i can't believe they removed metal but kept in typhoon peaks when it has a backdoor hallway similar to shakuras plateau T_T
the new maps don't seem that great as a zerg player =( i don't see easy expansions beyond the natural
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Xaerkar
United States230 Posts
i can't believe they removed metal but kept in typhoon peaks when it has a backdoor hallway similar to shakuras plateau T_T the new maps don't seem that great as a zerg player =( i don't see easy expansions beyond the natural | ||
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Toadvine
Poland2234 Posts
On July 26 2011 12:30 Elefanto wrote: Show nested quote + On July 26 2011 12:18 Toadvine wrote: On July 26 2011 12:01 stormfoxSC wrote: On July 26 2011 10:23 Exarl25 wrote: On July 26 2011 10:05 StyLeD wrote: On July 26 2011 09:49 noax wrote: WHAT WHY METALOPOLIS!?!?!? that's dumbest decision ever... Metalopolis is considered the most balanced map by pro gamer as far as i know... that's stupid... anyway let see ! You don't know much -.- 60% zerg favored. It's one of the most zerg biased maps. Because zergs make up 90% of the whiners, you don't see any whine about the map. TLPD says otherwise. Slightly Zerg favored but nothing close to 60%, and that's primarily without close positions. We don't know where Blizzard pulled that 60% from so we can't really take it as reliable. Metalopolis is widely considered to be one of the most balanced maps, by pros of all races and the community at large. Uh, TLPD only uses a tiny sample known as professional tournaments. Blizzard has not only that, but also literally every ladder game played by any Masters or Grandmasters around the entire world. It's ridiculously laughable that you'd take the sample size that's only a fraction of what Blizzard uses. The fact that Blizzard's data suggests TDA is somehow Zerg favored is proof enough for me that it's completely worthless. Yeah, cause your perception is clearly superior than unbiased data. Makes sense. Actually, International TLPD has a 46/54 split for every matchup on TDA LE, with P > Z > T > P. Also, Zerg players have been complaining about ZvP on the map being very hard, and you see Zergs all-in on it very often. So yeah, I'll take the TLPD data, and the opinions of really good players, over data gathered from terrible players on the ladder. | ||
agtemd
Canada362 Posts
On July 26 2011 12:36 Xaerkar wrote: @zala2023 same thing for me =D i can't believe they removed metal but kept in typhoon peaks when it has a backdoor hallway similar to shakuras plateau T_T the new maps don't seem that great as a zerg player =( i don't see easy expansions beyond the natural WHAT?!?!?!!?! Blasphemy!!!! They all have really close 3rds with no rocks on them, I dunno what else you can ask for. Lots of open ground too. The only thing I see that may be a problem are some o the 4ths look akward to take, but that's just me :S | ||
NExt
Australia1651 Posts
gg yup | ||
eXwOn
Canada351 Posts
That's exactly what I thought ![]() Take that zergs! BAMO New maps are good for terran overall. ![]() | ||
boon2537
United States905 Posts
![]() May be that's one of the reasons Blizz remove it, or Blizz just wanna force us to fresh up. | ||
doomed
Australia420 Posts
Weeee love new stuff !! GG Blizzard! | ||
dpala002
United States10 Posts
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TerdToss
46 Posts
On July 26 2011 12:41 boon2537 wrote: aww, meta ![]() http://www.youtube.com/watch?v=FE8yJpVxnso&feature=player_embedded May be that's one of the reasons Blizz remove it, or Blizz just wanna force us to fresh up. ROFL, i gotta try this | ||
sandyph
Indonesia1640 Posts
this mean no more 6 pool on RvR/Z when rolling Zerg ![]() | ||
beaverman445
United States12 Posts
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blade55555
United States17423 Posts
On July 26 2011 12:20 NExt wrote: Season 3 LIVE on the SEA Server!! WOOT WOOOT NEw MAPS ! NO DELTA QUADRANT SLAG PITS !!!!!!!!!!!!!!!!! ITS GONNA BE A GOOD SEASON ! I wish I could echo this ![]() | ||
TelecoM
United States10646 Posts
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AxionSteel
United States7754 Posts
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Wipples
Canada269 Posts
On July 26 2011 12:56 AxionSteel wrote: cool, removed metalopolis. Imbalanced at close positions and almost as imbalanced at cross positions in the zergs favour. And balanced at close by air positions. Therefore you will win 50% of the time depending on spawn positions. Its the perfectly balanced map! ![]() | ||
MonsieurGrimm
Canada2441 Posts
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KimJongChill
United States6429 Posts
On July 26 2011 12:56 AxionSteel wrote: cool, removed metalopolis. Imbalanced at close positions and almost as imbalanced at cross positions in the zergs favour. I feel like close positions was more imbalanced than cross positions, although at my level I probably wasn't utilizing the attack paths as well as I should. | ||
Cramsy
Australia1100 Posts
On July 26 2011 12:55 GGzerG wrote: If anyone from SEA could answer this question it would be much appreciated! With he new season do you get the option to use the 2nd account option blizzard added at login screen, or do you get to create a new name? I really hope so... Do you mean another name on another server? If so, that's been around for a little while now | ||
KDot2
United States1213 Posts
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