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Blizzard updates Condemned Ridge! - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 8 9 Next All
PhoenixVoid
Profile Blog Joined December 2011
Canada32743 Posts
June 12 2012 01:04 GMT
#61
Wat. How much did they bribe Dustin to remove those rocks.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
FuzzyJAM
Profile Joined July 2010
Scotland9300 Posts
June 12 2012 01:06 GMT
#62
Going for the ultimate pessimist outlook, when the map sucks horribly anyway it's going to reinforce the idea that rocks are a good idea.

:[
Did you ever say Yes to a single joy?
Ben...
Profile Joined January 2011
Canada3485 Posts
June 12 2012 01:07 GMT
#63
Wow they were serious when they said they were opened to feedback for that map. I'm impressed. It looks like a neat map now.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
skatbone
Profile Joined August 2010
United States1005 Posts
June 12 2012 01:09 GMT
#64
Nice. I had Tal'Darim vetoed, in part, because of those damn rocks.
Mercurial#1193
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
June 12 2012 01:15 GMT
#65
On June 12 2012 09:50 hifriend wrote:
They probably just replaced them with the collapsible rocks; their most recent advancement in rock technology.

They probably have a collapsable rock in your natural now, so the scout only have to get to your nat and deal 10 damage to teh collapsable rock for it to fall down and block your nat. Same at all other expansions on the map. The reason it took them so long to do this change is that they tried to figure out a way to do this, AND keep the rocks.
Jaegeru
Profile Joined February 2012
United Kingdom676 Posts
Last Edited: 2012-06-12 01:18:51
June 12 2012 01:18 GMT
#66
On June 12 2012 10:15 Cascade wrote:
Show nested quote +
On June 12 2012 09:50 hifriend wrote:
They probably just replaced them with the collapsible rocks; their most recent advancement in rock technology.

They probably have a collapsable rock in your natural now, so the scout only have to get to your nat and deal 10 damage to teh collapsable rock for it to fall down and block your nat. Same at all other expansions on the map. The reason it took them so long to do this change is that they tried to figure out a way to do this, AND keep the rocks.


Rocks infront of your minerals in the main so you have to destroy them before you can mine.
MVP on winning his Fourth GSL - "Yeah I know the routine, take the flowers and cheque, I will kiss the trophy for the photo"
DeCoup
Profile Joined September 2006
Australia1933 Posts
June 12 2012 01:18 GMT
#67
On June 12 2012 10:15 Cascade wrote:
Show nested quote +
On June 12 2012 09:50 hifriend wrote:
They probably just replaced them with the collapsible rocks; their most recent advancement in rock technology.

They probably have a collapsable rock in your natural now, so the scout only have to get to your nat and deal 10 damage to teh collapsable rock for it to fall down and block your nat. Same at all other expansions on the map. The reason it took them so long to do this change is that they tried to figure out a way to do this, AND keep the rocks.

I know your not being serious but collapsable rocks have about 500hp in all the shots i've seen them in so far in HotS.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
Existor
Profile Joined July 2010
Russian Federation4295 Posts
June 12 2012 01:19 GMT
#68
On June 12 2012 10:18 DeCoup wrote:
Show nested quote +
On June 12 2012 10:15 Cascade wrote:
On June 12 2012 09:50 hifriend wrote:
They probably just replaced them with the collapsible rocks; their most recent advancement in rock technology.

They probably have a collapsable rock in your natural now, so the scout only have to get to your nat and deal 10 damage to teh collapsable rock for it to fall down and block your nat. Same at all other expansions on the map. The reason it took them so long to do this change is that they tried to figure out a way to do this, AND keep the rocks.

I know your not being serious but collapsable rocks have about 500hp in all the shots i've seen them in so far in HotS.

After killing those 500 hp collapsable rocks, you will have new rocks with 2k hp, like everywhere
Cereb
Profile Joined November 2011
Denmark3388 Posts
June 12 2012 01:21 GMT
#69
Well, it's still a bad map, but just the fact that Blizzard paid this much attention to complaints about a single new map for the next season is actually mind blowing. I Mean, it's a standard we've come to expect from Blizzard, but I am pretty sure you'd be hard pressed to find any other company willing to do this and be this awesome <3


In short:

Blizzard > all!
"Until the very very top in almost anything, all that matters is how much work you put in. The only problem is most people can't work hard even at things they do enjoy, much less things they don't have a real passion for. -Greg "IdrA" Fields
IPA
Profile Joined August 2010
United States3206 Posts
June 12 2012 01:26 GMT
#70
On June 12 2012 09:06 Diamond wrote:
I mean this is very obviously a good change, glad to hear they did it.

But now my question is, if they can update a map in a week or whatever before it's ever released in ladder, why not update your ladder maps to WCS versions being they have had forever to do it?


My thoughts exactly.

Don't get me wrong, I'm happy about the change, but with this level of turn-around speed, I sure wish they would update current maps and fix Metropolis.

At least it's not an insta-veto now!
Time held me green and dying though I sang in my chains like the sea.
McPhiz
Profile Joined April 2011
Canada183 Posts
June 12 2012 01:28 GMT
#71
haha i feel like blizz trolled us with the rocks and knew there would be outrage and were trying to restore our confidence in them. Stupid theories for the win!
Theovide
Profile Joined September 2010
Sweden914 Posts
June 12 2012 01:34 GMT
#72
Is it just me that actually feels it would be a good idea if some maps where different, forcing different builds. It's kind of silly right now that maps nearly has no effect at all on which build people choose.
IPA
Profile Joined August 2010
United States3206 Posts
June 12 2012 01:45 GMT
#73
On June 12 2012 10:34 Theovide wrote:
Is it just me that actually feels it would be a good idea if some maps where different, forcing different builds. It's kind of silly right now that maps nearly has no effect at all on which build people choose.

Are you being serious?
Time held me green and dying though I sang in my chains like the sea.
Jaegeru
Profile Joined February 2012
United Kingdom676 Posts
June 12 2012 01:49 GMT
#74
I really like this map, seems like its been ages since a map has has a big main base and has some great potential for better medivac harass, both in the main and on the high ground behind the third where you could potentially drop seige tanks and abuse the high ground at a zerg's third base.
MVP on winning his Fourth GSL - "Yeah I know the routine, take the flowers and cheque, I will kiss the trophy for the photo"
Beastyqt
Profile Blog Joined September 2010
Serbia516 Posts
June 12 2012 02:04 GMT
#75
Removes rocks from third, adds rocks on natural.
Stream: http://www.twitch.tv/Beastyqt YouTube: https://www.youtube.com/beastyqtsc2
honed
Profile Joined October 2010
Canada482 Posts
June 12 2012 02:07 GMT
#76
the puns in that thread.. my god
Warpath
Profile Joined April 2010
Canada1242 Posts
June 12 2012 02:16 GMT
#77
On June 12 2012 10:21 Cereb wrote:
Well, it's still a bad map, but just the fact that Blizzard paid this much attention to complaints about a single new map for the next season is actually mind blowing. I Mean, it's a standard we've come to expect from Blizzard, but I am pretty sure you'd be hard pressed to find any other company willing to do this and be this awesome <3


In short:

Blizzard > all!


I'd be wary of praising a company for their willingness to go into a program and pressing delete a couple of times.
andeh
Profile Blog Joined August 2009
United States904 Posts
June 12 2012 02:18 GMT
#78
Wow I might actually play that map now
captainwaffles
Profile Blog Joined February 2009
United States1050 Posts
June 12 2012 02:20 GMT
#79
They removed rocks, truly the end is nigh.
https://x.com/CaptainWaffless
marttorn
Profile Blog Joined May 2011
Norway5211 Posts
Last Edited: 2012-06-12 02:22:39
June 12 2012 02:21 GMT
#80
This change rocks my rocks!

This map had a rocky start, but it's OK now.
memes are a dish best served dank
Prev 1 2 3 4 5 6 7 8 9 Next All
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