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Blizzard updates Condemned Ridge! - Page 6

Forum Index > SC2 General
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TBone-
Profile Blog Joined November 2010
United States2309 Posts
June 12 2012 03:22 GMT
#101
Glad to hear we wont have another Shattered Temple for zergs to try and take a fast 3rd. That was so dumb in zvp.
Eve online FC, lover of all competition
Falcor
Profile Joined February 2010
Canada894 Posts
June 12 2012 03:24 GMT
#102
On June 12 2012 12:22 TBone- wrote:
Glad to hear we wont have another Shattered Temple for zergs to try and take a fast 3rd. That was so dumb in zvp.


we still got tal darim!
Protosnake
Profile Joined September 2011
France295 Posts
June 12 2012 03:33 GMT
#103
On June 12 2012 09:42 AGIANTSMURF wrote:
ugh, i was looking forward to something different but this just makes it *free 3 base for zerg* again


Then you were wrong because without that change every single Zerg would veto it and you wouldnt experience any ZvP ever on this map
mnck
Profile Joined April 2010
Denmark1518 Posts
June 12 2012 03:34 GMT
#104
While they're at it they should remove the rocks from Tal Darim as well! It's a terrible map ... But at least this is progress in the right direction :D Blizzard maps are slowly getting to a somewhat acceptable level. Still far from Daybreak tho...
@Munck
CajunMan
Profile Joined July 2010
United States823 Posts
June 12 2012 03:39 GMT
#105


User was temp banned for this post.
dextrin303
Profile Joined May 2011
Sweden320 Posts
June 12 2012 06:32 GMT
#106
Nice that Blizzard finally starts to listen to the community... and removing the damn rocks.
KhAmun
Profile Blog Joined September 2010
United States1005 Posts
June 12 2012 06:39 GMT
#107
On June 12 2012 12:34 mnck wrote:
While they're at it they should remove the rocks from Tal Darim as well! It's a terrible map ... But at least this is progress in the right direction :D Blizzard maps are slowly getting to a somewhat acceptable level. Still far from Daybreak tho...

I don't think they could remove the rocks from TDA, I think fast third -> muta styles would be too good.
2base muta is already a viable way to play the map just due to the layout, despite how bad of a build 2base muta typically is, and if you could add an easy third to that, a muta build with proper scouting would be so incredibly good.
CrtBalorda
Profile Joined December 2011
Slovenia704 Posts
June 12 2012 06:45 GMT
#108
HOLY SHIEET SHIEEET SHIEEEET!!!!!!!!!!
4th August 2012...Never forget.....
BearStorm
Profile Joined September 2010
United States795 Posts
June 12 2012 06:52 GMT
#109
Thank goodness
"Anti-intellectualism has been a constant thread winding its way through our political and cultural life, nurtured by the false notion that democracy means that 'my ignorance is just as good as your knowledge."
Torra
Profile Joined October 2011
Norway469 Posts
June 12 2012 06:56 GMT
#110
I don't see why everyone is so happy about this...are you all zergs?
Ballistixz
Profile Joined January 2010
United States1269 Posts
June 12 2012 07:06 GMT
#111
On June 12 2012 15:56 Torra wrote:
I don't see why everyone is so happy about this...are you all zergs?



is there a reason not to be happy about blizzard listening to the community? especially when it comes to maps?
Ketch
Profile Joined October 2010
Netherlands7285 Posts
June 12 2012 07:07 GMT
#112
Lolololol! Good decision though
NormandyBoy
Profile Joined May 2010
France200 Posts
June 12 2012 07:18 GMT
#113
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
June 12 2012 11:14 GMT
#114
Blizzard world first removing rocks!!

This is a small step for Condemned RIdge,
but a large step for the community.
Antylamon
Profile Joined March 2011
United States1981 Posts
June 12 2012 11:24 GMT
#115
On June 12 2012 20:14 Cascade wrote:
Blizzard world first removing rocks!!

This is a small step for Condemned RIdge,
but a large step for the community.

I think it was giant leap, not large step.
ThePlayer33
Profile Joined October 2011
Australia2378 Posts
June 12 2012 11:33 GMT
#116
and they are replacing it with collapsable rocks
| Idra | YuGiOh | Leenock | Coca |
Leviance
Profile Joined November 2009
Germany4079 Posts
June 12 2012 11:58 GMT
#117
Wait what? Blizzard removing rocks? checking date ... no April 1st *confused*
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
s3rp
Profile Joined May 2011
Germany3192 Posts
June 12 2012 12:04 GMT
#118
On June 12 2012 12:12 Mrvoodoochild1 wrote:
Show nested quote +
On June 12 2012 11:52 s3rp wrote:
On June 12 2012 11:44 Mrvoodoochild1 wrote:
On June 12 2012 09:13 Cocoba wrote:
Only really benefits the zerg
I hate the 3 early base zerg style, too strong T.T

It makes for more diverse play. When a zerg can't take an early third, it usually forces the zerg to do some two base all in or the zerg must open two base muta or two base infestor. Both of the ladder strats are out of date so not blocking the third balances out the map.


You know what also makes for bad games ? Guaranteing a Zerg third within 5 minutes in TvZ . Forces the Terran to play ultra greedy or all-in like crazy but hey Zerg is more important than anything else i guess.

So nothing is going to change what so ever about terran play.


Probably because anything else is an autoloss against Zerg . There's no safe build that works in TvZ .
s3rp
Profile Joined May 2011
Germany3192 Posts
Last Edited: 2012-06-12 12:06:34
June 12 2012 12:05 GMT
#119
On June 12 2012 12:34 mnck wrote:
While they're at it they should remove the rocks from Tal Darim as well! It's a terrible map ... But at least this is progress in the right direction :D Blizzard maps are slowly getting to a somewhat acceptable level. Still far from Daybreak tho...


Tal'darim without the rocks would be unplayable in TvZ shown before they've been in tournaments where for whatever reason a map without rocks was played. The Zerg would just autowin.
Vralaren
Profile Joined June 2011
Sweden130 Posts
June 12 2012 12:11 GMT
#120
Halellujah! My prayers has been heard<3
Its like stealing candy from.... Someone u steal candy from! -LiquidSheth♥
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