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Observer style? Which type do you prefer for SC2? - Page 5

Forum Index > SC2 General
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Belisarius
Profile Joined November 2010
Australia6233 Posts
Last Edited: 2012-05-21 06:14:57
May 21 2012 06:12 GMT
#81
I like the player cams from the OGN cast. Almost everything else I prefer the way Legend does it. The production tab and the health bars are far too useful to hide.
baubo
Profile Joined September 2008
China3370 Posts
May 21 2012 07:13 GMT
#82
On May 21 2012 14:46 RaiKageRyu wrote:
I don't think the OP did this thread justice. The OP fails to describe the differences among them. Some think it's just the observer it self but your talking more than that.


That was my purpose for the thread. It's others that have expanded on it, like with resolution and stuff.
Meh
Skaminator
Profile Joined October 2011
112 Posts
May 21 2012 07:22 GMT
#83
idk, OGN observer seems really chaotic at times, at least for me, I'm actually surprised so many ppl have gone for him. I have to go with Legend
HoriZoNXI
Profile Joined May 2012
Australia310 Posts
May 21 2012 07:24 GMT
#84
My opinion is the same about casters: I don't mind who does it as long as they do a decent job and it's not horribly noticeable from the best. As a relatively new fan, I have grown accustomed to GSL-style observing but I wouldn't mind any other as long as I get the relevant information I need.
havox_
Profile Joined October 2010
Germany442 Posts
May 21 2012 07:34 GMT
#85
On May 21 2012 15:12 Belisarius wrote:
I like the player cams from the OGN cast. Almost everything else I prefer the way Legend does it. The production tab and the health bars are far too useful to hide.

exactly this.
i dont know why u would wanna hide them - just cuz they were not there in bw? they still did an ok-ish job, but seriously, Legend is way up right now.
kyllinghest
Profile Joined December 2011
Norway1607 Posts
May 21 2012 07:40 GMT
#86
Selected group healthbars and productionbar is such amazing tools, so I think its unjust to OGN to compare the two right now as they havn't settled in yet. Based on yesterdays marathon it is GSL with no doubt for me. Knowing is half the battle!
"NO" -Has
b0mBerMan
Profile Joined April 2012
Japan271 Posts
May 21 2012 07:41 GMT
#87
i liked ogn kespa. but i still need to get used to it after watching gsl so much.
Vestrel
Profile Blog Joined December 2010
Canada271 Posts
May 21 2012 07:51 GMT
#88
OGN player cams are great and I think GSL should adopt their player cam style
Cuce
Profile Joined March 2011
Turkey1127 Posts
May 21 2012 07:55 GMT
#89
ogn-kespa really incrased the number and duration of players hots for last 1-2 years. its getting boring. shuttles blow up of screen while we look at stork.
64K RAM SYSTEM 38911 BASIC BYTES FREE
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
May 21 2012 07:59 GMT
#90
I've had several instances where the OGN observer missed showing me the information i wanted which rarely happens with the GSL observer, so i'm sticking with Legend.
Also, some foreign tournaments are adding features that i'd really love to see in korean tournaments, for example the picture-in-picture.
Junichi
Profile Joined January 2011
Germany1056 Posts
May 21 2012 08:07 GMT
#91
Well if it is purely about the obsing in game, I have to vote for GSL, because I like to have the information the observer delivers. (I believe it is STLegend.) But maybe that is just because I am much more used to it and will change my mind, when I see more of a different style.

"Until the very, very top, in almost anything all that matters, is how much work you put in. The only problem is that most people can't work hard even at things they do enjoy, much less things they don't have a real passion for." - Greg "IdrA" Fields
TheRealPaciFist
Profile Blog Joined August 2010
United States1049 Posts
May 21 2012 08:42 GMT
#92
I just want resource count, food count, and WORKER COUNT. Anything else is secondary.

I usually only look at the production tab when I'm curious to see how close an upgrade (e.g. siege tech) is to finishing, but the observer often handles that anyhow.
Second favorite strategy game of all time: Starcraft. First: Go (aka Wei Qi, Paduk, or Igo)
IMABUNNEH
Profile Joined March 2011
United Kingdom1062 Posts
May 21 2012 09:19 GMT
#93
Never seen the BW observers before today, but there were several small differences that made it much more pleasurable. I reall like it.
"I think...now? No rival. Me world champion. Yeah. None rival." - oGsMC
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
May 21 2012 09:30 GMT
#94
On May 21 2012 16:34 havox_ wrote:
Show nested quote +
On May 21 2012 15:12 Belisarius wrote:
I like the player cams from the OGN cast. Almost everything else I prefer the way Legend does it. The production tab and the health bars are far too useful to hide.

exactly this.
i dont know why u would wanna hide them - just cuz they were not there in bw? they still did an ok-ish job, but seriously, Legend is way up right now.


They provide too much information - something useful if you were observing your practice partner or analyzing a replay and trying to learn the game, but not something that's necessarily beneficial to viewer experience.

The more information you have, the easier it is to predict what will happen or realize how far ahead one player is, which does hurt the spectator element quite a bit.
JOJOsc2news
Profile Blog Joined March 2011
3000 Posts
May 21 2012 09:44 GMT
#95
On May 21 2012 18:30 Talin wrote:
Show nested quote +
On May 21 2012 16:34 havox_ wrote:
On May 21 2012 15:12 Belisarius wrote:
I like the player cams from the OGN cast. Almost everything else I prefer the way Legend does it. The production tab and the health bars are far too useful to hide.

exactly this.
i dont know why u would wanna hide them - just cuz they were not there in bw? they still did an ok-ish job, but seriously, Legend is way up right now.


They provide too much information - something useful if you were observing your practice partner or analyzing a replay and trying to learn the game, but not something that's necessarily beneficial to viewer experience.

The more information you have, the easier it is to predict what will happen or realize how far ahead one player is, which does hurt the spectator element quite a bit.


I do see your point but that's way too simplistic.
You can't just say that the production tab hurts the spectator element. It's important to think about and recognize the appeal of spectating StarCraft II. Totalbiscuit has said it very well in a recent Hot_Bid interview. Part of the appeal is that you know more than the players. You know there are six Zerglings about to hit the ramp and there is no Probe in sight to block it with a Pylon. It's exactly the fact that you have this information that makes StarCraft compelling to watch.

Does that mean that the production tab ultimately makes it a superior spectator experience because you now know even more? Not necessarily but neither does it ruin the spectator perspective. I, personally, am a huge fan of the production tab and all the other observer tools available because with something like the production tab it is easier for me to understand what a certain is player is doing and I don't just watch to be entertained. I also watch to learn something and maybe get a few inspirations here and there for my own play. That's a very important part of my viewer experience and I think I am not alone with that.

✉ Tweets @sc2channel ⌦ Blog: http://www.teamliquid.net/blog/JOJO ⌫ "Arbiterssss... build more arbiterssss." Click 'Profile' for awesome shiro art!
Dumbledore
Profile Joined April 2011
Sweden725 Posts
May 21 2012 09:48 GMT
#96
STLegend everyday^^
(GSL)
Have a nice day ;)
Roachu
Profile Joined June 2011
Sweden692 Posts
May 21 2012 09:51 GMT
#97
On May 21 2012 18:48 MetaCry wrote:
STLegend everyday^^
(GSL)

This. Even though I hate having the production tab open (TMI), STLegend is by far the best observer in the business.
Don't be asshats
bluQ
Profile Blog Joined January 2011
Germany1724 Posts
May 21 2012 10:18 GMT
#98
On May 20 2012 22:53 fabiano wrote:
Show nested quote +
On May 20 2012 22:28 Angra wrote:
What's the GSL/Foreign tournaments style? I haven't really watched much of either so what's the difference between those and the OGN style?


OGN is awesome, with dramatic close-ups in players faces and the observer never misses any action, the screen is overall cleaner (no unit health bar, no APM bar, no units lost bar, or any other of the useless bars). Cast feels dynamic, especially with such awesome commentators and BW epic crowd.

In GSL they just put on the screen as much shit as they possibly can, they often keep switching those useless bars (APM, units lost, workers lost, etc), they also leave all the units/buildings health bars on all the time. Instead of epic zooms, they just have a static camera in each players face all game long in the HUD. Cast feels static, especially with almost no crowd cheering.

Okay so this thread just again gets into bashing SC2?
Why the hell are those bars useless? Why is it useless to know how many SCVs got killed?
It amazes me how ignorant some of the "old guys" are.
Imo a mix of both seems viable but I don't mind GSL or OGN, they are both good.
www.twitch.tv/bluquh (PoE, Starbow, HS)
xxgeffxx
Profile Joined September 2011
United States119 Posts
May 21 2012 10:32 GMT
#99
For me it's both: startale legend really shows all the action with the details but OGN's zoom on the faces is can be pretty dramatic and I feel GSL doesn't do this often enough.

Also I find it interesting how this thread was way in favor of brood war PL style when it was on the BW forums but since the switch it GOM has taken the lead. Asking for unbiased answers is just too hard given the mindset of most people here.
SEA KarMa
Profile Joined October 2010
Australia452 Posts
May 21 2012 10:32 GMT
#100
OGN, better for fast paced action.
"terrible, terrible damage". terrible, terrible design.
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