Blizzard updates Condemned Ridge! - Page 4
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PhoenixVoid
Canada32737 Posts
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FuzzyJAM
Scotland9300 Posts
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Ben...
Canada3485 Posts
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skatbone
United States1005 Posts
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Cascade
Australia5405 Posts
On June 12 2012 09:50 hifriend wrote: They probably just replaced them with the collapsible rocks; their most recent advancement in rock technology. They probably have a collapsable rock in your natural now, so the scout only have to get to your nat and deal 10 damage to teh collapsable rock for it to fall down and block your nat. Same at all other expansions on the map. The reason it took them so long to do this change is that they tried to figure out a way to do this, AND keep the rocks. | ||
Jaegeru
United Kingdom676 Posts
On June 12 2012 10:15 Cascade wrote: They probably have a collapsable rock in your natural now, so the scout only have to get to your nat and deal 10 damage to teh collapsable rock for it to fall down and block your nat. Same at all other expansions on the map. The reason it took them so long to do this change is that they tried to figure out a way to do this, AND keep the rocks. Rocks infront of your minerals in the main so you have to destroy them before you can mine. | ||
DeCoup
Australia1933 Posts
On June 12 2012 10:15 Cascade wrote: They probably have a collapsable rock in your natural now, so the scout only have to get to your nat and deal 10 damage to teh collapsable rock for it to fall down and block your nat. Same at all other expansions on the map. The reason it took them so long to do this change is that they tried to figure out a way to do this, AND keep the rocks. I know your not being serious but collapsable rocks have about 500hp in all the shots i've seen them in so far in HotS. | ||
Existor
Russian Federation4295 Posts
On June 12 2012 10:18 DeCoup wrote: I know your not being serious but collapsable rocks have about 500hp in all the shots i've seen them in so far in HotS. After killing those 500 hp collapsable rocks, you will have new rocks with 2k hp, like everywhere | ||
Cereb
Denmark3388 Posts
In short: Blizzard > all! ![]() | ||
IPA
United States3206 Posts
On June 12 2012 09:06 Diamond wrote: I mean this is very obviously a good change, glad to hear they did it. But now my question is, if they can update a map in a week or whatever before it's ever released in ladder, why not update your ladder maps to WCS versions being they have had forever to do it? My thoughts exactly. Don't get me wrong, I'm happy about the change, but with this level of turn-around speed, I sure wish they would update current maps and fix Metropolis. At least it's not an insta-veto now! | ||
McPhiz
Canada183 Posts
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Theovide
Sweden914 Posts
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IPA
United States3206 Posts
On June 12 2012 10:34 Theovide wrote: Is it just me that actually feels it would be a good idea if some maps where different, forcing different builds. It's kind of silly right now that maps nearly has no effect at all on which build people choose. Are you being serious? | ||
Jaegeru
United Kingdom676 Posts
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Beastyqt
Serbia516 Posts
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honed
Canada482 Posts
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Warpath
Canada1242 Posts
On June 12 2012 10:21 Cereb wrote: Well, it's still a bad map, but just the fact that Blizzard paid this much attention to complaints about a single new map for the next season is actually mind blowing. I Mean, it's a standard we've come to expect from Blizzard, but I am pretty sure you'd be hard pressed to find any other company willing to do this and be this awesome <3 In short: Blizzard > all! ![]() I'd be wary of praising a company for their willingness to go into a program and pressing delete a couple of times. | ||
andeh
United States904 Posts
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captainwaffles
United States1050 Posts
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marttorn
Norway5211 Posts
This map had a rocky start, but it's OK now. | ||
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