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Blizzard updates Condemned Ridge! - Page 8

Forum Index > SC2 General
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Sanguinarius
Profile Joined January 2010
United States3427 Posts
June 12 2012 14:50 GMT
#141
Wait, blizzard removed rocks?? I didn't think that was possible.

:-) glad they listened

Your strength is just an accident arising from the weakness of others -Heart of Darkness
iTzSnypah
Profile Blog Joined February 2011
United States1738 Posts
June 13 2012 23:54 GMT
#142
Condemned Ridge is the worst ladder map in the pool right now. It is simply the worst. Cross spawns make TDA look small. 3 games so far I've cross spawned vs Zerg and all 3 games the Zerg just doesn't even try to kill my push, he just counters and wins. The rush distance is just too long. Blizzard needs to train their map makers.

If you so care:
http://drop.sc/197327
Team Liquid needs more Terrans.
HeroMystic
Profile Joined March 2011
United States1217 Posts
June 14 2012 00:38 GMT
#143
I dunno, I'm liking this map a lot. Maybe it's problems haven't cemented in my head, but this is drop central for Terrans.

The only thing I don't like is there's so much dead space. I feel this is more of a HOTS map since they're looking to make small engagements more popular in that update.
XXXSmOke
Profile Blog Joined November 2004
United States1333 Posts
June 14 2012 00:40 GMT
#144
On June 12 2012 08:56 Daedra wrote:
Instead there will be destructible stones


Rofl, epic win
Emperor? Boxer disapproves. He's building bunkers at your mom's house even as you're reading this.
fAnTaCy
Profile Blog Joined February 2008
United States893 Posts
June 14 2012 00:49 GMT
#145
I feel like Dustin wasn't apart of this desicion O_Oa
President of Doctor Helvetica Fan Club...PM to join. Members--4, Most recent: Archas
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
June 14 2012 00:51 GMT
#146
Following the David Kim interview we need a good David Kim meme picture.
BigGWesty
Profile Joined June 2011
United Kingdom5 Posts
June 19 2012 10:18 GMT
#147
If only they realised that they just made that map another antiga shipyard. Where do you take your 4th base safely as any race?
You've either got to be decisively ahead by the time you're taking your 4th, really lucky, really stupid, or doing a 3 base allin to win on that map.
The Laziest person finds the easiest way to accomplish anything.
antilyon
Profile Blog Joined February 2011
Brazil2546 Posts
June 19 2012 10:21 GMT
#148
I never thought I'd live to see the day they would take out rocks from a map.
Bagi
Profile Joined August 2010
Germany6799 Posts
June 19 2012 10:26 GMT
#149
On June 19 2012 19:18 BigGWesty wrote:
If only they realised that they just made that map another antiga shipyard. Where do you take your 4th base safely as any race?
You've either got to be decisively ahead by the time you're taking your 4th, really lucky, really stupid, or doing a 3 base allin to win on that map.

Ehh... Whats stopping you from taking the middle base that is away from your opponent? There's no high ground to abuse like on Antiga, and its too big for your opponent to control the entire middle.
Xova
Profile Joined November 2010
United States342 Posts
June 19 2012 10:26 GMT
#150
On June 19 2012 19:18 BigGWesty wrote:
If only they realised that they just made that map another antiga shipyard. Where do you take your 4th base safely as any race?
You've either got to be decisively ahead by the time you're taking your 4th, really lucky, really stupid, or doing a 3 base allin to win on that map.


When taking 4th bases you're going into a long macro game most of the time. When starting to go that far into late you you shouldn't be able to take EVERY base safely.

Every base shouldn't be able to be taken super safe.

If you're a Starcraft fan, you're an Lim Yo Hwan fan.
Scootaloo SC2
Profile Blog Joined March 2011
United States122 Posts
June 19 2012 10:34 GMT
#151
It will instead have all minerals past the main and natural Entombed as per the Oracle ability. >.>
ShatterZer0
Profile Joined November 2010
United States1843 Posts
June 19 2012 11:05 GMT
#152
On June 12 2012 08:52 blabber wrote:
Wow, that ridge is definitely condemned.


So condemned that they needed to reposes the rocks!
A time to live.
SmoKim
Profile Joined March 2010
Denmark10305 Posts
June 19 2012 11:10 GMT
#153
I don't agree with this decision. How are we gonna have epic moments like this?

+ Show Spoiler +
[image loading]


Big probs to Blizzard for this change
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
Rokit5
Profile Joined April 2010
236 Posts
June 19 2012 11:29 GMT
#154
Woah this is damn good news. About freakin time to say the least!
Aterons_toss
Profile Joined February 2011
Romania1275 Posts
June 19 2012 11:30 GMT
#155
Is Dustin Browder on a sick leave or something ?
If they start adding neutral sup depo and removing stupid spawn pos than il get worried.
A good strategy means leaving your opponent room to make mistakes
Warzilla
Profile Joined December 2010
Czech Republic311 Posts
June 19 2012 11:42 GMT
#156
This is the worst map ive ever seen... 3rd base for protoss ? HAHA.. Another "welcome to world of 2 base allins by blizzard entertainment" again... On this map zerg doesnt even have to micro his roach max out (assuming he is doing it obviously but on this map it doesnt make sense not to do it) So yeah beautiful map that is completely terrible...Fast thirds to holdoff roach max out just simply not possible.
"AFTER LOST GAME - I usually run around in circles yelling "WHY OH GOD WHY" in my room, pointing towards the sky. After 5 to 10min ,i get tired and go back to playing"
Probe1
Profile Blog Joined August 2010
United States17920 Posts
June 19 2012 11:45 GMT
#157
The third base is easy to take. The 4th isn't even that hard to hold on account of the size of the map. Unfortunately I still think the map is a bit too large.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
SirPinky
Profile Joined February 2011
United States525 Posts
Last Edited: 2012-06-25 21:35:12
June 25 2012 21:33 GMT
#158
On June 19 2012 20:42 YosHGo wrote:
This is the worst map ive ever seen... 3rd base for protoss ? HAHA.. Another "welcome to world of 2 base allins by blizzard entertainment" again... On this map zerg doesnt even have to micro his roach max out (assuming he is doing it obviously but on this map it doesnt make sense not to do it) So yeah beautiful map that is completely terrible...Fast thirds to holdoff roach max out just simply not possible.


Agreed...I play Terran and this map is still ridiculous for zerg; they have 4 hatches by the time i finally get to their base. I can't even image the pain for toss. Why not just put in a 16 player 1v1 map? Maybe the players will just get sleepy and leave...

BTW anyone saying 4th base "is not hard to hold" is obviously a zerg. I've pushed out, cross-positions, on this map and the zerg doubled in supply by the time I finally got there.
How much better to get wisdom than gold; to get insight rather than silver!
tehemperorer
Profile Blog Joined June 2010
United States2183 Posts
June 25 2012 21:41 GMT
#159
On June 26 2012 06:33 SirPinky wrote:
Show nested quote +
On June 19 2012 20:42 YosHGo wrote:
This is the worst map ive ever seen... 3rd base for protoss ? HAHA.. Another "welcome to world of 2 base allins by blizzard entertainment" again... On this map zerg doesnt even have to micro his roach max out (assuming he is doing it obviously but on this map it doesnt make sense not to do it) So yeah beautiful map that is completely terrible...Fast thirds to holdoff roach max out just simply not possible.


Agreed...I play Terran and this map is still ridiculous for zerg; they have 4 hatches by the time i finally get to their base. I can't even image the pain for toss. Why not just put in a 16 player 1v1 map? Maybe the players will just get sleepy and leave...

BTW anyone saying 4th base "is not hard to hold" is obviously a zerg. I've pushed out, cross-positions, on this map and the zerg doubled in supply by the time I finally got there.

Kind of agree, the third is too easy to take and I find in PvZ that it's real difficult to beat a player who plays cautious and doesn't make too many bold moves. Cross positions I think is a nightmare on this map, I have it voted down for being too big.
Knowing is half the battle... the other half is lasers.
Bippzy
Profile Blog Joined March 2011
United States1466 Posts
June 25 2012 21:51 GMT
#160
As much as I hate stealing puns....

This change rocks.
LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK
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