• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:09
CEST 16:09
KST 23:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202531Tournament Spotlight: FEL Cracow 20259Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder7EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced38BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams10Weekly Cups (July 14-20): Final Check-up0
StarCraft 2
General
Serral wins EWC 2025 The GOAT ranking of GOAT rankings EWC 2025 - Replay Pack #1: Maru - Greatest Players of All Time Greatest Players of All Time: 2025 Update
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) TaeJa vs Creator Bo7 SC Evo Showmatch Sparkling Tuna Cup - Weekly Open Tournament FEL Cracov 2025 (July 27) - $10,000 live event Esports World Cup 2025
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune
Brood War
General
Flash Announces (and Retracts) Hiatus From ASL [BSL 2025] H2 - Team Wars, Weeklies & SB Ladder BW General Discussion Brood War web app to calculate unit interactions Google Play ASL (Season 20) Announced
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL] Non-Korean Championship - Final weekend [BSL20] Non-Korean Championship 4x BSL + 4x China
Strategy
Does 1 second matter in StarCraft? Simple Questions, Simple Answers Muta micro map competition [G] Mineral Boosting
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Total Annihilation Server - TAForever [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Stop Killing Games - European Citizens Initiative Things Aren’t Peaceful in Palestine UK Politics Mega-thread Canadian Politics Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread [\m/] Heavy Metal Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
The Link Between Fitness and…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Eight Anniversary as a TL…
Mizenhauer
Customize Sidebar...

Website Feedback

Closed Threads



Active: 689 users

Season 3 Ladder Map Changes (Official) - Page 27

Forum Index > SC2 General
1106 CommentsPost a Reply
Prev 1 25 26 27 28 29 56 Next
Jonny55
Profile Joined August 2010
United States22 Posts
July 26 2011 03:06 GMT
#521
The real reason they took out Meta was because it had no rocks ... jk jk

You will be missed Meta T_T, good riddence to the other removed maps though
"Thats Halo, don't worry" - HuK
tWR
Profile Blog Joined March 2011
Canada138 Posts
July 26 2011 03:09 GMT
#522
Wow, I'm so surprised with Metalopolis.

To be honest if they added what they did with Shakuras Plateau I think they would be better off. They did that only cross or close by air positions. I think that would have benefitted the map pool by giving them less 'rush' maps and more technical maps.
shtdisturbance
Profile Joined February 2010
Canada613 Posts
July 26 2011 03:10 GMT
#523
Meta gone!? Others already said this but like common? Please reconsider.
JoeAWESOME
Profile Joined February 2011
Sweden1080 Posts
July 26 2011 03:10 GMT
#524
Hopefully they bring back Metalopolis as it is one of the "classic" maps...

Just remove close spawns on Metal and Shattered!!!

Simply Awesome! - Liquid'Ret - NSHoSeo_Seal - coLMVP_DRG - EG_Idra - Fnatic.NightEnd
iMMortaL.797
Profile Joined June 2011
United States94 Posts
July 26 2011 03:10 GMT
#525
OMG JUST ADD GSL MAPS INSTEAD OF YOUR SHITTY MAPS BLIZZARD

User was warned for this post
tWR
Profile Blog Joined March 2011
Canada138 Posts
July 26 2011 03:12 GMT
#526
Just as a side note, the maps for the third season are all in the custom games if any one wanted to give their builds on them a once over.
gosuMalicE
Profile Joined March 2011
Canada676 Posts
July 26 2011 03:16 GMT
#527
On July 26 2011 12:06 Jonny55 wrote:
The real reason they took out Meta was because it had no rocks ... jk jk

You will be missed Meta T_T, good riddence to the other removed maps though


You joke, but that is likely closer to the real reason then the bs they posted about it.
I play Protoss, because lets face it, who doesn't love hyper-advanced Egyptian ninja-aliens that kill people with lightsabres attached to both arms?
TheAlchemist89
Profile Blog Joined December 2010
160 Posts
July 26 2011 03:18 GMT
#528
I'll withhold judgement until I actually try these maps... they look nice, not sure how they'll play out yet.

But I wonder if blizzard could explore putting a layer or two of debris blocking off the close-position pathways on maps where it's an issue. This would definitely delay pushes that are a bit imbalanced.... but def will miss metal, hope to see it again :D
Toadvine
Profile Joined November 2010
Poland2234 Posts
Last Edited: 2011-07-26 03:21:04
July 26 2011 03:18 GMT
#529
On July 26 2011 11:45 xdeacon wrote:
Show nested quote +
TLPD says otherwise. Slightly Zerg favored but nothing close to 60%, and that's primarily without close positions.


Just wanted to point out for the thread that while TLPD is totally awesome for what it is, you can't really get meaningful map balance statistics out of it because of the small numbers involved.

Check out the binomial probability distribution: http://en.wikipedia.org/wiki/Binomial_distribution. For a coinflip (i.e. perfectly balanced map 50%), one standard deviation = 1/sqrt(number of games).

Meta 1.1 lists 296 games played. If I flip a coin 296 times one standard deviation will be about 6%. This means TLPDs 53.7% ZvT win ratio could be just as likely representing a sample that is 60% (hugely favored for Zerg) or 48% (slightly favored for Terran) with a 1/3 probability that the margin could be larger.

This is why it is so important to have a humongous sample like blizzard should have (in theory) because the variance shrinks by the square root of total games (1% sigma = 10000 games!). This also has the additional effect of washing out the effect of steep skill differences that appear in tourney matchups that get reflected in TLPD.

I hope this also reinforces the point that just because something 'feels' unbalanced anecdotally (I for one have awful TvZ on Metalopolis!), it really requires an unbiased large sample to determine accurately.

tldr: just because a number sounds convincing, don't believe it!


Uh, perhaps you should study that wikipedia article yourself first. Specifically, the standard deviation of a series of Bernoulli trials doesn't only depend on the amount of trials, but also on the probability of success. For a symmetrical coin, 296 trials give a standard deviation of roughly 3%, not 6%. 296 trials is a pretty decent sample size for a simple measure like this.

On July 26 2011 12:01 stormfoxSC wrote:
Show nested quote +
On July 26 2011 10:23 Exarl25 wrote:
On July 26 2011 10:05 StyLeD wrote:
On July 26 2011 09:49 noax wrote:
WHAT WHY METALOPOLIS!?!?!? that's dumbest decision ever... Metalopolis is considered the most balanced map by pro gamer as far as i know... that's stupid... anyway let see !


You don't know much -.- 60% zerg favored. It's one of the most zerg biased maps. Because zergs make up 90% of the whiners, you don't see any whine about the map.


TLPD says otherwise. Slightly Zerg favored but nothing close to 60%, and that's primarily without close positions.

We don't know where Blizzard pulled that 60% from so we can't really take it as reliable. Metalopolis is widely considered to be one of the most balanced maps, by pros of all races and the community at large.

Uh, TLPD only uses a tiny sample known as professional tournaments. Blizzard has not only that, but also literally every ladder game played by any Masters or Grandmasters around the entire world. It's ridiculously laughable that you'd take the sample size that's only a fraction of what Blizzard uses.


Quite frankly, the ladder, and any games played on it, is a joke. More than half of the Top 50 of the Korean GM are Terran, what does that tell you about the relevance of any data they generate? Tournament games are the only real example of high-level play. The fact that someone wants to make an argument about map balance based on a ranking system where CombatEX is the 5th best player in NA, is absolutely hilarious in itself.

Besides, the sample size from International TLPD is large enough for most popular maps.

The fact that Blizzard's data suggests TDA is somehow Zerg favored is proof enough for me that it's completely worthless.
"There are always some Eskimos ready to instruct the Congolese on how to cope with heat waves." - S.J.Lec
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
July 26 2011 03:19 GMT
#530
On July 26 2011 10:21 Yoshi Kirishima wrote:
Also strange they removed Gutterhulk from 2v2 pool, I thought it was pretty good. I guess not xD


The distance between the 2 bases was really killer vs Zerg, and the backdoor rocks just made it worse, as a protoss player playing protoss/terran 2v2 I'm glad it's gone.

On July 26 2011 10:21 Yoshi Kirishima wrote:
Oh yeah, about Metal:

Show nested quote +
Metalopolis suffers balance issues when close spawn positions occur, but becomes too predictable when they are simply disabled. Close positions have been under a lot of discussion lately, and we’re definitely examining better options to allow for random spawn positions across the map pool without also creating too much predictability and vulnerability to proxy rushes.


The predictability part is SO true. For example, Boxer's 2 rax proxy is very strong on that map without close, because you can scout the overlord if he's close by air and then know he is cross position, but even if he is still close air and simply didn't send his overlord or you didn't see it, then it is still a strong proxy.


This is something I hadn't even considered, it basically becomes a 3 spawn location map but instead of them being equidistant apart, one would be close by air and subsequently be a 1 spawn location map after the first few seconds for a zerg player. If they introduced a map like that to the pool I don't think people would look kindly on it.
NExt
Profile Blog Joined September 2010
Australia1651 Posts
July 26 2011 03:20 GMT
#531
Season 3 LIVE on the SEA Server!!

WOOT WOOOT NEw MAPS ! NO DELTA QUADRANT SLAG PITS !!!!!!!!!!!!!!!!! ITS GONNA BE A GOOD SEASON !
Waiting for Protoss Jesus
fraktoasters
Profile Joined January 2011
United States617 Posts
July 26 2011 03:22 GMT
#532
On July 26 2011 12:01 stormfoxSC wrote:
Show nested quote +
On July 26 2011 10:23 Exarl25 wrote:
On July 26 2011 10:05 StyLeD wrote:
On July 26 2011 09:49 noax wrote:
WHAT WHY METALOPOLIS!?!?!? that's dumbest decision ever... Metalopolis is considered the most balanced map by pro gamer as far as i know... that's stupid... anyway let see !


You don't know much -.- 60% zerg favored. It's one of the most zerg biased maps. Because zergs make up 90% of the whiners, you don't see any whine about the map.


TLPD says otherwise. Slightly Zerg favored but nothing close to 60%, and that's primarily without close positions.

We don't know where Blizzard pulled that 60% from so we can't really take it as reliable. Metalopolis is widely considered to be one of the most balanced maps, by pros of all races and the community at large.

Uh, TLPD only uses a tiny sample known as professional tournaments. Blizzard has not only that, but also literally every ladder game played by any Masters or Grandmasters around the entire world. It's ridiculously laughable that you'd take the sample size that's only a fraction of what Blizzard uses.


It's ridiculously laughable you think games played by Masters or Grandmasters (depending on the region) as being high level play. Not to mention some tournament games will use ghost third person to hide the results of who won.
phiinix
Profile Blog Joined February 2011
United States1169 Posts
July 26 2011 03:25 GMT
#533
sweet, they got rid of all 3 of my veto maps (:
Getting rid of metal is a whoa, but I don't think it's a bad decision at all.
Kairos~
Profile Joined June 2011
Canada129 Posts
Last Edited: 2011-07-26 03:25:50
July 26 2011 03:25 GMT
#534
I agree with the Metalopolis removal.... It is so stupid in close positions.
Huge EG Fan Right Here ^
Wipples
Profile Joined November 2010
Canada269 Posts
July 26 2011 03:26 GMT
#535
I haven't played the maps, but Ive looked at them (ran a custom with ais just so i could inspect the maps). I like them for the most part, except for the distance between the 3rds and mains on one of the maps (dont remember the names yet ) and the rush distance on the crater one if your in close positions. I think without close positions it would be an awesome map though. I still think they need more variation though, more 2 player/3 player maps.
Aetherial
Profile Joined August 2010
Australia917 Posts
July 26 2011 03:27 GMT
#536
They are taking out Metalopolis... super weak!
TerdToss
Profile Joined July 2011
46 Posts
July 26 2011 03:29 GMT
#537
On July 26 2011 11:43 DeltruS wrote:
I looked through the thread and was shocked that there were no map pics.

Straight from the liquipedia, here you go. (note: might not be up to date)
Show nested quote +
Nerazim_Crypt
[image loading]
Searing_Crater.jpg
[image loading]
Antiga_Shipyard
[image loading]
Abyssal_Caverns
[image loading]


It looks like blizzard has gone with the philosophy of being able to get 3 bases fairly easily. The fourths are all kinda awkward to get but not nearly as awkward as junk yard, for example.

I really like Antiga_Shipyard. The bases look really dense, so that might favor T/P with tanks/Colo, but the zerg player also has a ton of options to mass expo.

I might even be able to play ladder without having to play a map that I hate.


I can`t really tell from these pictures but a lot of the maps look pretty small.
Looks like Antiga Shipyard and Abyssal Caverns could be Zergs worst nightmare close positions are enabled. Looks like it would be worse than close position metalop.
I`m predicting a terribly easy win with 2 rax TvZ.
With these new maps and close positions not turned off, I expect all league ladders to look like the Korean GM ladder, that is, 16 of the top 20 Terran!
It`s a good day to be Terran.
Elefanto
Profile Joined May 2010
Switzerland3584 Posts
July 26 2011 03:30 GMT
#538
On July 26 2011 12:18 Toadvine wrote:
Show nested quote +
On July 26 2011 12:01 stormfoxSC wrote:
On July 26 2011 10:23 Exarl25 wrote:
On July 26 2011 10:05 StyLeD wrote:
On July 26 2011 09:49 noax wrote:
WHAT WHY METALOPOLIS!?!?!? that's dumbest decision ever... Metalopolis is considered the most balanced map by pro gamer as far as i know... that's stupid... anyway let see !


You don't know much -.- 60% zerg favored. It's one of the most zerg biased maps. Because zergs make up 90% of the whiners, you don't see any whine about the map.


TLPD says otherwise. Slightly Zerg favored but nothing close to 60%, and that's primarily without close positions.

We don't know where Blizzard pulled that 60% from so we can't really take it as reliable. Metalopolis is widely considered to be one of the most balanced maps, by pros of all races and the community at large.

Uh, TLPD only uses a tiny sample known as professional tournaments. Blizzard has not only that, but also literally every ladder game played by any Masters or Grandmasters around the entire world. It's ridiculously laughable that you'd take the sample size that's only a fraction of what Blizzard uses.


The fact that Blizzard's data suggests TDA is somehow Zerg favored is proof enough for me that it's completely worthless.


Yeah, cause your perception is clearly superior than unbiased data.
Makes sense.
wat
Vinx
Profile Blog Joined May 2010
Canada259 Posts
July 26 2011 03:30 GMT
#539
metal NOOOOOOOOOOOOOOO!!!! blizz you are just trying to confuse us now
Starcraft 2 > RL ¯\_(ツ)_/¯
zala2023
Profile Joined April 2011
United States228 Posts
July 26 2011 03:33 GMT
#540
too bad meta is retiring
however the other 3 maps getting rotated out were the 3 that I had vetoed XD
its all good
relax bro we got this
Prev 1 25 26 27 28 29 56 Next
Please log in or register to reply.
Live Events Refresh
The PondCast
10:00
Episode 56
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 545
Hui .293
mcanning 96
MindelVK 2
StarCraft: Brood War
Britney 37624
Bisu 1997
EffOrt 1308
Jaedong 1166
Barracks 979
BeSt 951
ggaemo 680
Mini 485
firebathero 456
Larva 305
[ Show more ]
Soulkey 260
PianO 164
hero 137
Last 110
Soma 108
TY 98
Mind 82
ToSsGirL 80
Snow 79
Hyun 52
JYJ50
Sea.KH 45
sSak 39
[sc1f]eonzerg 38
Movie 34
sorry 32
Free 32
Sacsri 32
sas.Sziky 22
Yoon 18
soO 16
Bale 14
Hm[arnc] 12
Terrorterran 10
IntoTheRainbow 7
ivOry 4
GuemChi 0
Dota 2
Gorgc5462
qojqva3468
420jenkins266
XcaliburYe255
KheZu224
syndereN102
League of Legends
Reynor90
Counter-Strike
ScreaM3835
byalli547
markeloff488
edward49
kRYSTAL_40
Heroes of the Storm
XaKoH 203
Other Games
singsing2369
hiko977
crisheroes477
DeMusliM476
Happy330
Fuzer 254
Lowko239
oskar220
QueenE44
rGuardiaN22
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• davetesta157
• StrangeGG 74
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 4252
• WagamamaTV502
League of Legends
• Jankos1053
Upcoming Events
Online Event
1h 52m
Wayne vs ArT
Strange vs Nicoract
Shameless vs GgMaChine
YoungYakov vs MilkiCow
OSC
3h 52m
Cham vs Bunny
ByuN vs TriGGeR
SHIN vs Krystianer
ShoWTimE vs Spirit
WardiTV European League
1d 1h
MaNa vs NightPhoenix
ByuN vs YoungYakov
ShoWTimE vs Nicoract
Harstem vs ArT
Korean StarCraft League
1d 12h
CranKy Ducklings
1d 19h
BSL20 Non-Korean Champi…
1d 21h
Mihu vs QiaoGege
Zhanhun vs Dewalt
Fengzi vs TBD
WardiTV European League
2 days
Online Event
2 days
Sparkling Tuna Cup
2 days
BSL20 Non-Korean Champi…
2 days
Bonyth vs TBD
[ Show More ]
WardiTV European League
3 days
Wardi Open
3 days
OSC
4 days
uThermal 2v2 Circuit
6 days
The PondCast
6 days
Liquipedia Results

Completed

BSL 20 Non-Korean Championship
FEL Cracow 2025
Underdog Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
CC Div. A S7
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025

Upcoming

BSL 21 Qualifiers
ASL Season 20: Qualifier #1
ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
HCC Europe
Roobet Cup 2025
Yuqilin POB S2
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.