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Blizzard updates Condemned Ridge! - Page 7

Forum Index > SC2 General
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DarKcS
Profile Blog Joined November 2010
Australia1237 Posts
June 12 2012 12:39 GMT
#121
A small victory against the tyranny of destructive rocks, but we must persist, we must continue. Not one stop backwards.
Die tomorrow - Live today
Iyerbeth
Profile Blog Joined October 2010
England2410 Posts
Last Edited: 2012-06-12 12:42:53
June 12 2012 12:42 GMT
#122
Oh, I could keep my Lings nibbling on rocks on thirds for years. Now I'll have to buy them all chew toys or something.
♥ Liquid`Sheth ♥ Liquid`TLO ♥
CrtBalorda
Profile Joined December 2011
Slovenia704 Posts
Last Edited: 2012-06-12 12:48:30
June 12 2012 12:46 GMT
#123
The game shoudnt be balanced by having rocks at the 3d all the time. And I thought zerg was suposed to be up one base vs the other races. Well if thats not true blizzard should balance that with the races not by fing rocks.
Idk why there need to be rocks and watch towers and useless grass on every map for no reason, instead of being unique to a few maps so its way more exiting. Besides the only one of these that even have inpact on gameplay are the rocks. Grass and watchtowers could also have impact if blizzard went a little fancy with them, but they dont, which is sad.

I hope in the future destructible anything will be as unique to a map as it was in brood war and watch towers, grass and collapsable rocks only add to that.
4th August 2012...Never forget.....
yeint
Profile Joined May 2011
Estonia2329 Posts
June 12 2012 12:49 GMT
#124
On June 12 2012 21:46 CrtBalorda wrote:
The game shoudnt be balanced by having rocks at the 3d all the time. And I thought zerg was suposed to be up one base vs the other races.


Zerg was supposed to be up one TOWN HALL vs the other races, because it's a production facility.

There should not be a god-given right to 50% more income.
Not supporting teams who take robber baron money.
s3rp
Profile Joined May 2011
Germany3192 Posts
Last Edited: 2012-06-12 12:58:35
June 12 2012 12:56 GMT
#125
On June 12 2012 21:46 CrtBalorda wrote:
The game shoudnt be balanced by having rocks at the 3d all the time. And I thought zerg was suposed to be up one base vs the other races. Well if thats not true blizzard should balance that with the races not by fing rocks.
Idk why there need to be rocks and watch towers and useless grass on every map for no reason, instead of being unique to a few maps so its way more exiting. Besides the only one of these that even have inpact on gameplay are the rocks. Grass and watchtowers could also have impact if blizzard went a little fancy with them, but they dont, which is sad.

I hope in the future destructible anything will be as unique to a map as it was in brood war and watch towers, grass and collapsable rocks only add to that.


Base doesn't mean income up. Three Base income against two will put the Zerg ahead. If there's no risk involved with taking and saturating a third mining base Zerg will just be at an advantage.
TheDraken
Profile Joined July 2011
United States640 Posts
June 12 2012 13:07 GMT
#126
no rocks?

i don't know what to be mad at anymore...
fast food. y u no make me fast? <( ಠ益ಠ <)
Cosmos
Profile Joined March 2010
Belgium1077 Posts
June 12 2012 13:10 GMT
#127
On June 12 2012 08:56 Daedra wrote:
Instead there will be destructible stones


Thanks, made my day.
http://www.twitch.tv/becosmos
pallad
Profile Joined September 2010
Poland1958 Posts
June 12 2012 13:12 GMT
#128
On June 12 2012 09:35 sluggaslamoo wrote:
Only took them 2 years ...


Posts like this make me sick..why you complain ? , you complain after good decission ?
What 2 year... its new map..
Blizzarda haters start to piss me offf really hard..I understand complain after bad decission..but after good one ?
SC 2 -LingsLover- EU -- Jaedong , NesTea , Nerchio , DRG , Moon , Oz , Tarson , Scarlett -- Dota 2 Pallad EU- NaVi - LGD
Antylamon
Profile Joined March 2011
United States1981 Posts
June 12 2012 13:13 GMT
#129
On June 12 2012 21:04 s3rp wrote:
Show nested quote +
On June 12 2012 12:12 Mrvoodoochild1 wrote:
On June 12 2012 11:52 s3rp wrote:
On June 12 2012 11:44 Mrvoodoochild1 wrote:
On June 12 2012 09:13 Cocoba wrote:
Only really benefits the zerg
I hate the 3 early base zerg style, too strong T.T

It makes for more diverse play. When a zerg can't take an early third, it usually forces the zerg to do some two base all in or the zerg must open two base muta or two base infestor. Both of the ladder strats are out of date so not blocking the third balances out the map.


You know what also makes for bad games ? Guaranteing a Zerg third within 5 minutes in TvZ . Forces the Terran to play ultra greedy or all-in like crazy but hey Zerg is more important than anything else i guess.

So nothing is going to change what so ever about terran play.


Probably because anything else is an autoloss against Zerg . There's no safe build that works in TvZ .

Please don't turn this thread into balance QQ.
Shadow_Dog
Profile Joined July 2011
Canada427 Posts
June 12 2012 13:14 GMT
#130
Dustin Browder is going to be pissed...
Antylamon
Profile Joined March 2011
United States1981 Posts
June 12 2012 13:14 GMT
#131
On June 12 2012 21:42 Iyerbeth wrote:
Oh, I could keep my Lings nibbling on rocks on thirds for years. Now I'll have to buy them all chew toys or something.

*Pulls up depots to protect the marines behind them*
Don't nibble my units!
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
June 12 2012 13:18 GMT
#132
This rocks!
I had a good night of sleep.
Resonance
Profile Joined October 2010
Canada113 Posts
June 12 2012 13:23 GMT
#133
my imagined dustin browder response:
"You know what? Let's make it look like we're taking out rocks. Then put them back in as a group of rocks. That's right. a destructible debris field, so I screw zergs over even more >:D"

I like this change =D
I play protoss because it's imbalanced. :D
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
June 12 2012 13:25 GMT
#134
Good job Blizz.
Now this map is actually playable for zergs with those rocks gone.=)
Play your best
blamekilly
Profile Joined April 2011
466 Posts
Last Edited: 2012-06-12 13:30:26
June 12 2012 13:28 GMT
#135
This is stupid. I don't know why people are so happy, they must play zerg or play protoss deathball. 3 close bases with only one entrance, that has a small choke. You won't be able to punish a zerg for taking a quick third on this map with spines and queens at their choke. Defend, max or close to max on 3 bases, take 4th, move out. If they're going to take away destructable rocks, they should at least add another entrace to the base.


This will be the first map for me to veto. Actually, it would probably be easier to just switch to zerg, with how strong they are now. They'll probably be even stronger in HOTS.
AmericanUmlaut
Profile Blog Joined November 2010
Germany2579 Posts
June 12 2012 13:34 GMT
#136
Memo from Blizzard: "We understand from community feedback that blocking third base locations with destructable rocks is disliked by the majority of players. We understand, and have updated our maps accordingly. Third bases are now blocked by indestructable rocks.

Please keep the constructive feedback coming so that we can continue to improve your playing experience. Thank you."
The frumious Bandersnatch
Aunvilgod
Profile Joined December 2011
2653 Posts
June 12 2012 13:47 GMT
#137
Stupid map. -.- Turtle-until-max.
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
Janko
Profile Joined September 2010
Slovenia28 Posts
June 12 2012 13:50 GMT
#138
Rocks at 3rd base are bad, but it's just too easy to take a 3rd now. Somehow I'd prefer rocks to stay, now I'll just have to veto this map.
starcraft2.si
CodECleaR
Profile Joined November 2010
United States395 Posts
June 12 2012 14:41 GMT
#139
Good move by blizzard--never seen destructible rocks removed before and it's nice to see them going in a direction that is even more community feedback oriented than before (when dealing with maps, that is)
How do you beat a terran who's hardcore turtling off 3 base? Flip him on his back and walk away."
Andre
Profile Blog Joined August 2009
Slovenia3523 Posts
June 12 2012 14:44 GMT
#140
Browder leaves his Blizzard home for a few days and this is what happens. Heresy!

Destructible rocks are an odd 'tool' to balance the game, but somewhat it works... Dunno what to think of the change.
You must gather your party before venturing forth.
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