• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:41
CEST 10:41
KST 17:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple2BSL Season 2312Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (Sep 13-20): herO scores triple The Death of Cheese: From a Professional Cheeser
Tourneys
2026 GSTL Grand Finals ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Frigid Storage
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
NaDa's Body Bot on ladder Syncronization issues and can't find games BGH Auto Balance -> http://bghmmr.eu/ PLAYzone Challenge - open offline tour in Prague
Tourneys
[ASL22] Ro8 Day 1 [ASL22] Ro8 Day 2 [Megathread] Daily Proleagues [IPSL] IPSL is Back With Winter 26-27!
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne EVE Corporation Nintendo Switch Thread Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9462 users

Patch 1.4.3.2 - Page 47

Forum Index > SC2 General
2059 CommentsPost a Reply
Prev 1 45 46 47 48 49 103 Next
clownfish
Profile Joined December 2010
Angola25 Posts
May 10 2012 16:02 GMT
#921
i like how terrans who aren't even close to pro level blame their race for losing instead of their apparent lack of skill.
Crow!
Profile Joined September 2011
United States150 Posts
Last Edited: 2012-05-10 16:08:48
May 10 2012 16:02 GMT
#922
I've always thought that scans were the most powerful thing Terran had. Mules are better than normal workers, but not by nearly the wtfhax amount a lot of my non-terran bretheren say. The value of a scan - or even of just having a scan available in case you happen to need it - starts high and continually climbs as the game progresses.

No, scans are not free, and while I'd like to see a smaller radius on them, I'm fine with Terran having access to it.

But yes, Obs are horrendous. I personally don't make them unless there are cloaked units, in favor of adding Phoenixes which cost only 25 more gas and can actually scout. Observers generally can't acutally do their job if the opponent is paying attention, which is just embarassing. Maybe the build time decrease will make creating them less cringe-worthy, but I'm not convinced. They are just not worth 75 gas. Which should be no surprise; the Zerg equivalent (which is less prone to being picked off, and is fast enough to actually get the desired data in time for it to be relevant) was deemed to be worth only 50 gas and no supply, without tying up any production facilities for even a second.
Heh_
Profile Blog Joined April 2012
Singapore2712 Posts
May 10 2012 16:03 GMT
#923
On May 11 2012 01:00 ManiacTheZealot wrote:
So every ones talking about denying hellion/reaper with the new queen range but what I really wanna know is can this stop the 3 pylon ramp block/cannon now? It seems like it could.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=336425
=Þ
Pobearo
Profile Joined August 2009
United States351 Posts
May 10 2012 16:04 GMT
#924
This is kind of underwhelming, but I guess they're focusing more on balancing HoTS than WoL now anyways.
oxxo
Profile Joined February 2010
988 Posts
Last Edited: 2012-05-10 16:07:55
May 10 2012 16:05 GMT
#925
On May 11 2012 01:02 clownfish wrote:
i like how terrans who aren't even close to pro level blame their race for losing instead of their apparent lack of skill.


Pretty sure any objective person can see that these changes are dumb. And no, I'm not a T player. I play random.

Observers are godly, there's 0 reason to encourage more 1 robo play. P should have to choose between Immortal/Colossus/Observer and/or build more robos.
Overlord change. That's fine. Just makes it a little easier to scout when saccing in early game.
Queen change. Stupid. Why? It's not necessary. It just seems like another Blizzard random range buff because they couldn't think of anything better.
Leviance
Profile Joined November 2009
Germany4079 Posts
May 10 2012 16:07 GMT
#926
On May 10 2012 11:19 Existor wrote:

Terran
* Bunker is not changed



:D I laughed at that. No build time change?
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
benthekid
Profile Joined March 2011
United States132 Posts
May 10 2012 16:08 GMT
#927
I'm really looking forward to INcontrols impression of Dustin Browder in the next SOTG discussing these changes.
"Protoss is really strong recently. Perhaps, it's time for there to be some changes for Terran." -MMA (back in WoL) (Funny how it's still true)
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
Last Edited: 2012-05-10 16:16:26
May 10 2012 16:10 GMT
#928
So... I just realized the biggest change from the overlord speed buff.

Early aggression in ZvZ is dead

Builds like a 14 pool gasless expand w/ extra queens spanishiwa style having perfect scouting will shit on early aggression builds so hard as to make them essentially suicide. Overlords will be in place to spot lings moving out and be able to scout deeper into your opponents base and still get away from off creep queens.

1 base builds, and the baneling for the most part are dead for ZvZ.
As it turns out, marines don't actually cost any money -Jinro
PanN
Profile Blog Joined December 2008
United States2828 Posts
May 10 2012 16:13 GMT
#929
On May 11 2012 01:10 Jermstuddog wrote:
So... I just realized the biggest change from the overlord speed buff.

Early aggression in ZvZ is dead

Builds like a 14 pool gasless expand w/ extra queens spanishiwa style having perfect scouting will shit on early aggression builds so hard as to make them essentially suicide. Overlords will be in place to spot lings moving out and be able to scout deeper into your opponents base and still get away from off creep queens.

1 base builds, and the handling for the most part are dead for ZvZ.


Laugh out loud, I'll believe it when I see it. Thats a pretty big claim.
We have multiple brackets generated in advance. Relax . (Kennigit) I just simply do not understand how it can be the time to play can be 22nd at 9:30 pm PST / midnight the 23rd at the same time. (GGzerg)
Psychobabas
Profile Blog Joined March 2006
2531 Posts
May 10 2012 16:13 GMT
#930
Awesome. Finally they addressed TvP late game...

Fuck this. Roll on Diablo 3. I can't believe I said that after playing Brood War/ SC2 for 12 years...
lamiller
Profile Joined September 2011
United States92 Posts
May 10 2012 16:13 GMT
#931
On May 11 2012 01:05 oxxo wrote:
Show nested quote +
On May 11 2012 01:02 clownfish wrote:
i like how terrans who aren't even close to pro level blame their race for losing instead of their apparent lack of skill.


Pretty sure any objective person can see that these changes are dumb. And no, I'm not a T player. I play random.

Observers are godly, there's 0 reason to encourage more 1 robo play. P should have to choose between Immortal/Colossus/Observer and/or build more robos.
Overlord change. That's fine. Just makes it a little easier to scout when saccing in early game.
Queen change. Stupid. Why? It's not necessary. It just seems like another Blizzard random range buff because they couldn't think of anything better.


Finally someone that knows the game. Having the ability to have a infinitely cloaked unit is nice trust me or just ask Ghosts or banshee's. If I played as toss I would have 4. 1 with my army 1 with their army and 2 protecting drop areas. and stop whining that they cost a little bit of gas. Id rather have a infinitely cloaked detecting unit instead of a raven which is pretty useless and costs 100 min 200 gas.
foxmulder_ms
Profile Joined February 2011
United States140 Posts
Last Edited: 2012-05-10 16:16:22
May 10 2012 16:13 GMT
#932
People reading these changes intentionally in wrong way, I guess. Both overlord speed and obs buff are to help with scouting. They aim the insane ability of terran to hide anything he wants easily at the start of the game.

It is definitely not going to affect banshee openings simply because they depend on protoss not having robo. If robo is there banshee opening is dead anyway.

It will help a little to figure out whether a scv all in coming or not. It is 10 seconds; believe nothing changes in PvT.

In ZvT, now terran cannot hide many things. IMHO, three fast CCs will be hard to hold now. Sending two overlords from opposite sides of a terran base probably will reveal what they are doing at a cost of 200.
SgtCoDFish
Profile Blog Joined July 2010
United Kingdom1520 Posts
May 10 2012 16:14 GMT
#933
On May 11 2012 01:10 Jermstuddog wrote:
So... I just realized the biggest change from the overlord speed buff.

Early aggression in ZvZ is dead

Builds like a 14 pool gasless expand w/ extra queens spanishiwa style having perfect scouting will shit on early aggression builds so hard as to make them essentially suicide. Overlords will be in place to spot lings moving out and be able to scout deeper into your opponents base and still get away from off creep queens.

1 base builds, and the handling for the most part are dead for ZvZ.


It's nowhere near dead but it's certainly weaker, yes. I can't wait.
Tuczniak
Profile Joined September 2010
1561 Posts
May 10 2012 16:15 GMT
#934
On May 11 2012 01:05 oxxo wrote:
Pretty sure any objective person can see that these changes are dumb. And no, I'm not a T player. I play random.
.
I'm not sure about that. But i don't know anyone who is strictly objective.
The KY
Profile Blog Joined October 2010
United Kingdom6252 Posts
May 10 2012 16:15 GMT
#935
On May 11 2012 01:02 Crow! wrote:
I've always thought that scans were the most powerful thing Terran had. Mules are better than normal workers, but not by nearly the wtfhax amount a lot of my non-terran bretheren say. The value of a scan - or even of just having a scan available in case you happen to need it - starts high and continually climbs as the game progresses.

No, scans are not free, and while I'd like to see a smaller radius on them, I'm fine with Terran having access to it.

But yes, Obs are horrendous. I personally don't make them unless there are cloaked units, in favor of adding Phoenixes which cost only 25 more gas and can actually scout. Observers generally can't acutally do their job if the opponent is paying attention, which is just embarassing. Maybe the build time decrease will make creating them less cringe-worthy, but I'm not convinced. They are just not worth 75 gas. Which should be no surprise; the Zerg equivalent (which is less prone to being picked off, and is fast enough to actually get the desired data in time for it to be relevant) was deemed to be worth only 50 gas and no supply.


Wait obs are bad now? Dafuq.

You appear assume that their 'job' is to scout the opponent's base and nothing more, I'd vehemently disagree. In BW, where by the way methods of detection were largely identical to SC2, people just made observers and placed them around the map. Imagine if, for example, today in GSL + Show Spoiler +
Parting vs MVP Metropolis, if Parting just sits an obs in the air between his base and MVP's he does not die to that doom drop. And if MVP somehow knows there's an obs there he has to make a viking and then scan to kill it.

Not worth 75 gas? I'd pay 100.
benthekid
Profile Joined March 2011
United States132 Posts
May 10 2012 16:16 GMT
#936
Same balance team that is putting burrow-move banelings in the game.
"Protoss is really strong recently. Perhaps, it's time for there to be some changes for Terran." -MMA (back in WoL) (Funny how it's still true)
Shafanhow
Profile Joined December 2009
United States47 Posts
May 10 2012 16:18 GMT
#937
If someone already mentioned this sorry, but are they gonna have to change the Queen's attack animation? From 3 to 5 is gonna take some really long arms.
Endeavor to persevere.
The KY
Profile Blog Joined October 2010
United Kingdom6252 Posts
Last Edited: 2012-05-10 16:20:25
May 10 2012 16:19 GMT
#938
On May 11 2012 01:18 Shafanhow wrote:
If someone already mentioned this sorry, but are they gonna have to change the Queen's attack animation? From 3 to 5 is gonna take some really long arms.


I believe it was confirmed that they are changing it.

On May 11 2012 01:16 benthekid wrote:
Same balance team that is putting burrow-move banelings in the game.


*maybe
lamiller
Profile Joined September 2011
United States92 Posts
May 10 2012 16:20 GMT
#939
On May 11 2012 01:18 Shafanhow wrote:
If someone already mentioned this sorry, but are they gonna have to change the Queen's attack animation? From 3 to 5 is gonna take some really long arms.


They are probably going to detach the queens arms
NeThZOR
Profile Blog Joined November 2010
South Africa7387 Posts
May 10 2012 16:21 GMT
#940
Looking forward to the faster observer build time!
SuperNova - 2015 | SKT1 fan for years | Dear, FlaSh, PartinG, Soulkey, Naniwa
Prev 1 45 46 47 48 49 103 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 19m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 3189
Larva 1149
sSak 281
HiyA 34
EffOrt 22
Noble 19
sorry 6
Sharp 4
League of Legends
JimRising 548
Super Smash Bros
Mew2King206
Other Games
gofns5837
WinterStarcraft568
crisheroes192
Livibee177
Sick176
ArmadaUGS71
Organizations
Dota 2
PGL Dota 2 - Main Stream13336
Other Games
gamesdonequick464
StarCraft: Brood War
Afreeca ASL 406
lovetv 31
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH218
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1916
• lizZardDota2158
League of Legends
• Rush1485
• Jankos1441
• Lourlo1229
• Stunt665
Upcoming Events
CranKy Ducklings
1h 19m
WardiTV Invitational
2h 19m
SHIN vs MaxPax
herO vs HeRoMaRinE
ByuN vs Classic
Clem vs Rogue
AI Arena Tournament
8h 19m
BSL: Ladder Tournament
10h 19m
GSL
23h 19m
Yamato Cup
1d 6h
BSL Open Qualifier
1d 10h
BSL Open Qualifier
1d 10h
Replay Cast
1d 15h
Afreeca Starleague
2 days
Soma vs Jaedong
[ Show More ]
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Leta vs Soulkey
PiGosaur Cup
3 days
Kung Fu Cup
4 days
The PondCast
5 days
Replay Cast
5 days
Liquipedia Results

Completed

Acropolis #5 - GSA
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.