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same here used raidcall and got banned, but it says my ban expires in 2 days. check your status here http://us.battle.net/sc2/en/account-status
isn't it weird cause the ban reason is N/A?
Origination In-game Activity Ban Type: in-game activities that violate the Terms of Use. Expires: Friday, July 15, 2011 6:59:33 PM PDT (in 2 days, 9 hours) Ban Reason: N/A
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also please stop saying things like "oh its 3rd party, its against the rules" There's a very big distinction between 3rd party and independent programs.
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I didn't read the all the whine in this thread but I just wanted to ask, what makes you think it was raidcall? Maybe it's a mistake or about something else.
You should have read the entire thread. The community compared resources to find a common association and everyone was using some kind of overlay program, specifically a lot of people where using RaidCall.
Don't know if anyone knows the answer to the question, but what happens if the overlay is being displayed on a second monitor? Does it still interact with the game in the same manner, thus possibly causing a false/positive. Trying to determine if it is best to turn off overlay programs at this time or if it is safe to leave the program on my second monitor.
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I would suggest to those of you using Raidcall to tell Raidcall directly that an issue is popping up. Considering they sponsor a sc2 team they might be willing to help with blizzard issues. At the very least they will probably change there program in the future so it wont be getting people banned.
I would also suggest to anyone else using a popular program with an overlay to contact the makers of the program informing them of the possibility of this happening, spreading it around quickly will help less false-positives pop up!
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just wondering, could this be related to the mass bans on taiwanese servers?
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Does anyone know how the overlay gave Warden (or whatever) the false positive? I'm rather worried by this news since I'm working on a casting program that might cause a similar trip if it's just triggered by drawing on the screen by an unrecognized program.
On July 14 2011 01:46 vrok wrote: It depends on the overlay. Some overlays mess with the game by becoming a part of the hardware accelerated game rendering. Also, this isn't the first time overlays have caused false positives. It's third party and can interfere with the game. It's pretty clear cut.
This sounds legitimate - Maybe raidcall hooks onto the gpu rendering thread when the game is fullscreen mode so it can still draw on the screen (and therefore those using raidcall who didn't get banned were in either of SC2's windowed modes?).
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On July 14 2011 01:31 noob styles wrote:Show nested quote +On July 14 2011 01:27 Scipaeus121212 wrote: Maybe a stupid question, but what are the "overlays"? Im not really sure what programs are dangerous and what aren't. an overlay is just an image ontop of another eg Day9 has the day9 logo covering replay lengths when hes doing the daily. the image covering the replay length is an overlay
This is so horribly wrong...
An overlay in this case is a DirectX/OpenGL Hook that changes the output, for example by adding additional (external) information like "who is speaking on the voice chat". It has nothing at all to do with the overlay images Day9 or other casters use. The DX/OGL Hooks plug directly into the game and can do basically anything with the output before it's rendered. Remove objects, remove textures, etc., so the situation is a lot more complex as SC2 can only detect if something is happening between it sending rendering information to the graphics card and the actual rendering, but not what exactly is happening.
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On July 14 2011 00:49 ilovelings wrote: Are these people serious? The main reason internet developed the way it did, it's because the freedom it provides. He was not cheating so stfu.
Also TOS mean nothing hahaha.
Yep those "terms of service" mean nothing.
Don't be an idiot, if you pay for the game, and agree (sign) the terms of service which clearly state that this kind of thing is against policy then it means that:
A) They can ban you for any given time if you violate the terms. B) Log your IP address banning future accounts. C) Don't be stupid, follow a companies ToS if you sign them.
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Blizzard's in game voice chat system never works for my friends and I, so we use skype.
But if I had in-game friends who I don't know in person, I wouldn't want to add them on skype, so a 3rd party program like raidcall would be really useful.
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I think Blizzard has been clear many times that this would be considered hacking and not allowed. I dont understand your confusion.
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On July 14 2011 02:00 MERLIN. wrote:Show nested quote +On July 14 2011 00:49 ilovelings wrote: Are these people serious? The main reason internet developed the way it did, it's because the freedom it provides. He was not cheating so stfu.
Also TOS mean nothing hahaha. Yep those "terms of service" mean nothing. Don't be an idiot, if you pay for the game, and agree (sign) the terms of service which clearly state that this kind of thing is against policy then it means that: A) They can ban you for any given time if you violate the terms. B) Log your IP address banning future accounts. C) Don't be stupid, follow a companies ToS if you sign them.
Are you really saying he deserved to be banned for using raid call? It's ridiculous yet Blizzard have done a terrible job with banning the drophackers and the normal hackers or w/e.
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If using overlays indeed gets you banned, then it's fucking retarded.
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On July 14 2011 02:01 ilion wrote: But if I had in-game friends who I don't know in person, I wouldn't want to add them on skype, so a 3rd party program like raidcall would be really useful.
Raidcall isn't the only program for this purpose. And most programs that have the overlay option have the option to turn the overlay off as well. So you can use it without the overlay, so you (probably) won't be against the ToS.
Also, I don't think voice-chat programs like raidcall, ventrilo, mumble, teamspeak, etc. count as "3rd party".
EDIT: Just to be clear, I think these bans are not ok. I want to know if I can use FRAPS?
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On July 14 2011 02:00 Morfildur wrote:Show nested quote +On July 14 2011 01:31 noob styles wrote:On July 14 2011 01:27 Scipaeus121212 wrote: Maybe a stupid question, but what are the "overlays"? Im not really sure what programs are dangerous and what aren't. an overlay is just an image ontop of another eg Day9 has the day9 logo covering replay lengths when hes doing the daily. the image covering the replay length is an overlay This is so horribly wrong... An overlay in this case is a DirectX/OpenGL Hook that changes the output, for example by adding additional (external) information like "who is speaking on the voice chat". It has nothing at all to do with the overlay images Day9 or other casters use. The DX/OGL Hooks plug directly into the game and can do basically anything with the output before it's rendered. Remove objects, remove textures, etc., so the situation is a lot more complex as SC2 can only detect if something is happening between it sending rendering information to the graphics card and the actual rendering, but not what exactly is happening.
He asked what an overlay was, I gave the most simple example i could think of. Are you saying that the images casters use to cover up replay lengths are not overlays?
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Sweden33719 Posts
On July 14 2011 02:06 noob styles wrote:Show nested quote +On July 14 2011 02:00 Morfildur wrote:On July 14 2011 01:31 noob styles wrote:On July 14 2011 01:27 Scipaeus121212 wrote: Maybe a stupid question, but what are the "overlays"? Im not really sure what programs are dangerous and what aren't. an overlay is just an image ontop of another eg Day9 has the day9 logo covering replay lengths when hes doing the daily. the image covering the replay length is an overlay This is so horribly wrong... An overlay in this case is a DirectX/OpenGL Hook that changes the output, for example by adding additional (external) information like "who is speaking on the voice chat". It has nothing at all to do with the overlay images Day9 or other casters use. The DX/OGL Hooks plug directly into the game and can do basically anything with the output before it's rendered. Remove objects, remove textures, etc., so the situation is a lot more complex as SC2 can only detect if something is happening between it sending rendering information to the graphics card and the actual rendering, but not what exactly is happening. He asked what an overlay was, I gave the most simple example i could think of. Are you saying that the images casters use to cover up replay lengths are not overlays? Eh, honestly that is what I first assumed they were talking about as well, but pretty clearly its not. And no hes not saying those arent overlays as well, just *not the overlays you are looking for* (/waves hand).
Dont need to be defensive~
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On July 14 2011 02:00 Morfildur wrote:Show nested quote +On July 14 2011 01:31 noob styles wrote:On July 14 2011 01:27 Scipaeus121212 wrote: Maybe a stupid question, but what are the "overlays"? Im not really sure what programs are dangerous and what aren't. an overlay is just an image ontop of another eg Day9 has the day9 logo covering replay lengths when hes doing the daily. the image covering the replay length is an overlay This is so horribly wrong... An overlay in this case is a DirectX/OpenGL Hook that changes the output, for example by adding additional (external) information like "who is speaking on the voice chat". It has nothing at all to do with the overlay images Day9 or other casters use. The DX/OGL Hooks plug directly into the game and can do basically anything with the output before it's rendered. Remove objects, remove textures, etc., so the situation is a lot more complex as SC2 can only detect if something is happening between it sending rendering information to the graphics card and the actual rendering, but not what exactly is happening. Thanks for clarifying, I had originally thought any open window that I placed on top of SC2 would count. This seems more reasonable.
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On July 14 2011 00:49 ilovelings wrote: Are these people serious? The main reason internet developed the way it did, it's because the freedom it provides. He was not cheating so stfu.
Also TOS mean nothing hahaha.
Blizzard is a corporation and Bnet 2.0 is a privately-owned space. They only need to cater to our desire for "freedom" insofar as they can profit off our "freedom." While the Internet might offer seemingly infinite customizable options, I'd hardly argue that it is a place of "freedom."
They should enforce the TOS and they should draw the line somewhere. I see no reason for anyone to "stfu" because they are claiming that Blizz has a right to ban.
Maybe you are being sarcastic?
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On July 14 2011 02:08 Liquid`Jinro wrote:Show nested quote +On July 14 2011 02:06 noob styles wrote:On July 14 2011 02:00 Morfildur wrote:On July 14 2011 01:31 noob styles wrote:On July 14 2011 01:27 Scipaeus121212 wrote: Maybe a stupid question, but what are the "overlays"? Im not really sure what programs are dangerous and what aren't. an overlay is just an image ontop of another eg Day9 has the day9 logo covering replay lengths when hes doing the daily. the image covering the replay length is an overlay This is so horribly wrong... An overlay in this case is a DirectX/OpenGL Hook that changes the output, for example by adding additional (external) information like "who is speaking on the voice chat". It has nothing at all to do with the overlay images Day9 or other casters use. The DX/OGL Hooks plug directly into the game and can do basically anything with the output before it's rendered. Remove objects, remove textures, etc., so the situation is a lot more complex as SC2 can only detect if something is happening between it sending rendering information to the graphics card and the actual rendering, but not what exactly is happening. He asked what an overlay was, I gave the most simple example i could think of. Are you saying that the images casters use to cover up replay lengths are not overlays? Eh, honestly that is what I first assumed they were talking about as well, but pretty clearly its not. And no hes not saying those arent overlays as well, just *not the overlays you are looking for* (/waves hand). Dont need to be defensive~
You always know how to put it into good words, but i'll still explain it a little further: They are overlays, but just a totally different kind of overlays.
Most casters actually use irfanview with "Always on Top", "No Menu" and "No Borders" enabled while SC2 runs in Windowed (/Windowed-Fullscreen) mode. This way the caster overlay has no influence on SC2 at all. It's an extra window lying on top.
The voice chat overlays (not just raidcall, i remember TS and Ventrillo had similar) are directly hooking into the rendering process and _could_ modify the information you get, like removing objects or changing textures (for example giving cloaked units a clearly visible texture or - depending on how SC2 is programmed - remove the fog). There is no way for SC2 to know what that overlay exactly does, so Blizzard has to assume the worst.
I think Blizzard will unban those accounts as soon as they exactly know what it does. All they know atm is that there is an application that is hooking into the graphics engine and does who-knows-what.
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On July 14 2011 02:00 Morfildur wrote:Show nested quote +On July 14 2011 01:31 noob styles wrote:On July 14 2011 01:27 Scipaeus121212 wrote: Maybe a stupid question, but what are the "overlays"? Im not really sure what programs are dangerous and what aren't. an overlay is just an image ontop of another eg Day9 has the day9 logo covering replay lengths when hes doing the daily. the image covering the replay length is an overlay This is so horribly wrong... An overlay in this case is a DirectX/OpenGL Hook that changes the output, for example by adding additional (external) information like "who is speaking on the voice chat". It has nothing at all to do with the overlay images Day9 or other casters use. The DX/OGL Hooks plug directly into the game and can do basically anything with the output before it's rendered. Remove objects, remove textures, etc., so the situation is a lot more complex as SC2 can only detect if something is happening between it sending rendering information to the graphics card and the actual rendering, but not what exactly is happening. OP should quote this. As a technological noob I had no idea this is what was being discussed. It all makes a ton more sense now.
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Hopefully they will unban accounts soon. They made a new line, which we shouldn't cross. It's quite reasonable. Mod makers are more limited, but less hackers.
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