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1v1 Season 4 map pool did change ! - Page 26

Forum Index > SC2 General
983 CommentsPost a Reply
Prev 1 24 25 26 27 28 50 Next All
CodeskyE
Profile Joined January 2011
United States777 Posts
October 25 2011 17:59 GMT
#501
On October 26 2011 02:53 Lorch wrote:
Show nested quote +
On October 26 2011 02:51 Codeskye wrote:
Did they say that they are using Metalopolis map that disabled close spawn?

Well I just played a 1v1 ladder game in Metalopolis and it was close spawn positions -__-


Not close spawns but close by ground, I'm guessing you played a game of close by air? If you really played on close by ground blizzard messed up once again.



Ah ok that makes sense, it was close by air.

There's another big problem though: There are no supply depot at the bottom of the ramp unlike the other maps.
Hilberer
Profile Joined July 2009
Sweden64 Posts
October 25 2011 17:59 GMT
#502
YES! Now I can play ladder again.
RuzaSK
Profile Joined October 2011
Slovakia117 Posts
October 25 2011 18:00 GMT
#503
So happy, I love meta , also finally no close spawns on shattered
It's simple, if it jiggles, it's fat. ~ Arnold Schwarzenegger
CaptainCrush
Profile Blog Joined November 2010
United States785 Posts
October 25 2011 18:00 GMT
#504
A couple GSL maps would have been nice.... And besides, I really liked backwater gulch

Metal left for a good reason, its time was up. I'm pretty disappointed that its back, I'm goin to have it vetoed....
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
October 25 2011 18:00 GMT
#505
woot, blizz getting with the program!

I think Blizzcon was embarassing for them. So glad they're finally coming around to putting acceptable maps in the ladder!
As it turns out, marines don't actually cost any money -Jinro
FlukyS
Profile Blog Joined August 2011
Ireland485 Posts
October 25 2011 18:03 GMT
#506
Oh god yes ive been losing games left and right because of the balance issues with the chokes in the maps and as well as that close spawns just was downright unfair for zerg players I think out of the like 40 games ive played this season on close spawns I got terran for 38 of them and only won 2 of them. It just makes sure you can never ever get the macro to compete on 2 base since the third is so far and thats if they dont just 2 rax and win since they can get to your base so easy.

Anyway im so happy they did this and im going to really enjoy this map pool
Snorkle
Profile Blog Joined October 2010
United States1648 Posts
Last Edited: 2011-10-25 18:05:19
October 25 2011 18:04 GMT
#507
Good move blizz. I just think its six months late. This should have been the map pool a half year ago and we should have some nice shiny maps like daybreak and dual sight in the pool now.
zul
Profile Blog Joined February 2010
Germany5427 Posts
October 25 2011 18:05 GMT
#508
smart move by Blizzard. thanks.
keep it deep! @zulison
SigmaoctanusIV
Profile Blog Joined April 2010
United States3313 Posts
October 25 2011 18:06 GMT
#509
I really wish blizzard would have a vote system on like 3 of the maps where you can log into battle.net and vote on the maps you want added
I am Godzilla You are Japan
MaTRiX[SiN]
Profile Joined September 2003
Sweden1282 Posts
October 25 2011 18:08 GMT
#510
I guess I'm the only one that doesnt like playing the same maps over and over and over. Making the map pool smaller and bringing back a map that's been in use since beta are horrible changes.
aka StormtoSS
BRaegO
Profile Joined November 2010
United States243 Posts
October 25 2011 18:08 GMT
#511
Now all they need to do is get rid of Xelnaga and then I'm good...
_B L/IN K YOUREYES /1 FOR YES 2 F_OR NO
Turkis
Profile Joined September 2010
United States11 Posts
October 25 2011 18:09 GMT
#512
I could not have asked for more, they removed all my vetos
Bagration
Profile Blog Joined October 2011
United States18282 Posts
October 25 2011 18:09 GMT
#513
Good news, always have enjoyed Metalopolis, a classic map for sure.

Reading the title of the post, saw the "...4 map pool..." and my mind instantly thought of 4 pool. Did this happen to anyone else?
Team Slayers, Axiom-Acer and Vile forever
MonkSEA
Profile Blog Joined April 2011
Australia1227 Posts
October 25 2011 18:10 GMT
#514
Ohh my god. OHHH MY GOD THEY'RE LISTENING!!
http://www.youtube.com/user/sirmonkeh Zerg Live Casts and Commentary!
Defrag
Profile Joined February 2010
Poland414 Posts
October 25 2011 18:12 GMT
#515
best map pool ever, they are finally going with pro maps for ladder play as well.

twndomn
Profile Joined September 2010
401 Posts
October 25 2011 18:12 GMT
#516
After Sen got owned by close-by-land spawn on Shattered Temple...., his sacrifice will be remembered.
"If MC wins this, his name would not be SK MC, it would be ST MC, ST for Saint, performing miracles." - Artosis.
Guardian1972
Profile Joined August 2010
United States40 Posts
October 25 2011 18:12 GMT
#517
Finally Blizzard is listening .... now to get 1 or 2 gsl maps included and all will be good .... very nice decision
Zeon0
Profile Joined September 2010
Austria2995 Posts
October 25 2011 18:12 GMT
#518
On October 26 2011 03:08 MaTRiX[SiN] wrote:
I guess I'm the only one that doesnt like playing the same maps over and over and over. Making the map pool smaller and bringing back a map that's been in use since beta are horrible changes.

we just rather play old good maps then new shitty maps.

New AND good maps would be an overkill for Blizzard ...
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
Sapp
Profile Joined March 2011
Poland173 Posts
Last Edited: 2011-10-25 18:16:56
October 25 2011 18:13 GMT
#519
I do not belive in it...


Edit: for the players who would rather like new maps than "playing the same maps over & over again"
F**k U, U had 3seasons of them & there are less of u than players who would rather see good, ballanced maps. Stop whineing.
Quote? O.o?
DarKFoRcE
Profile Blog Joined April 2010
Germany1215 Posts
October 25 2011 18:13 GMT
#520
wow blizzard has really learned from their mistake, very good pool!
Follow me on Twitter: https://twitter.com/#!/PinDarKFoRcE
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