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1v1 Season 4 map pool did change ! - Page 23

Forum Index > SC2 General
983 CommentsPost a Reply
Prev 1 21 22 23 24 25 50 Next All
ZasZ.
Profile Joined May 2010
United States2911 Posts
October 25 2011 17:16 GMT
#441
Great call by Blizzard, not so much for eliminating Typhon/Backwater/Searing Crater (although that was good too) but for finally acknowledging close spawns making for poor games. This means future map pool decisions probably won't have that particular monster rearing its ugly head again. Way to go!
RinconH
Profile Joined April 2010
United States512 Posts
October 25 2011 17:16 GMT
#442
lol @ the TL Community.

So bitchy about everything. Blizzard makes a great change and everyone is immediately complaining they didn't change more. No wonder Blizzard doesn't take anything we say seriously.
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
October 25 2011 17:16 GMT
#443
Good to see that Blizzard is ready to try something new.

Oh wait..
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
sugatooth
Profile Joined September 2011
United States52 Posts
October 25 2011 17:17 GMT
#444
This makes me really really happy. My ZvZs will be so much better now
rage your dream
Fluttershy
Profile Joined August 2011
47 Posts
October 25 2011 17:18 GMT
#445
>metalopolis
>xelnaga caverns

Oh great, why would they keep a super biased map and the most boring map in the world.
schimmetje
Profile Joined August 2010
Netherlands1104 Posts
October 25 2011 17:18 GMT
#446
Hell, it's about time! Gj Blizz, more of these kind of decisions please. But, you know, faster. Still though, fuck yeah!
Change to MY nostalgia? UNACCEPTABLE! Monkey paaaw!
sickoota
Profile Blog Joined April 2010
Canada918 Posts
October 25 2011 17:18 GMT
#447
Very good steps in the right direction, wish they did a bit more tweaking though like removing close spots on Antiga and maybe removing Xel Naga
I could spend a while with that smile
ETgoBoom
Profile Joined January 2010
United States36 Posts
October 25 2011 17:19 GMT
#448
Tournament maps??? I dont see any tournament maps?

Was really hoping they would add something new this season. Daybreak, even testbug. ehh The only pro maps here are antiga and the occasional shakuras
Once you eat a Slim Jim anything is possible. - EDGE
Emporio
Profile Blog Joined December 2010
United States3069 Posts
October 25 2011 17:20 GMT
#449
Personally I feel like every season they should cut whatever map has the most vetoes.
How does it feel knowing you wasted another 3 seconds of your life reading this again?
MuseMike
Profile Joined March 2011
United States1339 Posts
Last Edited: 2011-10-25 17:22:00
October 25 2011 17:21 GMT
#450
On October 26 2011 02:00 1st_Panzer_Div. wrote:
Kinda sad there are no new/community maps, especially cause there are a lot of great community maps... like bel shir and dual sight.

But this was such a great choice. Great to be able to practice on ladder choosing either large or small maps to play on, instead of crappy vs good.


Yes, I hope they put Dual Sight in. It is really fun to play games as protoss with an untakeable third and an auto-loss in PvZ.
Matkap
Profile Blog Joined September 2010
Spain627 Posts
October 25 2011 17:22 GMT
#451
thanks blizzard, you are slowly trying to make things right, a lot of people maybe dont realise it but you are trying to really make this work, not just throwing money at it!
A man tells his stories so many times that he becomes the stories. They live on after him, and in that way he becomes immortal.
Jakkerr
Profile Joined December 2010
Netherlands2549 Posts
October 25 2011 17:22 GMT
#452
On October 26 2011 02:19 ETgoBoom wrote:
Tournament maps??? I dont see any tournament maps?

Was really hoping they would add something new this season. Daybreak, even testbug. ehh The only pro maps here are antiga and the occasional shakuras


Not a GSL map doesn't mean no tournament map.
All 'tournament maps' in the ladder pool are frequently used by multiple big tournaments.
Kashll
Profile Blog Joined May 2008
United States1117 Posts
October 25 2011 17:23 GMT
#453
This is easily the best map pool they've had since release.

Granted nerazim crypt and abyssal are kind of shitty, but they're at least playable, and worst case they can be unchecked. All the other maps kick ass!
"After silence, that which comes nearest to expressing the inexpressible is music." - Aldous Huxley
adwodon
Profile Blog Joined September 2010
United Kingdom592 Posts
Last Edited: 2011-10-25 17:23:36
October 25 2011 17:23 GMT
#454
wow this is actually awesome news.

I despise close positions as Terran as I like to have some time to set up a nice infrastructure whilst possibly doing some nice pressure but close positions made roach timings super hard to deal with, siege timings and immortal timings, whilst being much easier to scout also could be tough.

I like how it makes proxies slightly more powerful too, as I dont mind cheese as a relatively skilled player you know how to deal with and its good practice to scout, so bolstering cheese is fine if 1 - 2 base allins are weakened.

Veto on Nezarim for sure, find it so hard to take a 4th vs heavy muta balls, its brutal.
Never really liked Abyssal because of close positions so havent played it much, if its still close positions I wont bother with it either.

Might use my other veto on xel naga, it feels a bit too cramped these days but at the same time Im also starting to feel that tal darim is just too big, despite really liking it, sometimes TvZ can feel hopeless.

I will say Typhon didnt need to be removed though, whilst perhaps not tournament suitable I think it was decent for ladder, still though, overall a fantastic decision by Blizz, big props.
Grani
Profile Joined July 2011
Germany50 Posts
October 25 2011 17:23 GMT
#455
I had Backwater , Searing, and Typhon already on veto, so nothing new there. Not sure if I will veto Nerazim and Abyssal, but Meta is an instant veto, cause of PvZ. It's so freaking hard.
HeavenResign
Profile Joined April 2011
United States702 Posts
Last Edited: 2011-10-25 17:25:55
October 25 2011 17:23 GMT
#456
This is fantastic - shattered without close positions will be great, and they removed all the maps that I had veto'd. So even though I'm not a fan of metalopolis, I can easily veto it and have two more to spare. I may veto Xel Naga just because I dislike PvP on that map, but even then I have another veto that I have no interest in using - this map pool is really good now, or at least not outright bad, in my opinion.
QNdie
Profile Joined June 2011
Poland210 Posts
October 25 2011 17:24 GMT
#457
Time to ban all the maps where I can't FFE normally, goodbye classics, metalopolis, shattered and xel'naga, you will not be missed.
betaflame
Profile Joined November 2010
175 Posts
October 25 2011 17:24 GMT
#458
Thank you Blizzard!! Great changee :D
lizzuma
Profile Blog Joined August 2010
United States301 Posts
October 25 2011 17:25 GMT
#459
About 4 months too late, but better late than never I guess lol.
Encrypto
Profile Joined August 2010
United States442 Posts
October 25 2011 17:26 GMT
#460
YESSSSSSS
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