• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:46
CEST 13:46
KST 20:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
SC4ALL II announced - $10,000 prize pool, Dec 5-63PIG STY FESTIVAL 8.0! (13 - 23 August)8Neeb returns to progaming; rejoins ONSYDE14Weekly Cups (July 20-26): Early returns on 5.0.16b8IntoTheTV X SOOP SC2 League : Weekly & Monthly5
StarCraft 2
General
Tiranga Game: Get Online Fun On India's No. 1 Gami SC4ALL II: StarCraft 2 Player Announcement 1/8 Balance hotfix patch 5.0.16b (July 16) Neeb returns to progaming; rejoins ONSYDE Clem: "I don't have that much hope in Blizzard"
Tourneys
SC4ALL II announced - $10,000 prize pool, Dec 5-6 PIG STY FESTIVAL 8.0! (13 - 23 August) IntoTheTV X SOOP SC2 League : Weekly & Monthly Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 536 Railroad Switch The PondCast: SC2 News & Results Mutation # 535 Assembly of Vengeance Mutation # 534 Burning Evacuation
Brood War
General
ASL22 General Discussion BW General Discussion BW Drama: Terror's Debt Incident + C9 disbanding BGH Auto Balance -> http://bghmmr.eu/ Making an Online Broodwar Manager Game
Tourneys
Escore Tournament - Season 3 [Megathread] Daily Proleagues BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS 2v2v2v2 Tournament
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Odyssey Mineral Stack Saturation PvT advise for noobs
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Path of Exile ZeroSpace Early Access is Now Live! Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Artificial Intelligence Thread US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 13506 users

Designated Balance Discussion Thread - Page 516

Forum Index > SC2 General
Post a Reply
Prev 1 514 515 516 517 518 1266 Next
iky43210
Profile Blog Joined May 2011
United States2099 Posts
June 09 2013 09:40 GMT
#10301
On June 09 2013 18:29 sibs wrote:
Show nested quote +
On June 09 2013 18:25 iky43210 wrote:
On June 09 2013 18:05 Big J wrote:
On June 09 2013 18:01 iky43210 wrote:
On June 09 2013 06:43 Big J wrote:
On June 09 2013 06:34 Doublemint wrote:
On June 09 2013 06:17 Bagi wrote:
On June 09 2013 03:49 Doublemint wrote:
On June 09 2013 01:57 Magbane wrote:
Hellbats is supposed to be the zergling and zealot counter, without it terran would be incomplete like it was in WoL.


What I don't get is that they get the best out of all worlds, only 100 mins, being bio with high hp that can be healed AND do such good amount of damage against even armored units. They do ok vs roaches, stalkers and even tanks in comparison to a hellion which costs the same but is not nearly as sturdy.


Obviously he was talking about TvT all this time.


Roaches and Stalkers are not armored like Tanks so the goal to emphasize the point even more failed - oh wait.


don't forget, you can kite hellbats with roaches and stalkers. You can do it all game long - because they won't die to roach/stalker dps.


I guess 6 or 8 gates all in must mean spam zealots and sentries.

So far of all the games I have seen hellbat is only useful in TvT. Come back if it becomes an important part of TvP and TvZ


exactly. and innovation is shit for opening hellbats in2/3 of his games and using them ibln all amtchups

but he doesn't. Outside of TvT he uses hellbat not even 20% of the time, and that is a too high of an percentage.



ok, he uses hellbats way more than 20% of the games.

he used it 2x vs soulkey in 7 games.
he used it 2x vs sOs in 4 games.

I think he'd use it more if people didn't attack him early, or go stargate.

MVP is way more of an abuser though, pretty much every MVP game is opened with hellbats or wm drops. hehe


And in those 2 games against soulkey, innovation made just about 2-4 hellbats entire game trying to do dmg (which it didn't). Yet people here are discussing about how broken hellbat is mid or late game, masses against zealots etc.
saddaromma
Profile Joined April 2013
1129 Posts
Last Edited: 2013-06-09 09:41:06
June 09 2013 09:40 GMT
#10302
On June 09 2013 18:34 Snowbear wrote:
Show nested quote +
On June 09 2013 18:30 saddaromma wrote:
On June 09 2013 18:09 Snowbear wrote:
On June 09 2013 17:31 saddaromma wrote:
Its very clear that Innovation is a better player. But even then, protoss looks inferior in PvT. Terrans have way much options and power.

Game 1 is prime example. Terran losing all drops for nothing and having a better army, also, sOs didnt slip up his macro, his mineral/gas was low and bases were saturated. I think there is a reason why P and Z are allining so much.


Protoss looks inferior in PvT? And on what do you base that? On innovation, the best player in the world, crushing other players? Does that make protoss inferior? Meanwhile the stats show that it's a pretty balanced matchup (http://i.imgur.com/9orDwMj.png).
- But but but.... 50% doesn't mean it's imbalanced! Okay, then let's look around. Talk to GM players. 90% of my gm - high master terran friends have problems against protoss.
- But but but... 50% doesn't mean the matchup is fun! True. For terran it's very fun (multitasking, micro, macro). I can understand that it's not fun for protoss tough (turtle style). But that's a design problem, not a balance problem.


Stattistics are good excuse to make the game look like balanced when its not.
Bronze-to-GM Protoss>Terran.
Amongst TOP 20 in the world Terran>Protoss.

If you call it a balance, then I suppose we have different understanding of it.


Oh, now we are in the "but but but the game is not balanced for the top 20"!!!! Where do you get that from? From proleague, where protoss players are dominating?

And why are people asking for nerfs, while they don't play in the top 20?


I haven't been asking for nerfs. And I'm not making any suggestion to do X or Y. I just state that, from my observation game is not in a perfect state of balance.

Spectators are not dumb you know, we know whats going on, we see mistakes from players, briliant plays, and we can also see flaws of the game.
Magbane
Profile Joined June 2013
Finland95 Posts
June 09 2013 09:42 GMT
#10303
I cant understand how tvp would be fun for terran, or even balanced. Terran need to completely outplay protos in order to win the game, one small mistake will cost you the the game. If you cant do any damage with drops or anything, you are going to the late game and you are not allowed to do any mistakes at that point while protos can slack alot.
iky43210
Profile Blog Joined May 2011
United States2099 Posts
Last Edited: 2013-06-09 09:42:59
June 09 2013 09:42 GMT
#10304
double post
Bagi
Profile Joined August 2010
Germany6799 Posts
June 09 2013 09:42 GMT
#10305
On June 09 2013 18:16 aZealot wrote:
Show nested quote +
On June 09 2013 14:20 Ben... wrote:
On June 09 2013 14:05 geokilla wrote:
After watching Innovation vs MVP, the obvious opening is to go Hellbat drops in TvX. It's almost undefendable in the early game unless you're pro like Innovation. And even then it's not enough.

I for one believe that Hellbats need to be nerfed. Reduce their health back down to 90HP. Damange needs to be reduced by 5 as well. And I am a NA Diamond Terran.
Just get rid of the stupid bio tag. It was a dumb idea in the first place and has never made sense.


No, the bio tag enables Archons to soft counter them. Removing the bio tag is an indirect buff to TvP mech. Hellbats already hard counter Zealots which is already enough of an advantage in a mu where Marauders destroy Stalkers.

Reduce the HP and maybe the damage. The other option is a low gas cost, but that may remove Hellbats entirely from all mu, and make it harder for T to transition into other, gas-heavy, compositions. So, I don't think that would be fair.

TvP win rates indicate no large imbalances, conclusion: nerf hellbat HP and damage.

Thank you balance discussion thread.
iky43210
Profile Blog Joined May 2011
United States2099 Posts
June 09 2013 09:42 GMT
#10306
On June 09 2013 18:37 Rabiator wrote:
Show nested quote +
On June 09 2013 05:34 Magbane wrote:
Generally its better to buff other options than nerf one.

That is a stupid way of doing things because a buff never ever affects only one other unit. That "vs bio" buff to the Spore Crawler also deals more damage to Overseers, Corruptors and Broodlords, thus the game might require additional buffing ... which will require additional buffing elsewhere and so on ... it is an endless spiral of an arms race. Since the Mutalisk was the problem in ZvZ and that problem arose due to the regeneration and movement speed buffs it is the correct decision to take them out again or tune them down.


Show nested quote +
On June 09 2013 05:36 Snowbear wrote:
On June 09 2013 05:34 Magbane wrote:
Generally its better to buff other options than nerf one.

But why are we talking about buffs and nerfs, while the game is so damn balanced? I really don't get all the whine.

The game isnt balanced.

so far those who won deserved their wins. Your silly opinions don't matter.
keglu
Profile Joined June 2011
Poland485 Posts
June 09 2013 09:42 GMT
#10307
On June 09 2013 18:16 aZealot wrote:
Show nested quote +
On June 09 2013 14:20 Ben... wrote:
On June 09 2013 14:05 geokilla wrote:
After watching Innovation vs MVP, the obvious opening is to go Hellbat drops in TvX. It's almost undefendable in the early game unless you're pro like Innovation. And even then it's not enough.

I for one believe that Hellbats need to be nerfed. Reduce their health back down to 90HP. Damange needs to be reduced by 5 as well. And I am a NA Diamond Terran.
Just get rid of the stupid bio tag. It was a dumb idea in the first place and has never made sense.


No, the bio tag enables Archons to soft counter them. Removing the bio tag is an indirect buff to TvP mech.


Which i quess would not be that bad since mech is still not viable in TvP.
saddaromma
Profile Joined April 2013
1129 Posts
June 09 2013 09:43 GMT
#10308
On June 09 2013 18:42 Magbane wrote:
I cant understand how tvp would be fun for terran, or even balanced. Terran need to completely outplay protos in order to win the game, one small mistake will cost you the the game. If you cant do any damage with drops or anything, you are going to the late game and you are not allowed to do any mistakes at that point while protos can slack alot.


You should watch game 1 from Inno vs sOs match.
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
June 09 2013 09:46 GMT
#10309
On June 09 2013 18:42 Magbane wrote:
I cant understand how tvp would be fun for terran, or even balanced. Terran need to completely outplay protos in order to win the game, one small mistake will cost you the the game..


For me that's extremely fun. It's like TvP in BW, where you had to outplay the protoss. The feeling you get when you totally outplay a protoss... awesome .
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2013-06-09 09:47:58
June 09 2013 09:47 GMT
#10310
On June 09 2013 18:42 Bagi wrote:
Show nested quote +
On June 09 2013 18:16 aZealot wrote:
On June 09 2013 14:20 Ben... wrote:
On June 09 2013 14:05 geokilla wrote:
After watching Innovation vs MVP, the obvious opening is to go Hellbat drops in TvX. It's almost undefendable in the early game unless you're pro like Innovation. And even then it's not enough.

I for one believe that Hellbats need to be nerfed. Reduce their health back down to 90HP. Damange needs to be reduced by 5 as well. And I am a NA Diamond Terran.
Just get rid of the stupid bio tag. It was a dumb idea in the first place and has never made sense.


No, the bio tag enables Archons to soft counter them. Removing the bio tag is an indirect buff to TvP mech. Hellbats already hard counter Zealots which is already enough of an advantage in a mu where Marauders destroy Stalkers.

Reduce the HP and maybe the damage. The other option is a low gas cost, but that may remove Hellbats entirely from all mu, and make it harder for T to transition into other, gas-heavy, compositions. So, I don't think that would be fair.

TvP win rates indicate no large imbalances, conclusion: nerf hellbat HP and damage.

Thank you balance discussion thread.


You're welcome. Don't read the thread if you don't like it.

Personally, I don't know if there is a problem with the Hellbat. I was responding to suggestions about nerfing them, and indicating one possible option which would, imo, reduce their effectiveness without overly impacting on all match-ups.

I don't give a damn about some Terrans' wet dreams about Mech. And it's because there is no large imbalance that removing the bio tag could have serious impact on the mu. After all, it's not like Terran is already lacking for harass options in TvP.
KT best KT ~ 2014
Magbane
Profile Joined June 2013
Finland95 Posts
Last Edited: 2013-06-09 09:48:27
June 09 2013 09:48 GMT
#10311
In reality, protos is easily able to make their defences immune to any kind of harrasing or dropping. So I dont think terran has enough "options".
scypio
Profile Joined December 2011
Poland2127 Posts
June 09 2013 09:49 GMT
#10312
On June 09 2013 18:43 saddaromma wrote:
Show nested quote +
On June 09 2013 18:42 Magbane wrote:
I cant understand how tvp would be fun for terran, or even balanced. Terran need to completely outplay protos in order to win the game, one small mistake will cost you the the game. If you cant do any damage with drops or anything, you are going to the late game and you are not allowed to do any mistakes at that point while protos can slack alot.


You should watch game 1 from Inno vs sOs match.


This was the "hey let's make double templar archives" game. Clearly sOs played perfectly and lost only due to your imaginary imabalance.

Once again, looking at the very top:
WCS Season 2 Premier League looks fine for the protoss.

Looking at premier tournament wins; also looking fine for the protoss.

Your imaginary imbalance is based on one series where the toss player chocked.
I play random | I like Hots | INnoVation | sOs | Tefel TOP1!
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
June 09 2013 09:53 GMT
#10313
On June 09 2013 18:32 scypio wrote:
Show nested quote +
On June 09 2013 18:28 Sapphire.lux wrote:
On June 09 2013 18:16 aZealot wrote:
On June 09 2013 14:20 Ben... wrote:
On June 09 2013 14:05 geokilla wrote:
After watching Innovation vs MVP, the obvious opening is to go Hellbat drops in TvX. It's almost undefendable in the early game unless you're pro like Innovation. And even then it's not enough.

I for one believe that Hellbats need to be nerfed. Reduce their health back down to 90HP. Damange needs to be reduced by 5 as well. And I am a NA Diamond Terran.
Just get rid of the stupid bio tag. It was a dumb idea in the first place and has never made sense.


No, the bio tag enables Archons to soft counter them. Removing the bio tag is an indirect buff to TvP mech. Hellbats already hard counter Zealots which is already enough of an advantage in a mu where Marauders destroy Stalkers.

Reduce the HP and maybe the damage. The other option is a low gas cost, but that may remove Hellbats entirely from all mu, and make it harder for T to transition into other, gas-heavy, compositions. So, I don't think that would be fair.

And a buff to mech would be bad because mech is just so dominant now.

I agree that the bio tag should go. It helps bio and is a detriment to mech, something that is really not needed.


No, the tag must stay. I like Strelok going mech TvP too much.

Also, this is a huge nerf to T's ability to succesfully harass P or Z if they opt for tech build.

You remove the tag, you remove the balance from the non-mirrors.

Yeah it's a tricky one. But the danger with something being so strong is that a lot of other aspects of the race became balanced around that "something". Like Forcefields and gateway units.

I would not like for Hellbat drops to be the decider for all terran games when going mech. So i'd like to see some toning down coupled with buffs in other areas.
Head Coach Park: "They should buff tanks!"
CR1PPLeR
Profile Joined May 2013
Greece14 Posts
June 09 2013 09:56 GMT
#10314
I can't understand why people are blaming players about abusing units etc. Players are playing for the win. They use whatever strategy and units they need to win. If some units are imbalanced are for blizzard to find out and patch. Great players like MVP do not need imba units to get championships and they have proved it again and again.
Magbane
Profile Joined June 2013
Finland95 Posts
June 09 2013 09:58 GMT
#10315
Please explain how the fuck is hellbat drop so fucking hard to hold? One tank at the base and turrets nearby, and you are done.
willstertben
Profile Joined May 2013
427 Posts
June 09 2013 10:01 GMT
#10316
On June 09 2013 17:04 Sissors wrote:
Should I make the list which units counter 3-3 banshees?


because a gimmicky harasser air unit countered by 0-0 'anti-air' is totally the same thing as
____3-3 CORE ARMY UNITS_____ getting hard countered by a 100 mineral 2 supply high damage with splash unit.
plogamer
Profile Blog Joined January 2012
Canada3132 Posts
June 09 2013 10:03 GMT
#10317
On June 09 2013 18:43 saddaromma wrote:
Show nested quote +
On June 09 2013 18:42 Magbane wrote:
I cant understand how tvp would be fun for terran, or even balanced. Terran need to completely outplay protos in order to win the game, one small mistake will cost you the the game. If you cant do any damage with drops or anything, you are going to the late game and you are not allowed to do any mistakes at that point while protos can slack alot.


You should watch game 1 from Inno vs sOs match.


Did you see the supply difference? Innovation did 0 damage, so why the huge supply gap?

Because sOs teched into both collosi and storm without enough army supply to secure his third.
Chaggi
Profile Joined August 2010
Korea (South)1936 Posts
June 09 2013 10:04 GMT
#10318
On June 09 2013 18:58 Magbane wrote:
Please explain how the fuck is hellbat drop so fucking hard to hold? One tank at the base and turrets nearby, and you are done.


Yea I don't know why people are complaining about DTs too, just need a raven at every base and turrets....
... Seriously if you don't understand the basic aspect of time within a game, what's the point in talking about a strategy
plogamer
Profile Blog Joined January 2012
Canada3132 Posts
June 09 2013 10:04 GMT
#10319
On June 09 2013 19:01 willstertben wrote:
Show nested quote +
On June 09 2013 17:04 Sissors wrote:
Should I make the list which units counter 3-3 banshees?


because a gimmicky harasser air unit countered by 0-0 'anti-air' is totally the same thing as
____3-3 CORE ARMY UNITS_____ getting hard countered by a 100 mineral 2 supply high damage with splash unit.


Core or not, Terrans have no equivalent response to mass chargelots without hellbats.
Magbane
Profile Joined June 2013
Finland95 Posts
Last Edited: 2013-06-09 10:05:40
June 09 2013 10:05 GMT
#10320
Its not "too expensive" to have 1 tank at your main base, and natural is defended by other army easily, and by the time you have three bases its ridicilous to say that you would not be able to have one tank at each base.

Also, no one complains about DT.
Prev 1 514 515 516 517 518 1266 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Summer Champion…
11:00
Summer Cup Playoffs
IntoTheiNu 614
WardiTV432
TKL 326
Rex107
TaKeTV 74
EmSc2Tv 48
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 326
Rex 107
ProTech78
EmSc Tv 48
BRAT_OK 41
MindelVK 11
StarCraft: Brood War
Britney 28811
Calm 4983
firebathero 1351
BeSt 434
Mini 297
Soma 272
Rush 217
EffOrt 206
Stork 181
Larva 176
[ Show more ]
Pusan 145
Last 140
ggaemo 134
Hyun 93
hero 61
Sharp 60
ToSsGirL 48
Sexy 41
sorry 31
ZergMaN 21
Dota 2
Gorgc7730
Dendi868
canceldota123
League of Legends
Reynor47
Counter-Strike
fl0m2897
byalli315
zeus154
edward20
Other Games
singsing1600
B2W.Neo690
Beastyqt192
Fuzer 150
crisheroes2
Organizations
Other Games
gamesdonequick776
StarCraft 2
EmSc Tv 48
StarCraft: Brood War
lovetv 19
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH397
• StrangeGG 66
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV645
League of Legends
• Jankos2988
Upcoming Events
Afreeca Starleague
16h 15m
RSL Revival
21h 15m
Clem vs Serral
herO vs Rogue
WardiTV Summer Champion…
1d
WardiTV Weekly
1d 23h
Sparkling Tuna Cup
2 days
PiGosaur Cup
3 days
Replay Cast
3 days
Kung Fu Cup
3 days
Replay Cast
4 days
The PondCast
4 days
[ Show More ]
Replay Cast
5 days
IntoTheTV X SOOP
5 days
RSL Revival
6 days
Liquipedia Results

Completed

Escore Tournament S3: W5
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
ASL Season 22: Qualifier #1
RSL Revival: Season 6
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026

Upcoming

ASL Season 22: Qualifier #2
K-JUNGMAN
Acropolis #5
Escore Tournament S3: W6
Escore Tournament S3: W7
Escore Tournament S3: W8
CSLAN 4
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.