
United States15 Posts
July 23 2012 19:49 GMT
#288
On July 22 2012 06:34 Matisyahu wrote:
Show nested quote +
On July 21 2012 10:35 Ekital. wrote:
Pretty good config. I think it's better for casting than for playing though.


what do u mean man, why do u think it´s better?


Well I prefer low graphics but if someone is streaming it can be helpful by having decent fps.
Can you shoot? Shoot? I'm a hippie. The only thing I've shot is acid.
grigorin
Profile Joined December 2009
Austria275 Posts
July 24 2012 17:24 GMT
#289
unfortunately a bit buggy for me....
Gosi
Profile Blog Joined June 2011
Sweden9072 Posts
Last Edited: 2012-07-24 17:28:03
July 24 2012 17:27 GMT
#290
It was horrible at MLG. The colours looked pretty dull and didn't shine like when you use the normal settings. Zerg buildings looked like how it does on Low settings and in big engagements it was lagging pretty hard, something I haven't really seen otherwise. I hope this doesn''t become a thing on tournament streams tbh.
[13:40] <Qbek> gosi i dreanmt about you
DarKcS
Profile Blog Joined November 2010
Australia1237 Posts
July 24 2012 17:29 GMT
#291
I wish there was a way to keep the brighter graphics on low settings, rather than bright buildings on dull game world. But that's probably tied in to medium shaders which is the biggest FPS hit in the game.
Die tomorrow - Live today
oZe
Profile Joined January 2011
Sweden492 Posts
July 24 2012 17:39 GMT
#292
On July 05 2012 08:09 Stress wrote:
Show nested quote +
On July 05 2012 08:04 shishy wrote:
Can someone explain to me why whenever I set shaders to medium (from low) my fps drops from 60 to 30 instantly? My specs are:

16gb ram
i7-2600k at 3.4GHz
Radeon 6450 (awful)

Graphics card can't handle the settings. Interesting config, will try it out.


That's really weird I play on all settings on max in 1920x1200 and get like 30 fps with just a 5830+i5-2.67Gz. Cannot imagine you getting worse performance. You might wanna check your control center settings for 3d graphics. Maybe you have some insane AA setting or whatever. Just get some 3d benchmark program and try some different settings.

The worst kinds of organized crime are religion & government.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 24 2012 18:26 GMT
#293
On July 25 2012 02:27 Gosi wrote:
It was horrible at MLG. The colours looked pretty dull and didn't shine like when you use the normal settings. Zerg buildings looked like how it does on Low settings and in big engagements it was lagging pretty hard, something I haven't really seen otherwise. I hope this doesn''t become a thing on tournament streams tbh.

Really strange, because half of people here don't have lags at all. I don't have lags too so I can't say what can cause lags.
Zushen
Profile Joined June 2011
275 Posts
July 25 2012 04:39 GMT
#294
Is there a way to use this with 2d portraits? 3d bothers me. Other than that great find!
RiSkysc2
Profile Joined September 2011
696 Posts
July 25 2012 04:41 GMT
#295
Looks amazing, i can stream perfectly with 1080p @ 60fps now with these settings whereas with other settings not so..
kezz_
Profile Blog Joined August 2011
Australia25 Posts
July 25 2012 05:25 GMT
#296
This is fantastic! I've always been annoyed by the fact that simple things (pylon rings, etc) go away when settings are turned down.
Just do it.
DLJ
Profile Joined July 2012
Germany44 Posts
July 25 2012 05:29 GMT
#297
Anything below High is really stupid. People who think they play better with low details are probably the ones sitting in Silver since Season1. Most Koreans play on High/Ultra and are better than 99.9% of the world - it fucking doesn't make a difference!
trips
Profile Joined December 2010
United Kingdom107 Posts
July 25 2012 05:32 GMT
#298
Annoyed that this wont work in 1.5 i love it.Tried it in the beta and graphics stayed the same.
¯\_(ツ)_/¯
Zushen
Profile Joined June 2011
275 Posts
July 25 2012 05:54 GMT
#299
On July 25 2012 14:29 DLJ wrote:
Anything below High is really stupid. People who think they play better with low details are probably the ones sitting in Silver since Season1. Most Koreans play on High/Ultra and are better than 99.9% of the world - it fucking doesn't make a difference!
It actually does make a difference. Im not sure why you think koreans play on high settings cause they dont. If you tune into any stream they play on low/medium.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 25 2012 06:06 GMT
#300
Is there a way to use this with 2d portraits? 3d bothers me. Other than that great find!

Open variables.txt and find portraits3d

Annoyed that this wont work in 1.5 i love it.Tried it in the beta and graphics stayed the same.

Try to clean up variables.txt and put new settings. Of course it will clear all your settings like resolution, intro seen, cursor settings, etc

But those settings are not tested at 1.5.0, so do it at your risk. I will adapt these settings for 1.5.0 but later

Anything below High is really stupid. People who think they play better with low details are probably the ones sitting in Silver since Season1. Most Koreans play on High/Ultra and are better than 99.9% of the world - it fucking doesn't make a difference!

Agree, I love glossy effect on zerg buildings Those settings are compromise solution for those, who love low settings
DLJ
Profile Joined July 2012
Germany44 Posts
July 25 2012 06:11 GMT
#301
On July 25 2012 14:54 Zushen wrote:
Show nested quote +
On July 25 2012 14:29 DLJ wrote:
Anything below High is really stupid. People who think they play better with low details are probably the ones sitting in Silver since Season1. Most Koreans play on High/Ultra and are better than 99.9% of the world - it fucking doesn't make a difference!
It actually does make a difference. Im not sure why you think koreans play on high settings cause they dont. If you tune into any stream they play on low/medium.


No.

User was warned for this post
DarKcS
Profile Blog Joined November 2010
Australia1237 Posts
July 25 2012 08:57 GMT
#302
On July 25 2012 14:29 DLJ wrote:
Anything below High is really stupid. People who think they play better with low details are probably the ones sitting in Silver since Season1. Most Koreans play on High/Ultra and are better than 99.9% of the world - it fucking doesn't make a difference!


Some of us don't have i7/i5s, I can't get playable frame rates on medium shaders and higher.
Die tomorrow - Live today
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
July 25 2012 09:14 GMT
#303
On July 25 2012 14:29 DLJ wrote:
Anything below High is really stupid. People who think they play better with low details are probably the ones sitting in Silver since Season1. Most Koreans play on High/Ultra and are better than 99.9% of the world - it fucking doesn't make a difference!


Actually it's not true. The majority of pro gamers play on medium/low graphic to be used to it, because if they move to a lan and the computer is pretty shitty but they are used to fancy graphics, they will have 15 fps.
vorxaw
Profile Joined April 2011
Canada245 Posts
July 26 2012 01:54 GMT
#304
awesome work, just tried it out, looks much cleaner!
Advocado
Profile Blog Joined September 2010
Denmark994 Posts
Last Edited: 2012-07-26 19:34:45
July 26 2012 05:42 GMT
#305
Gonna try this out now thanks! I hate the glowing effect on the zerg creep/buildings.

Works like a charm thanks for an easy fix to a ugly low settings!
http://www.twitch.tv/advocadosc2
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 27 2012 21:45 GMT
#306
On July 25 2012 18:14 Faust852 wrote:
Show nested quote +
On July 25 2012 14:29 DLJ wrote:
Anything below High is really stupid. People who think they play better with low details are probably the ones sitting in Silver since Season1. Most Koreans play on High/Ultra and are better than 99.9% of the world - it fucking doesn't make a difference!


Actually it's not true. The majority of pro gamers play on medium/low graphic to be used to it, because if they move to a lan and the computer is pretty shitty but they are used to fancy graphics, they will have 15 fps.

Чthats why I did those hybridic settings. They dont take much fos and they're still clean and less distracts like high or standart medium settings.

Most players play on low or medium because they dont know about variables.txt editing, its easier for them to go to options and do one click with changing everything to low, not looking at worse sides of low settings, like unvisible force fields, less noticeable zerg units on dark maps or no unit model for warpins for protoss, or the ugly brick creep spread animation that is similar to sc1 or wc3 undead creep. In sc2 creep spreads very nicely and smoothly, and it's nicer from aesthetics side.

Sc2 on low settings looks more worse than sc1, because in sc1 you had sharper textures (in sc2 they are smooth like in wow or wc3, maube more smooth), sharper shadows under units, nicer animation. My hybridic settings at same time are very similar to sc1 graphic with SOME small animation and some graphic. And it's still clean and readable for players like sc1.
AFSpeeDy
Profile Joined June 2011
126 Posts
July 28 2012 11:36 GMT
#307
Man....

I just love you for this O_O
JakeBake
Profile Joined July 2010
Canada27 Posts
July 30 2012 08:28 GMT
#308
I'm just wondering if there is a way to add just the animated effect to the creep? I really love these settings but I would love to see how they look with the creep animated as well.

If you can point out the variable (or that there isn't one) I would appreciate it a lot.
Flaiker
Profile Joined July 2010
Germany235 Posts
July 30 2012 09:12 GMT
#309
Umm, you can't see a difference in the nexus build animation wether there is a mothership building or a probe. Can definitly influence how the game plays out. I actually cancelt a half way done mothership because I thought it was a probe and wanted to start the mothership immidiatly :/

Otherwise I love these settings
...
dani`
Profile Joined January 2011
Netherlands2402 Posts
Last Edited: 2012-07-30 09:39:50
July 30 2012 09:17 GMT
#310
On July 30 2012 18:12 Flaiker wrote:
Umm, you can't see a difference in the nexus build animation wether there is a mothership building or a probe. Can definitly influence how the game plays out. I actually cancelt a half way done mothership because I thought it was a probe and wanted to start the mothership immidiatly :/

Otherwise I love these settings

Are you sure? I thought these settings were supposed to have all the fancy effects of High+, applied to Low models. I can even see the difference on Low settings between Mothership and Probe so I am surprised by this. I'll try it =)
Flaiker
Profile Joined July 2010
Germany235 Posts
July 30 2012 09:22 GMT
#311
On July 30 2012 18:17 dani` wrote:
Show nested quote +
On July 30 2012 18:12 Flaiker wrote:
Umm, you can't see a difference in the nexus build animation wether there is a mothership building or a probe. Can definitly influence how the game plays out. I actually cancelt a half way done mothership because I thought it was a probe and wanted to start the mothership immidiatly :/

Otherwise I love these settings

Are you sure? I thought these settings were supposed to have all the fancy effects of High+, applied to Wow models. I can even see the difference on Low settings between Mothership and Probe so I am surprised by this. I'll try it =)

I was very confused as well, but I played on Low before and there I could clearly tell the difference. Maybe it's something with my hardware but if not it would be nice if that could be fixed (preferably without changing anything else^^).
...
dani`
Profile Joined January 2011
Netherlands2402 Posts
Last Edited: 2012-07-30 09:39:04
July 30 2012 09:29 GMT
#312
On July 30 2012 18:22 Flaiker wrote:
Show nested quote +
On July 30 2012 18:17 dani` wrote:
On July 30 2012 18:12 Flaiker wrote:
Umm, you can't see a difference in the nexus build animation wether there is a mothership building or a probe. Can definitly influence how the game plays out. I actually cancelt a half way done mothership because I thought it was a probe and wanted to start the mothership immidiatly :/

Otherwise I love these settings

Are you sure? I thought these settings were supposed to have all the fancy effects of High+, applied to Wow models. I can even see the difference on Low settings between Mothership and Probe so I am surprised by this. I'll try it =)

I was very confused as well, but I played on Low before and there I could clearly tell the difference. Maybe it's something with my hardware but if not it would be nice if that could be fixed (preferably without changing anything else^^).

Seems you are right. I also didn't see the effect around the top of the Nexus with these Hybrid settings either >_>

For reference to people who might want to figure out how to restore the effect, we are talking about this (Low settings):
[image loading]
Wegandi
Profile Joined March 2011
United States2455 Posts
July 30 2012 09:39 GMT
#313
On July 25 2012 14:29 DLJ wrote:
Anything below High is really stupid. People who think they play better with low details are probably the ones sitting in Silver since Season1. Most Koreans play on High/Ultra and are better than 99.9% of the world - it fucking doesn't make a difference!


Actually if you stream you need a pretty beefy computer to stream @ 720p+ 60FPS as well as having 60FPS with High or Ultra settings. Even for my computer which is pretty good, I have to turn it down to mediumish.

I7 3.2GHZ w/ Nvidia 470.
Thank you bureaucrats for all your hard work, your commitment to public service and public good is essential to the lives of so many. Also, for Pete's sake can we please get some gun control already, no need for hand guns and assault rifles for the public
haaz
Profile Joined May 2010
157 Posts
July 30 2012 09:50 GMT
#314
Heh my computer is too weak to play on these settings
Playing on 30 fps is a joke
temp banned: 2 warnings: 8, my little achievments 8), last update: 23-05-2013
Tingles
Profile Joined January 2011
Australia225 Posts
Last Edited: 2012-07-30 10:25:40
July 30 2012 10:25 GMT
#315
Ok so riddle me this you graphics whizzes, as i can't find for shit how to adjust this.
On Medium settings, the box that you make ( when you box workers, units etc ... ) is not very transparent and is pretty full coloured, but when switching to High and Ultra, the box becomes very transparent and i find it a little hard to see on some maps, especially those with a light colour palette.
I got the computer to run on Ultra, but i hate the boxing transparency. Small gripe i know, but i figured i might as well ask.
Can provide a screeny of what i mean if needed ^_^

EDIT: spelling
althaz
Profile Joined May 2010
Australia1001 Posts
July 30 2012 10:25 GMT
#316
I might test this to see how it looks. My computer is a beast (Core i5 @ 4.4Ghz and GTX670), so I don't need it, but it might be good for a laptop.
The first rule we don't talk about race conditions. of race conditions is
djcube
Profile Blog Joined July 2009
United States985 Posts
July 30 2012 10:35 GMT
#317
I apologize if this has already been answered, but adding these settings causes my in-game cam to lock-on to whatever unit I have selected. How can I remove this option?
Flaiker
Profile Joined July 2010
Germany235 Posts
Last Edited: 2012-07-30 10:37:06
July 30 2012 10:36 GMT
#318
On July 30 2012 19:35 djcube wrote:
I apologize if this has already been answered, but adding these settings causes my in-game cam to lock-on to whatever unit I have selected. How can I remove this option?

press Ctrl+Shift+F?
...
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 30 2012 10:42 GMT
#319
Hybridic settings will be updated (and probably refreshed and fixed) with 1.5.0 settings somewhere around 4-5th August
bOneSeven
Profile Blog Joined January 2012
Romania685 Posts
July 30 2012 10:43 GMT
#320
what do I need to do to configure my sc2 on the lowest video settings possible?-__-. I can't find thread for it wth.
Planet earth is blue and there's nothing I can do
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 30 2012 10:56 GMT
#321
On July 30 2012 19:43 bOneSeven wrote:
what do I need to do to configure my sc2 on the lowest video settings possible?-__-. I can't find thread for it wth.

Ingame low options already can do lowest settings for you.
bOneSeven
Profile Blog Joined January 2012
Romania685 Posts
July 30 2012 15:26 GMT
#322
On July 30 2012 19:56 Existor wrote:
Show nested quote +
On July 30 2012 19:43 bOneSeven wrote:
what do I need to do to configure my sc2 on the lowest video settings possible?-__-. I can't find thread for it wth.

Ingame low options already can do lowest settings for you.


When I watch pov streams I see that players have even lower setting than me so I figure they changed some scripts or something...I really need to imporve performance... ;s
Planet earth is blue and there's nothing I can do
dani`
Profile Joined January 2011
Netherlands2402 Posts
July 30 2012 17:24 GMT
#323
On July 31 2012 00:26 bOneSeven wrote:
Show nested quote +
On July 30 2012 19:56 Existor wrote:
On July 30 2012 19:43 bOneSeven wrote:
what do I need to do to configure my sc2 on the lowest video settings possible?-__-. I can't find thread for it wth.

Ingame low options already can do lowest settings for you.


When I watch pov streams I see that players have even lower setting than me so I figure they changed some scripts or something...I really need to imporve performance... ;s

This might seem to be the case if they stream in a relatively low resolution / quality; so it looks worse. Probably just your regular 'Low'.
Gollomor
Profile Joined June 2011
Austria51 Posts
July 30 2012 17:41 GMT
#324
Can i get banned for this ?
Cause i change settings in the folder from Starcraft :-S
We are the Blades of Aiur
grigorin
Profile Joined December 2009
Austria275 Posts
July 30 2012 20:15 GMT
#325
after a few games i get

e_errorIdMemory
"Core: out of memory"
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 30 2012 20:27 GMT
#326
On July 31 2012 02:41 Gollomor wrote:
Can i get banned for this ?
Cause i change settings in the folder from Starcraft :-S

Blizzard never bans you for changing your resolution, graphic shaders or unit sound volume. Also read 1st post again please.

Blizzard never ban for changing options like this. It's YOUR folder. Starcraft folder is located in Program Files, not in your documents
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 30 2012 20:31 GMT
#327
On July 31 2012 05:15 grigorin wrote:
after a few games i get

e_errorIdMemory
"Core: out of memory"

As i warned in 1st post (if you read it), these settings require PC that can hold medium or high settings.
If you have pc that holds only low settings, i cant help.

If your pc is good, then I cant help you again, because i had no problems with these settings and most of users here had no problems too.

Also you should not forget about fps limiters. If you have memory spikes or drops, as blizzard said long time ago, you must add fps limiters parameters. There are 2 parameters of the, and they're listed in 1st post too.
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
Last Edited: 2012-07-30 20:46:40
July 30 2012 20:46 GMT
#328
* smooth and animated creep spread animation, but without slime and any special effects on it

Instant creep spread shows you where the creep is and is not with certainty without having to check build grid, it is better for gameplay

* more detalized models - now you can see awesome green deaths from acid weapons (banelings, roaches) or flame deaths (from helions, colosus)

Doesnt everyone already have models on high for this? low settings mostly refers to shaders etc, and very few use low models because you cannot see what is warping in, etc. Its more about being able to see what you need to see without any difficulty, and people already do this with low settings.

* shadows and better lighting. On fully-low settings game becomes a bit darker, and sometimes it's TOO dark, especially on night maps, like Cloud Kingdom, Metalopolis or Shakuras Plateau. This settings preset fixes that moment

Personal preference

* Another important feature of this preset is more readable Force Fields and Stealth units. With turned off simplified cloaking and models, it becomes more visible, than on low settings

Again, bunch of people already did this, its well known and many people streaming with low have those settings

* you will still be able to see, what you or enemy are warping. On low settings it's impossible to see

Fixed with models, a single setting, covered above


* small glossy effect on Overlords. On low settings they are very dark, but on medium and higher they are more noticeable with their glow on left-right sides of unit model

Ok, i guess

* on low settings game is a bit more saturated. On medium-high-ultra settings, with HDR turned on, game is a bit less saturated and a bit more realistic and less toy'ish

"toy'ish" is easier to see and differentiate units


* pylon circle is same, as medium-high settings. No more ugly blue circle without animation!

Models, again, you have three bullet points for the same setting

Good for some i guess but i dont like
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
PinkBean
Profile Joined December 2011
Norway38 Posts
July 30 2012 21:00 GMT
#329
Thank you so much for this!
I must admit I thought it looked quite bad judging from the pictures. After I tried it ingame my standpoint on this changed drastically.. It looks so nice :D especially for protoss.
Violet Nal_rA Kingdom Hoejja BoxeR iloveoov Canata ZergBong Ryung!
Gemini_19
Profile Joined June 2010
United States1238 Posts
Last Edited: 2012-07-30 23:54:54
July 30 2012 23:52 GMT
#330
frameratecap=60
frameratecapGlue=30


EDIT: Nevermind, got it to work.
@GGemini19 GM Protoss | http://www.twitch.tv/geminisc2 | I <333 HerO & Trap | Check out my Build of the Week series on /r/allthingsprotoss, TL, or Spawning Tool
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 31 2012 09:51 GMT
#331
On July 31 2012 05:46 Cyro wrote:
* smooth and animated creep spread animation, but without slime and any special effects on it

Instant creep spread shows you where the creep is and is not with certainty without having to check build grid, it is better for gameplay

* more detalized models - now you can see awesome green deaths from acid weapons (banelings, roaches) or flame deaths (from helions, colosus)

Doesnt everyone already have models on high for this? low settings mostly refers to shaders etc, and very few use low models because you cannot see what is warping in, etc. Its more about being able to see what you need to see without any difficulty, and people already do this with low settings.

* shadows and better lighting. On fully-low settings game becomes a bit darker, and sometimes it's TOO dark, especially on night maps, like Cloud Kingdom, Metalopolis or Shakuras Plateau. This settings preset fixes that moment

Personal preference

* Another important feature of this preset is more readable Force Fields and Stealth units. With turned off simplified cloaking and models, it becomes more visible, than on low settings

Again, bunch of people already did this, its well known and many people streaming with low have those settings

* you will still be able to see, what you or enemy are warping. On low settings it's impossible to see

Fixed with models, a single setting, covered above


* small glossy effect on Overlords. On low settings they are very dark, but on medium and higher they are more noticeable with their glow on left-right sides of unit model

Ok, i guess

* on low settings game is a bit more saturated. On medium-high-ultra settings, with HDR turned on, game is a bit less saturated and a bit more realistic and less toy'ish

"toy'ish" is easier to see and differentiate units


* pylon circle is same, as medium-high settings. No more ugly blue circle without animation!

Models, again, you have three bullet points for the same setting

Good for some i guess but i dont like



Why not play sc1 then? Its more clear, no shadows, no problems with smooth creep animation. Or remodell sc2 into cubes, circles and one-colored unit models?

Regarding "perconal preference" about darker game on low settings on night maps - its not my preference. Its really it is, that on lows game is darker on night maps, than on medium and higher settings.

Regarding thing that many people have high models. It isnt true. Most streamers dint know about this parameter and they still playing with hardly visible force fields, that is more hard to see on already darker nigh maps.

Regarding toyish effect. I want to disagree. Without that hdr effect game becomes darker, as I said. It changes both settings that is lighter game and a bit less saturated (probably 5%). Many players hate stronger team color mod, the only thing is better game readability in mirrors (lings vs lings, stalkers vs stalkers, etc). I dont like very colorful games, firstly because we already have a lot colorful games (red alert 3, cnc4, cnc3 was nice and more balanced regarding colorness and player colors on units, end of nations requires colorfull units to understand where are your units, supreme commander 2 is all about one-colored unit models)

Reason why I write about model changes triple, is because many people dont know how to change pylon circle specifically or change warp animation only. It was only an explain what I did to change these game aesthetic elements, that sometimes make game more understandable.





Also, I want to add, that these settings are true medium settings, because current medium settings are very similar to high settings. I did something lower than current mediums, but higher and nicer than lows.
Puppent_Master
Profile Joined April 2012
27 Posts
July 31 2012 12:55 GMT
#332
OMG PATCH 1.5 doesnt work with this WHY!!!!!!!!!!!!!!!!!
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 31 2012 13:15 GMT
#333
On July 31 2012 21:55 Puppent_Master wrote:
OMG PATCH 1.5 doesnt work with this WHY!!!!!!!!!!!!!!!!!


Read first post please, after first picture banner. These settings are not updated with 1.5.0 patch. I dont have PC near (writing from ipad), probably around 5th august I will update these settings.
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
July 31 2012 23:23 GMT
#334
damn, really want to use these settings - I'm stuck using ultra for now...
If anyone has an idea of how to replicate this, maybe they could post a screenshot of their options menu from 1.5?
~ ~ <°)))><~ ~ ~
tianGO
Profile Joined August 2010
Argentina591 Posts
Last Edited: 2012-08-01 03:38:34
August 01 2012 03:38 GMT
#335
I know this can't be used on 1.5, but what settings make the game looks as close as possible?
I was getting really used to this patch, now the game looks ugly (I tried textures on ultra and everything else on low).
"He who controls the present, controls the past. He who controls the past, controls the future."
kuan888
Profile Joined March 2011
Canada305 Posts
August 01 2012 05:09 GMT
#336
On July 31 2012 22:15 Existor wrote:
Show nested quote +
On July 31 2012 21:55 Puppent_Master wrote:
OMG PATCH 1.5 doesnt work with this WHY!!!!!!!!!!!!!!!!!


Read first post please, after first picture banner. These settings are not updated with 1.5.0 patch. I dont have PC near (writing from ipad), probably around 5th august I will update these settings.


Thank for this good Sir !
What doesn't kill us makes us stronger. -Friedrich Wilhelm Nietzsche ||| Acer.Scarlett <3
covetousrat
Profile Joined October 2010
2109 Posts
August 01 2012 09:46 GMT
#337
Is it possible to revert back to the low setting on previous patch. Low setting on 1.5 is probably Medium before. My com sux and I hate the improved graphics.
Lorch
Profile Joined June 2011
Germany3678 Posts
August 01 2012 10:05 GMT
#338
Thanks for updating these for 1.5 in the future, I didn't think of anything started a game and the ultra settings almost made me blind T.T Gonna use low till the updated settings come out.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 01 2012 10:52 GMT
#339
On August 01 2012 18:46 covetousrat wrote:
Is it possible to revert back to the low setting on previous patch. Low setting on 1.5 is probably Medium before. My com sux and I hate the improved graphics.

It only contains new special textures for low settings and newer fog of war
Czarnodziej
Profile Joined January 2011
Poland624 Posts
August 01 2012 14:07 GMT
#340
On July 31 2012 21:55 Puppent_Master wrote:
OMG PATCH 1.5 doesnt work with this WHY!!!!!!!!!!!!!!!!!

Works fine for me after manually changing the settings in variables.ini
Necro)Phagist(
Profile Blog Joined October 2010
Canada6644 Posts
August 01 2012 15:28 GMT
#341
Damn, guess I have to wait till around aug 5th T.T was using these settings before and loved it... foolishly tried using them in 1.5 anyway and I've never experienced so much lag in my life O.o my computer can run Sc2 on maxed out settings but for some reason with these settings it lagged fucking hard! Took like 5 minutes to load up cloud kingdom and just to highlight my starting probe took almost 10 seconds xD Damn!
"Are you talking to me? Because your authority is not recognized in fort kick ass!"" ||Park Jung Suk|| |MC|HerO|HyuN|
Jakkerr
Profile Joined December 2010
Netherlands2549 Posts
August 01 2012 17:23 GMT
#342
On August 02 2012 00:28 Necro)Phagist( wrote:
Damn, guess I have to wait till around aug 5th T.T was using these settings before and loved it... foolishly tried using them in 1.5 anyway and I've never experienced so much lag in my life O.o my computer can run Sc2 on maxed out settings but for some reason with these settings it lagged fucking hard! Took like 5 minutes to load up cloud kingdom and just to highlight my starting probe took almost 10 seconds xD Damn!


Pretty sure 1.5 resets these setting, cause I just tried it and the gameclient just resetted my settings.
Really sad tho, I loved using this
Hopefully you can get it working again!
Karawasa
Profile Joined July 2011
United States58 Posts
August 01 2012 17:42 GMT
#343
The idea behind this thread is great. I am looking forward to seeing it updated so I can use it on my laptop.
Arghmyliver
Profile Blog Joined November 2011
United States1077 Posts
August 01 2012 17:43 GMT
#344
On August 02 2012 02:23 Jakkerr wrote:
Show nested quote +
On August 02 2012 00:28 Necro)Phagist( wrote:
Damn, guess I have to wait till around aug 5th T.T was using these settings before and loved it... foolishly tried using them in 1.5 anyway and I've never experienced so much lag in my life O.o my computer can run Sc2 on maxed out settings but for some reason with these settings it lagged fucking hard! Took like 5 minutes to load up cloud kingdom and just to highlight my starting probe took almost 10 seconds xD Damn!


Pretty sure 1.5 resets these setting, cause I just tried it and the gameclient just resetted my settings.
Really sad tho, I loved using this
Hopefully you can get it working again!


I just went through the txt file and edited the variables listed manually - its working for me.
Now witness their attempts to fly from tree to tree. Notice they do not so much fly as plummet.
Erik.TheRed
Profile Blog Joined May 2010
United States1655 Posts
Last Edited: 2012-08-01 19:37:44
August 01 2012 19:37 GMT
#345
I'm trying to get my old graphics settings to work in 1.5 as well. According to http://www.teamliquid.net/forum/viewmessage.php?topic_id=357482 adding the option "alternateLowTextures=0" should revert back to the old low textures. Even after doing so, I'm noticing an extreme over-saturation in game when "pixellight=0". And when that setting is turned on, the game gets much darker than it used to be with it turned off. Here is an example of the "pixellight=0": http://i.imgur.com/7m1hF.jpg

So my guess is that there were other lighting/engine tweaks applied with 1.5 as well, and it might be impossible to get that clear-cut/matte style of low-high settings exactly as I had it before
"See you space cowboy"
ODKStevez
Profile Joined February 2011
Ireland1225 Posts
August 01 2012 19:41 GMT
#346
I love this! Thanks so much!
Luppa <3
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-01 21:33:10
August 01 2012 19:45 GMT
#347
On August 02 2012 04:37 Erik.TheRed wrote:
I'm trying to get my old graphics settings to work in 1.5 as well. According to http://www.teamliquid.net/forum/viewmessage.php?topic_id=357482 adding the option "alternateLowTextures=0" should revert back to the old low textures. Even after doing so, I'm noticing an extreme over-saturation in game when "pixellight=0". And when that setting is turned on, the game gets much darker than it used to be with it turned off. Here is an example of the "pixellight=0": http://i.imgur.com/7m1hF.jpg

So my guess is that there were other lighting/engine tweaks applied with 1.5 as well, and it might be impossible to get that clear-cut/matte style of low-high settings exactly as I had it before



Need to test more. I'll try to find similar configuration with similar graphic
Absurd Bunny
Profile Joined June 2011
168 Posts
Last Edited: 2012-08-01 19:47:06
August 01 2012 19:46 GMT
#348
edit: nvm
tianGO
Profile Joined August 2010
Argentina591 Posts
August 01 2012 19:53 GMT
#349
On August 02 2012 04:45 Existor wrote:
Show nested quote +
On August 02 2012 04:37 Erik.TheRed wrote:
I'm trying to get my old graphics settings to work in 1.5 as well. According to http://www.teamliquid.net/forum/viewmessage.php?topic_id=357482 adding the option "alternateLowTextures=0" should revert back to the old low textures. Even after doing so, I'm noticing an extreme over-saturation in game when "pixellight=0". And when that setting is turned on, the game gets much darker than it used to be with it turned off. Here is an example of the "pixellight=0": http://i.imgur.com/7m1hF.jpg

So my guess is that there were other lighting/engine tweaks applied with 1.5 as well, and it might be impossible to get that clear-cut/matte style of low-high settings exactly as I had it before



Wanted to post here, that these settings can not be aplied to patch 1.5.0 anymore. They changed everything. Many old variables' parameters now works differently, for example pixellight=off now increases ingame brightness, when before it deletes only glossy effect on buildings. Need a lot more hours to test it, but I'm so tired with this

I've tried to apply SOME changes from my hybridic settings to 1.5.0, and everything looks differently again! One time I got game crash, another time I got giant purple 3D models, another time I got not loading game.

As small conclusion I want to say, that they TOTALLY reworked game engine and game client, maybe not that much, but 90% of old things now works differently.

But at same time some old worse configurations now looks good, like static creep (preblendedcreep) + Medium shaders. In 1.4.4 it looked worse, in 1.5.0 it looks very nice.

As alternative I can recommend you to use everything on low and Shaders+Shadows on Medium. It's similar with Hybridic settings, just with glossy effect.

Thats all I can say for now.


Everything on low, including textures?
Thanks.
"He who controls the present, controls the past. He who controls the past, controls the future."
mirkz
Profile Joined March 2012
Italy43 Posts
Last Edited: 2012-08-01 20:34:03
August 01 2012 20:02 GMT
#350
here is my variables now with 1.5 and it goes smooth and good


alphadepthWrite=0
alternateLowTextures=0
ambientenvironmentmap=0
aolight=0
bakeTerrainLighting=0
commandhotkeytext=1
creepnormalmap=1
creepQuality=2
creepreflection=0
creepselfshadow=0
creeptrans=1
creepUseGroundNormalTexture=1
deff=0
deffspec=0
depthDisp=0
displaymode=2
displayunitstatus=All
dof=0
fogvolume=0
foliagedensity=0.000000
foliagequality=0
gamehdr8bit=1
gametooltips=1
gamma=1.035849
glossmaps=0
GraphicsOptionEffectsDetail=0
GraphicsOptionLightingQuality=0
GraphicsOptionModelQuality=0
GraphicsOptionMovies=0
GraphicsOptionOverallQualityVer7[6]=5
GraphicsOptionOverallQualityVer7[7]=5
GraphicsOptionPhysicsQuality=0
GraphicsOptionPortraits=0
GraphicsOptionPostProcessing=0
GraphicsOptionReflections=0
GraphicsOptionShaderDetail=0
GraphicsOptionShadowQuality=0
GraphicsOptionSSAO=0
GraphicsOptionTerrainQuality=2
GraphicsOptionTextureQuality[2]=2
halo=0
hdr=1
hdr8bit=1
height=1080
highqualityhaloblur=0
lightingLevel=1
lightingregionmapterrain=0
lightmap=1
lightmapcastshadows=0
localao=0
localeidassets=itIT
localeiddata=itIT
localight=0
localShadows=0
lowqualitymodels=1
lowQualityMovies=1
MoviesSeen=1
music=0
MusicContinuous=1
MusicHeard=1
normalmap=0
observerunitcolorstyle=0
parallax=0
parallaxshadow=0
particlelod=0
particleobjects=0.000000
particleterrain=0.000000
physicsdensity=0
pixellight=0
portraits3d=0
preBlendedCreep=0
privacyfriendchat=0
privacyfriendinvite=0
privacygamestatus=0
profanityfilter=0
reducemouselagenabled=0
reverb=0
ribbonlod=0
sampleFOW=0
shadowmapsize=512
shadows=0
showalerts=0
showmissiontime=1
simplifiedCloaking=0
simplifiedShaders=0
soft=0
softshadows=0
softshadowTaps=12
spec=0
splatlod=0
ssao=0
ssparticles=0
targettexeldensity=1.400000
TerrainTextureHiResCacheSize=8
TerrainTextureLowResCacheSize=50
TerrainTextureSize=768
texQualityLevel=2
texSpace[2]=1024
textureBasedFOW=0
toastFade=5.000000
toasts=0
transparentshadows=0
treadlod=0
unitcolorstyle=1
useLowqualitymodels=1
voicechat=0
voicechatinput=Predefinita
voicechatoutput=Predefinita
voicechatsoftwaremute=0
vsync=0
watercaustics=0
waterflipbook=1
waterreflection=0
waterrendertargetformat=2
waterrendertargetsize=1024
watershadow=0
width=1920
windowheight=787
windowwidth=1071
windowx=715
windowy=113
worldobjecttooltips=0
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 01 2012 20:21 GMT
#351
mirkz
These settings are not same, as on screenshots and as I did. These settings, that you posted, are slighty tweaked LOW settings, but not a Hybridic True-Medium Settings.
mirkz
Profile Joined March 2012
Italy43 Posts
Last Edited: 2012-08-01 20:30:14
August 01 2012 20:26 GMT
#352
yeah I know that , it was just to say that with those settings you get good fps and better looking config than LOW

if you put spec=1 too imho the game looks decent


we have to test these settings to understand better the new changes !

-bakeTerrainLighting
-ambientenvironmentmap
-glossmaps


Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 01 2012 20:28 GMT
#353
On August 02 2012 05:26 mirkz wrote:
yeah I know that , it was just to say that with those settings you get good fps and better looking config than LOW

if you put spec=1 imho the game looks decent


we have to test these settings :


First, you should delete lines with your personal settings, like audio devices or mouse options.
Second, spec worked well in pair with pixellight.
mirkz
Profile Joined March 2012
Italy43 Posts
Last Edited: 2012-08-01 20:37:14
August 01 2012 20:33 GMT
#354
thank you Existor i cut off the lines you suggested !
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 01 2012 20:37 GMT
#355
On August 02 2012 05:33 mirkz wrote:
thank you Existor i cut off the lines you suggested !

So you are suggesting me to put pixellight=1 ?
What is pixellight about ?

spec + pixellight = glossy effect on zerg buildings, their creep, etc
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-01 21:59:41
August 01 2012 21:32 GMT
#356
I found a way to optimize old settings. Or if say more correct, redone them from scratch, using 1.5.0 settings.

Now works with 1.5.0! Check 1st post and post here feedback, if you have problems
tianGO
Profile Joined August 2010
Argentina591 Posts
August 01 2012 21:57 GMT
#357
On August 02 2012 06:32 Existor wrote:
I found a way to optimize old settings. Or if say more correct, redone them from scratch, using 1.5.0 settings.

Now works with 1.5.0!


Nice!
You're the man.
I'm waiting for it.
"He who controls the present, controls the past. He who controls the past, controls the future."
IntoTheSky
Profile Joined January 2005
Sweden6 Posts
August 01 2012 21:58 GMT
#358
On August 02 2012 06:32 Existor wrote:
I found a way to optimize old settings. Or if say more correct, redone them from scratch, using 1.5.0 settings.

Now works with 1.5.0!

gj mang you are the bestest
Medry *
Profile Joined August 2011
Canada166 Posts
August 01 2012 22:46 GMT
#359
This looks so much different than the previous settings, guess it's back to the low low settings
24/7 Starcraft Broodwar Stream ||| Online Since October 20, 2013 ✔
Lorch
Profile Joined June 2011
Germany3678 Posts
Last Edited: 2012-08-01 22:52:21
August 01 2012 22:48 GMT
#360
Seriously you are like my favorite person in the entire community, and I sure hope you stick around so I can use similiar settings in hots :D
Thanks for fixing it for 1.5 so quickly, really really appreciate your work here.

To me it looks exactly as before, which is awesome because I love these settings soooo much, really hated playing without them today.
linmadememakethis
Profile Joined July 2012
United States2 Posts
August 01 2012 23:14 GMT
#361
how do u undo this, it make my game super laggy
i love poooook<3
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 01 2012 23:43 GMT
#362
This looks so much different than the previous settings, guess it's back to the low low settings

The main difference here now is only brown creep instead grey. They're replaced basic texture for creep from grey to brown.

But if there are more differences, so post them here and I'll look at them.



how do u undo this, it make my game super laggy

Just change to any standart settings preset and relaunch game. Whats your PC? Maybe it can't hold standart ingame medium settings?
Necro)Phagist(
Profile Blog Joined October 2010
Canada6644 Posts
August 02 2012 00:26 GMT
#363
On August 02 2012 08:43 Existor wrote:
Show nested quote +
This looks so much different than the previous settings, guess it's back to the low low settings

The main difference here now is only brown creep instead grey. They're replaced basic texture for creep from grey to brown.

But if there are more differences, so post them here and I'll look at them.



Show nested quote +
how do u undo this, it make my game super laggy

Just change to any standart settings preset and relaunch game. Whats your PC? Maybe it can't hold standart ingame medium settings?

It might not be his computer. It might just be B.net? Before patch I could run starcraft on Maxed out settings(Before I found this :D) but now after patch my computer lags hardcore with these settings T.T was unplayable before the update to the settings and now I jsut get random massive lagspikes where my fps drops to like 1 T.T
"Are you talking to me? Because your authority is not recognized in fort kick ass!"" ||Park Jung Suk|| |MC|HerO|HyuN|
Jago
Profile Joined October 2010
Finland390 Posts
August 02 2012 00:35 GMT
#364
Whats "WORKS WITH 1.5.0" supposed to mean? I haven't tried these before, but I did just now and games now take 6-8 times longer to load (on an SSD!!!) and when they finally do I cannot see the ground textures at all.
Hokay
Profile Joined May 2007
United States738 Posts
Last Edited: 2012-08-02 00:47:44
August 02 2012 00:46 GMT
#365
Edit: nm wrong thread
iSneak
Profile Joined February 2012
Israel8 Posts
August 02 2012 01:14 GMT
#366
I'm having a lot of problems with this.

I have a fairly strong computer:
i7-2600k
Radeon 6870
8Gb DDR3 1600Mhz

I get those freezes in game, where it suddenly goes from 200 fps to 0.
Also loading times are SO long.

Above all this, the variable.txt just reset to default after I restart SC2 cause of 1.5.

Any suggestions?
Medry *
Profile Joined August 2011
Canada166 Posts
August 02 2012 02:40 GMT
#367
On August 02 2012 08:43 Existor wrote:
Show nested quote +
This looks so much different than the previous settings, guess it's back to the low low settings

The main difference here now is only brown creep instead grey. They're replaced basic texture for creep from grey to brown.

But if there are more differences, so post them here and I'll look at them.



Thanks for the reply. I actually just did a comparison, recreating a scene from a screenshot i had prepatch with these graphics settings, and noticed a few different things, like shadows on buildings/units, and the game just seems so much darker. One of the reasons i switched to these settings was because of how dark the game was previously.

Another thing, when i use these settings i get extreme lag and FPS drop. My computer can run ultra arround 60 FPS and was running low with no problems, but with these settings it becomes 20-30 and drops to 0 randomly.

Thanks for reading.
24/7 Starcraft Broodwar Stream ||| Online Since October 20, 2013 ✔
Random_Guy09
Profile Joined April 2012
Canada1010 Posts
August 02 2012 02:46 GMT
#368
On August 02 2012 09:26 Necro)Phagist( wrote:
Show nested quote +
On August 02 2012 08:43 Existor wrote:
This looks so much different than the previous settings, guess it's back to the low low settings

The main difference here now is only brown creep instead grey. They're replaced basic texture for creep from grey to brown.

But if there are more differences, so post them here and I'll look at them.



how do u undo this, it make my game super laggy

Just change to any standart settings preset and relaunch game. Whats your PC? Maybe it can't hold standart ingame medium settings?

It might not be his computer. It might just be B.net? Before patch I could run starcraft on Maxed out settings(Before I found this :D) but now after patch my computer lags hardcore with these settings T.T was unplayable before the update to the settings and now I jsut get random massive lagspikes where my fps drops to like 1 T.T


I'm getting the same fps problems. So went and tested it out just against the AI and it's just mainly during battles that my fps just dies on high setting. Even though I was running them on the exact same setting before patch. Makes no sense. >_<
kuan888
Profile Joined March 2011
Canada305 Posts
August 02 2012 04:06 GMT
#369
On August 02 2012 06:32 Existor wrote:
I found a way to optimize old settings. Or if say more correct, redone them from scratch, using 1.5.0 settings.

Now works with 1.5.0! Check 1st post and post here feedback, if you have problems


Thank you Sir !!
What doesn't kill us makes us stronger. -Friedrich Wilhelm Nietzsche ||| Acer.Scarlett <3
kuan888
Profile Joined March 2011
Canada305 Posts
August 02 2012 04:21 GMT
#370
''If you have FPS problems, tyr to add those 2 parameters to the end of variables.txt file

frameratecap=60
frameratecapGlue=30''

-Existor


Even if i do that, its not helping my fps. With your hybrid settings before 1.5, it was way better.
Any idea to correct it?? Its 60% worst now..

Thank
What doesn't kill us makes us stronger. -Friedrich Wilhelm Nietzsche ||| Acer.Scarlett <3
frostalgia
Profile Joined March 2011
United States178 Posts
Last Edited: 2012-08-02 04:40:12
August 02 2012 04:38 GMT
#371
If you have framerate problems after setting these variables, try going into the In-Game Options, and turning Lighting/Shadows/Shaders to Low.. just make sure to keep Models at High.
It will only revert a few settings that use memory, but most variables like SimplifiedCloaking should remain untouched.
I am using a 2.4ghz dual-core with 4GB RAM and a decent 1GB graphics card, and am getting ~70-80fps most of the time.
we are all but shadows in the void
kuan888
Profile Joined March 2011
Canada305 Posts
Last Edited: 2012-08-02 05:56:49
August 02 2012 05:45 GMT
#372
On August 02 2012 13:38 frostalgia wrote:
If you have framerate problems after setting these variables, try going into the In-Game Options, and turning Lighting/Shadows/Shaders to Low.. just make sure to keep Models at High.
It will only revert a few settings that use memory, but most variables like SimplifiedCloaking should remain untouched.
I am using a 2.4ghz dual-core with 4GB RAM and a decent 1GB graphics card, and am getting ~70-80fps most of the time.


Yeah i guess, but now its not hybrid anymore... Weird that the old hybrid was ok.
What doesn't kill us makes us stronger. -Friedrich Wilhelm Nietzsche ||| Acer.Scarlett <3
frostalgia
Profile Joined March 2011
United States178 Posts
August 02 2012 06:07 GMT
#373
On August 02 2012 14:45 kuan888 wrote:
Yeah i guess, but now its not hybrid anymore... Weird that the old hybrid was ok.


not totally hybrid, but it's also not true Low.. a lot of the variables will still stay the same, except for the shader/shadow stuff.
we are all but shadows in the void
WalkTheEdge2494
Profile Joined May 2012
Sweden26 Posts
August 02 2012 07:05 GMT
#374
I used to used this before the patch and everything was great, but now, even after those updated settings, I just get stuck at loading screens all the time, they can last well over 10 minutes.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-02 08:05:43
August 02 2012 07:59 GMT
#375
Whats "WORKS WITH 1.5.0" supposed to mean? I haven't tried these before, but I did just now and games now take 6-8 times longer to load (on an SSD!!!) and when they finally do I cannot see the ground textures at all.

It means that I've updated these settings.


Here are solution that you can do, to bring back similar settings:

1) In game options change all to low
2) In game options change shaders to medium
3) In game options change shadows to medium
4) In game options change models to High
5) In variables.txt change SPEC=1 to 0
6) In variables.txt change shadowmapsize=2048 to 1024
7) If you want, get the special low textures, by changing alternateLowTextures=0 to 1

First times it can cause long loading, but it works later normally. You should try that now.

I used to used this before the patch and everything was great, but now, even after those updated settings, I just get stuck at loading screens all the time, they can last well over 10 minutes.

Even if i do that, its not helping my fps. With your hybrid settings before 1.5, it was way better.
Any idea to correct it?? Its 60% worst now..

Check solution above. If not helps, you can post here again.
trips
Profile Joined December 2010
United Kingdom107 Posts
August 02 2012 08:47 GMT
#376
I loved the old hybrid settings "everything was on low and it looked amazing" but these new settings change some things to medium.
¯\_(ツ)_/¯
Matisyahu
Profile Joined April 2011
Sweden42 Posts
August 02 2012 09:09 GMT
#377
prepatch it worked very well. now I get pink all over the screen except for units and buildings

[image loading]
DrDevice
Profile Joined December 2010
Canada132 Posts
Last Edited: 2012-08-02 09:20:36
August 02 2012 09:20 GMT
#378
On August 02 2012 18:09 Matisyahu wrote:
prepatch it worked very well. now I get pink all over the screen except for units and buildings
I have the same problem now but for me it is black instead of pink. Was using these settings before 1.5 with no problem. I tried both the copy and paste method and also the "manual" method with setting things in game then making changes in variables.txt. Either way I get the same result.
ZenithM
Profile Joined February 2011
France15952 Posts
August 02 2012 09:22 GMT
#379
On August 02 2012 18:09 Matisyahu wrote:
prepatch it worked very well. now I get pink all over the screen except for units and buildings

[image loading]

Hmmm, seems to me you're only playing against Zerg. Don't underestimate those queens man, creep will be in yo base in no time.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 02 2012 09:24 GMT
#380
On August 02 2012 18:09 Matisyahu wrote:
prepatch it worked very well. now I get pink all over the screen except for units and buildings

[image loading]


Try to edit bakeTerrainLighting and alternateLowTextures parameters.
Matisyahu
Profile Joined April 2011
Sweden42 Posts
August 02 2012 10:08 GMT
#381
On August 02 2012 18:24 Existor wrote:
Show nested quote +
On August 02 2012 18:09 Matisyahu wrote:
prepatch it worked very well. now I get pink all over the screen except for units and buildings

[image loading]


Try to edit bakeTerrainLighting and alternateLowTextures parameters.



bakeTerrainLighting was 0, so tried 1. and now it works. thanks man
kennyf
Profile Joined March 2011
United Kingdom54 Posts
August 02 2012 10:21 GMT
#382
Never tried it pre-1.5 patch, but with your updated config i have A LOT of lags. It's not like i have less FPS, but game client seems to be laggy. When i wanted to leave a custom game with computer I pressed Surrender and it took about 2-3 seconds before i actually left the game. Also there seems to be a lot of situations when the game just freezes for a second or two.

My PC:
Intel E8400 @ 3.0GHz
AMD 4890 1GB (o/c)
4GB ram
7200rpm hdd

I never had any problems like that with all settings set to maximum
DrDevice
Profile Joined December 2010
Canada132 Posts
August 02 2012 10:27 GMT
#383
On August 02 2012 18:24 Existor wrote:
Try to edit bakeTerrainLighting and alternateLowTextures parameters.
I tried editing these to all the different combinations of 1s and 0s that are possible but I still just see a solid black color for the ground, like in the pink screenshot but with black not pink.

I did discover that if I set spec=1 then I do not have that problem. But with spec=1 everything is much more shiny rather than matte, especially zerg buildings and creep are very shiny and I do not like it. I prefer a more matte look. Anybody have any other ideas for settings I should mess with?
Matisyahu
Profile Joined April 2011
Sweden42 Posts
August 02 2012 10:30 GMT
#384
i think its suppose to look like that now vladimir
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-02 10:38:43
August 02 2012 10:38 GMT
#385
On August 02 2012 19:27 Vladimir wrote:
Show nested quote +
On August 02 2012 18:24 Existor wrote:
Try to edit bakeTerrainLighting and alternateLowTextures parameters.
I tried editing these to all the different combinations of 1s and 0s that are possible but I still just see a solid black color for the ground, like in the pink screenshot but with black not pink.

I did discover that if I set spec=1 then I do not have that problem. But with spec=1 everything is much more shiny rather than matte, especially zerg buildings and creep are very shiny and I do not like it. I prefer a more matte look. Anybody have any other ideas for settings I should mess with?

Try to change pixellight to 0 when spec=1 ? If one of them (spec or pixellight) is turned off, shiny effect removes then
Sedzz
Profile Blog Joined June 2012
Australia391 Posts
Last Edited: 2012-08-02 12:26:20
August 02 2012 12:23 GMT
#386
Does anyone have an original copy of variables.txt? Forgot to back up and now getting huge FPS lag spikes and want to revert.
chuDr3t4
Profile Joined April 2010
Russian Federation484 Posts
August 02 2012 14:39 GMT
#387
On August 02 2012 21:23 Sedzz wrote:
Does anyone have an original copy of variables.txt? Forgot to back up and now getting huge FPS lag spikes and want to revert.

Delete and the game will create the new default one for your config.
I live in Russia. I wear the fufaika, valenoks and the shapka-ushanka with the red star. I drink vodka straight from the samovar, and my riding bear plays on the balalaika.
Rekcinad
Profile Joined August 2011
Netherlands23 Posts
August 02 2012 15:35 GMT
#388
On August 02 2012 19:21 kennyf wrote:
Never tried it pre-1.5 patch, but with your updated config i have A LOT of lags. It's not like i have less FPS, but game client seems to be laggy. When i wanted to leave a custom game with computer I pressed Surrender and it took about 2-3 seconds before i actually left the game. Also there seems to be a lot of situations when the game just freezes for a second or two.

My PC:
Intel E8400 @ 3.0GHz
AMD 4890 1GB (o/c)
4GB ram
7200rpm hdd

I never had any problems like that with all settings set to maximum


Same issue here. I've been using the settings from the original post before the patch with great success, but post 1.5 and updating the variables.txt I'm getting super long loading times and in-game freezes of up to 3 seconds.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 02 2012 15:36 GMT
#389
Well, I can't fix, because I don't know the source of the problem and freezes. It's ok for me after 4-5 games (first some games I had huge freezes and long loading times too)
Lorch
Profile Joined June 2011
Germany3678 Posts
August 02 2012 15:58 GMT
#390
On August 03 2012 00:36 Existor wrote:
Well, I can't fix, because I don't know the source of the problem and freezes. It's ok for me after 4-5 games (first some games I had huge freezes and long loading times too)


T.T I had the sickest freezes today, I really hope you can magically come up with a solution, because I would miss your settings a lot.
kuan888
Profile Joined March 2011
Canada305 Posts
August 02 2012 21:16 GMT
#391
On August 02 2012 18:09 Matisyahu wrote:
prepatch it worked very well. now I get pink all over the screen except for units and buildings


You need to show that to Stephano !
What doesn't kill us makes us stronger. -Friedrich Wilhelm Nietzsche ||| Acer.Scarlett <3
kuan888
Profile Joined March 2011
Canada305 Posts
August 02 2012 21:19 GMT
#392
On August 02 2012 15:07 frostalgia wrote:
Show nested quote +
On August 02 2012 14:45 kuan888 wrote:
Yeah i guess, but now its not hybrid anymore... Weird that the old hybrid was ok.


not totally hybrid, but it's also not true Low.. a lot of the variables will still stay the same, except for the shader/shadow stuff.


Yeah too bad,

well i did what you suggested, now my fps is great, thx
What doesn't kill us makes us stronger. -Friedrich Wilhelm Nietzsche ||| Acer.Scarlett <3
CrippleSticks
Profile Joined August 2012
Canada1 Post
August 03 2012 00:47 GMT
#393
Before the patch you had listed somewhere how to get shiny zerg buildings and creep back. Anybody still know how?
gXxshock
Profile Joined October 2010
Germany93 Posts
August 03 2012 05:18 GMT
#394
Sorry does not work for me either. Pre-patch it worked and now I get loading times >5mins (on SSD) and lots of lag at the start
facebook.com/gXxshock ⌠ϟ⌡ twitter.com/gXxshock
ArtofRuin
Profile Joined May 2011
Canada22 Posts
August 03 2012 08:35 GMT
#395
Seconding CrippleSticks question.
http://www.last.fm/user/zotomoz
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 03 2012 08:41 GMT
#396
On August 03 2012 09:47 CrippleSticks wrote:
Before the patch you had listed somewhere how to get shiny zerg buildings and creep back. Anybody still know how?

It worked normally via next 3 parameters:

- pixellight
- spec
- normalmap (this one only makes better quality for shiny effect)

Now these parameters can work a bit different in different combinations (like one turned off and other turned on).

You can experiment with these 3 parameters
Depetrify
Profile Blog Joined March 2011
978 Posts
Last Edited: 2012-08-03 08:50:09
August 03 2012 08:42 GMT
#397
I don't want to get use to this if its not allowed at tournaments, do you think I could change to these settings at MLG or other open tournaments?
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-03 08:53:45
August 03 2012 08:53 GMT
#398
On August 03 2012 17:42 Depetrify wrote:
I don't want to get use to this if its not allowed at tournaments, do you think I could change to these settings at MLG or other open tournaments?

Variables.txt officialy allowed to edit. It's just settings file
golledaman
Profile Joined May 2012
Sweden27 Posts
Last Edited: 2012-08-03 10:35:16
August 03 2012 10:33 GMT
#399
I followed the instructions and added the commands in the end of the variables.txt. After that the game became really slow.

So I tried again, and this time I erased everyithing in the .txt document and then pasted the commands from this thread, saved, and started the game. It's working wonders now.

TL;DR
Removing all commands before you paste in the new ones fixed the freezing for my game.
Fest hos Mange!
FrogOfWar
Profile Joined March 2010
Germany1406 Posts
August 03 2012 10:46 GMT
#400
On August 03 2012 19:33 golledaman wrote:
I followed the instructions and added the commands in the end of the variables.txt. After that the game became really slow.

So I tried again, and this time I erased everyithing in the .txt document and then pasted the commands from this thread, saved, and started the game. It's working wonders now.

TL;DR
Removing all commands before you paste in the new ones fixed the freezing for my game.


I just wanted to ask wether the hybrid variables are meant to be added to the others in the file or to replace them. Could OP clarify please?

I just got a new computer and so I'm free to choose my settings, but I'm used to playing on low and find high/ultra distracting. So this providing a reasonable middle ground looks very interesting.
Flaiker
Profile Joined July 2010
Germany235 Posts
August 03 2012 10:48 GMT
#401
On August 03 2012 17:53 Existor wrote:
Show nested quote +
On August 03 2012 17:42 Depetrify wrote:
I don't want to get use to this if its not allowed at tournaments, do you think I could change to these settings at MLG or other open tournaments?

Variables.txt officialy allowed to edit. It's just settings file

I don't think so. In the MLG rules I read some months ago there was things like "You are not allowed to use any higher graphic settings than medium" and stuff. I do not think they allow it.
...
aLmosTeu
Profile Joined June 2011
Germany101 Posts
Last Edited: 2012-08-03 11:34:46
August 03 2012 11:34 GMT
#402
hey existor,
i had your settings before the patch and wanted to change it today again with the new patch, but somehow it didnt looked like before, my base (as toss) was really really glowy, even if i had pixellight at 0 and it just doenst look like it was before the patch :/
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 03 2012 11:40 GMT
#403
On August 03 2012 20:34 Tommyyy wrote:
hey existor,
i had your settings before the patch and wanted to change it today again with the new patch, but somehow it didnt looked like before, my base (as toss) was really really glowy, even if i had pixellight at 0 and it just doenst look like it was before the patch :/

Read solution at the end of 1st post. If not works, try to shutdown or turn on some parameters
Rekcinad
Profile Joined August 2011
Netherlands23 Posts
August 03 2012 11:43 GMT
#404
On August 03 2012 19:33 golledaman wrote:
I followed the instructions and added the commands in the end of the variables.txt. After that the game became really slow.

So I tried again, and this time I erased everyithing in the .txt document and then pasted the commands from this thread, saved, and started the game. It's working wonders now.

TL;DR
Removing all commands before you paste in the new ones fixed the freezing for my game.


Tried this and it worked. Thanks sir!

So awesome having these settings working again. <3
aLmosTeu
Profile Joined June 2011
Germany101 Posts
August 03 2012 11:49 GMT
#405
On August 03 2012 20:40 Existor wrote:
Show nested quote +
On August 03 2012 20:34 Tommyyy wrote:
hey existor,
i had your settings before the patch and wanted to change it today again with the new patch, but somehow it didnt looked like before, my base (as toss) was really really glowy, even if i had pixellight at 0 and it just doenst look like it was before the patch :/

Read solution at the end of 1st post. If not works, try to shutdown or turn on some parameters

it changes absolutely nothing for me :/
Lorch
Profile Joined June 2011
Germany3678 Posts
August 03 2012 11:57 GMT
#406
Tried the solution looks and works perfectly, thanks man <3
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-03 12:13:57
August 03 2012 11:58 GMT
#407
I followed the instructions and added the commands in the end of the variables.txt. After that the game became really slow.

So I tried again, and this time I erased everyithing in the .txt document and then pasted the commands from this thread, saved, and started the game. It's working wonders now.

TL;DR
Removing all commands before you paste in the new ones fixed the freezing for my game.

Thank you! I will add to 1st post now
Rekcinad
Profile Joined August 2011
Netherlands23 Posts
August 03 2012 12:16 GMT
#408
Still got purple textures on some units and trees, but I'm starting to think this has something to do with the many 1.5 bugs.
covetousrat
Profile Joined October 2010
2109 Posts
August 03 2012 12:30 GMT
#409
Can anyone explain to me what these variables are? Need to improve my fps.

In 1.5 I always lag at the start of the game. However once I changed bakeTerrainLighting, I do not lag anymore at start surprising.
bakeTerrainLighting=0 (changed 1 to 0)
gamehdr8bit=1 (what is this?)
hdr8bit=1 (??)

anything that i can change to improve fps?
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-03 12:46:38
August 03 2012 12:44 GMT
#410
Best FPS improvement is low settings via game options. Then you can try adding some settings untill you don't lose much of your "perfomance resource" aka FPS.

So you can experiment with every parameter and see, how it looks, does it makes your game nicer and does it takes a lot FPS.

bakeTerrainLighting=0 (changed 1 to 0)

On low settings it maked terrain fully black. On medium+ settings I haven't seen difference.

gamehdr8bit=1

Simplified bloom, from what it's more noticeable. If you turn it off, there will be more bloom in game.

hdr8bit=1 (??)

Don't know, but somewhere near all hdr parameters.

Standart hdr parameter makes lighting a bit better, 10% less saturated game and a some bloom.

Still got purple textures on some units and trees, but I'm starting to think this has something to do with the many 1.5 bugs.

Try to experiment (turn on/off) with next parameters:
- hdr
- baketerrainlighting
- alternateLowTextures
Rekcinad
Profile Joined August 2011
Netherlands23 Posts
Last Edited: 2012-08-03 14:13:50
August 03 2012 14:12 GMT
#411
It looks like "Spec=0" causes the random purple textures. Setting this to 1 sadly gives creep the anoying glow effect though.

Working variables.txt without missing textures for 1.5 (at least for me):

alternateLowTextures=0
aolight=0
creepnormalmap=0
creepQuality=0
creeptrans=0
deff=0
deffspec=0
depthDisp=0
displaymode=1
dof=0
dragscrollspeed=100
fogvolume=0
foliagedensity=0.000000
foliagequality=0
gamehdr8bit=1
GraphicsOptionEffectsDetail=0
GraphicsOptionLightingQuality=0
GraphicsOptionModelQuality=2
GraphicsOptionMovies=0
GraphicsOptionOverallQualityVer7[7]=5
GraphicsOptionPhysicsQuality=0
GraphicsOptionPortraits=1
GraphicsOptionPostProcessing=0
GraphicsOptionReflections=0
GraphicsOptionShaderDetail=1
GraphicsOptionShadowQuality=1
GraphicsOptionSSAO=0
GraphicsOptionTerrainQuality=0
GraphicsOptionTextureQuality[2]=0
halo=0
hdr8bit=1
height=720
highqualityhaloblur=0
keyboardscrollspeed=100
lastDeviceId=4230
lightingLevel=1
lightmap=1
lightmapcastshadows=0
localao=0
localeidassets=enGB
localeiddata=enGB
localight=0
lowQualityMovies=1
mousescrollspeed=100
mousesensitivity=0.505050
MusicHeard=1
parallax=0
particlelod=0
particleobjects=0.000000
particleterrain=0.000000
physicsdensity=0
portraits3d=0
preBlendedCreep=1
ribbonlod=0
shadowmapsize=1024
soft=0
softshadows=0
SoundAutoDetectCPUCoreCount=8
soundchannels=128
soundoutput=Default
SoundQuality=2
spec=1
splatlod=0
ssparticles=0
targettexeldensity=0.150000
TerrainTextureSize=480
texQualityLevel=0
texSpace[2]=1024
treadlod=0
voicechat=0
voicechatinput=Default
voicechatoutput=Default
voicechatsoftwaremute=0
waterflipbook=1
waterrendertargetformat=0
waterrendertargetsize=768
watershadow=0
width=1280
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 03 2012 14:32 GMT
#412
It looks like "Spec=0" causes the random purple textures. Setting this to 1 sadly gives creep the anoying glow effect though.

SHutdown pixellight? That parameter works in pair with spec
Rekcinad
Profile Joined August 2011
Netherlands23 Posts
August 03 2012 14:48 GMT
#413
On August 03 2012 23:32 Existor wrote:
Show nested quote +
It looks like "Spec=0" causes the random purple textures. Setting this to 1 sadly gives creep the anoying glow effect though.

SHutdown pixellight? That parameter works in pair with spec


This brings back the long loading times, and makes everything very bright for me.
Tabashi
Profile Joined June 2011
Belgium129 Posts
Last Edited: 2012-08-03 18:37:32
August 03 2012 16:03 GMT
#414
I tried these setting... LAGS LIKE HELL! Worse than when I put everything on Ultra... This doesn't work on 1.5 for me at all.

i7 2.67GhZ
2x GeForce 275 GTX (working in SLI)
4GB RAM
Windows 7
"I'll be the hero you deserve." - HerO, aKa the Batman Protoss
Depetrify
Profile Blog Joined March 2011
978 Posts
August 03 2012 21:45 GMT
#415
Getting random spikes in the beginning of games, but it seems to go away completely after a few minutes.. O.o

Started happening when I switched to these hybridic settings.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 03 2012 21:47 GMT
#416
On August 04 2012 06:45 Depetrify wrote:
Getting random spikes in the beginning of games, but it seems to go away completely after a few minutes.. O.o

Started happening when I switched to these hybridic settings.

Here are some solutions:
1) Clear variables.txt before copypasting there hybridic settings
2) Do these settings manually. How? Read end of the 1st post
3) Don't use these settings.
Sanni
Profile Joined January 2011
Germany1 Post
August 04 2012 13:31 GMT
#417
yes hard lags and loading times since patch 1.5
Kodak
Profile Joined March 2011
United States157 Posts
August 04 2012 14:52 GMT
#418
Reset my variables file completely before using these settings and still get terrible lag spikes throughout the game. Worked fine before the patch, will try a few tweaks but hopefully there's a workaround because these graphics are far and away the best.
twitch.tv/crwnkodak [ Taeja | Huk | MMA ]
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-04 20:35:11
August 04 2012 15:54 GMT
#419
I've slighty updated one of manual instructions.

You can reach these settings manually, by doing next steps:

1) In game options change all to low. Textures - as you want. Best balanced variant - medium textures
2) In game options change shaders to medium
3) In game options change shadows to medium
4) In game options change models to High
5) In variables.txt change SPEC=1 to 0
6) In variables.txt change shadowmapsize=2048 to 1024
7) If you want, get the special low textures, by changing alternateLowTextures=0 to 1


Try that now
Otak
Profile Joined April 2011
United Kingdom110 Posts
Last Edited: 2012-08-04 16:58:24
August 04 2012 16:53 GMT
#420
I don't know if it's a problem others have had but I changed the variables file and was getting massive lag vs ai. I then cleared the variables file, SAVED AND EXITED it, then reopened and copied the settings back in. I then played a custom vs a friend and the game was ultra responsive with no lag and looked perfect again. So I don't know if I was getting lag by playing vs ai or if clearing and saving the variables file before copying in the new settings solved the problem. Just an idea for people to try if they are having trouble.
F-Decoy
Profile Joined June 2011
France245 Posts
August 04 2012 17:03 GMT
#421
Well, you put hard work to do that and ppl can just thank you but having to do such things to play correctly is a shame somehow.
Gonna try and post feedbacks.
chaPeL
Profile Joined December 2010
Germany33 Posts
August 04 2012 17:12 GMT
#422
sc2 acts so weird after patch ... the only settings that won't lag for me are ultra. everything else is nearly unplayable. so annoying.
FrogOfWar
Profile Joined March 2010
Germany1406 Posts
August 04 2012 17:33 GMT
#423
Hey, thanks a lot, these are very nice settings, I think I'm gonna keep them. Freezing was unbearable at first, but I don't know if thats due to the settings or the patch. Anyways, over the course of 4 games vs ai it got better and better and pretty much runs fine now.
Exoteric
Profile Joined January 2011
Australia2330 Posts
August 04 2012 17:43 GMT
#424
I'm going to stick with my normal settings for now, these have been causing too many freezes even after copy-pasting from scratch. GG Patch 1.5
hell is other people
snively
Profile Blog Joined August 2011
United States1159 Posts
August 04 2012 18:01 GMT
#425
awesome i lveo it
My religion is Starcraft
FrogOfWar
Profile Joined March 2010
Germany1406 Posts
August 04 2012 19:46 GMT
#426
On August 05 2012 02:43 Exoteric wrote:
I'm going to stick with my normal settings for now, these have been causing too many freezes even after copy-pasting from scratch. GG Patch 1.5


After 10 games or so it seems to me like there is a freeze each time something happens for the first time post-patch. The first time a specific unit spawns, first time something burrows, first time units die etc. Second time the problem is gone. Sucks for those 10 games as a 10 second freeze going into a battle isn't helpful, but the upside is that the problem seems to solve itself.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-04 20:34:39
August 04 2012 20:26 GMT
#427
You should try manual solution.

You can reach these settings manually, by doing next steps:

1) In game options change all to low. Textures - as you want.
2) In game options change shaders to medium
3) In game options change shadows to medium
4) In game options change models to High
5) In variables.txt change SPEC=1 to 0
6) In variables.txt change shadowmapsize=2048 to 1024
7) If you want, get the special low textures, by changing alternateLowTextures=0 to 1


It works for me without lags.

[image loading]
Rekcinad
Profile Joined August 2011
Netherlands23 Posts
August 04 2012 21:05 GMT
#428
Did you get any pink textures on things like queens and the palm trees on Ohana?
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-04 21:16:59
August 04 2012 21:15 GMT
#429
On August 05 2012 06:05 Rekcinad wrote:
Did you get any pink textures on things like queens and the palm trees on Ohana?

With latest updated settings? No. As you can see on screenshot above, it's ok for me
Rekcinad
Profile Joined August 2011
Netherlands23 Posts
Last Edited: 2012-08-04 21:29:56
August 04 2012 21:28 GMT
#430
On August 05 2012 06:15 Existor wrote:
Show nested quote +
On August 05 2012 06:05 Rekcinad wrote:
Did you get any pink textures on things like queens and the palm trees on Ohana?

With latest updated settings? No. As you can see on screenshot above, it's ok for me


I just deleted the variables.txt entirely, and then followed the manual steps as you listed. It works without lag but still experiencing this: http://i.imgur.com/p3olh.jpg

Queens and some other units are purple as well. Also missing textures for rocks.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-04 21:50:17
August 04 2012 21:49 GMT
#431
On August 05 2012 06:28 Rekcinad wrote:
Show nested quote +
On August 05 2012 06:15 Existor wrote:
On August 05 2012 06:05 Rekcinad wrote:
Did you get any pink textures on things like queens and the palm trees on Ohana?

With latest updated settings? No. As you can see on screenshot above, it's ok for me


I just deleted the variables.txt entirely, and then followed the manual steps as you listed. It works without lag but still experiencing this: http://i.imgur.com/p3olh.jpg

Queens and some other units are purple as well. Also missing textures for rocks.

What if you dont change spec parameter?

Also try to clear cache. Located in ProgramData / BlizzardEntertainment /StarCraft II
Norzma
Profile Joined November 2011
Sweden160 Posts
August 04 2012 22:16 GMT
#432
I just tried these new way of editing the settings, and got loooong loading screens, with some additional random freezes (lag spikes)
Didnt have any trouble before 1.5 patch :/.
Rekcinad
Profile Joined August 2011
Netherlands23 Posts
August 04 2012 22:21 GMT
#433
On August 05 2012 06:49 Existor wrote:
Show nested quote +
On August 05 2012 06:28 Rekcinad wrote:
On August 05 2012 06:15 Existor wrote:
On August 05 2012 06:05 Rekcinad wrote:
Did you get any pink textures on things like queens and the palm trees on Ohana?

With latest updated settings? No. As you can see on screenshot above, it's ok for me


I just deleted the variables.txt entirely, and then followed the manual steps as you listed. It works without lag but still experiencing this: http://i.imgur.com/p3olh.jpg

Queens and some other units are purple as well. Also missing textures for rocks.

What if you dont change spec parameter?

Also try to clear cache. Located in ProgramData / BlizzardEntertainment /StarCraft II


Clearing the cache worked, thanks a lot! Glad I can use these awesome settings again.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 04 2012 22:24 GMT
#434
I just tried these new way of editing the settings, and got loooong loading screens, with some additional random freezes (lag spikes)
Didnt have any trouble before 1.5 patch :/.

Clear cache from ProgramData / BlizzardEntertainment / StarCraft II ??
darkachu
Profile Joined August 2012
15 Posts
August 04 2012 22:31 GMT
#435
i play on the lowest settings. will this boost my fps? or not?

seriously you answer all those crap questions, but you forget the most important one?

pathetic
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 04 2012 22:34 GMT
#436
On August 05 2012 07:31 darkachu wrote:
i play on the lowest settings. will this boost my fps? or not?

seriously you answer all those crap questions, but you forget the most important one?

pathetic

It's just true medium settings, that are nicer than LOW and less-intensive than ingame MEDIUMs. In SC2 medium settings are very similar to High settings.

These settings gives clear game without many special effects, and they're nicer than low settings.
darkachu
Profile Joined August 2012
15 Posts
August 04 2012 22:36 GMT
#437
so it doesn't boost fps right?

kk i won't be using this. nice work though :D
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-04 22:39:28
August 04 2012 22:38 GMT
#438
On August 05 2012 07:36 darkachu wrote:
so it doesn't boost fps right?

kk i won't be using this. nice work though :D

You want higher FPS, than on LOW, right?

These settings are between low and ingame Medium, not between Low and SC1
Norzma
Profile Joined November 2011
Sweden160 Posts
August 04 2012 22:47 GMT
#439
On August 05 2012 07:24 Existor wrote:
Show nested quote +
I just tried these new way of editing the settings, and got loooong loading screens, with some additional random freezes (lag spikes)
Didnt have any trouble before 1.5 patch :/.

Clear cache from ProgramData / BlizzardEntertainment / StarCraft II ??

It seems to have worked, thanks alot!
CCalms
Profile Joined November 2010
United States341 Posts
August 05 2012 06:37 GMT
#440
Can you explain what the "spec" variable does? It seems to cause a LOT of lag for me, but I'm still curious. Also, what is the idea behind decreasing shadowmapsize?
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 05 2012 07:21 GMT
#441
On August 05 2012 15:37 CCalms wrote:
Can you explain what the "spec" variable does? It seems to cause a LOT of lag for me, but I'm still curious. Also, what is the idea behind decreasing shadowmapsize?

spec adds speculars to everything in sc2. In other understandable word, it adds shiny effect (most noticeable on zerg buildings and their creep)

shadowmapsize - resolution of shadows. Lower resolution - more pixelated shadows. The best variant is 1024 - not much high quality, but still it's not pixelated and smoothed.

The moment that at low settings it uses blob shadows. At ingame medium settings it uses 2048 shadowmapsize. We're decreasing it to mid-value, like 1024. Not so low, but less than standart medium
Rasputincz
Profile Joined May 2011
Czech Republic95 Posts
August 05 2012 08:47 GMT
#442
guys i need help with rechanging the visibility of forcefields. I have been playing on low settings all the time but once i found a interesting thread about changing the force fields in variables.txt
after the new patch by blizz the old changes disappeared and i have to rechange it once again. Unfournately i pretty much forgot it. Only thing that i remember was chaning "simplified cloaking from 1 to 0" in variables.txt
is it all or i have to do something too?
I would be grateful for help of any kind
http://cs.twitch.tv/raspcz
Lyyna
Profile Joined June 2011
France776 Posts
Last Edited: 2012-08-05 09:24:28
August 05 2012 09:21 GMT
#443
With the new method + cache clear, i still get insanely long loading time . . . . so long that i cant even launch a game in fact
Really sad, i loved these settings before the patch...

edit : well, after being able to launch a game,i got huge freezes each time a new unit/building is created
http://www.teamliquid.net/forum/sc2-strategy/459600-how-to-mech-them-cry-lyynas-mech-in-hots - The 2014 Mech guide ! http://www.twitch.tv/lyyna for stream and contact infos
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-05 09:26:07
August 05 2012 09:24 GMT
#444
On August 05 2012 17:47 Rasputincz wrote:
guys i need help with rechanging the visibility of forcefields. I have been playing on low settings all the time but once i found a interesting thread about changing the force fields in variables.txt
after the new patch by blizz the old changes disappeared and i have to rechange it once again. Unfournately i pretty much forgot it. Only thing that i remember was chaning "simplified cloaking from 1 to 0" in variables.txt
is it all or i have to do something too?
I would be grateful for help of any kind

Just change in game options Models low to High.

i still get insanely long loading time . . . . so long that i cant even launch a game in fact
Really sad, i loved these settings before the patch...

Try both solutions? Clear variables + clear cache + fps-limiter?

Or do all steps from instruction, but don't do all variables.txt editing. Test it and then start edit variables.txt, changing parameters one-by-one
oFFoy
Profile Joined March 2011
Lithuania33 Posts
August 05 2012 09:59 GMT
#445
On August 05 2012 18:21 Lyyna wrote:
With the new method + cache clear, i still get insanely long loading time . . . . so long that i cant even launch a game in fact
Really sad, i loved these settings before the patch...

edit : well, after being able to launch a game,i got huge freezes each time a new unit/building is created


same for me, had to revert everything because it was unplayable
wut
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 05 2012 10:03 GMT
#446
On August 05 2012 18:59 oFFoy wrote:
Show nested quote +
On August 05 2012 18:21 Lyyna wrote:
With the new method + cache clear, i still get insanely long loading time . . . . so long that i cant even launch a game in fact
Really sad, i loved these settings before the patch...

edit : well, after being able to launch a game,i got huge freezes each time a new unit/building is created


same for me, had to revert everything because it was unplayable

Why you don't try these settings without variables editing?
Lyyna
Profile Joined June 2011
France776 Posts
August 05 2012 10:34 GMT
#447
On August 05 2012 18:24 Existor wrote:
Show nested quote +
i still get insanely long loading time . . . . so long that i cant even launch a game in fact
Really sad, i loved these settings before the patch...

Try both solutions? Clear variables + clear cache + fps-limiter?

Or do all steps from instruction, but don't do all variables.txt editing. Test it and then start edit variables.txt, changing parameters one-by-one

Well, it fails at the SPEC step. But well, already not bad with the "no variables.txt editing" , thanks a lot =)
http://www.teamliquid.net/forum/sc2-strategy/459600-how-to-mech-them-cry-lyynas-mech-in-hots - The 2014 Mech guide ! http://www.twitch.tv/lyyna for stream and contact infos
aLmosTeu
Profile Joined June 2011
Germany101 Posts
August 05 2012 11:09 GMT
#448
again thanks a ton man!
Jago
Profile Joined October 2010
Finland390 Posts
August 05 2012 11:14 GMT
#449
There is no such thing as "SPEC" in my variables.txt, do you people mean "deffspec"?
GeorgeyBeats
Profile Joined April 2011
United Kingdom338 Posts
August 05 2012 11:21 GMT
#450
This was really great! Thanks man :D
How many bears could bear grylls grill if bear grylls coud grill bears?
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 05 2012 11:23 GMT
#451
There is no such thing as "SPEC" in my variables.txt, do you people mean "deffspec"?

Then do all steps again before editing variables
Rekcinad
Profile Joined August 2011
Netherlands23 Posts
Last Edited: 2012-08-05 11:30:39
August 05 2012 11:30 GMT
#452
If Spec isn't in your variables.txt you can just add it yourself.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 05 2012 12:45 GMT
#453
Found one interesting thing.

With alternateLowtextures=1 you're better turn off SPEC, or you will have very brithness lighting on ground terrain.
Or vice versa. If you want turn off alternateLowtextures (changing to 0), you can turn on SPEC, bringing back shiny effect and nicer lighting on terrain.
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
August 05 2012 13:40 GMT
#454
been trying to get these to work properly since 1.5... I found that I had to have SPEC at the default or I experienced long loading times and massive frame drops. This was less so with non zerg matches, but with zerg it was game breaking.
Administrator
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 05 2012 13:52 GMT
#455
On August 05 2012 22:40 wo1fwood wrote:
been trying to get these to work properly since 1.5... I found that I had to have SPEC at the default or I experienced long loading times and massive frame drops. This was less so with non zerg matches, but with zerg it was game breaking.

As I said, do all steps except variables editing. Then launch game and look for lags. Then one-by-one edit parameters in variables and see, what causes lags.
Lyyna
Profile Joined June 2011
France776 Posts
August 05 2012 16:05 GMT
#456
so, actually, doing every step except the SPEC one is ok. i only got a 0.1sec lag when i get a new unit on the field (probably because i didnt delete the cache) but everything else is ok. spec is the only problem here
http://www.teamliquid.net/forum/sc2-strategy/459600-how-to-mech-them-cry-lyynas-mech-in-hots - The 2014 Mech guide ! http://www.twitch.tv/lyyna for stream and contact infos
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 05 2012 16:21 GMT
#457
On August 06 2012 01:05 Lyyna wrote:
so, actually, doing every step except the SPEC one is ok. i only got a 0.1sec lag when i get a new unit on the field (probably because i didnt delete the cache) but everything else is ok. spec is the only problem here

Try to clear cache and change SPEC then?
Lyyna
Profile Joined June 2011
France776 Posts
Last Edited: 2012-08-05 16:42:18
August 05 2012 16:41 GMT
#458
On August 06 2012 01:21 Existor wrote:
Show nested quote +
On August 06 2012 01:05 Lyyna wrote:
so, actually, doing every step except the SPEC one is ok. i only got a 0.1sec lag when i get a new unit on the field (probably because i didnt delete the cache) but everything else is ok. spec is the only problem here

Try to clear cache and change SPEC then?

regardless of what i do, basically spec is the only thing creating problems.
http://www.teamliquid.net/forum/sc2-strategy/459600-how-to-mech-them-cry-lyynas-mech-in-hots - The 2014 Mech guide ! http://www.twitch.tv/lyyna for stream and contact infos
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 05 2012 16:47 GMT
#459
On August 06 2012 01:41 Lyyna wrote:
Show nested quote +
On August 06 2012 01:21 Existor wrote:
On August 06 2012 01:05 Lyyna wrote:
so, actually, doing every step except the SPEC one is ok. i only got a 0.1sec lag when i get a new unit on the field (probably because i didnt delete the cache) but everything else is ok. spec is the only problem here

Try to clear cache and change SPEC then?

regardless of what i do, basically spec is the only thing creating problems.

Here are some questions:

1) Is normalmap=1 or 0 ?
2) Are you using alternatelowtextures? If yes, turn them off. They're conflicting with SPEC parameter
3) Have you tried to make everything to low and then bring back SPEC and NORMALMAP?
4) Have you tried to clear variables.txt (or copypast all settings to other txt-file for some time) and then all steps again, including clearing cache and manually installing all options?
Lyyna
Profile Joined June 2011
France776 Posts
Last Edited: 2012-08-05 17:16:09
August 05 2012 17:13 GMT
#460
1)normalmap=1 (never touched it)
2)I dont use alternate low textures
3)I never touched normalmap, but whenever i changed spec, it made the game freezy/long loading/etc
4)Yes, i do it at each change (clearing the .txt and deleting cache)

But well, if you ignore that "spec" thing, the game looks nearly like before the patch, and dont lag
http://www.teamliquid.net/forum/sc2-strategy/459600-how-to-mech-them-cry-lyynas-mech-in-hots - The 2014 Mech guide ! http://www.twitch.tv/lyyna for stream and contact infos
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 05 2012 17:36 GMT
#461
But well, if you ignore that "spec" thing, the game looks nearly like before the patch, and dont lag

The special thing of these settings was matty graphic without spec If you're ok with shiny SPEC effect, ok then
Lyyna
Profile Joined June 2011
France776 Posts
August 05 2012 17:47 GMT
#462
On August 06 2012 02:36 Existor wrote:
Show nested quote +
But well, if you ignore that "spec" thing, the game looks nearly like before the patch, and dont lag

The special thing of these settings was matty graphic without spec If you're ok with shiny SPEC effect, ok then

well, i prefer without shiny effect,but it seems the game doesnt like it so . . better than nothing :/
http://www.teamliquid.net/forum/sc2-strategy/459600-how-to-mech-them-cry-lyynas-mech-in-hots - The 2014 Mech guide ! http://www.twitch.tv/lyyna for stream and contact infos
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 05 2012 18:08 GMT
#463
On August 06 2012 02:47 Lyyna wrote:
Show nested quote +
On August 06 2012 02:36 Existor wrote:
But well, if you ignore that "spec" thing, the game looks nearly like before the patch, and dont lag

The special thing of these settings was matty graphic without spec If you're ok with shiny SPEC effect, ok then

well, i prefer without shiny effect,but it seems the game doesnt like it so . . better than nothing :/

Try to shutdown PIXELLIGHT? It works in pair with SPEC. It can cause other lags and some graphic corruption (ugly lighting on planet in menu)... but you should try it
montrey-
Profile Joined February 2012
Poland9 Posts
August 05 2012 18:20 GMT
#464
[image loading]

This is how it looks on my pc ;o
Work hard, and dream big
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-05 20:01:14
August 05 2012 20:00 GMT
#465
1) What are your PC?
2) Have you cleared cache?
3) What are your variables settings?
4) Are you using alternate low textures?
5) Have you updated your videocard drivers to latest?
6) Have you tried to do all steps without editing variables?
montrey-
Profile Joined February 2012
Poland9 Posts
August 05 2012 20:07 GMT
#466
its the spec command, if its on 1 then its working, if its on 0, then i get pink floor :D
Work hard, and dream big
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 05 2012 20:12 GMT
#467
On August 06 2012 05:07 montrey- wrote:
its the spec command, if its on 1 then its working, if its on 0, then i get pink floor :D

Are you using it with alternate low textures ?
montrey-
Profile Joined February 2012
Poland9 Posts
August 05 2012 20:21 GMT
#468
alternateLowTextures=0
Work hard, and dream big
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 05 2012 20:28 GMT
#469
On August 06 2012 05:21 montrey- wrote:
alternateLowTextures=0

Then I'm out of ideas
philippo
Profile Joined March 2010
Sweden97 Posts
Last Edited: 2012-08-05 21:35:59
August 05 2012 21:35 GMT
#470
I had the pink terrain too, just clear your cache and it should be fine.
http://sv.justin.tv/sc2philippo
Winsti
Profile Joined March 2012
Finland48 Posts
August 05 2012 21:54 GMT
#471
I played around with these settings too and I noticed that spec=0 causes the freezes, when it's 1 it doesn't freeze anymore. However when shaders are set to Low and spec=0, it is completely fine but when shaders are set to Medium and spec=0, the freezes start again. I'm currently using shaders on Low because I rather have worse graphics than the ugly shiny effect.
Life / Soulkey / Jaedong
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 05 2012 22:06 GMT
#472
On August 06 2012 06:54 Winsti wrote:
I played around with these settings too and I noticed that spec=0 causes the freezes, when it's 1 it doesn't freeze anymore. However when shaders are set to Low and spec=0, it is completely fine but when shaders are set to Medium and spec=0, the freezes start again. I'm currently using shaders on Low because I rather have worse graphics than the ugly shiny effect.

Clear cache and spec=0 becomes ok for you
Winsti
Profile Joined March 2012
Finland48 Posts
August 05 2012 22:32 GMT
#473
On August 06 2012 07:06 Existor wrote:
Show nested quote +
On August 06 2012 06:54 Winsti wrote:
I played around with these settings too and I noticed that spec=0 causes the freezes, when it's 1 it doesn't freeze anymore. However when shaders are set to Low and spec=0, it is completely fine but when shaders are set to Medium and spec=0, the freezes start again. I'm currently using shaders on Low because I rather have worse graphics than the ugly shiny effect.

Clear cache and spec=0 becomes ok for you

I removed everything from ProgramData / BlizzardEntertainment / StarCraft II and played a couple of games but still gettings freeze spikes. Is there anything else I can try to do?
Life / Soulkey / Jaedong
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 06 2012 00:02 GMT
#474
played a couple of games but still gettings freeze spikes. Is there anything else I can try to do?

Then no idea. I can't understand why you still have lags after clearing cache and variables.txt.
Kluey
Profile Joined April 2011
Canada1197 Posts
August 06 2012 05:22 GMT
#475
How do you clear cache?
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 06 2012 10:28 GMT
#476
On August 06 2012 14:22 Kluey wrote:
How do you clear cache?

Go to C:/ProgramData/Blizzard Entertainment/StarCraft II and delete everything

ProgramData is a hidden folder. Make it visible via Folder options ("Show hidden folders and files")
AgentChaos
Profile Joined July 2011
United Kingdom4569 Posts
August 06 2012 11:23 GMT
#477
best thread ever
IM & EG supporter
SenileGhandi
Profile Joined August 2012
United States2 Posts
August 06 2012 12:25 GMT
#478
Sorry if this was already answered, but how do I clear the cache/ what is the folder called? The game is running smoothly for me all except for mass banelings. When there are more than 6 I get 0 fps until they detonate.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 06 2012 12:28 GMT
#479
On August 06 2012 21:25 SenileGhandi wrote:
Sorry if this was already answered, but how do I clear the cache/ what is the folder called? The game is running smoothly for me all except for mass banelings. When there are more than 6 I get 0 fps until they detonate.

Read 1st post or some messages above you
SenileGhandi
Profile Joined August 2012
United States2 Posts
August 06 2012 12:45 GMT
#480
Found it, running much better thanks
Rasputincz
Profile Joined May 2011
Czech Republic95 Posts
August 06 2012 17:26 GMT
#481
hey guys i have changed variables after new patch as was said in topic but during my ladder games i get terrible fps drops. Especially in late game engagements from 120-150 fps to 10-5 its very frustrating and i have lost two games because of that today...Any advices? i would be grateful for any help
http://cs.twitch.tv/raspcz
montrey-
Profile Joined February 2012
Poland9 Posts
August 06 2012 17:41 GMT
#482
On August 07 2012 02:26 Rasputincz wrote:
hey guys i have changed variables after new patch as was said in topic but during my ladder games i get terrible fps drops. Especially in late game engagements from 120-150 fps to 10-5 its very frustrating and i have lost two games because of that today...Any advices? i would be grateful for any help


It can be something with the SPEC command. Try changing it to 1. If it still lags, clean ur pc with vacuum cleaner or whateva
Work hard, and dream big
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-06 17:45:20
August 06 2012 17:45 GMT
#483
On August 07 2012 02:26 Rasputincz wrote:
hey guys i have changed variables after new patch as was said in topic but during my ladder games i get terrible fps drops. Especially in late game engagements from 120-150 fps to 10-5 its very frustrating and i have lost two games because of that today...Any advices? i would be grateful for any help

Don't play ladder games if you're not tested your game settings. Also clear your sc2 cache
AFSpeeDy
Profile Joined June 2011
126 Posts
Last Edited: 2012-08-06 22:14:05
August 06 2012 21:59 GMT
#484
What is Programm Data in german? need help pls

i use windows XP

EDIT: Found it
NewDawn
Profile Joined March 2012
Canada120 Posts
August 07 2012 02:19 GMT
#485
Just wanted to drop by and say thank you for this! I don't know why, but I feel that the game looks so much better this way. And this is coming from Extreme/Ultra.. Interesting.
이지은 | 송지은 | 정은지 | 홧팅 ~ !
Talicsnake
Profile Joined January 2011
United States31 Posts
Last Edited: 2012-08-08 00:48:13
August 07 2012 03:23 GMT
#486
I got this really cool snowy Effect :D

[image loading]
matiK23
Profile Joined May 2011
United States963 Posts
August 07 2012 05:04 GMT
#487
Am I the only who can't find "SPEC" in their variables.txt? wtf
Without a paddle up shit creek.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 07 2012 05:22 GMT
#488
I got this really cool snowy Effect :D

SPEC=1 + ALTERNATELOWTEXTURES=1 gives exactly your screenshot

or in simply word, double lighting - one from SPEC, and one is already on alternate low textures

Am I the only who can't find "SPEC" in their variables.txt? wtf

Add this parameter
tianGO
Profile Joined August 2010
Argentina591 Posts
August 07 2012 06:55 GMT
#489
How do I clear the cache?
"He who controls the present, controls the past. He who controls the past, controls the future."
dani`
Profile Joined January 2011
Netherlands2402 Posts
August 07 2012 07:01 GMT
#490
On August 07 2012 15:55 tianGO wrote:
How do I clear the cache?

From the OP:

If you have lags, purple terrain/models and FPS drops,
try to clear cache from ProgramData / BlizzardEntertainment / StarCraft II

Start > Run > %ProgramData%\Blizzard Entertainment\StarCraft II
Winsti
Profile Joined March 2012
Finland48 Posts
August 07 2012 16:39 GMT
#491
http://www.reddit.com/r/starcraft/comments/xrl8p/working_temporary_solution_to_15_stuttering/

Running this replay every day fixes the freezing problem.
Life / Soulkey / Jaedong
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 07 2012 16:44 GMT
#492
^ that solution reminds me about LOST bunker. Launch every day specific map or your PC will explode
NewDawn
Profile Joined March 2012
Canada120 Posts
August 07 2012 16:46 GMT
#493
That replay definitely did fix the freezing problem.
이지은 | 송지은 | 정은지 | 홧팅 ~ !
ZaaaaaM
Profile Joined March 2010
Netherlands1828 Posts
August 07 2012 17:50 GMT
#494
Does it have to be SPEC, like.. capatilized? I can find spec, but not SPEC:p
no dude, the question
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-07 17:57:40
August 07 2012 17:56 GMT
#495
On August 08 2012 02:50 ZaaaaaM wrote:
Does it have to be SPEC, like.. capatilized? I can find spec, but not SPEC:p

Oh, what a question... there are no difference.

I've capitalized it so you will see better in a wall of text, where are text, and where are thing that should to be edited.
gXxshock
Profile Joined October 2010
Germany93 Posts
August 07 2012 19:56 GMT
#496
Well I've tried it with clearing the cache and setting the options the new way (using game settings and just adjusting those two lines), this fixed the extremely long loading times but I still get lag every once in a while. Running a replay everytime seems like a bit of a hassle just for some settings. Hopefully these settings will eventually work without any nuisance, for now I'll stay with regular low settings.
facebook.com/gXxshock ⌠ϟ⌡ twitter.com/gXxshock
7mk
Profile Blog Joined January 2009
Germany10157 Posts
August 07 2012 21:34 GMT
#497
omg stop being BM gxxshock
beep boop
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 08 2012 00:33 GMT
#498
Well I've tried it with clearing the cache and setting the options the new way (using game settings and just adjusting those two lines), this fixed the extremely long loading times but I still get lag every once in a while. Running a replay everytime seems like a bit of a hassle just for some settings. Hopefully these settings will eventually work without any nuisance, for now I'll stay with regular low settings.

Set new hybridic options without editing variables, and you will be okay and you will have no way to constantly "bm" me

I higly recommend you stay with low settings, High models, medium textures and alternatelowtextures. This is the best graphic set between hybridic and low settings. Of course it's only my opinion.
AnachronisticAnarchy
Profile Blog Joined July 2011
United States2957 Posts
August 08 2012 01:38 GMT
#499
Is there any way to get your creep to spread smoothly like it does in the higher settings or is it just stuck this way?
I tried the fix in the op, but it doesn't help.
"How are you?" "I am fine, because it is not normal to scream in pain."
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 08 2012 04:57 GMT
#500
Is there any way to get your creep to spread smoothly like it does in the higher settings or is it just stuck this way?
I tried the fix in the op, but it doesn't help.

SC1:BW and WC3 creep spread animation: preblendedcreep = 1
SC2 nice smooth animation: preblendedcreep = 0

And experiment with creep settings.
ZaaaaaM
Profile Joined March 2010
Netherlands1828 Posts
August 08 2012 12:01 GMT
#501
On August 08 2012 02:56 Existor wrote:
Show nested quote +
On August 08 2012 02:50 ZaaaaaM wrote:
Does it have to be SPEC, like.. capatilized? I can find spec, but not SPEC:p

Oh, what a question... there are no difference.

I've capitalized it so you will see better in a wall of text, where are text, and where are thing that should to be edited.

Well just asking... Because the thingy below that is not capatilized.. Too bad, worked fine for me before the patch, laggy for me now (even after the cache, replay, add parameters things)
no dude, the question
Grimmyman123
Profile Joined January 2011
Canada939 Posts
August 09 2012 02:08 GMT
#502
Good god patch 1.5 has hammered my FPS down massively. I gotta get this sorted somehow - big engagements where I used to be well above 40 fps, are now down to under 20 FPS - I used to see 120+ FPS into the midgame, now its barely above 60.
Win. That's all that matters. Win. Nobody likes to lose.
gXxshock
Profile Joined October 2010
Germany93 Posts
August 09 2012 08:01 GMT
#503
On August 08 2012 09:33 Existor wrote:
Set new hybridic options without editing variables, and you will be okay and you will have no way to constantly "bm" me

I higly recommend you stay with low settings, High models, medium textures and alternatelowtextures. This is the best graphic set between hybridic and low settings. Of course it's only my opinion.

I tried those settings, however alternatelowtextures gives me the shiny ground (like in the screenshot on page 25) and setting sync=0 results in the lag described by a lot of folks.

I'll stick to the remaining settings you suggested though.
Textures: Medium, Shader + Shadows: Medium, Models: High
Too bad that these don't give the smooth feeling and higher contrast the old hybrid settings gave.
facebook.com/gXxshock ⌠ϟ⌡ twitter.com/gXxshock
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 09 2012 09:22 GMT
#504
I tried those settings, however alternatelowtextures gives me the shiny ground (like in the screenshot on page 25) and setting sync=0 results in the lag described by a lot of folks.

Have you updated your DirectX, videodrivers, loaded map with all units/animations and cleared cache?
gXxshock
Profile Joined October 2010
Germany93 Posts
August 09 2012 09:35 GMT
#505
Yep everything up to date, I even recently (<1 Month) set up a fresh system. For clearing the cache I just deleted all Folders within ProgramData / BlizzardEntertainment
facebook.com/gXxshock ⌠ϟ⌡ twitter.com/gXxshock
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 09 2012 09:43 GMT
#506
On August 09 2012 18:35 gXxshock wrote:
Yep everything up to date, I even recently (<1 Month) set up a fresh system. For clearing the cache I just deleted all Folders within ProgramData / BlizzardEntertainment

And fresh SC2-install with clearing from register and every thing in Documents? I'm out of ideas
gXxshock
Profile Joined October 2010
Germany93 Posts
August 09 2012 09:44 GMT
#507
Its pretty much a fresh install (not quite directly from the streaming installer, but I think I'll skip that for now). I'll try to completely clear the Documents folder though, its a long shot but might be worth it.
facebook.com/gXxshock ⌠ϟ⌡ twitter.com/gXxshock
Grimmyman123
Profile Joined January 2011
Canada939 Posts
August 09 2012 21:24 GMT
#508
Somewhat resolved: Deleted Variables.txt, and reset all settings in SC2 on LOW, with Models only on high. Still somewhat choppy in large engagements though.
Win. That's all that matters. Win. Nobody likes to lose.
reapsen
Profile Blog Joined May 2010
Germany559 Posts
August 10 2012 00:07 GMT
#509
Just a few questions:

a) What would be the absolute most FPS optimized version of variables.txt that there possibly is, totally ignoring any visual appeal?

b) Is this achieved by putting everything on LOW in the ingame menu or are there entrys in the variables.txt that can squeeze out even more fps?

c) Is the ingame fps related to the option windowed / windowed(fullscreen) / fullscreen?

Thx
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 10 2012 00:26 GMT
#510
reapsen
If you want maxed FPS, this thread is not for you. This thread is about getting good perfomance with minimal nice graphic features like models, shadows, creep spread, etc

) What would be the absolute most FPS optimized version of variables.txt that there possibly is, totally ignoring any visual appeal?

ingame low settings with low textures. Just everything on low and u got worst graphic ever (only better textures since 1.5.0) and HIGHEST fps, as you want

Is this achieved by putting everything on LOW in the ingame menu or are there entrys in the variables.txt that can squeeze out even more fps?

Alternate low textures for first time can cause some FPS eating, but later they eat EXACTLY same as standart textures.

Is the ingame fps related to the option windowed / windowed(fullscreen) / fullscreen?

What you mean?
reapsen
Profile Blog Joined May 2010
Germany559 Posts
August 10 2012 00:33 GMT
#511
i know what this thread is about.. but as alot of folks with good knowledge of the structure of the variables.txt read this thread, i thought i could get some answers.

Concerning 'Is the ingame fps related to the option windowed / windowed(fullscreen) / fullscreen?'

Do these settings affect the ingame fps or do i get the same fps with each option?
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 10 2012 00:38 GMT
#512
Do these settings affect the ingame fps or do i get the same fps with each option?

Why you can't experiment?
NewDawn
Profile Joined March 2012
Canada120 Posts
August 10 2012 00:56 GMT
#513
Don't take my word for it, but someone told me Fullscreen gives better performance over Windowed (Fullscreen). But I still used Windowed (Fullscreen) because alt-tabbing is so much smoother.
이지은 | 송지은 | 정은지 | 홧팅 ~ !
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 10 2012 00:59 GMT
#514
On August 10 2012 09:56 NewDawn wrote:
Don't take my word for it, but someone told me Fullscreen gives better performance over Windowed (Fullscreen). But I still used Windowed (Fullscreen) because alt-tabbing is so much smoother.

Man, test it yourself. I've show you what you can do with variables.txt. Just experiment with it. Every player have different PC, for ones it can cause lags, for others it plays smoothly.

Open variables and edit something, then launch game and see, how it looks and works. Like it or dislike it? Continue editing! Close sc2 and open variables again, turn on something or lower something other. Launch game again and look.
NewDawn
Profile Joined March 2012
Canada120 Posts
August 10 2012 01:02 GMT
#515
I don't need to o-O. I don't have any issues. I'm just saying what I've heard
이지은 | 송지은 | 정은지 | 홧팅 ~ !
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 10 2012 01:14 GMT
#516
On August 10 2012 10:02 NewDawn wrote:
I don't need to o-O. I don't have any issues. I'm just saying what I've heard

For me, Fullscreen(WIndowed) is an ideal screen mode. I can smothly alt-tab and use custom UI, that are cuter than default ones.
Raggamuffinoo
Profile Joined August 2011
United Kingdom117 Posts
Last Edited: 2012-08-10 01:36:19
August 10 2012 01:18 GMT
#517
On August 10 2012 09:07 reapsen wrote:
Just a few questions:

a) What would be the absolute most FPS optimized version of variables.txt that there possibly is, totally ignoring any visual appeal?

b) Is this achieved by putting everything on LOW in the ingame menu or are there entrys in the variables.txt that can squeeze out even more fps?

c) Is the ingame fps related to the option windowed / windowed(fullscreen) / fullscreen?

Thx


Delete your variables.txt, run sc2, set everything to low and then exit.

then check these settings in variables.txt


+ Show Spoiler +

alternateLowTextures=0
bakeTerrainLighting=0
foliagedensity=0.000000
foliagequality=0
GraphicsOptionEffectsDetail=0
GraphicsOptionLightingQuality=0
GraphicsOptionModelQuality=0
GraphicsOptionMovies=0
GraphicsOptionOverallQualityVer7[6]=5
GraphicsOptionOverallQualityVer7[7]=5
GraphicsOptionPhysicsQuality=0
GraphicsOptionPortraits=1
GraphicsOptionPostProcessing=0
GraphicsOptionReflections=0
GraphicsOptionShaderDetail=0
GraphicsOptionShadowQuality=1
GraphicsOptionSSAO=0
GraphicsOptionTerrainQuality=0
GraphicsOptionTextureQuality[2]=0
shadows=0
simplifiedCloaking=1
simplifiedShaders=1
softshadows=0
softshadowTaps=1
TerrainTextureHiResCacheSize=8
TerrainTextureLowResCacheSize=40
TerrainTextureSize=480
texQualityLevel=0

Having shadows=0 with ShadowQuality=1 removes shadows completely, a nice fps boost there.

I choose to have lowqualitymodels and useLowqualitymodels as 0, simplifiedcloaking and shaders as 0 (see forcefields etc) and hdr as 1 to give a slightly brighter tint to the textures.
Fullscreen does give more fps if your components are not the best. For decent gaming rigs, the difference is negligible.

Running on a 256mb graphics card with 70fps
dont quote me
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-10 01:22:57
August 10 2012 01:22 GMT
#518
Can you try to add alternatelowertextures? I mean to test does they take more perfomance. Because these special low textures are specially supposed to optimize perfomance at standart smooth low textures

p.s. I hate game without shadows. It looks more worse than sc1
Raggamuffinoo
Profile Joined August 2011
United Kingdom117 Posts
August 10 2012 01:40 GMT
#519
On August 10 2012 10:22 Existor wrote:
Can you try to add alternatelowertextures? I mean to test does they take more perfomance. Because these special low textures are specially supposed to optimize perfomance at standart smooth low textures

p.s. I hate game without shadows. It looks more worse than sc1


I changed it out of preference more than performance, I'm not used to more detailed terrain so found it distracting. For me, the shadows are an unnecessary performance drain. Like I said, I am using a very weak graphics card.

I must thank you for your work, you helped me discover the change hdr=1 gives to the overall brightness of the screen.
dont quote me
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 10 2012 01:57 GMT
#520
I'm not used to more detailed terrain so found it distracting

If you want MINIMUM distraction and MAXIUMUM perfomance, try baketerrainlighting on low settings. It will turn every terrain into black Everything now becomes totally clear! Also there are way to bring creep displaying back, using preblendedcreep 0 or 1.
kuan888
Profile Joined March 2011
Canada305 Posts
August 12 2012 07:31 GMT
#521
On August 10 2012 09:56 NewDawn wrote:
Don't take my word for it, but someone told me Fullscreen gives better performance over Windowed (Fullscreen). But I still used Windowed (Fullscreen) because alt-tabbing is so much smoother.


This is correct.
What doesn't kill us makes us stronger. -Friedrich Wilhelm Nietzsche ||| Acer.Scarlett <3
kuan888
Profile Joined March 2011
Canada305 Posts
August 12 2012 07:37 GMT
#522
Existor,

is there a reason why you removed the list of variable.txt datas we have to change to get the hybrid settings ?

Does the new instructions does the exact same thing as this previous list ?

Thx
What doesn't kill us makes us stronger. -Friedrich Wilhelm Nietzsche ||| Acer.Scarlett <3
kuan888
Profile Joined March 2011
Canada305 Posts
August 12 2012 07:46 GMT
#523
On August 10 2012 10:14 Existor wrote:
Show nested quote +
On August 10 2012 10:02 NewDawn wrote:
I don't need to o-O. I don't have any issues. I'm just saying what I've heard

For me, Fullscreen(WIndowed) is an ideal screen mode. I can smothly alt-tab and use custom UI, that are cuter than default ones.


I have to use Fullscreen(windowed) because if i use Fullscreen, my screen minimize itself around about each 15 mins. Its very frustrating when in a middle of a battle... Do you know how to fix this ?
What doesn't kill us makes us stronger. -Friedrich Wilhelm Nietzsche ||| Acer.Scarlett <3
Angel_
Profile Blog Joined December 2011
United States1617 Posts
August 12 2012 08:00 GMT
#524
This seems like a good place to ask.

What do I have to do to get my screen to look like it did before the patch if I play on low (specifically how do i get rid of all the random shadows (even though shadows in general are supposedly turned off) and how do i get the "more light" that there used to be)?

Thanks
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 12 2012 10:52 GMT
#525
is there a reason why you removed the list of variable.txt datas we have to change to get the hybrid settings ?

Because with it's harder to see what causes problems with that big list of parameters. So I've put simply instruction how to reproduce same settings.


Does the new instructions does the exact same thing as this previous list ?

In previous list here were some parameters, thos worked uncorrectly in 1.5.0. It was needed to turn them on to make them work normally in 1.5.0, like pixellight (caused ugly lighting in 1.5.0 game, now it's turned on)

What do I have to do to get my screen to look like it did before the patch if I play on low (specifically how do i get rid of all the random shadows (even though shadows in general are supposedly turned off) and how do i get the "more light" that there used to be)?

More light - hdr

I have to use Fullscreen(windowed) because if i use Fullscreen, my screen minimize itself around about each 15 mins. Its very frustrating when in a middle of a battle... Do you know how to fix this ?

No idea, maybe you have some unneeded notifications that minimizes all windows?
uzushould
Profile Joined September 2011
Austria122 Posts
August 12 2012 17:24 GMT
#526
i have huge performance problems since the 1.5 patch, does runing that replay mentioned in the OP help me? I mean i don t need those hybrid settings i just want everything as low as possible to have the best possible framrate, does this replay still help me then?

how much is the difference between windowed fullscreen and fullscreeen? Would you recomend to change to fullscreen or is this just a minor difference?

thanks
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-12 17:42:42
August 12 2012 17:41 GMT
#527
i have huge performance problems since the 1.5 patch, does runing that replay mentioned in the OP help me? I mean i don t need those hybrid settings i just want everything as low as possible to have the best possible framrate, does this replay still help me then?

This replay just loads all animations and models. For first time after launching PC it will load replay laggy and with small freezes, but once you finish the replay, freezes will dissapear untill you shutdown PC.


how much is the difference between windowed fullscreen and fullscreeen? Would you recomend to change to fullscreen or is this just a minor difference?

Change to fullscreen, see your FPS. Then change to windowed-fullscreen, see your FPS again. Compare and use the best mode for you.
uzushould
Profile Joined September 2011
Austria122 Posts
August 12 2012 18:46 GMT
#528
still same lag problems, as soon as there are a lot of zerglings or a lot of storms and animations it starts to lag terrible....i didn t had this before the patch at all even on high settings

is there anything i can do to get back the old graphic settings and play without lag.....cant believe i have to buy a new computer just because this retarded idiots of blizzard....
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 12 2012 20:06 GMT
#529
On August 13 2012 03:46 uzushould wrote:
still same lag problems, as soon as there are a lot of zerglings or a lot of storms and animations it starts to lag terrible....i didn t had this before the patch at all even on high settings

is there anything i can do to get back the old graphic settings and play without lag.....cant believe i have to buy a new computer just because this retarded idiots of blizzard....

- have u cleared cache?
- have u launched preloader map or replay?
- did you all instructions without editing variables?
uzushould
Profile Joined September 2011
Austria122 Posts
August 13 2012 17:09 GMT
#530
i dont know if i have done all instructions since i don t really have a list of them, but i have loaded the replay the guy in the OP posted, i guess thats the preloader replay....and how to clear my cache, sorry i dont know how to do that....

for some things in the open post im not quite sure if helps only for ppl who want to have hybrid settings or for FPS problems in general, this for example:

If you have FPS problems, try to add those 2 parameters to the end of variables.txt file


frameratecap=60
frameratecapGlue=30
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 13 2012 17:43 GMT
#531
i dont know if i have done all instructions since i don t really have a list of them, but i have loaded the replay the guy in the OP posted, i guess thats the preloader replay....and how to clear my cache, sorry i dont know how to do that....

Here are two ways to preload all cache. One is to launch replay, and second one is to find "preloader" map and run it once and every time you launch sc2.
Lorch
Profile Joined June 2011
Germany3678 Posts
August 13 2012 19:22 GMT
#532
Using the preloader map I have 0 frame drops with these settings :D
Still hoping blizzard fixes it soon as loading preloader every single time is really annoying.
Cresar
Profile Joined June 2012
Spain20 Posts
August 13 2012 23:15 GMT
#533
I tried to put the graphics settings as explained in the first post.
But when I create a custom game with an AI to test, half of the screen to load the software to lock up and I have to close the Sc2 did not respond.

What is it?
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 13 2012 23:23 GMT
#534
But when I create a custom game with an AI to test, half of the screen to load the software to lock up and I have to close the Sc2 did not respond.

I don't understand what you mean. Can you post screenshot?
mstarbuck
Profile Joined October 2010
Canada14 Posts
August 20 2012 00:24 GMT
#535
i am using frameratecap=60
frameratecapGlue=30
but im still getting high frame rates?
any help?
^.^
terran0330
Profile Joined November 2010
New Zealand106 Posts
August 21 2012 11:05 GMT
#536
So I just saw the patchnotes for 1.5.2, I guess this means this doesn't work anymore eh?
Brotoss FTW
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 21 2012 11:37 GMT
#537
On August 21 2012 20:05 terran0330 wrote:
So I just saw the patchnotes for 1.5.2, I guess this means this doesn't work anymore eh?

Usually it's no matter what patch you have. Here are just graphic settings, nothing extra-special like special mod or ingame editing.

But in 1.5.2 they're added something about variables.txt recover. Because it's not up in EU, I can't say anything for now.

Test it for yourself and write results here, if you can.
Mr_November
Profile Joined August 2012
United States6 Posts
August 21 2012 15:06 GMT
#538
On August 21 2012 20:37 Existor wrote:
Show nested quote +
On August 21 2012 20:05 terran0330 wrote:
So I just saw the patchnotes for 1.5.2, I guess this means this doesn't work anymore eh?

Usually it's no matter what patch you have. Here are just graphic settings, nothing extra-special like special mod or ingame editing.

But in 1.5.2 they're added something about variables.txt recover. Because it's not up in EU, I can't say anything for now.

Test it for yourself and write results here, if you can.


Hey I just tried it with the latest patch and it doesn't seem to work with it. I'm getting missing textures (The ground is completely black).
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 21 2012 15:56 GMT
#539
On August 22 2012 00:06 Mr_November wrote:
Show nested quote +
On August 21 2012 20:37 Existor wrote:
On August 21 2012 20:05 terran0330 wrote:
So I just saw the patchnotes for 1.5.2, I guess this means this doesn't work anymore eh?

Usually it's no matter what patch you have. Here are just graphic settings, nothing extra-special like special mod or ingame editing.

But in 1.5.2 they're added something about variables.txt recover. Because it's not up in EU, I can't say anything for now.

Test it for yourself and write results here, if you can.


Hey I just tried it with the latest patch and it doesn't seem to work with it. I'm getting missing textures (The ground is completely black).

Try to do all steps without editing variables
.DrK
Profile Joined January 2011
Canada326 Posts
August 21 2012 17:57 GMT
#540
hmm doesnt work for me. it just keeps showing me normal graphics on medium settings. the spec part auto-changes back to 1.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 21 2012 18:16 GMT
#541
On August 22 2012 02:57 .DrK wrote:
the spec part auto-changes back to 1.

On 1.5.2 ?
Kluey
Profile Joined April 2011
Canada1197 Posts
August 21 2012 19:06 GMT
#542
On August 22 2012 03:16 Existor wrote:
Show nested quote +
On August 22 2012 02:57 .DrK wrote:
the spec part auto-changes back to 1.

On 1.5.2 ?


Yeah, it's really annoying.
oZe
Profile Joined January 2011
Sweden492 Posts
August 21 2012 19:18 GMT
#543
Does 1.5.2 fix the new lagitions blizzard added in 1.5?!? Game is close to unplayable from full framerate on ultra pre 1.5. Many times I've played one game and then quit cause I couldn't stand the lag. Worst part is lowering settings doesn't seem to help the lag anything.
The worst kinds of organized crime are religion & government.
.DrK
Profile Joined January 2011
Canada326 Posts
August 21 2012 20:18 GMT
#544
On August 22 2012 03:16 Existor wrote:
Show nested quote +
On August 22 2012 02:57 .DrK wrote:
the spec part auto-changes back to 1.

On 1.5.2 ?


yup, it started happening after applying patch 1.5.2.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 21 2012 20:39 GMT
#545
Looks like they're added variables checker. Cna't say now because on EU that patch 1.5.2 is not up
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-21 22:15:50
August 21 2012 22:15 GMT
#546
Reconnected my SC2 to SEA region as Starter Edition, to test that variables-checker.

Well, it's true. There are no more variables editing post 1.5.2. After closing game it refreshes variables, so steps like "Change SPEC from 1 to 0" not works anymore, they just reverting back to default ingame settings
ilsamsamchil
Profile Joined September 2010
155 Posts
August 21 2012 22:33 GMT
#547
how about changing variables.txt to read only.
https://www.twitch.tv/ShowbuTV
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 21 2012 22:38 GMT
#548
Not helps, it just replaces this file. I mean, fully replaces this file. And these custom settings (like spec for example) not works in game.

I will be glad if something that I'm talking is wrong and there are still way to edit it again, but I can't reach these settings now.

P.S. Anyway I've always played on these settings with spec=1, so it's ok for me, because I love that shiny effects on zerg buildings. But this thread probably will not work after 1.5.2
mirkz
Profile Joined March 2012
Italy43 Posts
August 22 2012 12:13 GMT
#549
what the **** Blizzard are you doing???

I can't play my custom settings no more ..... I'm really pissed off.... why can't I change game settings like i want...it's my game and I change all the **** I want.... jesus I'm so angry now
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 22 2012 12:22 GMT
#550
Found a solution. Updating it now
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-22 12:43:39
August 22 2012 12:42 GMT
#551
[image loading]

UPDATED FOR 1.5.2


1) In game options change all to low, including Textures

2) In game options change Shaders to Medium

3) In game options change Shadows to Medium

4) In game options change Models to High

5) Go to C:\Users\<your_name>\Documents\StarCraft II\Accounts\<numbers>\variables.txt and add next lines to the end of file:

alternateLowTextures=1
spec=0
shadowmapsize=1024
creeptrans=1
preblendedcreep=0
texQualityLevel=1
BobMcJohnson
Profile Blog Joined October 2010
France2916 Posts
Last Edited: 2012-08-22 12:49:11
August 22 2012 12:48 GMT
#552
So, what you are saying is that the variables.txt located in the account/numbers directory is prioritized above the one in the Starcraft II directory, but does not get auto-reset by 1.5.2?

Sweet
Romanes eunt domus
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 22 2012 12:51 GMT
#553
On August 22 2012 21:48 BobMcJohnson wrote:
So, what you are saying is that the variables.txt located in the account/numbers directory is prioritized above the one in the Starcraft II directory, but does not get auto-reset by 1.5.2?

Sweet

Yes, now we have two variables
Arghmyliver
Profile Blog Joined November 2011
United States1077 Posts
August 22 2012 13:37 GMT
#554
On August 22 2012 21:13 mirkz wrote:
what the **** Blizzard are you doing???

I can't play my custom settings no more ..... I'm really pissed off.... why can't I change game settings like i want...it's my game and I change all the **** I want.... jesus I'm so angry now


You already paid them your $45-60 so they have no incentive to actually implement anything anyone wants. They won't get more money from you.
Now witness their attempts to fly from tree to tree. Notice they do not so much fly as plummet.
RaiZ
Profile Blog Joined April 2003
2813 Posts
August 22 2012 14:02 GMT
#555
On August 22 2012 21:51 Existor wrote:
Show nested quote +
On August 22 2012 21:48 BobMcJohnson wrote:
So, what you are saying is that the variables.txt located in the account/numbers directory is prioritized above the one in the Starcraft II directory, but does not get auto-reset by 1.5.2?

Sweet

Yes, now we have two variables

That's weird, when I get to that variable.txt file in acount/number blablabla, i get only a few lines compared to like 1 or 2 pages of variables. It just feels weird to add those new lines you mentionned the the new txt file with like only 10 lines...

You see like this : [image loading]
Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth. Oscar Wilde
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-22 14:06:05
August 22 2012 14:05 GMT
#556
It's ok, as you can see, that second variables.txt file was created for only non-graphic settings (like visible/clickable menus, sound, locale assets, etc), when first variables.txt file now is all about graphic only

They did a split into 2 files - one graphical variables.txt (in the main sc2 folder in Documents) and second is a game option file (sound, mouse, menus, health bars, etc)
Flaiker
Profile Joined July 2010
Germany235 Posts
August 22 2012 14:05 GMT
#557
On August 22 2012 23:02 RaiZ wrote:
Show nested quote +
On August 22 2012 21:51 Existor wrote:
On August 22 2012 21:48 BobMcJohnson wrote:
So, what you are saying is that the variables.txt located in the account/numbers directory is prioritized above the one in the Starcraft II directory, but does not get auto-reset by 1.5.2?

Sweet

Yes, now we have two variables

That's weird, when I get to that variable.txt file in acount/number blablabla, i get only a few lines compared to like 1 or 2 pages of variables. It just feels weird to add those new lines you mentionned the the new txt file with like only 10 lines...

You see like this : [image loading]

It takes the ones from the normal one but overrides the options that are set in this account special txt.
...
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 22 2012 15:10 GMT
#558
It takes the ones from the normal one but overrides the options that are set in this account special txt.

Thats true.

what the **** Blizzard are you doing???

I can't play my custom settings no more ..... I'm really pissed off.... why can't I change game settings like i want...it's my game and I change all the **** I want.... jesus I'm so angry now

Why you can't do clean reinstall? Delete everything about sc2 in registry, delete cache files from ProgramData, delete everything from your Documents about SC2, delete folder that stays after deleting sc2. It helps
RaiZ
Profile Blog Joined April 2003
2813 Posts
August 22 2012 16:00 GMT
#559
On August 22 2012 23:05 Existor wrote:
It's ok, as you can see, that second variables.txt file was created for only non-graphic settings (like visible/clickable menus, sound, locale assets, etc), when first variables.txt file now is all about graphic only

They did a split into 2 files - one graphical variables.txt (in the main sc2 folder in Documents) and second is a game option file (sound, mouse, menus, health bars, etc)

Alright, i see thanks.
Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth. Oscar Wilde
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 22 2012 19:24 GMT
#560
Well can someone say does it works properly? Are there lags and/or freezes?
Lyyna
Profile Joined June 2011
France776 Posts
Last Edited: 2012-08-22 20:04:45
August 22 2012 19:55 GMT
#561
Really long loading time (basically, map loading ends up in a timeout) for the first game you launch (i guess it's still due to the "spec" setting) but after that it's fine

edit : well, after testing it a few more times . .. some fps drops every 5/10 sec :/
http://www.teamliquid.net/forum/sc2-strategy/459600-how-to-mech-them-cry-lyynas-mech-in-hots - The 2014 Mech guide ! http://www.twitch.tv/lyyna for stream and contact infos
Kodak
Profile Joined March 2011
United States157 Posts
August 22 2012 19:58 GMT
#562
I loaded up fine using it, and there wasn't any lag, but it didn't look at all like the original hybridic graphics. I attempted to do it multiple times without much success, so not sure what the issue is.
twitch.tv/crwnkodak [ Taeja | Huk | MMA ]
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-22 21:16:30
August 22 2012 21:09 GMT
#563
On August 23 2012 04:58 Kodak wrote:
I loaded up fine using it, and there wasn't any lag, but it didn't look at all like the original hybridic graphics. I attempted to do it multiple times without much success, so not sure what the issue is.

It does not looks same because alternate low textures. Those textures requires less memory usage if loaded prorerly. You can turn it off, ans I said how to do that in 1st post.

In other terms it's same as initial hybridic settings that I've planned. Something between Low and Medium without shiny effect.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-22 21:21:16
August 22 2012 21:16 GMT
#564
Fixed long loading time. Added information how to do it:

6) Open C:\Users\<your_name>\Documents\StarCraft II\variables.txt (that is semi-locked after 1.5.2) and add to the end of file next parameter:

GraphicsOptionOverallQualityVer7[8]=5



Please comment here how it works now
Lyyna
Profile Joined June 2011
France776 Posts
August 22 2012 21:55 GMT
#565
On August 23 2012 06:16 Existor wrote:
Fixed long loading time. Added information how to do it:

Show nested quote +
6) Open C:\Users\<your_name>\Documents\StarCraft II\variables.txt (that is semi-locked after 1.5.2) and add to the end of file next parameter:

GraphicsOptionOverallQualityVer7[8]=5



Please comment here how it works now

First loading is still 1 or 2 minutes long, but better than the previous 10 minutes :p
Nice one ! How did you find this ?
http://www.teamliquid.net/forum/sc2-strategy/459600-how-to-mech-them-cry-lyynas-mech-in-hots - The 2014 Mech guide ! http://www.twitch.tv/lyyna for stream and contact infos
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 22 2012 22:14 GMT
#566
On August 23 2012 06:55 Lyyna wrote:
First loading is still 1 or 2 minutes long, but better than the previous 10 minutes :p
Nice one ! How did you find this ?

That line was a solution for other problems around low settings in other thread. I had that line too (just to test it), and when I've deleted it, it caused long loading time for me. When I've added it back, it worker normally again with standart loading time
ShnAndrei
Profile Joined March 2011
Romania164 Posts
August 23 2012 07:55 GMT
#567
Question: can we still modify the textures to medium, as you mentioned before updating the OP?
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 23 2012 11:50 GMT
#568
Yes, you can. Just change in game options Textures to Medium. Highly recommend to delete "alternate low textures" after that, because it's not tested when both are enabled
Rasputincz
Profile Joined May 2011
Czech Republic95 Posts
August 23 2012 12:38 GMT
#569
i changed everything as was said at the first page but i have pretty much same problems as Lyyna. Long loadings and sometimes sc2 freezes completely.
http://cs.twitch.tv/raspcz
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 23 2012 12:44 GMT
#570
On August 23 2012 21:38 Rasputincz wrote:
i changed everything as was said at the first page but i have pretty much same problems as Lyyna. Long loadings and sometimes sc2 freezes completely.

Including last 6th step?
Rasputincz
Profile Joined May 2011
Czech Republic95 Posts
August 23 2012 14:20 GMT
#571
On August 23 2012 21:44 Existor wrote:
Show nested quote +
On August 23 2012 21:38 Rasputincz wrote:
i changed everything as was said at the first page but i have pretty much same problems as Lyyna. Long loadings and sometimes sc2 freezes completely.

Including last 6th step?


yep even though i have done 6th step. However it seems to get better after couple games. The loading time is shorter and shorter so i hope it will be ok. Thanks for amazing job!
http://cs.twitch.tv/raspcz
ShnAndrei
Profile Joined March 2011
Romania164 Posts
August 23 2012 18:26 GMT
#572
Thanks a lot Existor, you are a genious! >:D<
Morton
Profile Joined July 2012
United States152 Posts
Last Edited: 2012-08-23 18:41:15
August 23 2012 18:40 GMT
#573
the loading times are still longer than normal for me, but once I can get into the game, no more fps drops or lag of any sort.

thanks!!!!
CowboySpider
Profile Joined August 2012
1 Post
August 23 2012 21:01 GMT
#574
I can't get this fix to work at all. The variables.txt in the main file keeps editing back to not having the 6th step line in it. And the accounts folder has 3 different <numbers> folders with variables.txt inside each one. Also these edit back to normal automatically when I enter the game.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 23 2012 21:19 GMT
#575
On August 24 2012 06:01 CowboySpider wrote:
I can't get this fix to work at all. The variables.txt in the main file keeps editing back to not having the 6th step line in it. And the accounts folder has 3 different <numbers> folders with variables.txt inside each one. Also these edit back to normal automatically when I enter the game.

It does not deleted that added line. It just moves it to desired position. All parameters are listed in alphabetical order. So it was placed at right position somewhere at G letter.
trips
Profile Joined December 2010
United Kingdom107 Posts
August 24 2012 08:42 GMT
#576
Is there any way to get cloaked stuff more visible in low settings.I used to use simplifiedCloaking=0 ?
¯\_(ツ)_/¯
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 24 2012 09:36 GMT
#577
On August 24 2012 17:42 trips wrote:
Is there any way to get cloaked stuff more visible in low settings.I used to use simplifiedCloaking=0 ?

Use second variables.txt file
Slevin
Profile Joined December 2010
Germany4 Posts
August 24 2012 10:52 GMT
#578
Nice work, thanks Existor!
trips
Profile Joined December 2010
United Kingdom107 Posts
August 24 2012 10:59 GMT
#579
Works great thankyou
¯\_(ツ)_/¯
mirkz
Profile Joined March 2012
Italy43 Posts
August 24 2012 12:03 GMT
#580
hi guys if you want to cut off shadows like me and gain more fps in this hybrid configuration just write shadows=0 in the documents/starcraft2/accounts/numbers/variables.txt.

That setting and low models give me +40 fps
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 24 2012 15:50 GMT
#581
On August 24 2012 21:03 mirkz wrote:
hi guys if you want to cut off shadows like me and gain more fps in this hybrid configuration just write shadows=0 in the documents/starcraft2/accounts/numbers/variables.txt.

That setting and low models give me +40 fps

Well the special feature of these Hybridic settings that they are between Low and Medium, not another variation of Low or lower than ingame Lows.

It's just simplified medium, with no shine effect, cheaper shadows (halved shadow resolution), but still with needed graphic options like visible force fields, stealth, readable warp animation, and also better lighting. Because on dark maps without HDR it looks weird.
mirkz
Profile Joined March 2012
Italy43 Posts
Last Edited: 2012-08-24 16:08:28
August 24 2012 16:07 GMT
#582
it's not another variant of low or lower of the lows. It's the hybrid like you suggested in the first page -without- shadows. stop.

Since I play Z I don't like mass units with shadows and they are not relevant to me I prefer to cut them off.

The Low models is just a personal taste but the game still looks great with low models imho.


Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 24 2012 16:48 GMT
#583
On August 25 2012 01:07 mirkz wrote:
it's not another variant of low or lower of the lows. It's the hybrid like you suggested in the first page -without- shadows. stop.

Since I play Z I don't like mass units with shadows and they are not relevant to me I prefer to cut them off.

The Low models is just a personal taste but the game still looks great with low models imho.

Well it's your choice. It's free to edit and open to any experiments.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 28 2012 16:47 GMT
#584
Well long loading time with 6th step is still here, but it's long only for first time. I don't know how to fix it. The 6th step already did faster loading time, so here are no more ideas how to make it better.

After 2-3 games and after using preloader it loads fast like usual game
jnd
Profile Blog Joined May 2012
Czech Republic915 Posts
August 29 2012 00:24 GMT
#585
Thanks for the 1.5.2 update! Finally I'm able to spot cloaked units and still get good fps with my lowly Nvidia GT 240. It holds reasonably well even in 4v4. No more dull games
Team 8 BaBy will be the next Terran Bonjwa in HoTS | HSC V, the best tournament in 2012 | GD Studio #1 no fluff esports show
n0ise
Profile Joined April 2010
3452 Posts
Last Edited: 2012-08-29 09:40:51
August 29 2012 09:40 GMT
#586
I have massive fps drops when creep spread is all over, are there any settings that may help with that?
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 29 2012 10:18 GMT
#587
On August 29 2012 18:40 n0ise wrote:
I have massive fps drops when creep spread is all over, are there any settings that may help with that?

Change preblendedcreep from 0 to 1 and/or use preloader map.
pheer
Profile Blog Joined July 2004
5390 Posts
August 29 2012 13:38 GMT
#588
Updated the OP with formatting and grammar changes. I love these graphics settings -- much easier on the eyes. Thank you Existor for the excellent thread!
Moderator
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 29 2012 14:53 GMT
#589
Updated screenshots to show actual graphic on 1.5.2 with alternate low textures and newer fog of war
Finlux
Profile Joined May 2012
Norway35 Posts
August 30 2012 18:59 GMT
#590
Oh man, thanks for doing this. I'm able to to place proper forcefields now
Bomber, Byun, Creator, DRG, MMA, Nestea, Oz, Polt, Symbol, Squirtle.
gXxshock
Profile Joined October 2010
Germany93 Posts
August 30 2012 21:24 GMT
#591
Just wanted to say thanks, since Patch 1.5.2 and your update of the settings everything finally works and its amazing. I absolutely love these settings, hopefully Blizzard will eventually allow us to use similar settings by default.
facebook.com/gXxshock ⌠ϟ⌡ twitter.com/gXxshock
Wolverick
Profile Joined November 2010
Canada13 Posts
August 31 2012 16:59 GMT
#592
I took a screenshot of your settings vs spec=1 alternate...=-0, and spec=1 with alternatetext=0 seems to be easier to see, the other way everything looks the same color very grey and can't see workers from the map almost
shut'er down
Deleted User 255289
Profile Joined March 2012
281 Posts
September 02 2012 00:41 GMT
#593
will this make it easier to see cloaked units?
Zerg OP | CreansRNub | k-Poop | Zerg OP | Sea lions | \\m//
.ImchEEzy
Profile Joined March 2011
Canada123 Posts
September 02 2012 00:47 GMT
#594
this is money!
Existor
Profile Joined July 2010
Russian Federation4295 Posts
September 02 2012 01:51 GMT
#595
On September 02 2012 09:41 superbarnie wrote:
will this make it easier to see cloaked units?

Probably for zergs, because creep is static now. But it's same as on low settings, only with some shaders
Existor
Profile Joined July 2010
Russian Federation4295 Posts
September 02 2012 01:56 GMT
#596
I took a screenshot of your settings vs spec=1 alternate...=-0, and spec=1 with alternatetext=0 seems to be easier to see, the other way everything looks the same color very grey and can't see workers from the map almost

Probably, but alternate low textures requires less memory usage in result. If someone had problems with them - it's not about low textures themselfs, it's about streaming system working.



Just wanted to say thanks, since Patch 1.5.2 and your update of the settings everything finally works and its amazing. I absolutely love these settings, hopefully Blizzard will eventually allow us to use similar settings by default.

Glad to see some positive comments about these settings

this is money!

ehm, why?

I took a screenshot of your settings vs spec=1 alternate...=-0, and spec=1 with alternatetext=0 seems to be easier to see, the other way everything looks the same color very grey and can't see workers from the map almost

Well, I like alternate low textures more than old low textures. Because with old low textures it looks more worse than SC1, where we had really sharper ground textures and it was not a problem for many players.
Narw
Profile Joined February 2011
Poland884 Posts
September 02 2012 17:40 GMT
#597
Great job there, thanks for updating for 1.5.2
Teutorix
Profile Joined May 2012
Romania3 Posts
September 02 2012 18:01 GMT
#598
Good job with this thread but can I ask if there is a way to see decals on low settings(shaders at low). I really want to see my decals man
Existor
Profile Joined July 2010
Russian Federation4295 Posts
September 02 2012 18:03 GMT
#599
On September 03 2012 03:01 Teutorix wrote:
Good job with this thread but can I ask if there is a way to see decals on low settings(shaders at low). I really want to see my decals man

Models on High. Already included in these settings
i3ubbles
Profile Joined October 2011
United States41 Posts
September 04 2012 09:31 GMT
#600
Thank you so much! My game looks fantastic :D
ImmortalTofu
Profile Blog Joined December 2010
United States1254 Posts
September 06 2012 23:51 GMT
#601
Is there any way to get this to work with HotS at the moment, or can we just use it default? Thanks for this as always, been a personal favorite of mine ever since it came out!
"Friendship ain't a business deal"
JonIrenicus
Profile Blog Joined July 2012
Italy602 Posts
Last Edited: 2012-09-09 19:41:06
September 09 2012 19:07 GMT
#602
--- Nuked ---
nesneros
Profile Blog Joined September 2012
United States11 Posts
September 17 2012 21:02 GMT
#603
Do these settings really help that much..? Will have to try them out when I get home today..
NewDawn
Profile Joined March 2012
Canada120 Posts
September 18 2012 03:19 GMT
#604
With Alt-Textures back.. does this mean you'll change the OP with both sets of variables? ><
이지은 | 송지은 | 정은지 | 홧팅 ~ !
AngryHobbit
Profile Joined September 2011
United Kingdom32 Posts
September 18 2012 04:53 GMT
#605
Not sure what recent patches have done, buti used to get 110fps using this now i get 66fps
For the Swarm
Hylirion
Profile Joined March 2012
Netherlands968 Posts
Last Edited: 2012-09-18 14:42:05
September 18 2012 14:41 GMT
#606
Hmm I like the look with the bit more lighting but still simple shadows, but it is totally unplayable for me. When logging into starcraft the authenticating screen hangs for like 10 seconds, and ingame I get random drops to 10fps, that doesnt even happen when I put everything at high, so it seems to cause some strange performance issues. Clearing the programdata didnt help either.

Staying with high textures and models and just everything else on low.
nesneros
Profile Blog Joined September 2012
United States11 Posts
September 18 2012 18:10 GMT
#607
So I got home last night, applied these settings, cleared the ProgramData directory, etc., etc. now anytime I try and enter a game (whether it be a ladder game, preloader, custom map, etc.) the game sits at the loading screen, all players bars show as loaded, including my own and it just sits, only way to escape the loading screen is to kill the process. I am with Hylirion on this one, have to go back to high textures & models and everything else medium to low or high... I can play the entire game on high settings with no issues but meh...
LeroyJenkem
Profile Joined January 2012
36 Posts
September 18 2012 19:16 GMT
#608
When I apply these settings the units and buildings look normal, but the map is completely white. And i can see the entire map and theres no fog, its a blinding extremely bright white color. The only way to make it go away is to reset my game graphics through the options.

Any way to fix this? I really want to use these settings.
nesneros
Profile Blog Joined September 2012
United States11 Posts
September 18 2012 19:23 GMT
#609
There was that recent patch update today from 1.5.2 to 1.5.3 wonder if my troubles, and the others troubles have anything to do with that.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
September 18 2012 19:45 GMT
#610
And i can see the entire map and theres no fog, its a blinding extremely bright white color. The only way to make it go away is to reset my game graphics through the options.

White terrain and landscape textures? Check alternatelowtextures and pixellight parameters. If both are 1 - change one of them to 0

now anytime I try and enter a game (whether it be a ladder game, preloader, custom map, etc.) the game sits at the loading screen, all players bars show as loaded, including my own and it just sits, only way to escape the loading screen is to kill the process. I am with Hylirion on this one, have to go back to high textures & models and everything else medium to low or high... I can play the entire game on high settings with no issues but meh...

Can't help much. SC2 already unstable on some PC machines with standart graphic settings. And using a bit varied is an untested area. For someone it works, for others - maybe not. Just test it with yourself, turn back some parameters, try to skip some steps and get settings that better fits to your and your PC configuration.

Everything is free to edit, just open in Notepad and edit it. Try to experiment with it, if something does not work, then change back and continue test!

Hybridic Settings are just a basic preset of some adjusted parameters, that correctly works for me and for many others. If you have problems here, try to edit hybridic settings, by turning on/off some parameters.

Hmm I like the look with the bit more lighting but still simple shadows, but it is totally unplayable for me. When logging into starcraft the authenticating screen hangs for like 10 seconds, and ingame I get random drops to 10fps, that doesnt even happen when I put everything at high, so it seems to cause some strange performance issues. Clearing the programdata didnt help either.

Staying with high textures and models and just everything else on low.

First, I want to say, the there are no huge difference between Medium and High textures.
Second, just try to use Preloader map and also edit some parameters.

With Alt-Textures back.. does this mean you'll change the OP with both sets of variables? ><

Hybridic Settings are using alternate low textures, they require less memory usage, thats why I think its better to use them.

Do these settings really help that much..? Will have to try them out when I get home today..

Those settings just give you another layer of graphical settings, that is between Low and Medium. It's not oriented to high FPS boost, but it's just a Low settings with some Medium adjustments.

Is there any way to get this to work with HotS at the moment, or can we just use it default? Thanks for this as always, been a personal favorite of mine ever since it came out!

Just use StarCraft II Beta folder. Everything is same.
LeroyJenkem
Profile Joined January 2012
36 Posts
September 18 2012 20:02 GMT
#611
Alternate textures are on 1 and pixel light is on 0. It didnt fix it.
Imbu
Profile Blog Joined May 2009
United States903 Posts
September 19 2012 06:02 GMT
#612
On September 19 2012 05:02 LeroyJenkem wrote:
Alternate textures are on 1 and pixel light is on 0. It didnt fix it.

Same here. Tried changing the values but it seems that something in patch 1.5.3 dislikes these custom settings .
@DreamingBird
AngryHobbit
Profile Joined September 2011
United Kingdom32 Posts
September 19 2012 07:15 GMT
#613
it's screwed man - Pre 1.5 i was getting 100fps - now on 1.5 im getting 60fps if that lol
For the Swarm
yanot
Profile Joined March 2010
France130 Posts
September 19 2012 07:45 GMT
#614
On September 19 2012 15:02 Imbu wrote:
Show nested quote +
On September 19 2012 05:02 LeroyJenkem wrote:
Alternate textures are on 1 and pixel light is on 0. It didnt fix it.

Same here. Tried changing the values but it seems that something in patch 1.5.3 dislikes these custom settings .


Same here.
Accro
Profile Joined June 2012
United States5 Posts
Last Edited: 2012-09-19 09:00:37
September 19 2012 08:51 GMT
#615
On September 19 2012 04:16 LeroyJenkem wrote:
When I apply these settings the units and buildings look normal, but the map is completely white. And i can see the entire map and theres no fog, its a blinding extremely bright white color. The only way to make it go away is to reset my game graphics through the options.

Any way to fix this? I really want to use these settings.



I'm having the same problem here and I've tried resolving this with the suggestion from 1 to 0 in variables.txt file but nothing has changed

Edit: I reset my graphics in options but now I'm running on extreme but with the bright light still in place of it's normal appearance. I don't know how to get rid of this brightness.

+ Show Spoiler +
[image loading]
yanot
Profile Joined March 2010
France130 Posts
September 19 2012 09:04 GMT
#616
remove all the variables.txt files in documents/sc2 folder before resetting in game settings, then you will get rid of brightness but also of the hybridic settings :/
Accro
Profile Joined June 2012
United States5 Posts
Last Edited: 2012-09-19 12:09:13
September 19 2012 09:16 GMT
#617
On September 19 2012 18:04 yanot wrote:
remove all the variables.txt files in documents/sc2 folder before resetting in game settings, then you will get rid of brightness but also of the hybridic settings :/



This helped! I don't mind that the hybridic settings are gone since I can switch values around again to my liking; I'm just glad the brightness is gone. Thank you!

Edit: I might be wrong here but it looks like "alternateLowTextures=1" is the cause of the double lighting. Even if I have don't have "spec" to "spec=0", the double lighting still occurs. Is there anyway I can make "alternateLowTextures=1" work?
Rasputincz
Profile Joined May 2011
Czech Republic95 Posts
September 19 2012 15:40 GMT
#618
Ok i get rid of the brightness but I am already missing the hybrid settings Also i noticed massive fps drop. I am playing on basic low settings right now and my fps doesnt go over 100fps. Between patch on hybrid settings i had constantly around 135-150 fps. Screw this...
http://cs.twitch.tv/raspcz
Magner
Profile Joined June 2012
United States3 Posts
September 19 2012 16:33 GMT
#619
1.5.3 completely screwed up these settings, are there any fixes yet?
DIMAGA
Profile Joined June 2004
Ukraine38 Posts
September 19 2012 17:00 GMT
#620
i cant change variables in accounts in SC2 folder (its simplifiedCloaking=0
simplifiedShaders=0) after the game run and shut down its automatically changes to simplifiedCloaking=1
simplifiedShaders=1 (in sc2 folder variables) and in account variables its just delet T____T sad story blizzard
BobMcJohnson
Profile Blog Joined October 2010
France2916 Posts
Last Edited: 2012-09-19 17:33:19
September 19 2012 17:33 GMT
#621
On September 20 2012 02:00 mTwDIMAGA wrote:
i cant change variables in accounts in SC2 folder (its simplifiedCloaking=0
simplifiedShaders=0) after the game run and shut down its automatically changes to simplifiedCloaking=1
simplifiedShaders=1 (in sc2 folder variables) and in account variables its just delet T____T sad story blizzard

Yeah I have the same problem, seems that Blizzard removed the workaround to the auto-reset of Variables.txt in 1.5.3, the Account/xyz/Variables.txt gets reset too
Romanes eunt domus
pheer
Profile Blog Joined July 2004
5390 Posts
September 20 2012 01:11 GMT
#622
For now I've just deleted both variables.txt files (to reset all the settings) and am running on standard medium graphics until OP updates his post
Moderator
Aenur
Profile Joined April 2012
Germany66 Posts
Last Edited: 2012-09-20 01:36:09
September 20 2012 01:34 GMT
#623
On September 20 2012 02:00 mTwDIMAGA wrote:
i cant change variables in accounts in SC2 folder (its simplifiedCloaking=0
simplifiedShaders=0) after the game run and shut down its automatically changes to simplifiedCloaking=1
simplifiedShaders=1 (in sc2 folder variables) and in account variables its just delet T____T sad story blizzard



I share your pain . Please someone post on US servers that we need better visible forcefields on low settings (shouldn't be that hard to do, just stronger edges) . Thats the only thing what matters for me. Unfortunately I can't post on US Battlenet forums.

Greets
stablol
Profile Joined July 2011
United States82 Posts
September 20 2012 14:31 GMT
#624
sorry if this was already asked, but is there a way to change the settings to be highest or lowest but still have the green selection box setting of medium? What i mean is when you box something in game on lowest or highest it is mostly clear but if you do it on medium there is a distinct green highlight throughout the box
보아 사랑해요 짱
Camlito
Profile Blog Joined July 2007
Australia4040 Posts
September 21 2012 06:59 GMT
#625
On September 20 2012 23:31 stablol wrote:
sorry if this was already asked, but is there a way to change the settings to be highest or lowest but still have the green selection box setting of medium? What i mean is when you box something in game on lowest or highest it is mostly clear but if you do it on medium there is a distinct green highlight throughout the box


The sexy green selection box is why i use medium :D
sAviOr...
iSneak
Profile Joined February 2012
Israel8 Posts
September 21 2012 20:58 GMT
#626
Hey Existor,

Awesome job with this "find" \ "guide"!
Any update on the 1.5.3 version?

Thanks in advance!
KuBa
Profile Blog Joined October 2010
Poland98 Posts
September 23 2012 21:13 GMT
#627
I'd like to know about a possible update as well! Even though I already changed everything back to medium settings, it's just obvious that something is missing.
Check out my stream: http://www.justin.tv/kubathebear
Absurd Bunny
Profile Joined June 2011
168 Posts
September 23 2012 21:23 GMT
#628
Is there a command that just puts decals for terran buildings and units, without changing anything else? I kind of want to see the decals that I and my opponents have earned, I hope it won't make the game lag that much, but if I change the whole shaders setting, it makes it too laggy and bad to play.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-09-23 22:19:41
September 23 2012 22:03 GMT
#629
Updated first post. but this time it's a red update.

[image loading]


These settings will not work good with patch 1.5.3 or later.
You can reset your graphics settings by deleting both variables.txt


The explanation of stoped working Hybrid setting is simply and short. Blizzard added settings checker into Accounts/variables too, what means, that now you can't add custom settings into account variables and override some default graphical settings. So for now with patch 1.5.3 (or later) it's not possible to use Hybridic settings anymore. I have no idea how to bring non-shiny effect with hdr and visible force-fields, you can continue experiment with both variables, because some parameters still working (like switching on/off alternate low textures).

Here are closest and similar settings to Hybridic ones. The difference is old shiny effect and higher resolution of shadows, also some other slighty differences like sharper edges of creep.

  • All settings to Low
  • Textures - Medium
  • Shaders - Medium
  • Models - High
  • Terrain - Medium (if you want animated creep)
.
ballasdontcry
Profile Joined January 2011
Canada595 Posts
Last Edited: 2012-09-28 00:15:25
September 28 2012 00:14 GMT
#630
nvm.
stablol
Profile Joined July 2011
United States82 Posts
September 30 2012 22:18 GMT
#631
On September 21 2012 15:59 Camlito wrote:
Show nested quote +
On September 20 2012 23:31 stablol wrote:
sorry if this was already asked, but is there a way to change the settings to be highest or lowest but still have the green selection box setting of medium? What i mean is when you box something in game on lowest or highest it is mostly clear but if you do it on medium there is a distinct green highlight throughout the box


The sexy green selection box is why i use medium :D

yeah! sad no replies
보아 사랑해요 짱
Existor
Profile Joined July 2010
Russian Federation4295 Posts
October 21 2012 12:53 GMT
#632
Is there a command that just puts decals for terran buildings and units, without changing anything else? I kind of want to see the decals that I and my opponents have earned, I hope it won't make the game lag that much, but if I change the whole shaders setting, it makes it too laggy and bad to play.

Models to High makes terran decals visible
nebula.
Profile Blog Joined November 2011
Sweden1431 Posts
November 22 2012 18:39 GMT
#633
so nothing like this is possible post-1.5.3?
I miss you July ~~~ I was in PonyTales #7 wooho!
IreScath
Profile Joined May 2009
Canada521 Posts
November 22 2012 19:47 GMT
#634
Nope... And it really, really sucks. I'd pay a small fee to have low settings with high models, easy to see FF and simplified cloaking turned off.

plzzzzzzzzzz
IreScath
nebula.
Profile Blog Joined November 2011
Sweden1431 Posts
November 22 2012 20:18 GMT
#635
I miss you July ~~~ I was in PonyTales #7 wooho!
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
November 23 2012 03:57 GMT
#636
Yea I seriously miss having these settings
~ ~ <°)))><~ ~ ~
Arghmyliver
Profile Blog Joined November 2011
United States1077 Posts
Last Edited: 2012-12-07 04:32:17
December 07 2012 04:31 GMT
#637
Ummm - I just did this again because I noticed my SC2 had to patch when I loaded it and one of the patch notes was "brought back altlowtextures" or something like that. Is this just wishful thinking?

Edit - Oh right - also I checked the variables.txt file and the settings have not reverted. Can someone confirm this please?
Now witness their attempts to fly from tree to tree. Notice they do not so much fly as plummet.
IPS.Blue
Profile Joined January 2004
Germany309 Posts
December 07 2012 11:18 GMT
#638
On November 23 2012 04:47 IreScath wrote:
Nope... And it really, really sucks. I'd pay a small fee to have low settings with high models, easy to see FF and simplified cloaking turned off.

plzzzzzzzzzz

:/

On September 24 2012 07:03 Existor wrote:
  • All settings to Low
  • Textures - Medium
  • Shaders - Medium
  • Models - High
  • Terrain - Medium (if you want animated creep)
.

How good a graphics card would that set of settings approximately require?
JonIrenicus
Profile Blog Joined July 2012
Italy602 Posts
December 07 2012 12:01 GMT
#639
--- Nuked ---
deekox
Profile Joined August 2012
Poland19 Posts
March 28 2014 01:04 GMT
#640
Please HOW to GET back (mod is great but I want to play campaing in glory
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