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1v1 Season 4 map pool did change ! - Page 21

Forum Index > SC2 General
983 CommentsPost a Reply
Prev 1 19 20 21 22 23 50 Next All
Grayson Carlyle
Profile Joined September 2010
Canada219 Posts
October 25 2011 16:56 GMT
#401
Was Browder just trolling us with his answer to the maps & ladder question in the TL interview?

Hmmm...
Take what ye can
joshboy42
Profile Joined August 2010
Australia116 Posts
October 25 2011 16:56 GMT
#402
This is great news but I'll save my enthusiasm until they implement this on SEA server
eat this cheese without farting and you can sleep with my sister
mtn
Profile Blog Joined August 2011
729 Posts
October 25 2011 16:56 GMT
#403
FUCKING LOVE IT.

NO CLOSE SPAWNS ON SOME OF THE MAPS.

GREAT !!!
Rocksauce
Profile Joined July 2010
Denmark26 Posts
October 25 2011 16:56 GMT
#404
Hoped to see more changes.. Happy to see the 3 maps disappear tho
Failures are finger posts on the road to achievement - C S Lewis
Bulkers
Profile Joined September 2010
Poland509 Posts
October 25 2011 16:56 GMT
#405
Omg Blizzard listen to the players :O

Now add:
- LAN support
- Group replay watching
- Clan support
Roxy
Profile Joined November 2010
Canada753 Posts
October 25 2011 16:56 GMT
#406
Can someone please direct blizzard to the poll on this site. I support their decisions 99%. Only way it could have been better is if the other 2 maps were tournament maps as well.
http://sc2ranks.com/us/941824/Roxy - Masters Protoss: "Respect my authoritai"
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
October 25 2011 16:57 GMT
#407
love u blizz
"come korea next time... FXO house... 10 korean, 10 korean"
ReturnStroke
Profile Blog Joined July 2011
United States801 Posts
October 25 2011 16:57 GMT
#408
Never been this excited for the pool
Shodanss
Profile Joined November 2010
Greece245 Posts
October 25 2011 16:57 GMT
#409
Thank you blizzard!!!!! You know that this is a nice pool when you do not know which maps to veto!!!
Google important phrases....ctrl+c,ctrl+v!!!
Zidane
Profile Blog Joined July 2008
United States1692 Posts
October 25 2011 16:59 GMT
#410
i have a feeling that tl interview had a lot to do with this lo
Amui
Profile Blog Joined August 2010
Canada10567 Posts
October 25 2011 16:59 GMT
#411
Thinking about it, I would love to veto PvP on metal, xnc and tal'darim. If only I could veto for a matchup specifically......The amount of silly shenanigans that can happen on those maps in PvP is just stupid.
Porouscloud - NA LoL
strength
Profile Blog Joined September 2010
United States493 Posts
October 25 2011 17:00 GMT
#412
this is freaking great. I can not believe they got rid of close spawns.. holy shit!!!
mtn
Profile Blog Joined August 2011
729 Posts
October 25 2011 17:00 GMT
#413
On October 26 2011 01:59 Zidane wrote:
i have a feeling that tl interview had a lot to do with this lo


Yeah me too
1st_Panzer_Div.
Profile Joined November 2010
United States621 Posts
October 25 2011 17:00 GMT
#414
Kinda sad there are no new/community maps, especially cause there are a lot of great community maps... like bel shir and dual sight.

But this was such a great choice. Great to be able to practice on ladder choosing either large or small maps to play on, instead of crappy vs good.
Manager, Team RIP ZeeZ
happyness
Profile Joined June 2010
United States2400 Posts
Last Edited: 2011-10-25 17:02:26
October 25 2011 17:01 GMT
#415
Woo! No more close positions!!

Only thing that's bad is abyssal caverns, but meh, still the right direction!


^Bel shir and dual sight are not good maps though......
Horseballs
Profile Joined July 2011
United States721 Posts
October 25 2011 17:01 GMT
#416
It is a better map pool than before, but I'd rather get a whole set of new maps than to keep playing the same maps we've been playing since release and even beta.

I love metal as a map, but we've played it so much. I also wish they'd make new maps without any flaws instead of jury-rigging a four player map by disabling spawns.
Tenks
Profile Joined April 2010
United States3104 Posts
October 25 2011 17:02 GMT
#417
On October 26 2011 02:00 1st_Panzer_Div. wrote:
Kinda sad there are no new/community maps, especially cause there are a lot of great community maps... like bel shir and dual sight.

But this was such a great choice. Great to be able to practice on ladder choosing either large or small maps to play on, instead of crappy vs good.



BelShir and DS are both fairly imbalanced maps, imho
Wat
Xanatoss
Profile Joined May 2010
Germany539 Posts
October 25 2011 17:02 GMT
#418
Honestly I dont care that much about which Maps they select for each season but the fact that it was based on the community feedback this time is a big plus for them.
The chair slowly turns around. You see his face, but it can't be. He's not supposed to be here. Not him. Not a Protoss. Not THAT Protoss. MC says, "Hi Greg, long time no see." You back slowly out of the booth. But you can't. It's already forcefielded.
happyness
Profile Joined June 2010
United States2400 Posts
October 25 2011 17:03 GMT
#419
On October 26 2011 02:02 Tenks wrote:
Show nested quote +
On October 26 2011 02:00 1st_Panzer_Div. wrote:
Kinda sad there are no new/community maps, especially cause there are a lot of great community maps... like bel shir and dual sight.

But this was such a great choice. Great to be able to practice on ladder choosing either large or small maps to play on, instead of crappy vs good.



BelShir and DS are both fairly imbalanced maps, imho


QFT. Not very good maps. I hope GSL switches them out soon
Gigaudas
Profile Blog Joined December 2008
Sweden1213 Posts
October 25 2011 17:03 GMT
#420
No close-spawns, yeaaaaaaaa :D Ladder just became a lot more fun!
I
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