|
Could games like League of Legends and the upcoming DotA 2 give Starcraft 2 a run for the leader of competitive gaming?
The recent success of dreamhack has shown that the games definitely have some potential and the developers of such games are designing them as eSports, by taking balance as a first priority.
I have limited experience with DotA and HoN but I know LoL is really fun and popular and because it can be easily picked up by casuals could it become more popular than our beloved Starcraft 2?
|
It could, but it wont surpass SC2 in terms of being the leader. They will coexist as two extremely popular games I believe.
|
I'm having trouble facing the reality that MOBA could = Starcraft 1 day.
|
It will be popular, certainly...it may even be more popular than SC2. But SC will always be the premier e-sport in terms of skill, complexity, and depth.
In any event, the two appeal to rather different audiences, and so can co-exist without any friction; one can lead a fan to the other, and both can be enjoyed by one person. The more cooperation and coexistence that goes on between them, the better for ESPORTS in general.
It's all good.
|
Would be nice to see a Dota ON starcraft 2 (like blizzard promised) so the fans of MOBA games could come on sc2
|
I love playing MOBA's, and I think DotA 2 will be boss. I just don't think it will ever be balanced enough or viewer-friendly enough to surpass SC2, no matter how much money Valve throws at it.
|
its also been discussed before that the dreamhack success was highly inflated due to LoL incorporating the stream into the game itself so that if anyone would log into the game - they would essentially be counted as a viewer. this combined with the fact that there are too many competitors probably hurts its chances of making it as big as sc2. HoN is now f2p and theres dota 2 coming out, i just dont see there being enough stability in their 'scene' to really get a consistent thing like starcraft has had.
|
its all good imo, MOBAs will only continue to promote eSports and judging by their popularity they will promote it a lot. i think they will coexist well
|
the thing in dota is that you reach your maximum skill level and you can't improve anymore cause of the nature of the game.. only thing you do is watch replays and think of strategies while in sc2 you need to constantly play or you get worse so for sc2 pro player to play dota = waste of talent but this has a good side you can be competitive at dota by just playing tournaments if you have the required skill and the time wasted is minimal both games are fun and totally different
|
Man Valve and Blizzard make the best stuff
|
it's like saying "Can Halo kill starcraft 2?" Different Genres, pointless thread.
|
Apples and oranges. Totally different games, totally different skill set required.
Besides, Dota has a super high entry requirement, despite of what people may think.
Knowing each and every hero and relative abilities is no casual task, therefore is much less of a spectator Esport.
Plus I cannot foresee a long term sustainable esport environment for a MOBA game, given what I've already said, plus the fact that the skill ceiling is actually pretty low compared to other games.
|
On August 10 2011 03:33 JiYan wrote: its also been discussed before that the dreamhack success was highly inflated due to LoL incorporating the stream into the game itself so that if anyone would log into the game - they would essentially be counted as a viewer. this combined with the fact that there are too many competitors probably hurts its chances of making it as big as sc2. HoN is now f2p and theres dota 2 coming out, i just dont see there being enough stability in their 'scene' to really get a consistent thing like starcraft has had.
100% False, you were NOT counted as a viewer if you logged on League, however the client had a splash page after you logged on, and it pointed to the season one championships, if you clicked go to page, it opened your browser to the ow3ned.tv stream
Stop spreading false info.
On topic: They are two different types of games, I don't see how people cannot appreciate sc2 along with games like quake and dota. However as seen in the past, discussions like this on TeamLiquid usually just end up with X game vs Starcraft game and which takes more skill.
Edit: It also seems people underestimate how easy Sc2 is to pick up, I consider myself a casual player, having never played an RTS before i know myself and many people still picked the game up relatively easy and are currently masters, granted I know that's not even a hard feat, at the biggest difference between the games is the skill CEILING is much higher for Sc2.
|
With LOL having 10 games a second start and a much much larger amount of players then SC2 it is safe to say yes it will and already is. The thing is LOL is a joke still on a competitive level balance wise compared to SC2. Although they have taken big strides to fix it. I think LOL popularity may have already surpassed SC2 but not in the competitive scene.
That being said I think SC2 will and should stay top dog in competitive gaming. LOL sells power IMO with their micro transaction system and even with them trying to keep new balanced champions coming out it seems almost impossible to keep the balance. Although some argue the general unbalance makes it balanced.
The more good games in tourneys though the merrier IMO. I see no reason SC2 and LOL can't coexist and both be successful.
Also I agree that LOL HON DOTA all are much worse spectator games then SC2 just because you have no idea what is happening and who all the Champions are and what they do. SC2 is easy and fun to watch.
|
I don't see SC2 dropping back anytime soon.
|
If SC2 can have Kespa backing it then MOBA games wont surpass it anytime soon.
|
Dota and MOBA may past starcraft in terms of number of casuals playing and popularity, but starcraft is a game for the elite <3
|
At least in playing terms.
|
there is definite potential
the following opinions are all based on very limited information, understanding, and ignorance since I don't really play or follow any MOBA games at all, so correct me if I'm wrong
atm, all MOBA games have are stream viewers due to the sheer popularity of the genre
things like sponsors, tournament scene, and strong established pro teams are not yet well established, but the potential is definitely there due to possible audience size
outside of China, LoL is the frontrunner for an e-sports MOBA because of the size of its player base, but the developer, Riot, needs to add in functions to increase e-sports viability like spectator mode.
LoL needs a more wide ranging and diverse tournament scene since I believe it only really has 1 significant league for fans to follow. once there is an established thriving tournament scene with many various events on schedule, then we can see how viable LoL is as an e-sports and whether the fan support is truly there.
|
unquestionably yes
0 doubt about it
|
|
|
|