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GSL Nov Map changes - Page 15

Forum Index > SC2 General
323 CommentsPost a Reply
Prev 1 13 14 15 16 17 Next All
OneBk
Profile Joined February 2010
Sweden157 Posts
October 28 2011 06:35 GMT
#281
fuck yeah, no more gold for your mules bitches! I really like that change... i wonder when that will be implemented in ladder maps... maybe by the time of the protoss exp.
Jenia6109
Profile Blog Joined December 2008
Russian Federation1613 Posts
October 28 2011 06:52 GMT
#282
No gold bases: finally we are going back to BW!
INnoVation TY Maru | Classic Stats Dear sOs Zest herO | Rogue Dark soO
Goldfish
Profile Blog Joined August 2010
2230 Posts
October 28 2011 06:54 GMT
#283
On October 28 2011 02:05 Silidons wrote:
winter belshir beach? O.o


Wow? Will the map keep changing between winter and summer (if it stays in the map pool) all year around? That'd be neat actually if they do that.
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
October 28 2011 07:31 GMT
#284
The maps look great. Damn, it is getting impossible not to buy a GSL ticket, even though I can't watch live and have no time for VODS this month .
I had a good night of sleep.
Caesarion
Profile Joined April 2011
Australia8332 Posts
October 28 2011 07:38 GMT
#285
On October 28 2011 03:21 LSPrime wrote:
that Calm before the storm side is old version,
and you can see new version Overview screenshot at here.

http://teamcrux.tistory.com/10

[image loading]

also you can see bel'shir Beach Winter V this link
http://teamcrux.tistory.com/28


Kinda feel like this needs to be reposted. IMRandom, could you please replace the map in the OP with this one? Thanks.

The crucial difference is the lack of destructible rocks at the backdoor expo.
Amlitzer
Profile Joined August 2010
United States471 Posts
October 28 2011 07:51 GMT
#286
On October 28 2011 15:52 Jenia6109 wrote:
No gold bases: finally we are going back to BW!

I personally do not mind gold bases at all, in fact I think they are a neat idea, but MULEs should not be able to mine from them. Having mules at a gold base with a planetary fortress is just ridiculous.
"Not even justice, I want to get truth!"
IMRandom
Profile Joined October 2011
Korea (South)34 Posts
October 28 2011 08:03 GMT
#287
On October 28 2011 16:38 Caesarion wrote:
Show nested quote +
On October 28 2011 03:21 LSPrime wrote:
that Calm before the storm side is old version,
and you can see new version Overview screenshot at here.

http://teamcrux.tistory.com/10

[image loading]

also you can see bel'shir Beach Winter V this link
http://teamcrux.tistory.com/28


Kinda feel like this needs to be reposted. IMRandom, could you please replace the map in the OP with this one? Thanks.

The crucial difference is the lack of destructible rocks at the backdoor expo.


Done
ViperPL
Profile Joined March 2011
Poland1775 Posts
Last Edited: 2011-10-28 09:10:44
October 28 2011 08:58 GMT
#288
I don't like this new map, looks waaaay too friendly to tank abusing.

Also, why did they change Antiga to cross position only?

I like the idea of snowy Bel'Shir for winter neat little feature.

Also I like removal of Metalopolis, it was way easy to turtle there.
A dota player and lol player walk into a bar. The dota player says: "lol sucks". Lol player couldn't deny. http://i.imgur.com/FpLeTf1.gif
parazice
Profile Joined March 2011
Thailand5517 Posts
October 28 2011 09:00 GMT
#289
My Gold is gone
Herculix
Profile Joined May 2010
United States946 Posts
October 28 2011 09:06 GMT
#290
calm before the storm reminds me of delta quadrant but done right. i looked at it from a protoss point of view, and it seems like it's everything i could ever think to ask for without being really OP for toss.
FuzzyJAM
Profile Joined July 2010
Scotland9300 Posts
October 28 2011 09:20 GMT
#291
Calm Before the Storm is way too long for a map name. . .

Other than that, nice changes to the old maps and hopefully the new map isn't as ridiculously bad for Zerg as it looks. Not too sure about removing Dual Sight golds though - the whole hidden gold base strategy is vulnerable to scouting, which should be being encouraged, not made less important, and it was becoming way less useful as players realised that, hey, maybe they should actually know what's going on around the map.
Did you ever say Yes to a single joy?
HwangjaeTerran
Profile Blog Joined October 2009
Finland5967 Posts
October 28 2011 10:00 GMT
#292
Clam Before the Storm looks like God's Garden with added 4th's and more scrambled center.
https://steamcommunity.com/id/*tlusernamehere*/
SpoR
Profile Blog Joined November 2010
United States1542 Posts
Last Edited: 2011-10-28 10:25:06
October 28 2011 10:19 GMT
#293
On October 28 2011 02:04 fusionsdf wrote:
hmm I guess gold patches + mules are being blamed for terran dominance?

No I think it's the fact that the gold bases in awkward places on the map don't really help anyone, and in the case of antiga (even though the removed close spawns) it is a shared 3rd or 4th base.

It's not because of MULE that T gets better use of gold bases, its because T can defend and attack them much easier than the other races since they are in shitty locations. (although saved up energy and MULEs obviously is a counterpart as well).

And actually in the case of bel shir, terran pretty much has to take the gold as a 3rd. Now that its blue, they can opt to take a further away base instead for a positional strategic option.


I don't think I like that new map, backdoor bases always seem to be terrible for zerg. Protoss will FFE and then take a 3rd whenever they please without a problem.

And Terran will double expand every time.

Zerg can't really triple or quad expand in either circumstance to make up for it (especially since there are Drocks >.< ) Zerg is the worst race at dealing with DRocks as well. Stupid armored rocks.
A man is what he thinks about all day long.
Earawen
Profile Joined February 2011
France51 Posts
October 28 2011 13:11 GMT
#294
I'm a lil bit sad to see terminus is gone... And was "replaced" by crossfire. A like crossfire but i'm not sure about its specific architecture. Glad Xel'naga fortress is not in the map pool anymore, I dont really like it.
But anyway, great mappool ! Cant wait to see the new map and the new Belshir beach (looks awsome).

Thx a lot IM.Random !
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
October 28 2011 13:15 GMT
#295
wow CBTS was the one map that i liked seeing on the SC2 forums, glad that it's included, it's such a sexy map
POGGERS
MrCon
Profile Blog Joined August 2010
France29748 Posts
October 28 2011 13:23 GMT
#296
On October 28 2011 02:04 fusionsdf wrote:
hmm I guess gold patches + mules are being blamed for terran dominance?

No, gold are removed because of zerg fast expanding there with impunity in the first place imo (TvZ on crossfire, PvZ on antiga). As a side effect bonus yeah it's good for terran balance too.
Good changes, but I'll wait and see how the new map will be played. I'm usually not a fan of maps like the new one.
But the removed maps are a good thing
usethis2
Profile Joined December 2010
2164 Posts
Last Edited: 2011-10-28 13:27:32
October 28 2011 13:27 GMT
#297
The Calm is kind of like a different half of Terminus. Free 3rd base is the obvious feature for both maps, but Terminus had a lot of open air space as well as open ground. This map features very little air space and the ground is not as open.
K_Dilkington
Profile Joined June 2011
Sweden449 Posts
October 28 2011 13:27 GMT
#298
I like that the gold bases are removed, they simply favor terrans too much.
Common sense is the collection of prejudices acquired by the age of 18
tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
October 28 2011 13:59 GMT
#299
On October 28 2011 15:35 OneBk wrote:
fuck yeah, no more gold for your mules bitches! I really like that change... i wonder when that will be implemented in ladder maps... maybe by the time of the protoss exp.


Never happen- Blizzard loves their golds too much.
BeyondCtrL
Profile Joined March 2010
Sweden642 Posts
October 28 2011 16:59 GMT
#300
I got gold?
Prev 1 13 14 15 16 17 Next All
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