GSL Nov Map changes - Page 15
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OneBk
Sweden157 Posts
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Jenia6109
Russian Federation1607 Posts
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Goldfish
2230 Posts
On October 28 2011 02:05 Silidons wrote: winter belshir beach? O.o Wow? Will the map keep changing between winter and summer (if it stays in the map pool) all year around? That'd be neat actually if they do that. | ||
Koshi
Belgium38797 Posts
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Caesarion
Australia8332 Posts
On October 28 2011 03:21 LSPrime wrote: that Calm before the storm side is old version, and you can see new version Overview screenshot at here. http://teamcrux.tistory.com/10 ![]() also you can see bel'shir Beach Winter V this link http://teamcrux.tistory.com/28 Kinda feel like this needs to be reposted. IMRandom, could you please replace the map in the OP with this one? Thanks. The crucial difference is the lack of destructible rocks at the backdoor expo. | ||
Amlitzer
United States471 Posts
On October 28 2011 15:52 Jenia6109 wrote: No gold bases: finally we are going back to BW! I personally do not mind gold bases at all, in fact I think they are a neat idea, but MULEs should not be able to mine from them. Having mules at a gold base with a planetary fortress is just ridiculous. | ||
IMRandom
Korea (South)34 Posts
On October 28 2011 16:38 Caesarion wrote: Kinda feel like this needs to be reposted. IMRandom, could you please replace the map in the OP with this one? Thanks. The crucial difference is the lack of destructible rocks at the backdoor expo. Done | ||
ViperPL
Poland1775 Posts
Also, why did they change Antiga to cross position only? I like the idea of snowy Bel'Shir for winter ![]() Also I like removal of Metalopolis, it was way easy to turtle there. | ||
parazice
Thailand5517 Posts
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Herculix
United States946 Posts
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FuzzyJAM
Scotland9300 Posts
Other than that, nice changes to the old maps and hopefully the new map isn't as ridiculously bad for Zerg as it looks. Not too sure about removing Dual Sight golds though - the whole hidden gold base strategy is vulnerable to scouting, which should be being encouraged, not made less important, and it was becoming way less useful as players realised that, hey, maybe they should actually know what's going on around the map. | ||
HwangjaeTerran
Finland5967 Posts
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SpoR
United States1542 Posts
On October 28 2011 02:04 fusionsdf wrote: hmm I guess gold patches + mules are being blamed for terran dominance? No I think it's the fact that the gold bases in awkward places on the map don't really help anyone, and in the case of antiga (even though the removed close spawns) it is a shared 3rd or 4th base. It's not because of MULE that T gets better use of gold bases, its because T can defend and attack them much easier than the other races since they are in shitty locations. (although saved up energy and MULEs obviously is a counterpart as well). And actually in the case of bel shir, terran pretty much has to take the gold as a 3rd. Now that its blue, they can opt to take a further away base instead for a positional strategic option. I don't think I like that new map, backdoor bases always seem to be terrible for zerg. Protoss will FFE and then take a 3rd whenever they please without a problem. And Terran will double expand every time. Zerg can't really triple or quad expand in either circumstance to make up for it (especially since there are Drocks >.< ) Zerg is the worst race at dealing with DRocks as well. Stupid armored rocks. | ||
Earawen
France51 Posts
But anyway, great mappool ! Cant wait to see the new map and the new Belshir beach (looks awsome). Thx a lot IM.Random ! | ||
konadora
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Singapore66071 Posts
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MrCon
France29748 Posts
On October 28 2011 02:04 fusionsdf wrote: hmm I guess gold patches + mules are being blamed for terran dominance? No, gold are removed because of zerg fast expanding there with impunity in the first place imo (TvZ on crossfire, PvZ on antiga). As a side effect bonus yeah it's good for terran balance too. Good changes, but I'll wait and see how the new map will be played. I'm usually not a fan of maps like the new one. But the removed maps are a good thing ![]() | ||
usethis2
2164 Posts
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K_Dilkington
Sweden449 Posts
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tomatriedes
New Zealand5356 Posts
On October 28 2011 15:35 OneBk wrote: fuck yeah, no more gold for your mules bitches! I really like that change... i wonder when that will be implemented in ladder maps... maybe by the time of the protoss exp. Never happen- Blizzard loves their golds too much. | ||
BeyondCtrL
Sweden642 Posts
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