GSL Nov Map changes - Page 14
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carloselcoco
United States2302 Posts
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Dox
Australia1199 Posts
On October 28 2011 08:15 danson wrote: calm before the WAT THE FUCK IS THAT. my gawd that map looks completely terrible, but then again ive never seen pro level play on a map like this, so i guess it will be interesting. i would be scared as fuck as a zerg on the map if playing a terran who knew how to make a ton of missle turrets. and zvp looks like a nigtmare too. cant wait! Getting mixed messages here... | ||
Gary Oak
Canada2381 Posts
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RavenLoud
Canada1100 Posts
What about rocks and towers? | ||
Brettatron
Canada159 Posts
Always interested in games on the new maps when they are out. Looking forward to seeing how Calm before the Storm plays out. Could be interesting. Sad about zero golds. I think they sometimes added an interesting aspect to the game. But oh well. | ||
finalboss2
United States34 Posts
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Lewan72
United States381 Posts
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Amlitzer
United States471 Posts
On October 28 2011 11:02 Lewan72 wrote: Cmon take crossfire out already that map is so BS And replace it with what? Remember they have to keep a certain number of maps in the map pool. | ||
IMRandom
Korea (South)34 Posts
On October 28 2011 12:05 Amlitzer wrote: And replace it with what? Remember they have to keep a certain number of maps in the map pool. I'd prefer this map over crossfire :D http://www.playxp.com/sc2/maps/pds/view.php?article_id=3488594 | ||
MuseMike
United States1339 Posts
On October 28 2011 10:58 finalboss2 wrote: There maps were very friendly towards defensible Gold bases, pretty happy they removed them. Will be nice to see Zerg players get buffed in that manner. Protoss as well. Terran is the only one really hurt by this. This is a buff for Protoss in all matches on Dual Sight because they could never take that base anyways. Still gonna be a 2 base map for them though. | ||
asdfOu
United States2089 Posts
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wonderwall
New Zealand695 Posts
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Amlitzer
United States471 Posts
On October 28 2011 12:19 IMRandom wrote: I'd prefer this map over crossfire :D http://www.playxp.com/sc2/maps/pds/view.php?article_id=3488594 Are these maps made by GOM.TV employees like LSprime? I know a lot of maps that I would rather see being used than crossfire, but GOM really wants to use only blizzard maps and in house developed maps. | ||
EricCartman
Canada306 Posts
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jjhchsc2
Korea (South)2393 Posts
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johnnywup
United States3858 Posts
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Son of Gnome
United States777 Posts
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Yoshi Kirishima
United States10287 Posts
Also getting rid of all the golds is sort of lulzy, tbh idk if i like that or not. The gold makes it so that a terran could take that base as a third (it's a bit hard to defend, even if it's a good center to start aggression from, simply cus it's sort of out there) and now there's less incentive to take that base. getting rid of gold on crossfire and dual sight makes sense, espcially crossfire i do not know if you could beat that strategy (at least for TvZ) where zerg takes the gold as natural expansion and makes roach to pressure/defend Getting rid of it on dual sight, meh, o well im indifferent less mineral patches on crossfire though? that's really interesting, i wonder why? | ||
FuRong
New Zealand3089 Posts
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El_Deuz
Mexico71 Posts
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