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[Update] Raidcall situation - Page 4

Forum Index > SC2 General
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mindwave1sg
Profile Joined June 2011
Taiwan18 Posts
July 13 2011 16:52 GMT
#61
same here used raidcall and got banned, but it says my ban expires in 2 days.
check your status here http://us.battle.net/sc2/en/account-status

isn't it weird cause the ban reason is N/A?

Origination In-game Activity
Ban Type: in-game activities that violate the Terms of Use.
Expires: Friday, July 15, 2011 6:59:33 PM PDT (in 2 days, 9 hours)
Ban Reason: N/A
Eleaven
Profile Joined September 2010
772 Posts
July 13 2011 16:53 GMT
#62
also please stop saying things like "oh its 3rd party, its against the rules" There's a very big distinction between 3rd party and independent programs.
DemiAlbedo
Profile Joined October 2010
Canada69 Posts
July 13 2011 16:56 GMT
#63
I didn't read the all the whine in this thread but I just wanted to ask, what makes you think it was raidcall? Maybe it's a mistake or about something else.


You should have read the entire thread. The community compared resources to find a common association and everyone was using some kind of overlay program, specifically a lot of people where using RaidCall.

Don't know if anyone knows the answer to the question, but what happens if the overlay is being displayed on a second monitor? Does it still interact with the game in the same manner, thus possibly causing a false/positive. Trying to determine if it is best to turn off overlay programs at this time or if it is safe to leave the program on my second monitor.
Sikly
Profile Joined June 2011
United States413 Posts
July 13 2011 16:57 GMT
#64
I would suggest to those of you using Raidcall to tell Raidcall directly that an issue is popping up. Considering they sponsor a sc2 team they might be willing to help with blizzard issues. At the very least they will probably change there program in the future so it wont be getting people banned.

I would also suggest to anyone else using a popular program with an overlay to contact the makers of the program informing them of the possibility of this happening, spreading it around quickly will help less false-positives pop up!
TBO
Profile Joined September 2009
Germany1350 Posts
July 13 2011 16:59 GMT
#65
just wondering, could this be related to the mass bans on taiwanese servers?
Toboe
Profile Blog Joined February 2010
United States276 Posts
July 13 2011 17:00 GMT
#66
Does anyone know how the overlay gave Warden (or whatever) the false positive? I'm rather worried by this news since I'm working on a casting program that might cause a similar trip if it's just triggered by drawing on the screen by an unrecognized program.

On July 14 2011 01:46 vrok wrote:
It depends on the overlay. Some overlays mess with the game by becoming a part of the hardware accelerated game rendering. Also, this isn't the first time overlays have caused false positives. It's third party and can interfere with the game. It's pretty clear cut.


This sounds legitimate - Maybe raidcall hooks onto the gpu rendering thread when the game is fullscreen mode so it can still draw on the screen (and therefore those using raidcall who didn't get banned were in either of SC2's windowed modes?).

Immortals are your friend, you can tell by the way they waddle at you
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
July 13 2011 17:00 GMT
#67
On July 14 2011 01:31 noob styles wrote:
Show nested quote +
On July 14 2011 01:27 Scipaeus121212 wrote:
Maybe a stupid question, but what are the "overlays"? Im not really sure what programs are dangerous and what aren't.


an overlay is just an image ontop of another eg Day9 has the day9 logo covering replay lengths when hes doing the daily. the image covering the replay length is an overlay


This is so horribly wrong...

An overlay in this case is a DirectX/OpenGL Hook that changes the output, for example by adding additional (external) information like "who is speaking on the voice chat". It has nothing at all to do with the overlay images Day9 or other casters use. The DX/OGL Hooks plug directly into the game and can do basically anything with the output before it's rendered. Remove objects, remove textures, etc., so the situation is a lot more complex as SC2 can only detect if something is happening between it sending rendering information to the graphics card and the actual rendering, but not what exactly is happening.
MERLIN.
Profile Blog Joined December 2010
Canada546 Posts
July 13 2011 17:00 GMT
#68
On July 14 2011 00:49 ilovelings wrote:
Are these people serious? The main reason internet developed the way it did, it's because the freedom it provides. He was not cheating so stfu.

Also TOS mean nothing hahaha.


Yep those "terms of service" mean nothing.

Don't be an idiot, if you pay for the game, and agree (sign) the terms of service which clearly state that this kind of thing is against policy then it means that:

A) They can ban you for any given time if you violate the terms.
B) Log your IP address banning future accounts.
C) Don't be stupid, follow a companies ToS if you sign them.
"A bullet to the head will solve your problems."
ilion
Profile Blog Joined December 2010
United States65 Posts
July 13 2011 17:01 GMT
#69
Blizzard's in game voice chat system never works for my friends and I, so we use skype.

But if I had in-game friends who I don't know in person, I wouldn't want to add them on skype, so a 3rd party program like raidcall would be really useful.

Sanguinarius
Profile Joined January 2010
United States3427 Posts
July 13 2011 17:02 GMT
#70
I think Blizzard has been clear many times that this would be considered hacking and not allowed. I dont understand your confusion.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
DeepBlu2
Profile Blog Joined April 2004
United States975 Posts
Last Edited: 2011-07-13 17:03:02
July 13 2011 17:02 GMT
#71
On July 14 2011 02:00 MERLIN. wrote:
Show nested quote +
On July 14 2011 00:49 ilovelings wrote:
Are these people serious? The main reason internet developed the way it did, it's because the freedom it provides. He was not cheating so stfu.

Also TOS mean nothing hahaha.


Yep those "terms of service" mean nothing.

Don't be an idiot, if you pay for the game, and agree (sign) the terms of service which clearly state that this kind of thing is against policy then it means that:

A) They can ban you for any given time if you violate the terms.
B) Log your IP address banning future accounts.
C) Don't be stupid, follow a companies ToS if you sign them.



Are you really saying he deserved to be banned for using raid call? It's ridiculous yet Blizzard have done a terrible job with banning the drophackers and the normal hackers or w/e.
u gotta sk8
3772
Profile Joined May 2010
Czech Republic434 Posts
July 13 2011 17:04 GMT
#72
If using overlays indeed gets you banned, then it's fucking retarded.
Houkka
Profile Joined January 2011
Finland51 Posts
Last Edited: 2011-07-13 17:07:39
July 13 2011 17:05 GMT
#73
On July 14 2011 02:01 ilion wrote:
But if I had in-game friends who I don't know in person, I wouldn't want to add them on skype, so a 3rd party program like raidcall would be really useful.



Raidcall isn't the only program for this purpose. And most programs that have the overlay option have the option to turn the overlay off as well. So you can use it without the overlay, so you (probably) won't be against the ToS.

Also, I don't think voice-chat programs like raidcall, ventrilo, mumble, teamspeak, etc. count as "3rd party".

EDIT: Just to be clear, I think these bans are not ok. I want to know if I can use FRAPS?
“Inside every cynical person, there is a disappointed idealist” -George Carlin
NoobStyles
Profile Blog Joined October 2009
Australia257 Posts
July 13 2011 17:06 GMT
#74
On July 14 2011 02:00 Morfildur wrote:
Show nested quote +
On July 14 2011 01:31 noob styles wrote:
On July 14 2011 01:27 Scipaeus121212 wrote:
Maybe a stupid question, but what are the "overlays"? Im not really sure what programs are dangerous and what aren't.


an overlay is just an image ontop of another eg Day9 has the day9 logo covering replay lengths when hes doing the daily. the image covering the replay length is an overlay


This is so horribly wrong...

An overlay in this case is a DirectX/OpenGL Hook that changes the output, for example by adding additional (external) information like "who is speaking on the voice chat". It has nothing at all to do with the overlay images Day9 or other casters use. The DX/OGL Hooks plug directly into the game and can do basically anything with the output before it's rendered. Remove objects, remove textures, etc., so the situation is a lot more complex as SC2 can only detect if something is happening between it sending rendering information to the graphics card and the actual rendering, but not what exactly is happening.



He asked what an overlay was, I gave the most simple example i could think of. Are you saying that the images casters use to cover up replay lengths are not overlays?
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
July 13 2011 17:08 GMT
#75
On July 14 2011 02:06 noob styles wrote:
Show nested quote +
On July 14 2011 02:00 Morfildur wrote:
On July 14 2011 01:31 noob styles wrote:
On July 14 2011 01:27 Scipaeus121212 wrote:
Maybe a stupid question, but what are the "overlays"? Im not really sure what programs are dangerous and what aren't.


an overlay is just an image ontop of another eg Day9 has the day9 logo covering replay lengths when hes doing the daily. the image covering the replay length is an overlay


This is so horribly wrong...

An overlay in this case is a DirectX/OpenGL Hook that changes the output, for example by adding additional (external) information like "who is speaking on the voice chat". It has nothing at all to do with the overlay images Day9 or other casters use. The DX/OGL Hooks plug directly into the game and can do basically anything with the output before it's rendered. Remove objects, remove textures, etc., so the situation is a lot more complex as SC2 can only detect if something is happening between it sending rendering information to the graphics card and the actual rendering, but not what exactly is happening.



He asked what an overlay was, I gave the most simple example i could think of. Are you saying that the images casters use to cover up replay lengths are not overlays?

Eh, honestly that is what I first assumed they were talking about as well, but pretty clearly its not. And no hes not saying those arent overlays as well, just *not the overlays you are looking for* (/waves hand).

Dont need to be defensive~
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 13 2011 17:11 GMT
#76
On July 14 2011 02:00 Morfildur wrote:
Show nested quote +
On July 14 2011 01:31 noob styles wrote:
On July 14 2011 01:27 Scipaeus121212 wrote:
Maybe a stupid question, but what are the "overlays"? Im not really sure what programs are dangerous and what aren't.


an overlay is just an image ontop of another eg Day9 has the day9 logo covering replay lengths when hes doing the daily. the image covering the replay length is an overlay


This is so horribly wrong...

An overlay in this case is a DirectX/OpenGL Hook that changes the output, for example by adding additional (external) information like "who is speaking on the voice chat". It has nothing at all to do with the overlay images Day9 or other casters use. The DX/OGL Hooks plug directly into the game and can do basically anything with the output before it's rendered. Remove objects, remove textures, etc., so the situation is a lot more complex as SC2 can only detect if something is happening between it sending rendering information to the graphics card and the actual rendering, but not what exactly is happening.

Thanks for clarifying, I had originally thought any open window that I placed on top of SC2 would count. This seems more reasonable.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
skatbone
Profile Joined August 2010
United States1005 Posts
July 13 2011 17:12 GMT
#77
On July 14 2011 00:49 ilovelings wrote:
Are these people serious? The main reason internet developed the way it did, it's because the freedom it provides. He was not cheating so stfu.

Also TOS mean nothing hahaha.


Blizzard is a corporation and Bnet 2.0 is a privately-owned space. They only need to cater to our desire for "freedom" insofar as they can profit off our "freedom." While the Internet might offer seemingly infinite customizable options, I'd hardly argue that it is a place of "freedom."

They should enforce the TOS and they should draw the line somewhere. I see no reason for anyone to "stfu" because they are claiming that Blizz has a right to ban.

Maybe you are being sarcastic?
Mercurial#1193
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
July 13 2011 17:16 GMT
#78
On July 14 2011 02:08 Liquid`Jinro wrote:
Show nested quote +
On July 14 2011 02:06 noob styles wrote:
On July 14 2011 02:00 Morfildur wrote:
On July 14 2011 01:31 noob styles wrote:
On July 14 2011 01:27 Scipaeus121212 wrote:
Maybe a stupid question, but what are the "overlays"? Im not really sure what programs are dangerous and what aren't.


an overlay is just an image ontop of another eg Day9 has the day9 logo covering replay lengths when hes doing the daily. the image covering the replay length is an overlay


This is so horribly wrong...

An overlay in this case is a DirectX/OpenGL Hook that changes the output, for example by adding additional (external) information like "who is speaking on the voice chat". It has nothing at all to do with the overlay images Day9 or other casters use. The DX/OGL Hooks plug directly into the game and can do basically anything with the output before it's rendered. Remove objects, remove textures, etc., so the situation is a lot more complex as SC2 can only detect if something is happening between it sending rendering information to the graphics card and the actual rendering, but not what exactly is happening.



He asked what an overlay was, I gave the most simple example i could think of. Are you saying that the images casters use to cover up replay lengths are not overlays?

Eh, honestly that is what I first assumed they were talking about as well, but pretty clearly its not. And no hes not saying those arent overlays as well, just *not the overlays you are looking for* (/waves hand).

Dont need to be defensive~


You always know how to put it into good words, but i'll still explain it a little further:
They are overlays, but just a totally different kind of overlays.

Most casters actually use irfanview with "Always on Top", "No Menu" and "No Borders" enabled while SC2 runs in Windowed (/Windowed-Fullscreen) mode. This way the caster overlay has no influence on SC2 at all. It's an extra window lying on top.

The voice chat overlays (not just raidcall, i remember TS and Ventrillo had similar) are directly hooking into the rendering process and _could_ modify the information you get, like removing objects or changing textures (for example giving cloaked units a clearly visible texture or - depending on how SC2 is programmed - remove the fog). There is no way for SC2 to know what that overlay exactly does, so Blizzard has to assume the worst.

I think Blizzard will unban those accounts as soon as they exactly know what it does. All they know atm is that there is an application that is hooking into the graphics engine and does who-knows-what.
DoomsVille
Profile Joined August 2010
Canada4885 Posts
July 13 2011 17:20 GMT
#79
On July 14 2011 02:00 Morfildur wrote:
Show nested quote +
On July 14 2011 01:31 noob styles wrote:
On July 14 2011 01:27 Scipaeus121212 wrote:
Maybe a stupid question, but what are the "overlays"? Im not really sure what programs are dangerous and what aren't.


an overlay is just an image ontop of another eg Day9 has the day9 logo covering replay lengths when hes doing the daily. the image covering the replay length is an overlay


This is so horribly wrong...

An overlay in this case is a DirectX/OpenGL Hook that changes the output, for example by adding additional (external) information like "who is speaking on the voice chat". It has nothing at all to do with the overlay images Day9 or other casters use. The DX/OGL Hooks plug directly into the game and can do basically anything with the output before it's rendered. Remove objects, remove textures, etc., so the situation is a lot more complex as SC2 can only detect if something is happening between it sending rendering information to the graphics card and the actual rendering, but not what exactly is happening.

OP should quote this. As a technological noob I had no idea this is what was being discussed. It all makes a ton more sense now.
Tuczniak
Profile Joined September 2010
1561 Posts
July 13 2011 17:25 GMT
#80
Hopefully they will unban accounts soon.
They made a new line, which we shouldn't cross. It's quite reasonable. Mod makers are more limited, but less hackers.
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