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1v1 Season 4 map pool did change ! - Page 24

Forum Index > SC2 General
983 CommentsPost a Reply
Prev 1 22 23 24 25 26 50 Next All
mothergoose729
Profile Joined December 2010
United States666 Posts
October 25 2011 17:27 GMT
#461
Fucking FIN-AL-LY. It took them long enough. Thanks bliz. The map pool finally looks good enough, that tournaments can finally start using primarily ladder maps if they want to. A+++++
Antithesis
Profile Joined August 2010
Germany1213 Posts
October 25 2011 17:28 GMT
#462
On October 26 2011 02:23 Kashll wrote:
This is easily the best map pool they've had since release.

Definitely, really happy about the changes.
Mutation complete.
Gescom
Profile Joined February 2010
Canada3492 Posts
October 25 2011 17:28 GMT
#463
Very nice -- ty Blizz. :0)
Jaedong Hyuk || Bisu Jangbi || Fantasy Flash
Paragleiber
Profile Joined June 2009
413 Posts
October 25 2011 17:28 GMT
#464
For me personally it would have been perfect if they left Backwater in and removed Nerazim instead. Apart from that I like the changes and the result.
http://www.twitter.com/Paragleiber
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
October 25 2011 17:28 GMT
#465
This is rather sweet
KawaiiRice
Profile Blog Joined May 2007
United States2914 Posts
October 25 2011 17:32 GMT
#466
good job blizzard
it only took you some failed matches at your own event to remove close spawn almost 2 years late
@KawaiiRiceLighT
SoBeDragon
Profile Joined October 2010
United States192 Posts
October 25 2011 17:32 GMT
#467
Go Blizzard! Thank you so much for listening to your community. Respect.
If at first you don't succeed, redefine the parameters for success.
robopork
Profile Blog Joined May 2009
United States511 Posts
October 25 2011 17:32 GMT
#468
I'm really impressed. My guess is this decision has something to do with Browder's conversation with catz and if that is the case, way to listen and spring into action guys. A+

Also, all of my vetos got taken out. If there's no close spawns, I might only veto the two new ones :D
“This left me alone to solve the coffee problem - a sort of catch-22, as in order to think straight I need caffeine, and in order to make that happen I need to think straight.”
IPA
Profile Joined August 2010
United States3206 Posts
October 25 2011 17:33 GMT
#469
While I really wish they would include one more high quality tournament map (Daybreak, Crevasse, BelShir, etc), I am very pleased this morning. Thumbs down XNC and Abyssal -- lots of great maps left (without close spawns even!)....Nice work Blizz.
Time held me green and dying though I sang in my chains like the sea.
lSasquatchl
Profile Joined February 2011
United States309 Posts
October 25 2011 17:33 GMT
#470
Sounds like blizzard is finally listening to the community. <3
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
October 25 2011 17:34 GMT
#471
Thanks Blizzard! Those were my three vetod maps.

Now, if only my university had internet under 500 ms ping, and also did't have 24/7 homework.
http://grooveshark.com/#/deltrus/music
RaiKhan
Profile Joined April 2010
Netherlands69 Posts
October 25 2011 17:34 GMT
#472
I totally support this ! :D many xoxo to blizz
Conti
Profile Joined November 2010
Germany2516 Posts
October 25 2011 17:35 GMT
#473
On October 26 2011 02:32 KawaiiRice wrote:
good job blizzard
it only took you some failed matches at your own event to remove close spawn almost 2 years late

Haha! It would be so funny if that would be the reason for the change.
E.H Eager
Profile Joined August 2011
United States227 Posts
October 25 2011 17:35 GMT
#474
I love how they get rid of my vetoed maps...yessss.
Acritter
Profile Joined August 2010
Syria7637 Posts
October 25 2011 17:36 GMT
#475
I was so happy to find out that Metal had returned and the terrible maps had left when I read this thread earlier today. Now I come back to find out that close spawns are disabled, and I'm positively ecstatic.

The game's balanced for 3-player maps! Go Blizzard!
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
SoraLimit
Profile Joined February 2011
Canada747 Posts
October 25 2011 17:37 GMT
#476
Oh damn, they removed close position for both metalopolis and Shattered? Now I have nothing to veto.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
Last Edited: 2011-10-25 17:37:52
October 25 2011 17:37 GMT
#477
They removed close postiions?

OH MY GOD MY LIFE IS WORTH LIVING
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
BoggieMan
Profile Blog Joined August 2011
520 Posts
October 25 2011 17:37 GMT
#478
metalopolis!
K9GM3
Profile Joined January 2011
Netherlands116 Posts
October 25 2011 17:38 GMT
#479
I'm sad to see Typhon Peaks go.

Not going to miss Searing Crater or Backwater Gulch, though, and I have fun on Metalopolis as any race, so yeah, I do like these changes.
No, I don't want your number.
snexwang
Profile Joined April 2011
Australia224 Posts
October 25 2011 17:39 GMT
#480
Holy shit... I really like this map pool.
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