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GSL Nov Map changes - Page 14

Forum Index > SC2 General
323 CommentsPost a Reply
Prev 1 12 13 14 15 16 17 Next All
carloselcoco
Profile Blog Joined December 2010
United States2302 Posts
October 28 2011 01:05 GMT
#261
The new map looks like Delta Quadrant but modified.
http://www.twitch.tv/carloselcoco/b/296431601 <------Suscribe! Casts in Spanish :) |||| http://www.twitch.tv/carloselcoco/b/300285215<----- CSL: Before Sunday! Episode 3!
Dox
Profile Blog Joined April 2010
Australia1199 Posts
October 28 2011 01:32 GMT
#262
On October 28 2011 08:15 danson wrote:
calm before the WAT THE FUCK IS THAT.

my gawd that map looks completely terrible, but then again ive never seen pro level play on a map like this, so i guess it will be interesting.

i would be scared as fuck as a zerg on the map if playing a terran who knew how to make a ton of missle turrets.

and zvp looks like a nigtmare too.

cant wait!

Getting mixed messages here...
@NvDox | Plantronics Nv: Rossi . mOOnGLaDe . deth . JazBas | @NvSC2 | @NvCoD | @NvLeague | @NvHearthstone | @NvDotA2 | @PLT_MF
Gary Oak
Profile Joined June 2011
Canada2381 Posts
October 28 2011 01:37 GMT
#263
No more Metal OR Terminus?! That makes me sad. Its also interesting that they took out so many of the gold bases. Very interesting. I wonder if this means that they think they have too much of an influence on competitive gameplay, either in regards to balance or strategtical influence.
[14:15] <+Skrammen> I like clicking Gary's links, kinda. Its like playing with lava.
RavenLoud
Profile Joined March 2011
Canada1100 Posts
October 28 2011 01:45 GMT
#264
So basically: Fuck gold bases

What about rocks and towers?
Brettatron
Profile Joined March 2011
Canada159 Posts
October 28 2011 01:45 GMT
#265
Thank god no more Metal. That map is figured out and needs to be layed to rest. Are you listening Blizz... BLIZZARD WHAT ARE YOU DOING!? PUTTING IT BACK IN!?

Always interested in games on the new maps when they are out. Looking forward to seeing how Calm before the Storm plays out. Could be interesting. Sad about zero golds. I think they sometimes added an interesting aspect to the game. But oh well.
finalboss2
Profile Joined August 2011
United States34 Posts
October 28 2011 01:58 GMT
#266
There maps were very friendly towards defensible Gold bases, pretty happy they removed them. Will be nice to see Zerg players get buffed in that manner.
Lewan72
Profile Joined April 2011
United States381 Posts
October 28 2011 02:02 GMT
#267
Cmon take crossfire out already that map is so BS
MC / Hero / MMA / Bomber / Coca / Suppy
Amlitzer
Profile Joined August 2010
United States471 Posts
October 28 2011 03:05 GMT
#268
On October 28 2011 11:02 Lewan72 wrote:
Cmon take crossfire out already that map is so BS

And replace it with what? Remember they have to keep a certain number of maps in the map pool.
"Not even justice, I want to get truth!"
IMRandom
Profile Joined October 2011
Korea (South)34 Posts
October 28 2011 03:19 GMT
#269
On October 28 2011 12:05 Amlitzer wrote:
Show nested quote +
On October 28 2011 11:02 Lewan72 wrote:
Cmon take crossfire out already that map is so BS

And replace it with what? Remember they have to keep a certain number of maps in the map pool.


I'd prefer this map over crossfire :D
http://www.playxp.com/sc2/maps/pds/view.php?article_id=3488594
MuseMike
Profile Joined March 2011
United States1339 Posts
October 28 2011 03:19 GMT
#270
On October 28 2011 10:58 finalboss2 wrote:
There maps were very friendly towards defensible Gold bases, pretty happy they removed them. Will be nice to see Zerg players get buffed in that manner.

Protoss as well. Terran is the only one really hurt by this. This is a buff for Protoss in all matches on Dual Sight because they could never take that base anyways. Still gonna be a 2 base map for them though.
asdfOu
Profile Joined August 2011
United States2089 Posts
October 28 2011 03:21 GMT
#271
Noooooo belshir beach must remain summery D:
rip prime
wonderwall
Profile Blog Joined September 2010
New Zealand695 Posts
October 28 2011 03:22 GMT
#272
Calm Before the Storm reminds me of Jungle Basin a bit. You get access to some very easy expos almost inside your base but then your next base after that is right out in the middle of nowhere.
Amlitzer
Profile Joined August 2010
United States471 Posts
October 28 2011 04:21 GMT
#273
On October 28 2011 12:19 IMRandom wrote:
Show nested quote +
On October 28 2011 12:05 Amlitzer wrote:
On October 28 2011 11:02 Lewan72 wrote:
Cmon take crossfire out already that map is so BS

And replace it with what? Remember they have to keep a certain number of maps in the map pool.


I'd prefer this map over crossfire :D
http://www.playxp.com/sc2/maps/pds/view.php?article_id=3488594

Are these maps made by GOM.TV employees like LSprime? I know a lot of maps that I would rather see being used than crossfire, but GOM really wants to use only blizzard maps and in house developed maps.
"Not even justice, I want to get truth!"
EricCartman
Profile Joined May 2011
Canada306 Posts
October 28 2011 05:06 GMT
#274
i think they should just remove dual sight.. its so Z favored it aint even funny.

l
jjhchsc2
Profile Joined December 2010
Korea (South)2393 Posts
October 28 2011 05:09 GMT
#275
sif get rid of metal
Lee Ssang/ Lee Shin/ Kim Jung Woo/ Kim Min Chul/Jun Tae Yang/Park Soo Ho/Lee Jung Hoon/Choi Sung Hoon/ Moon Sung Won/Park Ji Soo/ Lee Ho Joon/ Jang Min Chul/ Kim Seung Chul/SaSe/IdrA/Ret Fighting! BW4Life
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
October 28 2011 05:11 GMT
#276
metalopolis in the ladder now? take it out of gsl! :D
Son of Gnome
Profile Blog Joined October 2010
United States777 Posts
October 28 2011 05:12 GMT
#277
not metal....
Whatever happens, happens
Yoshi Kirishima
Profile Blog Joined July 2009
United States10325 Posts
October 28 2011 05:17 GMT
#278
no wonder, thoguht the first map looked like belshir xD tbh tho the winter theme... i do not like it o.o maybe it will look better when u actually play than when u look at the overview tho

Also getting rid of all the golds is sort of lulzy, tbh idk if i like that or not. The gold makes it so that a terran could take that base as a third (it's a bit hard to defend, even if it's a good center to start aggression from, simply cus it's sort of out there) and now there's less incentive to take that base.

getting rid of gold on crossfire and dual sight makes sense, espcially crossfire i do not know if you could beat that strategy (at least for TvZ) where zerg takes the gold as natural expansion and makes roach to pressure/defend

Getting rid of it on dual sight, meh, o well im indifferent

less mineral patches on crossfire though? that's really interesting, i wonder why?
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
FuRong
Profile Joined April 2010
New Zealand3089 Posts
October 28 2011 05:29 GMT
#279
I would rather have seen Crossfire removed than Terminus, but other than that the changes seem good.
Don't hate the player, hate the game
El_Deuz
Profile Joined April 2011
Mexico71 Posts
October 28 2011 06:14 GMT
#280
i'll miss Metalopolis and his Gold Expantion
MVP I Polt I Bomber
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