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1v1 Season 4 map pool did change ! - Page 20

Forum Index > SC2 General
983 CommentsPost a Reply
Prev 1 18 19 20 21 22 50 Next All
Likthor
Profile Joined September 2011
57 Posts
October 25 2011 16:46 GMT
#381
nice thx blizz
AimlessAmoeba
Profile Blog Joined December 2010
Canada704 Posts
Last Edited: 2011-10-25 16:48:17
October 25 2011 16:46 GMT
#382
On October 25 2011 23:36 TheSwamp wrote:
Show nested quote +
On October 25 2011 23:27 AimlessAmoeba wrote:
On October 25 2011 23:22 ReaperX wrote:
On October 25 2011 23:19 AimlessAmoeba wrote:
I don't necessarily understand the decision to bring back Metalopolis.. They took it out because it was one of the original beta maps and it had run its course for the time being. It was gone for ONE season, and now it's back, taking the place of three maps that weren't especially terrible.

Example of a terrible map? Slag pits. Steppes of War. There was nothing wrong with the three they took out... I think Metal needed a longer rest than just one season.



1) Those maps are terrible. There's a reason why Metalopolis was a map still used in tournaments. When have you ever seen the 3 removed maps in tournaments except for Blizzcon Qualifiers and NASL (Backwater Gulch)?

2) Their reason for removing Metalopolis was also because of close spawns, so it seems right that they remove shit maps and replace them with old and better maps. A lot of the BW maps have been used for years because they're just good.


That doesn't change the fact that its dated and boring - You don't evolve the map pool by going back to the old standard, just because it works. You evolve it by constantly tossing in something new and risky every now and then.

The "those maps are terrible" argument is personal opinion and nothing more.


Blizzard actually does something right for once, and you still bash them? I really hope you are joking or that you are misreading something. If not I feel sorry for you. It must be terrible going through life a curmudgeon.


You and I have supremely differing opinions on the definition of "bashing". Furthermore, I've never really complained about anything Blizzard has done with Starcraft. Don't lump me in with the mob, sir.
Match
Profile Joined January 2011
215 Posts
October 25 2011 16:46 GMT
#383
On October 26 2011 01:46 Al Bundy wrote:
Dude these maps are great for ladder, this is good news, but some of them are more than 1 year old, I don't want to see them in tournaments anymore.

I'm sick of metalopolis Xel'naga and such

Downvooootes.
hitpoint
Profile Joined October 2010
United States1511 Posts
October 25 2011 16:46 GMT
#384
This is amazing. I'll only have one veto this season for xel'naga. Maybe shattered also.
It's spelled LOSE not LOOSE.
Wupacow
Profile Joined March 2011
Denmark51 Posts
October 25 2011 16:47 GMT
#385
\o/ nicely done blizz :D
Zirith
Profile Joined April 2011
Canada403 Posts
October 25 2011 16:47 GMT
#386
I am the 2%
Artosis: "I don't trust hyenas."
weedhydra
Profile Joined October 2011
28 Posts
October 25 2011 16:47 GMT
#387
Lovin it. <3
Whitewing
Profile Joined October 2010
United States7483 Posts
October 25 2011 16:48 GMT
#388
Xel'Naga needs to go -_-
Strategy"You know I fucking hate the way you play, right?" ~SC2John
RaKooNs
Profile Joined March 2011
United Kingdom397 Posts
October 25 2011 16:48 GMT
#389
On October 25 2011 22:15 T.O.P. wrote:
Already thumbed down
Backwater Gulch
Searing Crater

I don't really hate Typhoon Peaks as zerg because it's not impossible. You can win if you outplay your opponent.

2 close spawn maps now

Close spawns are removed
If you don't drop sweat today, you will drop tears tomorrow - SlayerS_MMA
eteran
Profile Joined December 2010
Germany83 Posts
October 25 2011 16:48 GMT
#390
Oh my fucking god i'm getting a nerdgasm. Thanks so much Blizzard!
knL
Profile Blog Joined June 2010
Germany400 Posts
October 25 2011 16:49 GMT
#391
very cool change. That really raised my motivation for the next season. Great move!
Al Bundy
Profile Joined April 2010
7257 Posts
Last Edited: 2011-10-25 16:49:17
October 25 2011 16:49 GMT
#392
On October 26 2011 01:46 Match wrote:
Show nested quote +
On October 26 2011 01:46 Al Bundy wrote:
Dude these maps are great for ladder, this is good news, but some of them are more than 1 year old, I don't want to see them in tournaments anymore.

I'm sick of metalopolis Xel'naga and such

Downvooootes.

I don't mind playing them on ladder, if anything I'd want the progamers to downvote these maps in tournaments.
Anyway, except for GSL and Korean weekly, I feel that the tournaments map pool is way too static.
o choro é livre
kurrysauce
Profile Joined October 2010
272 Posts
October 25 2011 16:49 GMT
#393
I'd play backwater gulch than Xel naga ANY DAY. Only reason why pros said it was a good map was because we had steppes of war then. Not to mention , why does sea server have different map pool than NA?.
Skyro
Profile Joined May 2010
United States1823 Posts
October 25 2011 16:50 GMT
#394
Most lopsided poll ever.
Fus
Profile Joined August 2010
Sweden1112 Posts
October 25 2011 16:51 GMT
#395
I like this, I don't want any new maps, I guess ever, if they are not really good ones.
NaNiwa | Innovation | Flash | DeMuslim ¯\_(ツ)_/¯
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
October 25 2011 16:51 GMT
#396
On October 26 2011 01:49 kurrysauce wrote:
I'd play backwater gulch than Xel naga ANY DAY. Only reason why pros said it was a good map was because we had steppes of war then. Not to mention , why does sea server have different map pool than NA?.


You have one veto besides the two non-tournament maps. Veto xel'naga?
♥ The world needs more hearts! ♥
Linwelin
Profile Joined March 2011
Ireland7554 Posts
October 25 2011 16:54 GMT
#397
Hmmmm which maps should I veto now
Fuck Razor and Death Prophet
Jampackedeon
Profile Joined November 2010
United States2053 Posts
October 25 2011 16:54 GMT
#398
Oh my God!!! Amazing, yes yes yes yes yes yes!!!!!

Thank you Blizzard!@$@#@$1!!!
Kizaru
Profile Joined December 2010
Greece2 Posts
October 25 2011 16:55 GMT
#399
I like the new map pool.


I am the 98%.
0neder
Profile Joined July 2009
United States3733 Posts
October 25 2011 16:55 GMT
#400
Why are they still using Metalopolis. That map looks stupid, and is way too old. We can't learn more about map design and race balance if we keep using this map. Who designs their maps? They need a dedicated map designer for pete's sake.
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