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On July 14 2011 07:57 meursault wrote: Can someone explain what you can achieve with an overlay as far as external maphack that you can't achieve with a second monitor or by relaying the information over the network to a laptop next to you. I don't have experience using these hacks but I am a graduate student in Computer Science and read the source code to one of the original external maphacks so I understand how they work.
Is their some magic to what they are doing with overlays that makes it so much better than simply displaying the minimap and current production information on a separate screen?
I might be having a hard time completely breaking down your question but, I have a feeling that it is either because dual monitor setups are not very mainstream, or that the hack itself is reliant on the graphical process of the game itself in order to display the information discretely.
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Sigh at all the forum heroes who have no idea about software or how Warden works jumping on their little pink ponies to ride to battle (sue -Blizzard- for enforcing the eula you agreed to... sick plan) because they are for some reason under the impression that Warden is actually an AI that can tell that the 3rd party program performing memory injections and scans is actually 'just an overlay from some random company that happens to sponsor Fnatic'. Cause the suits of Fnatic and RaidCall who sign the contracts to boost revenue stream totally check the backend or crosscheck with blizz to ensure it wouldn't be picked up by Warden. Lol.
The focus should be on the developers of RaidCall, not Blizz. Warden is as Warden does, write a better program that doesn't molest it and cause accounts to be flagged.
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In general, overlays are going to hook the D3D Present call. This is done by injecting a dll into the SC2 process, setting the loaded d3d dll's memory to writable and modifying it to jump into the code that draws the overlay. This is unfortunately the same set of steps taken by a map hack and makes it hard to distinguish the two. Warden detects the hack or overlay by looking for patches or hooks (see: http://www.woodmann.com/collaborative/tools/index.php/HookShark). This is done by scanning a list of offsets in the process memory to determine if they have been tampered with. Unfortunately since Blizzard was successfully sued a while back, they can only look at the memory of their own process so it is extremely hard/impossible for them to distinguish between a legitmate patch for an overlay and one for a hack.
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This seems pretty legit to me, it's pretty clear that blizzard can only see that their rendering is being modified which to them is enough to suspect a hack which is banable under the ToS.
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i think the problem is that the average joe uses softwares like raidcall not knowing how it actually works, all they want is just be able to talk to their buddies awhile they play. its something that spread word to mouth, i personally use skype since my friend asked me to get it, but if my friend asked me to get raidcall i wouldn't have hesitated to do so.
then they got banned for trying to talk to their friends while playing.
blizzard has banned hundreds of people for suspicion. if the average joe asks, "what the hell did i do wrong?" blizzard simply answers, "you broke the rule."
is blizzard going to stand by their words(thx for money, bye bye) or will they actually try to help out the innocent people?
seriously, $60 out the door for trying to talk to friends. not sure how much raidcall is related to the fiasco in taiwan but that situation is pretty fucking ridiculous in blizzard's part.
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On July 14 2011 08:23 jinorazi wrote: i think the problem is that the average joe uses softwares like raidcall not knowing how it actually works, all they want is just be able to talk to their buddies awhile they play. its something that spread word to mouth, i personally use skype since my friend asked me to get it, but if my friend asked me to get raidcall i wouldn't have hesitated to do so.
then they got banned for trying to talk to their friends while playing.
blizzard has banned hundreds of people for suspicion. if the average joe asks, "what the hell did i do wrong?" blizzard simply answers, "you broke the rule."
is blizzard going to stand by their words(thx for money, bye bye) or will they actually try to help out the innocent people?
seriously, $60 out the door for trying to talk to friends. not sure how much raidcall is related to the fiasco in taiwan but that situation is pretty fucking ridiculous in blizzard's part.
no it's ridiculous on RaidCalls part for not performing reasonable verification on their software before pumping it out to the masses and going to great lengths to advertise / appear to be developing reputable software (see sponsoring a professional esports team). Focus your attention on the correct entity.
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Well, this sure sucks for the people invovled. In my opinion Blizzard should at least have stated officially that using this program will result in a banned since there's so many people using it.
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What is up with the peoples accounts that have just completely disappeared though?
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Interesting, I better take SC2 off my non-steam games list incase that triggers warden with the steam overlay.
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On July 14 2011 08:07 cryL wrote: Sigh at all the forum heroes who have no idea about software or how Warden works jumping on their little pink ponies to ride to battle (sue -Blizzard- for enforcing the eula you agreed to... sick plan) because they are for some reason under the impression that Warden is actually an AI that can tell that the 3rd party program performing memory injections and scans is actually 'just an overlay from some random company that happens to sponsor Fnatic'. Cause the suits of Fnatic and RaidCall who sign the contracts to boost revenue stream totally check the backend or crosscheck with blizz to ensure it wouldn't be picked up by Warden. Lol.
The focus should be on the developers of RaidCall, not Blizz. Warden is as Warden does, write a better program that doesn't molest it and cause accounts to be flagged.
You know that if EULA is unquestionably enforced, even if their program steals all the shit from your computer; send them to Russia or KGB or some shit; then turns your computer into a nuclear bomb then blow it up, it will still not be their fault, right?
If Blizzard are banning people who are not using hacks, that's obviously their mistake. RC maybe a fucked up software, but that's also their fault. The only ones who are not at fault right now, are the players who use a CHATTING SOFTWARE. Yet they are the only ones who are being punished.
Because they are the ones without any power in this case.
Seriously, who would know a chatting software would be considered a third party software? If Blizzard fucked up with Warden ( ie. it detects non-hacking software as hacking software), whose fault is that?
If Blizzard choose to go with this, sure they might not get sued, but it's definitely a huge PR disaster.
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Breaking NEWS!!
People in Taiwan just got their Accounts back!! :D
Hope that the others guys get their account back as well!!!
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On July 14 2011 08:53 etree wrote:Well http://us.battle.net/sc2/en/account-status still says I'm banned, but when I login to battle.net's game manager it says I'm active again and I can login and play. Glad they resolved this.. hopefully. Tychus Findlay: "Hell... it's about time."
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A letter from Blizzard:
Greetings,
Recently, a StarCraft II account under your Battle.net account was actioned for potential violations of our Terms of Use. Upon further review of the action taken upon this account, we reversed the action previously applied.
Reason for Action: Use of 3rd Party Programs Previous Account Action: Closure New Account action: Warning
Please note that while the action has been overturned, we still urge users to be cautious when utilizing any sort of 3rd party program that may interact with StarCraft II. Any modification of the executable or the way it runs is in direct violation of the Battle.net Terms of Use.
In the end, we want Battle.net to be a fun and safe environment for all players. It is to this end that we enforce our Battle.net Terms of Use and In-Game Policies (http://us.blizzard.com/support/article/SC2policies
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Does this mean I could be banned because of Mumble's overlay as well ?
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I got unbanned! Whoot. Had to change my password though for some reason.
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On July 14 2011 09:17 Vinski wrote: I got unbanned! Whoot. Had to change my password though for some reason.
is that NA? or TW
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On July 14 2011 09:15 -Zoda- wrote: Does this mean I could be banned because of Mumble's overlay as well ?
Short answer: yes. I wouldn't count on blizzard modifying Warden to an extent that it differentiates between all (legit) overlays.
Altho it seems like your account would currently only get a warning, I imagine that people that keep using the overlays will accumulate multiple warnings and eventually get a ban. Personally, I'd just undo all MPQ editing and disable all overlays (except for overlays like infranview). Even tho they're perfectly fine to use in terms of effect on gameplay, blizzard apparantly is taking a harder line against any modifications at all.
In WoW multiple warnings gets you banned. I'm guessing they're applying the same policy to SC2 now. Time to learn people's voices ;p.
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On July 14 2011 08:41 Mioraka wrote:Show nested quote +On July 14 2011 08:07 cryL wrote: Sigh at all the forum heroes who have no idea about software or how Warden works jumping on their little pink ponies to ride to battle (sue -Blizzard- for enforcing the eula you agreed to... sick plan) because they are for some reason under the impression that Warden is actually an AI that can tell that the 3rd party program performing memory injections and scans is actually 'just an overlay from some random company that happens to sponsor Fnatic'. Cause the suits of Fnatic and RaidCall who sign the contracts to boost revenue stream totally check the backend or crosscheck with blizz to ensure it wouldn't be picked up by Warden. Lol.
The focus should be on the developers of RaidCall, not Blizz. Warden is as Warden does, write a better program that doesn't molest it and cause accounts to be flagged. You know that if EULA is unquestionably enforced, even if their program steals all the shit from your computer; send them to Russia or KGB or some shit; then turns your computer into a nuclear bomb then blow it up, it will still not be their fault, right? If Blizzard are banning people who are not using hacks, that's obviously their mistake. RC maybe a fucked up software, but that's also their fault. The only ones who are not at fault right now, are the players who use a CHATTING SOFTWARE. Yet they are the only ones who are being punished.Because they are the ones without any power in this case. Seriously, who would know a chatting software would be considered a third party software? If Blizzard fucked up with Warden ( ie. it detects non-hacking software as hacking software), whose fault is that? If Blizzard choose to go with this, sure they might not get sued, but it's definitely a huge PR disaster.
It doesn't state hacking software, it says 3rd party software. They are banning people using 3rd party software that alters and scans memory addresses within the game. It's not their mistake, Warden is working as intended for their part. It's the mistake of the people who created the 3rd party software, and those who chose to use it blindly. Any action taken to rectify the situation is simply Blizzard being well mannered and helpful, not doing 'what they had to do cause this is totally their fault'.
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On July 14 2011 09:22 mindwave1sg wrote:Show nested quote +On July 14 2011 09:17 Vinski wrote: I got unbanned! Whoot. Had to change my password though for some reason. is that NA? or TW NA
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