
This season of ASL has been a strong fall season indeed with 4 Protoss taking up the Ro8 bracket, trailed by a strong Zerg representation of 3 and one lone Terran.
we kick off the week with the last Terran left standing
BarrackS as he faces against
Mini who has been mentally steeling himself to be closer to his championship performance. A tough road for BarrackS.
Following that match with a true clash of titans as former teammates in the KeSPA days under CJ Entus,
EffOrt faces up against
Snow, you do not want to miss this.
Recaps by Simplistik
Liquipedia
we kick off the week with the last Terran left standing


Following that match with a true clash of titans as former teammates in the KeSPA days under CJ Entus,


Recaps by Simplistik
Liquipedia

Protoss reigns supreme, for now.
When was the last time all Round of 16 contenders from one race made it to the bracket? (Hint: quite a long time ago.) What were the odds of getting four Protoss through this round? Surely pretty small. But here we are. While




Game of the Week:
Group C, Winners Match, Set 1:



The players start in cross positions and open with fairly similar builds. Mini gets ahead a little with a faster nexus, compared with Snow's observatory first. Both players build a couple of observers, a shuttle and a reaver, as you would expect. And then they both move out and... ignore each other?
![[image loading]](/staff/Simplistik/ASL20/Ro16/Ro16_C_12920_colours.jpeg)
Something is wrong with the colours on the minimap.
Both players push into each other's natural bases unopposed and then they have to frantically micro two fights at the same time. Snow's force gets into Mini's main fairly easily, while Mini has to work a little to get up the ramp. Snow has left the mineral patch on the ramp, which makes a difference. Turns out that mining isn't always the correct move.
Mini has eight dragoons left (in Snow's base), but he loses two to fresh spawns and a probe. Snow has seven dragoons and a zealot left (in Mini's base). Both players still have a reaver-shuttle. The only big difference is that Mini has more minerals, enough for a nexus, and manages to evacuate some probes across the map. Mini's base is getting destroyed faster, so he warps in a pylon in Snow's former main. Meanwhile, Snow sends his shuttle back and catches one of Mini's weakened dragoons.
Mini evacuates up the ramp and warps in a shield battery. Snow pokes around the edge of his own (former) base with a reaver. There's a great moment when one of Mini's probes attacks the reaver, possibly hoping to bait a scarab.
![[image loading]](/staff/Simplistik/ASL20/Ro16/Ro16_C_13116_probing.jpeg)
Reavers aren't sentient, but if this one was it would giggle.
As Snow has only 153 minerals left, he needs to be careful that he doesn't run out of scarabs. Mini, henceforth known as The Usurper, proceeds to destroy Snow's original nexus and replace it with his own. I imagine that feels quite satisfying.
![[image loading]](/staff/Simplistik/ASL20/Ro16/Ro16_C_13158_usurper.jpeg)
Government transition
Meanwhile he's keeping Snow's shuttle busy by chasing it around with his own, now loaded with a dragoon. Snow has no choice but try and end the game. But how is he going to get his dragoons up the ramp?
![[image loading]](https://media.giphy.com/media/s8bkuiVLvtQK7nKkpG/giphy.gif)
Absolutely Snow chance
He just, ehm, walks them up. This is Snow, remember? And together with a zealot and reaver dropped over the edge, Snow's units massacre Mini. Mini's positioning is worse and his shuttle takes too much damage too quickly. Even worse, he never even uses either of his shield batteries as far as I can tell. What a crazy comeback from Snow. As long as he's got a reaver and a shuttle he's apparently never out... GG!
The second game was fun too. In the interview Snow said he was "99% certain" that Mini would proxy-2-gate. And he was 100% right. So he looks until he finds the gates and starts preparing. But Mini actually out-micros Snow with zealots and also brings some foldable shield batteries in his camping kit.
![[image loading]](/staff/Simplistik/ASL20/Ro16/Ro16_C_13924_shield_batter_.jpeg)
Where I come from battery is a crime.
In the Final Match, Mini carries on where he left off against Jaedong: more zealot pressure. On Dominator he sneaks around the scouts and manages to secure

![[image loading]](/staff/Simplistik/ASL20/Ro16/Ro16_C_25054_bouncers.jpeg)
"You don't look like an adult."
Jaedong then doesn't do enough damage with his limited number of flyers and Mini runs him over.
In the final game, Jaedong wants to be the aggressor and goes for an early ling gambit. Mini sort of reads that something is coming, but he still fails to keep his two natural cannons alive. He looks pretty much dead, but Jaedong accidentally loses an overlord to a surprise cannon in the main. The resulting supply block allows Mini to stabilise.
Jaedong also successfully transitions to the mid-game. And we might get a longer game, as Zerg supplies are pretty high. And then Jaedong gets caught out by DT's. First a drop into his main kills a bunch of drones and the spire. One DT gets away and comes back for more kills. Another DT slices up the fresh fourth base.
![[image loading]](/staff/Simplistik/ASL20/Ro16/Ro16_C_30803_no_mercy.jpeg)
He didn't even spare the larva.
And then, the final nail in the coffin, one of the original assassins wipes out the natural drones. At 21 kills Jaedong throws in the towel.
Terran woes
The Terran performance in this Round of 16 was almost the mirror image of Protoss. We've gone from five to one. After subtracting TvT's, the overall score is a dismal 2-12. Pause for a moment and let it sink in how bad that is. Only two non-mirror wins in the entire round. This week both


Snow relegated Sharp to the Losers Match in a long drawn-out carrier game. Sharp had a massive army and many goliaths, but somehow he failed to put any real dent in the Protoss economy. And then he hit Jaedong, or, more accurately, Jaedong hit him. Sharp tried two cute builds and bombed both times.
In the first game, Jaedong holds a close-spawn 6-rax opening and counters with two waves of mass lings. Terran is completely in the dark and gets caught out the second time. In the second set Sharp tries a 2-port opening with mixed wraiths and valks. Why? No idea. Then his air force gets wrecked in the first
![[image loading]](/staff/Simplistik/ASL20/Ro16/Ro16_C_22547_Sharps_perform.jpeg)
Sharp's performance in a nutshell
Speed got picked by Light, and did alright for a while in that opening TvT. And then he keeps ramming his head into a brick wall trying to break a fortified position. You all know how well that normally goes in TvT. Oh, and he left himself open to a counter at the same time. Losing to Light in a mid-length TvT isn't shameful, but what followed was arguably even more of a train crash than the Sharp disaster.
Granted,

![[image loading]](/staff/Simplistik/ASL20/Ro16/Ro16_D_21008_Speeds_perform.jpeg)
That marine about to pop out of the barracks... that is Speed.
Out of the three Terrans on show this week,


![[image loading]](/staff/Simplistik/ASL20/Ro16/Ro16_D_11812_fun_position.jpeg)
Taking the turret ring concept a little too far perhaps...
In the other two games Light tries some early marine pressure and fails, and it spirals from there. Judging by his expression, this sequence of events seems to have left him somewhat shell-shocked.
For the first set of the Final Match, also worth watching, Light pulls himself together to play a long game against Larva. But he doesn't manage to break through anywhere. And Zerg ultimately gets up to six bases and slowly, and demorilisingly, grinds Terran down with ultralisks.
In the final game, Larva is again under a lot of pressure at multiple locations, but doesn't crack. Light gets air dominance with five valkyries, but somehow he loses his way a little as those valks just chill and never really do anything useful. And then Larva gets a couple of good attacks into the Terran natural, the second one with dark swarm. And that is that.
Larva and Soma make it straight back to the bracket. All four Protoss go through. And the only Terran in the round of eight is...










Extinction Event
In an unexpected turn of events, we have only a singular Terran player in the Ro8 where many expected Protoss players, or even Zerg players, to suffer. And the lone Terran is maybe one of the least likely Terrans to have advanced in





BarrackS has been a long talked about Terran player, much like






Against an out of form


Mini is simply not the same player who won ASL12, and the one who finished second in ASL16. The chaotic Protoss has had a huge hit to his play the past couple of years, potentially in part due to how players have adjusted against his seemingly chaotic and erratic playstyle, doing everything he can to throw the opponent off their game and find advantages in high risk, high reward situations. But as players have adapted and we’ve seen players play more and more towards consistent playstyles and build choices, Mini’s play has been seemingly neutralized. But sometimes, that chaotic playstyle can still win games, which his ASL20 run so far has mostly been: DT rush against


But one issue for Mini has also been his significant ELOboard and proleague slump, dropping all the way down the leaderboard to 25th. And most of his games have been against Zerg opponents, like spamming sponmatches against



Snowpiercer
The Afreeca StarCraft League has always thrived on rivalries, and the ASL20 quarterfinal clash between






Head-to-Head history gives EffOrt the edge. The two first met in ASL3 back in 2017, where EffOrt took a win. They clashed again in ASL6 group play, and once more EffOrt came out on top, handing Snow a Bo1 loss. EffOrt has never lost to Snow in an ASL setting, making this quarterfinal not only a test of current form but also a chance for Snow to rewrite a narrative that has haunted him for years.
With Snow fighting to finally break through the semifinal ceiling and EffOrt battling to reestablish himself among the elite after years away, this quarterfinal offers more than just a spot in the Round of 4. It is a clash of narratives, a collision of styles, and a chance for two veterans to carve a lasting legacy. For Protoss vs Zerg fans, it may well be the series of the season. Final Prediction:
Snow figures this one out and advances to the seminfinals once again!

Writers: Simplistik, FlashFTW, BisuDagger
Graphics: v1
Editors: BLinD-RawR
Graphics: v1
Editors: BLinD-RawR