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The Korean Experience by FXOBoSs - Page 10

Forum Index > SC2 General
Post a Reply
Prev 1 8 9 10 11 12 18 Next All
Dayrlan
Profile Joined November 2010
United States248 Posts
July 15 2011 15:55 GMT
#181
Great read, except for the random criticism for US/Aus/Malaysia that slipped in ("Truth hurts."? lol, huh? ><) -- and, well, adding a third to Tastosis would truly be a shame. Stay positive FXO~
Evangelist
Profile Blog Joined June 2011
1246 Posts
Last Edited: 2011-07-15 16:03:27
July 15 2011 16:01 GMT
#182
There's a reason nearly all major sports casters have two commentators. As it is, the best casters in our community are Tastosis and Day[9]. QXC was also very, very good and I'd like to see him done some skits with Day[9] himself.

I love your perspective on things though, especially from the Korean ladder which does appear to contribute significantly to those that play on it. A really unique perspective. Thank you
Lord_J
Profile Joined April 2011
Kenya1085 Posts
July 15 2011 16:12 GMT
#183
Great read.

On July 16 2011 00:25 awwnuts07 wrote:
10-12 hours of practice? That sounds about right. Don't professional athletes practice around the same amount?


It simply wouldn't be possible to train that much every day in a physically demanding sport. Your body wouldn't have enough time to recover, so you would become overtrained and injure yourself.
No relation to Monsieur J.
felizuno
Profile Blog Joined May 2010
United States164 Posts
July 15 2011 16:27 GMT
#184
FXOBoss I ♥ you! I don't know why so many ppl knock what you do, as far as I can see you break your back to make dreams come true for your team and that deserves some respect. I guess when you're new everybody thinks they're smarter/cooler/better than you. I'm glad you have the patience to press on because I think next year all these haters will all be huge FXO fanboys, running around trashing some new team as if their opinion matters for anything.
Fundamentals are the crutch of the talentless
berserkboar
Profile Joined June 2011
114 Posts
July 15 2011 16:31 GMT
#185
christians
:(
QTIP.
Profile Blog Joined January 2011
United States2113 Posts
July 15 2011 16:33 GMT
#186
Fun read. Code A sounds like a gladiator pit... lol
"Trash Micro but Win. Its Marin." - Min Chul
desRow
Profile Blog Joined May 2009
Canada2654 Posts
Last Edited: 2011-07-15 16:36:59
July 15 2011 16:36 GMT
#187
amazing read well done

well worth the investment boss !
http://twitch.tv/desrowfighting http://twitter.com/desrowfighting http://facebook.com/desrowfighting
tgun
Profile Blog Joined August 2010
434 Posts
Last Edited: 2011-07-15 17:09:46
July 15 2011 17:04 GMT
#188
On July 15 2011 21:49 red4ce wrote:
Thanks for the writeup FXOboss. I enjoyed reading about your experience thoroughly. Lol at tgun being a transvestite. Not that I'd want to cut into the FXO players' practice time or other responsibilities but it would be awesome if we could get some words from them about their personal experiences sometime later on.


Personal experiences? As far as I'm aware, I'm not a transvestite.
Sicky
Profile Joined August 2010
United Kingdom121 Posts
July 15 2011 17:25 GMT
#189
I don't really think you should be complaining about the Gom Studio on here. I think that if you have any complaints regarding health and safety, you should contact them directly.

Average read, thank you.
nvs.
Profile Blog Joined May 2010
Canada3609 Posts
July 15 2011 17:39 GMT
#190
Pretty good read, glad to see it went fairly well for you guys.
Nivek
Profile Joined November 2010
United States119 Posts
July 15 2011 17:48 GMT
#191
I love the caster jokes, please don't ever stop them.
mangoloid
Profile Joined September 2010
100 Posts
Last Edited: 2011-07-15 18:14:39
July 15 2011 17:53 GMT
#192
I'm glad to read FXOBoss had a positive experience with Korea. A lot of posters on TL were very critical when it was announced FXO would compete in the GSTL, but few people seemed to realize that results were not necessarily the most important aspect of this trip. Korea is still far ahead of the rest of the world when it comes to progaming, and they have a lot to teach us about the subject, especially about player training and team management. Even though FXO has yet to defeat a Korean team, I am sure that living and competing in Korea has taught them many invaluable lessons.

Hopefully FXO can translate these lessons into positive results in the future. Best of luck to the team!
tgun
Profile Blog Joined August 2010
434 Posts
July 15 2011 17:57 GMT
#193
On July 16 2011 01:12 Lord_J wrote:
Great read.

Show nested quote +
On July 16 2011 00:25 awwnuts07 wrote:
10-12 hours of practice? That sounds about right. Don't professional athletes practice around the same amount?


It simply wouldn't be possible to train that much every day in a physically demanding sport. Your body wouldn't have enough time to recover, so you would become overtrained and injure yourself.


As it isn't possible for an athlete to train for 10-12 hours a day due to physical limitations, it's also very impractical to train for 10-12 hours a day in Starcraft due to mental limitations. At the end of sessions, you end up not caring whether you win or lose, nor for your own improvement. In the same vein of thought, you stop attempting to build upon your strategy.
Ingebrigtsen
Profile Blog Joined December 2010
Norway343 Posts
July 15 2011 18:06 GMT
#194
great read, well done:D
"These animals should be rewarded for not being people... I hate people"
Roggay
Profile Joined April 2010
Switzerland6320 Posts
July 15 2011 18:07 GMT
#195
On July 16 2011 02:57 tgun wrote:
Show nested quote +
On July 16 2011 01:12 Lord_J wrote:
Great read.

On July 16 2011 00:25 awwnuts07 wrote:
10-12 hours of practice? That sounds about right. Don't professional athletes practice around the same amount?


It simply wouldn't be possible to train that much every day in a physically demanding sport. Your body wouldn't have enough time to recover, so you would become overtrained and injure yourself.


As it isn't possible for an athlete to train for 10-12 hours a day due to physical limitations, it's also very impractical to train for 10-12 hours a day in Starcraft due to mental limitations. At the end of sessions, you end up not caring whether you win or lose, nor for your own improvement. In the same vein of thought, you stop attempting to build upon your strategy.

BW pros always did that tho.
Nokart
Profile Joined April 2011
Korea (South)7 Posts
Last Edited: 2011-07-15 18:12:20
July 15 2011 18:07 GMT
#196
Great read. Thanks for the insight.
On July 15 2011 15:41 FXOpen wrote:
The crowd is minimal, this allows players to focus more on playing.

As for the crowd, it is minimal because people just don't come to gsl. It is not intended to keep the crowd minimal. That's the sad fact about korean sc2 scene.

edit: just edited quote part. not used to using quote.
StarcraftKevin
Profile Joined August 2009
United States285 Posts
July 15 2011 18:10 GMT
#197
Best of luck to FXO and i really really hope to see you guys again in GSTL. your team is one of the reason why i follow gstl and gsl code a (fxosheth).
I support everything you guys have done and hope to see you guys do well in future events.
FXO hwaiting
LiquidHerO || SlyaerSMMA || SlayerSTaeja || NsHsJJakji || NsHsSeal || NsHsSage || MVPDongraegu
tgun
Profile Blog Joined August 2010
434 Posts
July 15 2011 18:22 GMT
#198
On July 16 2011 03:07 Roggay wrote:
Show nested quote +
On July 16 2011 02:57 tgun wrote:
On July 16 2011 01:12 Lord_J wrote:
Great read.

On July 16 2011 00:25 awwnuts07 wrote:
10-12 hours of practice? That sounds about right. Don't professional athletes practice around the same amount?


It simply wouldn't be possible to train that much every day in a physically demanding sport. Your body wouldn't have enough time to recover, so you would become overtrained and injure yourself.


As it isn't possible for an athlete to train for 10-12 hours a day due to physical limitations, it's also very impractical to train for 10-12 hours a day in Starcraft due to mental limitations. At the end of sessions, you end up not caring whether you win or lose, nor for your own improvement. In the same vein of thought, you stop attempting to build upon your strategy.

BW pros always did that tho.



BW is a very different game, where mechanics come first and strategy came second. SC2 mechanics cap is always going to be lower than the BW mechanics cap, thus it's more important to theorize new strategies. (This is all my opinion, just for anyone who is confused~)
Jiddra
Profile Joined October 2010
Sweden2685 Posts
July 15 2011 18:25 GMT
#199
On July 16 2011 00:40 cYaN wrote:
I gotta say a third caster is a horrible idea, but a very interesting read. Thanks for taking the time to write it up^^


It worked for homestory cup.
I am not young enough to know everything.
Noreh
Profile Joined August 2008
Canada24 Posts
July 15 2011 18:33 GMT
#200
On July 15 2011 15:41 FXOpen wrote:
Thirdly English casting.
Although 90% of the time the english cast is done well, there are a bunch of things that need to change. The cast needs to be more scheduled and less random. The crappy jokes need to stop (not the good ones, just the crappy ones). Heres a pointer, if you are laughing mid joke at your own joke, its probably not funny. It also needs to bring more insight into the game, more facts more figures and probably a 3rd person.

Well your going to be flamed for that one, IMO that is one of the things I love about tastosis
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