Season 3 Ladder Map Changes (Official) - Page 25
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SpunXtain
Australia165 Posts
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MonsieurGrimm
Canada2441 Posts
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nvs.
Canada3609 Posts
On July 26 2011 10:38 SpunXtain wrote: I knew zerg was imba, finally the proof has been revealed. what.... if anything blizzard's explanation supports the notion of imbalance in the maps not the races. | ||
ChadMann
Australia128 Posts
But seriously, why take out Metalop? such a good map - just change close pos.. | ||
MonsieurGrimm
Canada2441 Posts
On July 26 2011 10:41 ChadMann wrote: Why are they taking out metalopolis?! CombatEX is going to have to find other map he can utilise an 'unbeatable cannon rush'... lolol But seriously, why take out Metalop? such a good map - just change close pos.. LOL oh fuck you're right, CombatEX is going to end up in Diamond league after this change. | ||
Draconicfire
Canada2562 Posts
Noooo ![]() ![]() ![]() ![]() | ||
wichenks
Canada153 Posts
Antiga Shipyard: Looks like a FFE map for me anyways. Looks moderately easy to take a third Nerazim Crypt: Not much to say! Looks a little dull in my opinion. I would love to see a xelnaga tower like the one in Xelnaga Fortress that disappears! Searing Crater: Looks ok! Looks like blizzard really likes their destructible rocks! I didnt read all of the posts so is it possible so siege/colossi attack the natural from where the gold base is? Dont really know what to think! I guess ill find out tomorrow! | ||
TERRANLOL
United States626 Posts
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Shalaiyn
Netherlands2735 Posts
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UniversalMind
United States326 Posts
Scrap Station (2) meh weird map anyways Slag Pits (4) Never should have been in the pool in the first place Delta Quadrant (4) I'll see you in hell! Metalopolis (4) you will be missed ![]() | ||
Lansky
44 Posts
The map without rocks. You will be missed. | ||
itkovian
United States1763 Posts
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Maffe
Sweden133 Posts
Other than that, excited to test out the new team maps. I'm glad they removed that stupid Monsoon (Moonson?) map. One path to your opponent, and a tight one. | ||
Janders
Mexico222 Posts
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Koshi
Belgium38797 Posts
Metalopolis is maybe controversial, but hey, the other 3 are not. | ||
crms
United States11933 Posts
On July 26 2011 06:17 Grapefruit wrote: They are taking out Metalopolis? What the fuck? Sure, the close spawn is a bit ridiculous but still I wasn't expecting this. Otherwise very solid picks. remove close spawns and metal is an amazing map, silly to axe it. | ||
bwally
United States670 Posts
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TheResidentEvil
United States991 Posts
On another note, this is the first step blizzard is taking before zerg gets a nerf. if right now they are saying 3 maps are heavily zerg favored and then they remove 2 of them, zerg getting nerfed if it doesn't fix, | ||
epikAnglory
United States1120 Posts
On July 26 2011 10:38 SpunXtain wrote: I knew zerg was imba, finally the proof has been revealed. it's better late than never to realize the obvious. Funny how on Tal' Darim if Zerg can defend one base in the other corner of the map then the other 2 is theirs. | ||
DarkPlasmaBall
United States44052 Posts
I no longer have to worry about medivac drops at the high ground by my "safe" natural ♥ I'm gonna miss Metalopolis, but I understand them wanting to finally remove (temporarily) one of the oldest maps. | ||
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