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Season 3 Ladder Map Changes (Official) - Page 28

Forum Index > SC2 General
1106 CommentsPost a Reply
Prev 1 26 27 28 29 30 56 Next
Xaerkar
Profile Joined January 2011
United States230 Posts
July 26 2011 03:36 GMT
#541
@zala2023 same thing for me =D

i can't believe they removed metal but kept in typhoon peaks when it has a backdoor hallway similar to shakuras plateau T_T
the new maps don't seem that great as a zerg player =( i don't see easy expansions beyond the natural
TerdToss
Profile Joined July 2011
46 Posts
July 26 2011 03:37 GMT
#542
[image loading]

Uploaded with ImageShack.us
Toadvine
Profile Joined November 2010
Poland2234 Posts
July 26 2011 03:37 GMT
#543
On July 26 2011 12:30 Elefanto wrote:
Show nested quote +
On July 26 2011 12:18 Toadvine wrote:
On July 26 2011 12:01 stormfoxSC wrote:
On July 26 2011 10:23 Exarl25 wrote:
On July 26 2011 10:05 StyLeD wrote:
On July 26 2011 09:49 noax wrote:
WHAT WHY METALOPOLIS!?!?!? that's dumbest decision ever... Metalopolis is considered the most balanced map by pro gamer as far as i know... that's stupid... anyway let see !


You don't know much -.- 60% zerg favored. It's one of the most zerg biased maps. Because zergs make up 90% of the whiners, you don't see any whine about the map.


TLPD says otherwise. Slightly Zerg favored but nothing close to 60%, and that's primarily without close positions.

We don't know where Blizzard pulled that 60% from so we can't really take it as reliable. Metalopolis is widely considered to be one of the most balanced maps, by pros of all races and the community at large.

Uh, TLPD only uses a tiny sample known as professional tournaments. Blizzard has not only that, but also literally every ladder game played by any Masters or Grandmasters around the entire world. It's ridiculously laughable that you'd take the sample size that's only a fraction of what Blizzard uses.


The fact that Blizzard's data suggests TDA is somehow Zerg favored is proof enough for me that it's completely worthless.


Yeah, cause your perception is clearly superior than unbiased data.
Makes sense.


Actually, International TLPD has a 46/54 split for every matchup on TDA LE, with P > Z > T > P.
Also, Zerg players have been complaining about ZvP on the map being very hard, and you see Zergs all-in on it very often. So yeah, I'll take the TLPD data, and the opinions of really good players, over data gathered from terrible players on the ladder.
"There are always some Eskimos ready to instruct the Congolese on how to cope with heat waves." - S.J.Lec
agtemd
Profile Joined August 2010
Canada362 Posts
July 26 2011 03:38 GMT
#544
On July 26 2011 12:36 Xaerkar wrote:
@zala2023 same thing for me =D

i can't believe they removed metal but kept in typhoon peaks when it has a backdoor hallway similar to shakuras plateau T_T
the new maps don't seem that great as a zerg player =( i don't see easy expansions beyond the natural


WHAT?!?!?!!?! Blasphemy!!!!

They all have really close 3rds with no rocks on them, I dunno what else you can ask for. Lots of open ground too. The only thing I see that may be a problem are some o the 4ths look akward to take, but that's just me :S
NExt
Profile Blog Joined September 2010
Australia1651 Posts
July 26 2011 03:39 GMT
#545
On July 26 2011 12:37 TerdToss wrote:
[image loading]

Uploaded with ImageShack.us


gg yup
Waiting for Protoss Jesus
eXwOn
Profile Joined January 2011
Canada351 Posts
July 26 2011 03:40 GMT
#546
On July 26 2011 12:37 TerdToss wrote:
[image loading]

Uploaded with ImageShack.us

That's exactly what I thought
Take that zergs! BAMO

New maps are good for terran overall.
#2 in the world on the ladders!!! 3.31.11 :D:D:D
boon2537
Profile Blog Joined October 2010
United States905 Posts
July 26 2011 03:41 GMT
#547
aww, meta I start to have fun using this imba trick + Show Spoiler +

May be that's one of the reasons Blizz remove it, or Blizz just wanna force us to fresh up.
doomed
Profile Joined May 2010
Australia420 Posts
July 26 2011 03:43 GMT
#548
This is amazing!!! can't wait to play the new maps tonight! :D :D

Weeee love new stuff !!

GG Blizzard!
dpala002
Profile Joined April 2011
United States10 Posts
July 26 2011 03:43 GMT
#549
OMG, Metalopolis? Totally did not expect this!! I love that map D: ... other than that everything else seems fine </3
"The trouble with wanting something is the fear of losing it, or never getting it. The thought makes you weak"
TerdToss
Profile Joined July 2011
46 Posts
July 26 2011 03:46 GMT
#550
On July 26 2011 12:41 boon2537 wrote:
aww, meta I start to have fun using this imba trick + Show Spoiler +
http://www.youtube.com/watch?v=FE8yJpVxnso&feature=player_embedded

May be that's one of the reasons Blizz remove it, or Blizz just wanna force us to fresh up.

ROFL, i gotta try this
sandyph
Profile Joined September 2010
Indonesia1640 Posts
July 26 2011 03:50 GMT
#551
no scrap station ?
this mean no more 6 pool on RvR/Z when rolling Zerg
Put quote here for readability
beaverman445
Profile Joined December 2009
United States12 Posts
July 26 2011 03:51 GMT
#552
What is omega sector?
blade55555
Profile Blog Joined March 2009
United States17423 Posts
July 26 2011 03:53 GMT
#553
On July 26 2011 12:20 NExt wrote:
Season 3 LIVE on the SEA Server!!

WOOT WOOOT NEw MAPS ! NO DELTA QUADRANT SLAG PITS !!!!!!!!!!!!!!!!! ITS GONNA BE A GOOD SEASON !


I wish I could echo this
When I think of something else, something will go here
TelecoM
Profile Blog Joined January 2010
United States10673 Posts
July 26 2011 03:55 GMT
#554
If anyone from SEA could answer this question it would be much appreciated! With he new season do you get the option to use the 2nd account option blizzard added at login screen, or do you get to create a new name? I really hope so...
AKA: TelecoM[WHITE] Protoss fighting
AxionSteel
Profile Joined January 2011
United States7754 Posts
July 26 2011 03:56 GMT
#555
cool, removed metalopolis. Imbalanced at close positions and almost as imbalanced at cross positions in the zergs favour.

Wipples
Profile Joined November 2010
Canada269 Posts
July 26 2011 03:58 GMT
#556
On July 26 2011 12:56 AxionSteel wrote:
cool, removed metalopolis. Imbalanced at close positions and almost as imbalanced at cross positions in the zergs favour.


And balanced at close by air positions. Therefore you will win 50% of the time depending on spawn positions. Its the perfectly balanced map!
MonsieurGrimm
Profile Joined August 2010
Canada2441 Posts
July 26 2011 04:00 GMT
#557
eh... now that I think about it, I only really think of Metalopolis as a good map because it was the least shitty map of the release pool. I mean, sure, the third is possible to take without killing some stupid rocks, but close pos and cross pos are imbaimbaimba and close air is kind of silly sometimes. All the new maps have easy thirds in most spawns, and only two of them have imbaimbaimba spawns... I just wish that they would remove close spawns on Shattered and that new map Abyssal Caverns, they're ridiculous as always
"60% of the time, it works - every time" - Brian Fantana on Double Reactors All The Way // "Great minds discuss ideas; Average minds discuss events; Small minds discuss people." - Eleanor Roosevelt
KimJongChill
Profile Joined January 2011
United States6429 Posts
July 26 2011 04:01 GMT
#558
On July 26 2011 12:56 AxionSteel wrote:
cool, removed metalopolis. Imbalanced at close positions and almost as imbalanced at cross positions in the zergs favour.



I feel like close positions was more imbalanced than cross positions, although at my level I probably wasn't utilizing the attack paths as well as I should.
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
Cramsy
Profile Blog Joined November 2010
Australia1100 Posts
July 26 2011 04:03 GMT
#559
On July 26 2011 12:55 GGzerG wrote:
If anyone from SEA could answer this question it would be much appreciated! With he new season do you get the option to use the 2nd account option blizzard added at login screen, or do you get to create a new name? I really hope so...


Do you mean another name on another server? If so, that's been around for a little while now
"give me 20 minutes and I'll make them quiet" - MVP
KDot2
Profile Blog Joined March 2011
United States1213 Posts
July 26 2011 04:04 GMT
#560
has anyone considered that TvZ is really really hard right now ? maybe this is Blizz way of balancing

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