Blizzard updates Condemned Ridge! - Page 6
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TBone-
United States2309 Posts
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Falcor
Canada894 Posts
On June 12 2012 12:22 TBone- wrote: Glad to hear we wont have another Shattered Temple for zergs to try and take a fast 3rd. That was so dumb in zvp. we still got tal darim! | ||
Protosnake
France295 Posts
On June 12 2012 09:42 AGIANTSMURF wrote: ugh, i was looking forward to something different but this just makes it *free 3 base for zerg* again Then you were wrong because without that change every single Zerg would veto it and you wouldnt experience any ZvP ever on this map | ||
mnck
Denmark1518 Posts
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CajunMan
United States823 Posts
User was temp banned for this post. | ||
dextrin303
Sweden320 Posts
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KhAmun
United States1005 Posts
On June 12 2012 12:34 mnck wrote: While they're at it they should remove the rocks from Tal Darim as well! It's a terrible map ... But at least this is progress in the right direction :D Blizzard maps are slowly getting to a somewhat acceptable level. Still far from Daybreak tho... I don't think they could remove the rocks from TDA, I think fast third -> muta styles would be too good. 2base muta is already a viable way to play the map just due to the layout, despite how bad of a build 2base muta typically is, and if you could add an easy third to that, a muta build with proper scouting would be so incredibly good. | ||
CrtBalorda
Slovenia704 Posts
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BearStorm
United States795 Posts
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Torra
Norway469 Posts
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Ballistixz
United States1269 Posts
On June 12 2012 15:56 Torra wrote: I don't see why everyone is so happy about this...are you all zergs? is there a reason not to be happy about blizzard listening to the community? especially when it comes to maps? | ||
Ketch
Netherlands7285 Posts
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NormandyBoy
France200 Posts
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Cascade
Australia5405 Posts
This is a small step for Condemned RIdge, but a large step for the community. | ||
Antylamon
United States1981 Posts
On June 12 2012 20:14 Cascade wrote: Blizzard world first removing rocks!! This is a small step for Condemned RIdge, but a large step for the community. I think it was giant leap, not large step. | ||
ThePlayer33
Australia2378 Posts
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Leviance
Germany4079 Posts
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s3rp
Germany3192 Posts
On June 12 2012 12:12 Mrvoodoochild1 wrote: So nothing is going to change what so ever about terran play. Probably because anything else is an autoloss against Zerg . There's no safe build that works in TvZ . | ||
s3rp
Germany3192 Posts
On June 12 2012 12:34 mnck wrote: While they're at it they should remove the rocks from Tal Darim as well! It's a terrible map ... But at least this is progress in the right direction :D Blizzard maps are slowly getting to a somewhat acceptable level. Still far from Daybreak tho... Tal'darim without the rocks would be unplayable in TvZ shown before they've been in tournaments where for whatever reason a map without rocks was played. The Zerg would just autowin. | ||
Vralaren
Sweden130 Posts
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