• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:35
CEST 23:35
KST 06:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Finals Preview: Two Legacies18Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)5Code S Season 1 (2026) - RO4 & Finals Preview5[ASL21] Ro4 Preview: On Course12
Community News
Crank Gathers Season 4: BW vs SC2 Team League2Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !18
StarCraft 2
General
herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO12 Preview Weekly Cups (May 11-17): Classic wins double Code S Season 1 (2026) - RO4 & Finals Preview Team Liquid Map Contest #22 - The Finalists
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune
Brood War
General
VPN experiences 25 Years Since Brood War Patch 1.08 vespene.gg — BW replays in browser (Spoiler) ASL21 Winner's Interview [ASL21] Finals Preview: Two Legacies
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 Small VOD Thread 2.0
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV ZeroSpace Megathread Warcraft III: The Frozen Throne
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Trading/Investing Thread Russo-Ukrainian War Thread US Politics Mega-thread Dating: How's your luck? European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software)
TL Community
The Automated Ban List
Blogs
Esports Organizations: Raisi…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1702 users

The Powert of the Shredder - Drops and Defense vid - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 19 20 21 Next All
dhe95
Profile Blog Joined December 2008
United States1213 Posts
October 31 2011 01:07 GMT
#61
On October 31 2011 09:55 Klondikebar wrote:
Show nested quote +
On October 31 2011 09:50 Zorgaz wrote:
On October 31 2011 09:46 Plexa wrote:
On October 31 2011 09:42 Sadistx wrote:
On October 31 2011 09:38 Plexa wrote:
Doesn't seem too bad to be honest. But I don't think it's another thing that Terran needs in their arsenal. I think it would be much better suited to Protoss whose drop play already isn't that good (in comparison) and would benefit from a unit that's able to zone out areas (think speedling counters vs muta/ling).


Warp prism + sentries + HT. There, it's already in the game. It's more expensive than say T's drops, but just as if not more powerful.

Protoss drops are fine.
Protoss drops are fine, they're just less accessible than Terrans. That means that protoss wouldn't be dropping these as frequently as Terrans would be, and if they were I would wager that they become vulnerable to mutalisks or strong roach/hydra counter pushes.

On October 31 2011 09:43 Geovu wrote:
srsly though Plexa how can you watch that video and think "Yah I think this might be able to work"

:S
I don't see why its much of an issue. It looks like queens can take them down just fine? Mass queen vs Protoss is common anyway. I have a feeling once people learn how to deal with them properly they won't be an issue. Obviously they solution isn't sending mass lings through a choke to clear them out



Yeah the queens did well enough, so roaches will do the job fine.

Besides it costs 300/300 so dropping in to would be a big investment. Don't see this working in the higher leagues.


Browder did mention that it might be too powerful in lower leagues though and if it becomes a guaranteed "I win" button in Bronze they're going to tweak it.


and then if that were to happen it would probably end up sucking at higher levels, in which blizzard will attempt some crazy change to make them usable at top levels but not abusive at low levels
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
October 31 2011 01:07 GMT
#62
On October 31 2011 09:38 Plexa wrote:
Doesn't seem too bad to be honest. But I don't think it's another thing that Terran needs in their arsenal. I think it would be much better suited to Protoss whose drop play already isn't that good (in comparison) and would benefit from a unit that's able to zone out areas (think speedling counters vs muta/ling).


I think the warp prism buff was actually perfect, and warp prism is about right where it should be atm. The only thing I might change would simply be hotkeys (I think you can do it manually, but I use all the default ones) as the shift to phase mode in and out is retarded and I've lost my prism on countless occasions smashing D for some reason, not sure why. That and the warpin radius could be a little bigger.

Warp prisms with speed are absolutely brutal.

What I think needs to be changed with Protoss simply is charge. I hated the ability since it was first implemented. You know what would fix a lot of harass issues? ZEALOT SPEED! Not increasing it by a pitiful amount like .5, but actually bringing back speedlots! Oh man, I miss those so much from SC2. They should make it so charge is a separate upgrade making Zealots immune to any slow/snares (I'm looking at you Conc/Fungal).

Oh man, how off topic am I now >_<.
avilo
Profile Blog Joined November 2007
United States4100 Posts
Last Edited: 2011-10-31 01:08:47
October 31 2011 01:07 GMT
#63
Holy shit people need to stop whining and making huge blanket statements. I can't imagine some of you guys in brood war if the community were this big back then.

"what the fuck blizzard spider mines fucking RIDICULOUS - i have to have obs everywhere on the map or my army instantly evaporates"

Like seriously, can you imagine the brood war whine fest there would be if the games positions in time were in reverse? "omg dark swarm, omg irradiate, omg psi storm, omg lurker kill entire worker line in two shot, omg omg omg"

Seriously, stop. Stuff like this is exactly what brood war had and look at how fucking balanced brood war is.

It's good that each race gets some things that appear at first sight to be ridiculous, because in reality they won't be.
Sup
Zim23
Profile Joined August 2010
United States1681 Posts
October 31 2011 01:08 GMT
#64
Zergs already have a shredder. They drop banes in your mineral line, just as much potential devastation.
Do an arranged marriage if she's not completely minging, and don't worry about dancing, get a go-kart, cheers.
give.ViviD
Profile Joined June 2011
Sweden235 Posts
October 31 2011 01:09 GMT
#65
Premature zerg whining, lovely.

The beta isn't even realesed yet, you could make videos about ultralisk charge and movable banes too and it'd seem fucking stupid as hell, doesn't make it true though. Just wait and see.
Longshank
Profile Joined March 2010
1648 Posts
October 31 2011 01:10 GMT
#66
The unit hasn't been tweaked one bit so I don't see how a discussion about the power of the shredder would be meaningful at this point. I'm sure they made it overpowered as crap to show the function and idea of it at Blizzcon, The ten second video wouldn't have been as exciting if it just did 'ok-ish' damage.
RaiKageRyu
Profile Joined August 2009
Canada4773 Posts
October 31 2011 01:17 GMT
#67
This is not OP at all. Show some real defense next time and you'll it'll be nothing more than an annoyance.
Someone call down the Thunder?
MK4512
Profile Blog Joined September 2010
Canada938 Posts
October 31 2011 01:20 GMT
#68
They really have to give this to toss... we're the ones who need a way to hold pos on the map/have good drop harrass....

PLZ BLIZZARD I BEG OF YOU
Chill: "Please let us know when you will be streaming yourself eating a hat so I can put it on the calendar. Thanks."
Steveling
Profile Blog Joined January 2011
Greece10806 Posts
October 31 2011 01:20 GMT
#69
Terrans getting complete as a race. Don't even need the last expansion, lol.
Zergs are getting very very versatile and competent as well.
Toss need some more work.

The shredder is very usable imo. It takes forever and a day to deploy so it will not be dropped or anything. It will be used as a safety against warpins/speedlings runbys.

In fact this comment ''If they prove to be a win unit in bronze we'll change/remove them'' convinced me that it's the exact same reason they came up with this unit. Newbie terrans who were ahead in the game and about to end it, get completely demolished by 20 lings raping their scvs/production buildings. Shredders will make their lives easier.
My dick has shrunk to the point where it looks like I have 3 balls.
edc
Profile Blog Joined May 2011
United States666 Posts
October 31 2011 01:20 GMT
#70
It's not a question of whether the Shredder is OP or not (though I think it is). It's whether the unit as a whole is even necessary in the Terran arsenal. And honestly, I really don't think it is. It's another super powerful defense unit that will be added to what the Terran already have: Siege Tanks, Bunkers, movable buildings, etc.
“There are two kinds of people in this world, those with loaded guns, and those who dig. You dig.” - Clint Eastwood
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
October 31 2011 01:22 GMT
#71
Watching this video, it didn't look too bad. Had to wonder why the Zerg decided to spawn a crapload of Zerglings as a direct reaction to a Shredder drop though.
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
October 31 2011 01:25 GMT
#72
I don't think it's much stronger than banshee harass, but definitely gives Terran a lot of versatility on top of their already versatile race.
trinxified
Profile Joined December 2010
Canada7774 Posts
Last Edited: 2011-10-31 01:27:19
October 31 2011 01:25 GMT
#73
Shredder isn't so imba as long as it cannot be loaded onto a medivac... It's suppose to be like a structure isn't it? (similar to spine/spore crawlers)

And I think it needs a nerf on range because queens and roaches can't kill it without taking damage, and that's bad for Zerg especially early-mid game. Maybe have considerably less damage on non-light units?
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
October 31 2011 01:27 GMT
#74
So it is an infinite AOE psi storm. Cool. It'll help mech be generally more useful if they make it the right price. Though there could be funny issues like it making the Pfort redundant for bases with narrow chokes. I rather pay for 3 of those than 1 Pfort since I can move those around, have an extra orbital that can move around too.

Fun :D

Powert Overtwelming, Gentlemen.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
October 31 2011 01:28 GMT
#75
On October 31 2011 10:25 trinxified wrote:
Shredder isn't so imba as long as it cannot be loaded onto a medivac... It's suppose to be like a structure isn't it? (similar to spine/spore crawlers)

And I think it needs a nerf on range because queens and roaches can't kill it without taking damage, and that's bad for Zerg especially early-mid game. Maybe have considerably less damage on non-light units?


I agree - personally I'd rather keep it "stronger" in terms of dmg output and not be able to be loaded into a medivac - but I'm not sure how it would make sense. I mean clearly, it's a movable unit so it's not planted into the ground, and furthermore, I mean, we can lift a friggin' Thor in the medivac!!
SolidZeal
Profile Joined October 2010
United States393 Posts
October 31 2011 01:28 GMT
#76
But seriously, am I wrong that a spine crawler can kill a infinite number of shredder? Can't a spine kill a siege tank protected shredder even, given that if the tank is in range of the spine, the shredder de-activates? It seems to me that the counter to these guys is just spines and creep tumors...but we all know how much zerg hates spreading creep.
In the clearing stands a boxer and a figher by his trade
Falling
Profile Blog Joined June 2009
Canada11524 Posts
October 31 2011 01:29 GMT
#77
On October 31 2011 10:25 trinxified wrote:
Shredder isn't so imba as long as it cannot be loaded onto a medivac... It's suppose to be like a structure isn't it? (similar to spine/spore crawlers)


Oh come now, if the old thor can be loaded into medivacs, why not shredders? Maybe the unit needs to be on another race, maybe other units stats need to be changed to allow for shredders. But dropping potential makes it more interesting.
ModeratorDavid Duke, Richard Spencer, Nick Fuentes, Daily Stormer... "Some very fine people on both sides"
LXR
Profile Joined June 2011
357 Posts
October 31 2011 01:30 GMT
#78
It seems like this isn't as effective as a normal marine drop. Maybe combined they would be nice, but when you think about it, all the zerg has to do is run the drones away (marines can chase, shredder can't) and then attack it with a queen which he/she should already have at the base.....
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
October 31 2011 01:30 GMT
#79
On October 31 2011 10:28 SolidZeal wrote:
But seriously, am I wrong that a spine crawler can kill a infinite number of shredder? Can't a spine kill a siege tank protected shredder even, given that if the tank is in range of the spine, the shredder de-activates? It seems to me that the counter to these guys is just spines and creep tumors...but we all know how much zerg hates spreading creep.


1. How does creep counter it? I can clearly burrow on creep...
2. Sure, a spine can kill it, but not before all your drones are dead if you don't see it in time T_T. Of course, that's like most harass, but now you're forced to build static defense?! Which limits your offensive capabilities, etc. Forcing static defense is damage in and of itself.
Goshdarnit
Profile Joined August 2011
United States540 Posts
October 31 2011 01:30 GMT
#80
On October 31 2011 09:49 Perseverance wrote:
These seem OP...but so does the viper so =/= I guess. Only time will tell.


Well the problem here is that the only thing that looks OP about the viper would be death grip. And if that breaks the game, it could easily be removed.
The shredder on the other hand is a one role unit, and if that role is imbalanced or ridiculous, then the shredder itself will have to be scrapped.
Prev 1 2 3 4 5 6 19 20 21 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 25m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1125
TKL 410
SteadfastSC 241
IndyStarCraft 200
JuggernautJason62
Vindicta 23
StarCraft: Brood War
Movie 82
Dota 2
monkeys_forever185
League of Legends
Doublelift4750
Counter-Strike
Pyrionflax155
Super Smash Bros
PPMD41
Heroes of the Storm
Liquid`Hasu539
Other Games
summit1g11863
Grubby4952
fl0m989
shahzam643
C9.Mang0242
UpATreeSC76
Trikslyr35
Organizations
Counter-Strike
PGL499
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 18 non-featured ]
StarCraft 2
• kabyraGe 207
• StrangeGG 36
• Hupsaiya 29
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• Migwel
• IndyKCrew
StarCraft: Brood War
• Eskiya23 22
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2883
• lizZardDota243
Other Games
• imaqtpie2054
• Shiphtur349
Upcoming Events
Replay Cast
2h 25m
Kung Fu Cup
13h 25m
GSL
1d 11h
herO vs Classic
Cure vs Clem
uThermal 2v2 Circuit
1d 17h
Replay Cast
2 days
GSL
2 days
Maru vs SHIN
Zoun vs Rogue
WardiTV Spring Champion…
2 days
SKillous vs Strange
Lambo vs Strange
Ryung vs Strange
Lambo vs Ryung
Ryung vs SKillous
Lambo vs SKillous
OSC
2 days
Replay Cast
3 days
Maestros of the Game
3 days
[ Show More ]
Replay Cast
4 days
RSL Revival
4 days
Lambo vs SHIN
Solar vs Rogue
herO vs Clem
Maestros of the Game
4 days
IPSL
4 days
ZZZero vs WorsT
Julia vs eOnzErG
Replay Cast
5 days
RSL Revival
5 days
Maestros of the Game
5 days
IPSL
5 days
Dragon vs Artosis
dxtr13 vs Hawk
BSL
5 days
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

ASL Season 21
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
YSL S3
Acropolis #4
CSCL: Masked Kings S4
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals

Upcoming

Escore Tournament S2: King of Kings
BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.